Random Noob
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« on: August 03, 2013, 01:51:17 am » |
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I played with a friend, and he took up Goblin Welder in Oath. Neat idea, but I was really nerved when the Oath triggered, I felt dead, and he was giving me Time Walks with his Welders. But whatever, I was really smashed in some games, so I picked up and old idea, wondering if it could be playable.
It was clear for me to go with Sharuum rather than Goblin Welder. To bring use to Workshop mana I bring in Gilded Lotus, which comboes somehow with Transsute Artifact, bringing Sharuum or other goodies. To smooth the Manabase out, I splashed in Chromatic Latern, they do a good job so far.
At first I wanted to go with 4 Thoughtseize and 4 Misstep as protection, but that is to much ping, with Citys and Orachard Tokens, so I increased the blue count, and decided to pick up Force of Will.
While I go with most of the Draw 7's, Chalice of the Void is a poor choice, the Trini is also moved to the Sideboard, while openings with Workshop into Trini, are not very useful in this shell.
I am still unsure about some points, run Sundering Titan over Sphinx of the Steel Wind, maindecking Hurkyl's Recall, Gifts, Fact of Fiction..? Currently my List looks like this, just tweaked via solitair mode, testing will come soon, but I am fine with it so far. Just the Sb is not worked out.
Transmuting Oath
1 Tolarian Academy 4 Mishra's Workshop 4 Forbidden Orchard 4 City of Brass 3 Gemstone Mine
1 Mox Jet 1 Mox Emerald 1 Mox Pearl 1 Mox Ruby 1 Mox Sapphire 1 Sol Ring 1 Mana Vault 1 Mana Crypt 1 Black Lotus 2 Chromatic Lantern 2 Gilded Lotus
4 Force of Will
1 Brainstorm 1 Ponder 1 Ancestral Recall 1 Time Walk
1 Tinker 3 Transmute Artifact 4 Oath of Druids
1 Thirst for Knowledge 1 Memory Jar 1 Windfall 1 Wheel of Fortune 1 Timetwister
1 Voltaic Key 1 Time Vault
1 Mindslaver 1 Possessed Portal 1 Spine of Ish Sah
1 Demonic Tutor 1 Yawgmoth's Will
1 Blightsteel Colossus 1 Sharuum the Hegemon 1 Sphinx of the Steel Wind
SB: 3 Tormod's Crypt SB: 3 Abrupt Decay SB: 4 Rest in Peace SB: 3 Hurkyl's Recall SB: 1 Sundering Titan SB: 1 Trinisphere
The plan is to oath and than transmute the Fattie if it becomes handy in something other, or just double the value by transmuting Sphinx into Sharuum, which brings Sphinx or something like that.
Maybe you have some suggestions, I would be happy if you share something. Perhaps someone has toyed around with something similar.
greetings
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LotusHead
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Posts: 2785
Team Vacaville
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« Reply #1 on: August 03, 2013, 03:14:31 am » |
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I played against an Oath Shop deck online once that ran Sphere of Resistance and Chalice of the Void (and Tanglewires). It just wants to resolve a 2cc spell, so Sphere effects didn't hurt it too much. I don't remember much more than that other than Oath Stax. (this was years ago)
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bactgudz
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« Reply #2 on: August 03, 2013, 07:41:29 am » |
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Edit: sorry misread
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Bibendum
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Posts: 351
Majority rule, don't work in mental institutions
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« Reply #3 on: August 03, 2013, 10:23:06 am » |
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Not counting mana sources, there are only 9 artifacts to 4 shops. I think the count needs to be higher.
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The Going Get Tough, The Tough Get Debt Don't Pay Attention, Pay The Rent Next Of Kins Pay For Your Sins A Little Faith Should Keep Us Safe
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AmbivalentDuck
Tournament Organizers
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Posts: 2807
Exile Ancestral and turn Tiago sideways.
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« Reply #4 on: August 03, 2013, 10:24:47 am » |
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Mindlock Orb
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Random Noob
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« Reply #5 on: August 04, 2013, 01:56:02 am » |
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I would like to up the Artifact count also, but its not that easy when you want to have enough pitch cards for FoW. Tangle Wire would be an idea, but there are not enough permanents to tap in. Against Mud you can use the Shop Mana for casting Moxen, if they miss the Chalice@0.
Mindlock Orb would be blue and an Artifact, but stops Transmute Artifact.
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ecky
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« Reply #6 on: August 07, 2013, 06:06:41 am » |
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Easy solution to that: Transmute away the Mindlock Orb. Similar to Tinkering away a Grafdigger's Cage  Playing around with the list at the moment - not sure if Vault/Key belong here. Will let you know how I end up!
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-Jimbo
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Random Noob
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Posts: 174
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« Reply #7 on: August 07, 2013, 07:19:26 am » |
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Yeah I was also about thinking to knife away the Vault Combo for Crucible and Strip Mine. Currently I cut the Chromatic Laterns, Spine and Will for Chalice of the Void. This increases the %'s when you are on the go. Good luck tinkering with it  .
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Random Noob
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« Reply #8 on: August 12, 2013, 04:15:22 pm » |
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So maybe double post, I hope you can overlook that, but I like to share my Results. I finished 2nd (3-1-1) in a small but competetive Field. The Matchops were Burning Oath, R Staxx, Storm Combo, and Worker Mud. I drawed against the R Shop Player because I was overkilling it, by massbouncing him, which triggerd the Oath on his side into nothing good.. D'oh! And against the Storm guy i missed dropping Chalice, Oath was worthless, and Tinker into Sundering Titan with FoW Backup was to slow. I would have won 2 rounds if Titan would have been Colossus, so this is where iI will do a change.
