TheWhiteDragon
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« on: July 30, 2013, 07:25:57 pm » |
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So, if this needs to be moved to the card creation forum, so be it - but I think this topic/idea is much broader than the card itself, so i'm posting here.
Leyline of Kataki (for lack of a better name) 2WW Enchantment You may start the game with LoK in play if it is in your opening hand. Artifacts have an upkeep of 1 mana. (wording not standardized, I know)
So in discussion with a friend, we agreed that workshop is of the same power level as bazaar (in dredge). We're totally fine with bazaar however, because you can cast answers (even a leyline) that really hampers their plans. The deck is totally beatable. Shops on the other hand can be unbeatable. Not saying it is invincible and impossible to beat, but there are lines of play where it is simply unbeatable (unless you run FoW and I don't think people should HAVE to play blue to avoid unbeatable shop plays). You can play against shops with a hand of basics, chewers, grudges, and claims...and they can just play chalice + golem, turn 2 metamorph + sphere, turn 3 tangle wire...while you just play basic land, pass...basic land, pass...basic land, pass...scoop. Not only is it an issue that a hand full of hate could be useless against shops, but the density of spheres (including metamorphs and tangles) is CRAZY dense to where this can be a common opening play. Workshop is in the opener as often as FoW, but tombs + moxen also create this same scenario of "You play nothing all game".
But, we don't want to ban/restrict anything. I think bazaar is just fine and useful in different archetypes (madness, dragon, etc) and shops could even be used for some kind of funky combos. The lands can both be unrestricted and balance be restored with a Leyline answer.
Every "FAST" attack has a leyline answer to it. Dredge has leyline of the void, oath and storm have leyline of sanctity, and even leyline of anticipation can be a shop-useable leyline against combo. EVERY deck in the format can be answered in some way that requires the opponent to answer your answer - except workshops. Blue can try to counter some answers, but not all (decay/leyline/cavern->critter), and other colors can cast removal/discard to stop your answers...but shops doesn't have to worry about any answers at all. It just plays it's game and you cast 0 spells until it wins. There is a "free" way to beat almost any strategy....except shops.
The problem I see is not that the deck is unbeatable, because it totally is, but that it can win by locking you out of a game completely regardless of your skill level, hate/answers in hand, or approach to the match. You could run basics and a grip of 4 1cc answers, and never hit the mana to cast a single one of them. That's a problem to me.
Now while leyline of Kataki seems like an "anti-shop" card, it is no more narrow or targeted than say LotV is an "anti-dredge" card, or LoS is an "anti-oath" card. Yes, it is harsh against one specific matchup moreso than others...but so are the other 2 leylines I just mentioned. Shops could also win through Leyline of Kataki even easier than Dredge can win through LotV. Dredge basically HAS to remove LotV to win - or slow cast bloodghasts and stinkweeds. with LoK, shops could still play a land and a shop and drop a turn 2 golem and pay its upkeep. I'm not suggesting Leyline of Energy Flux which would be absurd and totally gunning to ruin 1 deck. But a 1 mana upkeep is not only manageable, it has far reaching applications.
Consider the following: Moxen all become lotus petals. Spheres require upkeeps, making them more symmetrical (because they are TOTALLY one-sided as is in shops). Vault/Key now requires upkeep of 2 + 1 for activation. Greedy hands of 1 mana + vial now become even more dependant on the vial living. A golem or revoker or hellkite is totally maintainable while a SWARM of golems and metamorph copies is MUCH harder to keep on the board. LoK + land kill can even answer BSC.
I think LoK is actually as maindeckable as null rod (which is a common maindeck). You can still play bomberman and activate your stuff. Top is still useable, but now costs 1 to upkeep. You can still PLAY and USE moxen....just not every turn until you remove LoK.
The only major downside I could see to a deck is affinity - which basically gets toasted unless they run 1cc enchant answers (which are conveniently available in three of the five colors).
Thoughts?
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