Hi there. I have slowly been getting the cards together for me to switch over to Vintage! Now I honestly don't have many of the expensive cards required to make a super powered deck, I thought it might be cool to bring something cool and unexpected to some of the local tournaments! I also love how Necropotence changes how you play, and the ability to play with this card (and couple others!) is one of the main reasons I want to play Vintage. Most combo decks I see seem to be storm but I wanted to try something different.
The deck I want to put together is essentially UB Trix, based off the original Extended version of Necropotence Trix. However, with Necro restricted, can I still depend on tutoring it often enough to help me draw the cards required for the win? Should I include Bargain? I wasn't sure because it's such an expensive card (mana-wise) and is never going to hit the board without acceleration, but I imagine if I can get it on the board I stand a very high chance of winning.
I realize that it's probably not very competitive, but I like playing cool and unexpected decks, one of the main draws vintage has for me.
Lands1 Island
4 Polluted Delta
4 Flooded Strand
1 Strip Mine
2 Underground Sea
2 Tundra
1 Tolarian Academy
Instants1 Brainstorm
1 Chain of Vapor
4 Dark Ritual
1 Mystical Tutor
3 Enlightened Tutor
3 Spell Pierce
1 Vampiric Tutor
2 Mana Drain
4 Force of Will
1 Ancestral Recall
1 Time Walk
Sorceries1 Demonic Tutor
3 Duress
1 Ponder
3 Donate
1 Tinker
1 Yawgmoth's Will
Artifacts1 Sol Ring
1 Black Lotus
1 Lotus Petal
1 Mox Jet
1 Mox Sapphire
1 Mox Pearl
1 Mana Vault
Enchantments4 Illusions of Grandeur
1 Necropotence
1 Yawgmoth's Bargain
The mana-base is probably completely off, but I'll deal with the mana base once I have the core-combo pieces and the cards to support them situated first.
This is a very early draft of what I've been thinking about. I can more or less get any card I need, and I'm allowed 5 proxies for Power anyway. Suggestions would be great, thank you!
For a quick explanation, I've chosen UB mostly to be able to protect the combo. Duress+FoW is one of the best ways I can think of to protect it. Black includes efficient tutors in Demonic Tutor and Vampiric Tutor. The rituals are for accelerating mana out, since the combo is fairly mana intensive (4 for illusions+3 for donate), as well as for getting necro into play. I am not sure if the Mana Drains are necessary, but I included it in my first draft just in case! I am concerned I do not have enough ways to dig for cards, but maybe I'm wrong.
No sideboard yet as I am not familiar enough with Vintage, but I'll build one as soon as I have my main deck semi-ready.