So I guess while you can transmute, hardcast and everything with Titan, that BSC is way superior. I maindecked Titan, because he is a good threat against Snap, Confi Grixis, but I found myself often wondering, why he hits just 1 Land, and that must even called luck then. The big downside ofcourse is that he can be blocked all day from Orchard Tokens. Just his very castable cmc 8 makes him sexy, but I guess thats not enough.
Nasty things are on the blackboard like a 2 Card Monte Sb, a Staxx Sb, and a Storm Combo Sb... but I am unsure if this is worth testing, or just an purple Sunglass idea.
This is what my current list looks like:
1 Tolarian Academy 4 Mishra's Workshop 4 Forbidden Orchard 4 City of Brass 3 Gemstone Mine
1 Mox Jet 1 Mox Emerald 1 Mox Pearl 1 Mox Ruby 1 Mox Sapphire 1 Sol Ring 1 Mana Vault 1 Mana Crypt 1 Black Lotus 2 Gilded Lotus
4 Force of Will 4 Chalice of the Void 2 Hurkyl's Recall
1 Brainstorm 1 Ponder 1 Ancestral Recall 1 Time Walk
1 Tinker 3 Transmute Artifact 4 Oath of Druids
1 Thirst for Knowledge 1 Memory Jar 1 Windfall 1 Wheel of Fortune 1 Timetwister
1 Mindslaver 1 Possessed Portal 1 Spine of Ish Sah
1 Blightsteel Colossus 1 Sharuum the Hegemon 1 Sphinx of the Steel Wind
SB: 4 Rest in Peace SB: 3 Tormod's Crypt SB: 1 Trinisphere SB: 1 Crucible of Wiorlds SB: 1 Strip Mine SB: 3 Natre's Claim SB: 1 Balance SB: 1 Emrakul, the Aeon's Torn
Balance could be maindeck, but as crappy as it propably looks, the Spine of Ish Sah is so handy sometimes, that you want be able to Sharuum, or Transmute it into play. Transmuting it into a Possessed Portal, while you are able to hardcast it again, makes a weird lock along with Portal, saccing it at and of turn, which brings it back to your hand, going to cast it next turn again. This way you can wipe out your opponents board, even if he has more permanents.
I guess most work is to do with the SB, and maindecking SB cards to get more room for Sideboard plans. Obeyline seems interesting, because that way you can easily dodge the Grafdigger's Cage, but that could eat 15 Slots with Serum Powder, maybe the Tendrils plan would be better... or just Lodestone Golems?
Suggestions are welcome,
greetings
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« Last Edit: August 12, 2013, 04:27:41 pm by Random Noob »
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ecky
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« Reply #9 on: August 19, 2013, 12:29:44 am » |
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Been playing with the list more the last couple of days - I'm convinced Vault/Key were good cuts to make. From the original list, my changes so far are: -1 Time Vault -1 Voltaic Key -1 Brainstorm - the lack of shuffle effects make the card significantly less broken.
+1 Intuition +2 Jace, the Mind Sculptor - to increase the blue count for Force of Will
After more testing, I don't think Jace is the answer in that slot. I also want to try to find room for 1 Enlightened Tutor - being able to find an Oath, or a mana source, or even a creature to hardcast could be crucial. I'm not sure if I'd like Chalice in the deck, if you're not going broken then the deck can be really mana hungry at times. I haven't tested with it yet but that's the impressions I'm getting from it. So far from testing, the only negative matchup I've found is Metalworker Shops w/ Staff of Nin. That being said, I haven't tested the Dredge matchup much.
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-Jimbo
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Random Noob
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Posts: 174
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« Reply #10 on: August 19, 2013, 08:34:25 am » |
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My thoughts behind the Chalice of the Void are, that if you compare this to Burning Oath, you will realize that Burning Oath is goldfishing is way faster, so somewhere you must have the spot in the mirror, or for this deck in general.
Sometimes I see myself transmuting a Chalice into a Black Lotus, dopping a Mox and then go into a Draw7, then drop Fastmana again, and end up with a Chalice. Chalice isn't that bad, because sometimes giving your Opponent a full new 7 handcards, without a Chalice on board, they are just going nuts.
Brainstorm is sometimes really weak, because the list misses Shuffle Effects, thats right. but sometimes you want to put your Oath Target back on Library, and there are not that much cards that you could play over it, in the blue cmc 1 slot.
But I guess there are some things to improve, I will try to take my time on Mindlock Orb, it could be in the Chalice Slot, and the other upswing is that it is blue. I guess there has to be something disruptive, that uses Shop Mana. First thoughts came to Tangle Wire, but this idea was dropped before testing it, due the lack of permanents.
The Dredge Matchup is ok, the manabase can support Rest in Peace, which is a really great card, and you can transmute a Mox into a Tormod's Crypt.
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shrewarmies
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« Reply #11 on: August 19, 2013, 06:21:32 pm » |
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If you are having trouble with getting the oath targets out of your hand and lack the shuffle effects to maximise brainstorm would See Beyond be a consideration for that slot
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