Here's a few more I really like:
Shipbreaker Kraken

Creature — Kraken
6{U}{U}: Monstrosity 4.
When Shipbreaker Kraken becomes monstrous, tap up to four target creatures. Those creatures don't untap during their controllers' untap steps for as long as you control Shipbreaker Kraken.
6/6
A 10/10 that clears out blockers and demands an answer. If you tap down something scary, like a Blightsteel, you might even get opponents to help protect it!
Voyage's End

Instant
Return target creature to its owner's hand. Scry 1.
A nice utility spell with loads of tempo. Not really sure if this can make it in my stack, but I like to try and find spots for solid role players like this. Great for beginner stacks!
Medomai the Ageless

Legendary Creature — Sphinx
Flying
Whenever Medomai the Ageless deals combat damage to a player, take an extra turn after this one.
Medomai can't attack during extra turns.
4/3
Powerful effect, but I've found that creatures like this really require a lot of protection as they usually die before the connect. That ability though...
Underworld Cerberus

Creature — Hound
Underworld Cerberus can't be blocked except by three or more creatures.
Cards in graveyards can't be the targets of spells or abilities.
When Underworld Cerberus dies, exile it and each player returns all creature cards from his or her graveyard to his or her hand.
6/6
Very cool card! Not really sure about whether he makes the cut or not, but the abilities all look so interesting the I want to at least give him a shot.
Curse of the Swine

Sorcery
Exile X target creatures. For each creature exiled this way, its controller puts a 2/2 green Boar creature token onto the battlefield.
Very funny card! Come on, man, they all turn into pigs! Plus, it's a multi-targeted removal spell, in a color almost nothing's got protection from, and it exiles! Shame about the sorcery speed though.