timmorri
Tournament Organizers
Basic User
 
Posts: 14
|
 |
« on: July 06, 2015, 02:56:24 pm » |
|
it lands turn 1 with either a workshop, or a tomb + mox. given the current state of shops, whats everyone's thoughts on the card? I was going to sleeve it up here in the next week to see how it runs, but in case anyone else has, how has it been?
|
|
|
Logged
|
|
|
|
bactgudz
|
 |
« Reply #1 on: July 06, 2015, 03:03:45 pm » |
|
it lands turn 1 with either a workshop, or a tomb + mox. given the current state of shops, whats everyone's thoughts on the card? I was going to sleeve it up here in the next week to see how it runs, but in case anyone else has, how has it been?
I do like this better than juggernaught for what it's worth, but I haven't seen many lists run him in a while. I don't think this is the correct meta for him, there are too many blockers for "just beef" to get it done in shops.
|
|
|
Logged
|
|
|
|
fsecco
|
 |
« Reply #2 on: July 06, 2015, 04:45:52 pm » |
|
If I ever find out what card is this I'll be sure to analyze it.
|
|
|
Logged
|
|
|
|
Loukayza
|
 |
« Reply #3 on: July 06, 2015, 05:50:08 pm » |
|
If you can't do a turn one Lodestone Golem, it's most likely you'll have some other type of disruption to play instead of this, so I'd have a hard time playing it...
Here's the card fsecco:
Artifact Creature - Juggernaut Ramroller attacks each turn if able.
Ramroller gets +2/+0 as long as you control another artifact.
Base P/T - 2/3
Flavor text :As unstoppable as it is unsteerable.
|
|
|
Logged
|
|
|
|
fsecco
|
 |
« Reply #4 on: July 06, 2015, 07:20:16 pm » |
|
Oh, ok. Starcity and other sites won't find the card unless you spell it exactly right (the space there killed it). Since this isn't on General Strategy and doesn't have a [ORI] tag on it, I honestly didn't realize it was a new card.
I don't like it. It's "just" a beater and it dies to everything that kills Lodestone (which is a lot of stuff, since Lodestone is a very predominant card).
|
|
|
Logged
|
|
|
|
Islandswamp
Tournament Organizers
Basic User
 
Posts: 328
MTGGoldfish Writer
|
 |
« Reply #5 on: July 06, 2015, 08:30:38 pm » |
|
If it was more than a vanilla 4/3 for 3,maybe.
Lodestone golem is a lock piece and a beater. That means he makes himself slightly harder to kill.
Ramrollercoaster does not.
|
|
|
Logged
|
|
|
|
Varal
|
 |
« Reply #6 on: July 06, 2015, 08:34:53 pm » |
|
You have to ask yourself if it's better than Porcelain Legionnaire.
|
|
|
Logged
|
|
|
|
Islandswamp
Tournament Organizers
Basic User
 
Posts: 328
MTGGoldfish Writer
|
 |
« Reply #7 on: July 06, 2015, 10:00:55 pm » |
|
You have to ask yourself if it's better than Porcelain Legionnaire.
exactly!
|
|
|
Logged
|
|
|
|
TheWhiteDragon
|
 |
« Reply #8 on: December 01, 2015, 06:02:43 pm » |
|
I just reread this thread, and it got me wondering if we are nearing critical mass for a solid shop aggro deck. I mean REALLY aggro. 4x golem, 4x jugg, 4x ramroller, 4x legionnaire, 4x slash panther...+ chalice, trini, 4x tangle, 4x thorn. That's 30+ mana. There's still an element of denial. You'ld still run wastes/strip. You might even run more tombs and 4x null rod. Mishra's factories and caverns of souls seem good here too.
It'd be a complete derp aggro deck, but a turn 1 4/3, turn 2 5/3, turn 3 5/3, etc...that can be nasty fast. Sure things die to plow and bolt, but nobody is running more removal than you'd have threats. Rods, tangle, and thorn with chalice and trini stop garbage wins too. I think you might now be able to out-aggro the answers through attrition.
|
|
|
Logged
|
"I know to whom I owe the most loyalty, and I see him in the mirror every day." - Starke of Rath
|
|
|
Archae
|
 |
« Reply #9 on: December 01, 2015, 06:57:00 pm » |
|
In this meta, I don't see such a deck being a big threat. Decks are ready to battle spheres and ready to battle masses of creatures. People are maindecking Verdict, Propaganda, etc because of the prevalence of Mentor and YP. Those decks seem stronger because they recover better and interacting with the opponent furthers their game plan (e.g. countering a spell buffs their armies) whereas such a shop aggro deck trades its aggressiveness with interacting with the opponent, since laying down a sphere slows the beatdown with the notable exception of Lodestone. I'd be more confident in a Shops/white trash hybrid deck honestly.
|
|
|
Logged
|
|
|
|
fsecco
|
 |
« Reply #10 on: December 01, 2015, 07:56:33 pm » |
|
I think Workshop aggro shifted towards Signal Pest, Ravager, etc... You can deploy 2-3 threat turn 1 and then punch for a lot turn 2 or 3. way faster. Pyro/Mentor tokens can chump block your dudes a lot. This Ramroller would be awesome a few years ago though...
|
|
|
Logged
|
|
|
|
|