TheManaDrain.com
October 15, 2019, 01:53:33 am *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
   Home   Help Search Calendar Login Register  
Pages: [1]
  Print  
Author Topic: Finals Split at TPG on LANDSTILL OATH 12/5/15  (Read 4009 times)
oshkoshhaitsyosh
Adepts
Basic User
****
Posts: 882



View Profile
« on: December 06, 2015, 12:04:55 am »

So as most of you people know I am historically known for having a love for man lands and Standstills, but recently I had to
step back and set them down. I did this because I couldn't seem to brew a list that felt well positioned across the metagame.
I could build URx Landstill to beat the mentor and Tempo decks, but then I get inherently worse vs other decks. No matter how
I spun the list I always had a huge glaring weakness in the armor. Which I do not like. I like my Landstill lists to be very
diverse and able to handle many and all decks/situations thus why I put it down for a while until now. In comes the idea of
BUG Landstill. I had a strange idea about 5 years ago (on my teams forums at the time) to blend a Landstill shell with Oath
of Druids. So about 2 weeks ago I again started putting thought into it. This list is the result of 2 weeks of heavy testing
online which I piloted to the finals of todays event at TPG in Bloomsburg PA. There was only 16 players but it was full of
ringers from the NE. So I annouce the first ever results put up by my very own home brew of Landstill Oath Smile enjoy!

"POTUCEK LANDSTILL OATH"

4 Oath of Druids
2 Griselbrand
1 Gaea's Blessing
2 Jace the Mind Sculptor
4 Standstill

1 Demonic Tutor
1 Ancestral Recall
1 Brainstorm
1 Senseis Divining Top
1 Time Walk
1 Dig Through Time

1 Toxic Deluge
4 Abrupt Decay

4 Force of Will
3 Mana Drain
3 Mental Misstep
2 Flusterstorm

1 Black Lotus
1 Mox Sapphire
1 Mox Jet
1 Mox Emerald
1 Strip Mine
1 Library of Alexandria
1 Treetop Village
1 Creeping Tar Pit
3 Mishras Factory
4 Forbidden Orchard
1 Polluted Delta
4 Misty Rainforest
1 Forest
3 Underground Sea
1 Tropical Island

SIDEBOARD
1 Wasteland
1 Mindbreak Trap
4 Leyline of the Void
2 Nihil Spellbomb
1 Bojuka Bog
1 Pernicious Deed
4 Nature's Claim
1 Engineered Explosives

Round 1 (2-0 win) vs Jeremy Beaver on Managorger Gush Aggro
   Game 1 - So Beaver starts this game off with a few quick werebears and I raise him an Oath of Druids which brings out Griselbrand              shortly thereafter which brings closure quickly!
   
   Sideboard: -1 Standstill -1 Jace the Mind Sculptor +1 Pernicious Deed +1 Engineered Explosives
   
   Game 2 - This game is a little longer and I remember resolving Pernicious Deed Killing Containment Priest and a few Moxen. This Clears the way for my Oath of Druids I cast on my turn! I pass the turn to Jeremy and he casts Managorger Hydra and a Bunch of spells over his turn and mine resulting in a 8/8 Hydra. I draw a bunch of cards to fight off multiple Swords to Plowshares. I am forced to block the Hydra and letting Griselbrand die. The following turn I Oath into my next Griselbrand and end up answering his Hydra with Abrupt Decay.
   
Round 2 (2-1 win) vs Brandon Dempsey on Doomsday Gush Combo
   Game 1 - I keep a hand with Treetop Village as my only mana source but I am on the draw and my hand contains Mental Misstep, Force of will, Oath of Druids, Brainstorm, Standstill, Flusterstorm. I keep it knowing my deck can draw mana. I draw the best mana in Forbidden Orchard, and end up casting Oath on turn 2 with Force of Will and Flusterstorm back up. Brandon can't kill me fast enough so I ride Griselbrand to a win!
   
   Sideboard: -1 Griselbrand -1 Toxic Deluge +1 Mindbreak Trap +1 Nihil Spellbomb
   
   Game 2 - I mulligan into a keepable hand, but Brandon has Thoughtseize and a fairly fast win this game.
   Game 3 - I have a very controlling hand this game. I remember cracking 2 early Standstill. Soon after comes a Jace and I just control most aspects of this game and win with man lands
   
Round 3 (2-0 win) vs Dave Reitnauer on Pyromancer Delver Tempo ~ this was an unfortunate pairing as he's my best friend
   Game 1 - Dave has turn 1 Black Lotus which meets my Force of Will. He Forces back to resolve Lotus and proceed with 2 Delver of Secrets and a Ponder to try to find a land. Dave hits the land and passes turn. I have a decent hand with Abrupt Decay, Mana Drain, and Standstill. My hand is clearly weak vs the old double Delver opener. I draw Oath in a turn or 2 and get Griselbrand into play. Dave has the Path to Exile in hand. I am able to draw 7 cards, but I don't hit a counter for the Path. He attacks me to 6 life. On my turn (with a full grip) I cast Demonic Tutor for Toxic Deluge and kill 2 Delver of Secrets, Young Pyromancer, and a few tokens. Over the next few turns I keep controlling the game and win with man lands!
   
