I've played and won a lot of games with dredge... I am well aware of the power level of all the cards you are playing.
to play gemstone mine over city of brass to fight city in a bottle actually makes a lot more sense than "conventional" wisdom says. You will never tap a city of brass for more than 3 mana in a game, so it is the same card and you get to keep the life.
But you do tap it for mana a lot more than 3 times most game 2 and 3's...
leyline of sanctity is actually a great card, as it also hurts oath of druids and tendrils along with stopping graveyard hate. If my graveyard never gets blown out by a crpyt, that is much more effective than forcing the issue with an ingot chewer.
The problem is most decks only run 1 tormods/nihil spellbomb if any at all. You have to devote 3 card slots in your deck for the chance to have it your opening hand to cancel out their singleton hate piece. Its just not worth it. 3/4 Unmasks are more than enough to deal with that type of hate. Against oath you are much better off with nature's claims and wispmares because they destroy oath and their leylines. Against storm you are much better off with mental misstep because it stops them at the beginning of their combo not the end of their combo. Misstep is also great against grafdigger's cage, deathrite shaman, pithing needle, nihil spellbomb, as well as many other 1 drops.
The only card I don't run that many people do is chain of vapor. A card that is a stickily worse answer to all the hate cards, as they get to recast them, and only is better if your opponent has a blightsteal in play.
I never advocated chain, but sometimes all you need is EoT bounce, use bazaar, untap use bazaar again to pull off a win.
ichorid is the only way of beating a tabernacle without running cards like wasteland and strip mine.
You don't at all. I've beaten tabernacle more times than I can count without even having ichorid in my deck. You can pay 1 to keep a creature, so essentially every land you have gives you another creature to fight through it. When your opponent is at 10 or below your bloodghasts also gain haste.
Let's break down the math on 61 cards vs 60 cards.
I play in a 9 round tournament, with a top 8. Assuming I go to the finals, here is the math assuming I play the most games possible (playing less actually lowers the final number):
9 rounds * 3 games per round = 27 games
top 8 = 3 rounds * 3 = 9 games
total 36 games.
with 61 cards, I have a 93.7% of getting a bazaar, so I expect to get it in 33.73 games.
with 60 cards, I have a 94.3% of getting a bazaar, so I expect to get it in 33.84 games.
That is .11 games in a full tourney difference. Does that still seem significant to you?
So what you are saying is your deck is worse at 61 cards, but not significantly worse? There is no benefit to playing 61 cards at all. The 61st card is by definition the worst card of your deck. Why play it all if you don't have to? I'd be drawing it in my opening 7 nearly 10% of games, so in your example that's 4 times I'll see the worst card of my deck in my opening hand instead of potentially a better one.