   Sideboard: -1 Jace the Mind Sculptor -1 Standstill +1 Engineered Explosives +1 Pernicious Deed
   
   Game 2 - Dave has 2 quick Grafdiggers Cage. My hand had Dig Through Time, Mana Drain, Flusterstorm, Oath, and a few other cards on like turn 4. I end up casting Oath of Druids and Drain Dave's Force of Will to get 5 mana the following turn. So I activate oath of Druids to get Griselbrand to the top of my deck and draw him for the turn. I proceed to hardcast Griselbrand utilizing the Drain mana! Dave conceeds.
   
Round 4 (Intentional Draw) I am the #1 seat going throughout the top 8!

Top 8 (2-1 win) vs Brandon Dempsey on Doomsday Gush Combo
   Game 1 - I keep an iffy hand of Force of Will, Mental Misstep, Flusterstorm, Oath of Druids, and 3 mana sources. Well I don't draw any gas or an Orchard and lose fairly handily this game...
   
   Sideboard: -1 Griselbrand -1 Toxic Deluge +1 Mindbreak Trap +1 Nihil Spellbomb
   
   Game 2 - This was a very quirky, odd, interesting game. Dempsey resolves Necropotence after killing my active oath with Nature's Claim. I have a Mishra's Factory on the board to have some pressence. Keep in mind I am at 22 life right now. Dempsey passes the turn and I land a 2nd Oath of Druids, which will be active the following turn if I get one. On Brandons turn he tanks for quite a while and decided to cast a recovery Yawgmoth's Will. Yawgmoths Will allows Brandon to Natures Claim my Oath again, and use Imperial Seal and a few other cards but cant quite win. Brandon passes the turn, and I play Senseis Divining Top and pass back. Brandon casts Doomsday on his turn and reaches the deepest darkest hours of the think tank, as he forgets his Yawg Will removed his Black Lotus and Lotus Petal from the game making it much harder for him. I am hiding an Abrupt Decay on top of my deck with the Senseis Top. I win this game off the Abrupt Decay.
   Game 3 - This goes a couple turns before I am able to assemble Orchard and Oath with a Flusterstorm and Force of Will as protection. Brandon has the 1 key turn to capitalize and attempt to end the game but he can not. I oath Griselbrand and ride him into the sunset
   
Top 4 (2-0 win) vs Joe Brennen on UWR Mentor/Baby Jace Control
   Game 1 - Joe has a turn 1 Baby Jace, which meets my turn 1 Oath of Druids. He is able to use his Black Lotus and a few spells to get Jace to flip into not a creature lol. I use abrupt decay to kill the Jace and follow that up with a standstill the following turn. I am on man land beat down plan until Joe pulls the trigger. A few turns pass when Joe finally cracks my Standstill. On my turn I get to activate Oath of Druids getting the big bag Grisel. I am able to cast Toxic Deluge and pay 4 life to his all the creatures for -4/-4 thinking this should kill all the Mentors and tokens. Joe responds with Swords to Plowshares on Griselbrand and I respong by drawing 7. I cast Mental Misstep, Joe casts Mental Misstep, I cast Flusterstorm, and Joe uses another Misstep to keep his mentors alive, while all the tokens die. This leaves Joe with no cards in hand. I get to my next turn and cast Decay on 1 Mentor, and Jace Bouncing the other to take over this game.
   
   Sideboard: -1 Jace the Mind Sculptor -1 Griselbrand +1 Engineered Explosives +1 Pernicious Deed
   
   Game 2 - I seem to forget the first few turns of this game. But I do remember casting Oath of Druids by turn 3 or 4. Joe plays Karakas. I activate Oath for Griselbrand. Joe attempts to bounce Grisel and I respond and draw 7 cards. at this point I accept the oath plan won't work here unless I am able to find my 1 of Strip Mine later in the game. Now when he played Karakas I was a little surprised as I had put the Wasteland in my SB for decks that I thought would run Karakas and shops decks. I didn't expect it from Joes Deck. After drawing 7 cards I am able to cast Standstill and control the game with Jace the Mind Sculptor and ride 2 Mishra's Factory and Creeping Tar Pit to victory.
   
   FINALS vs Jeremy Beaver - Now going into this match, Jeremy and every other person in the room knows I absolutely do not take splits. I come to play and win. I am (what I feel like) severely favored in this matchup. I tell Beaver I want to play for first place as its $250 and second is $100. Beaver offers a 220/130 split and I take it afterall. Beaver is a great guy and an excellent vintage player.
   
      I go home happy with my decks performance and had a great time with some great friends!
      
   Props: Gush being eeverywhere and my deck liking that, Oath being a metagame trump, Joe having Karakas, Shawn Griffiths and TPG for holding a sweet event, and super awesome opponents.
   
   Slops: Me playing Polluted Delta and not Verdant Cattacombs (WHOOPS!), making some play errors, and being hungry all day.
Logged

Team Josh Potucek
ramrodjon
Basic User
**
Posts: 213



View Profile
« Reply #1 on: December 06, 2015, 10:10:40 am »

Congrats on the great finish and brewing up a metagame sniper.
Logged

I hear the train a'comin'...it's rolling round the bend.
Islandswamp
Tournament Organizers
Basic User
**
Posts: 328


MTGGoldfish Writer


View Profile WWW Email
« Reply #2 on: December 06, 2015, 03:33:48 pm »

I like the idea a lot. This deck seems like it has a lot of play even as the turns tick by. When I play Oath, I feel like the longer a game goes without me having an early bomb, the less likely I am to win that game. Glad to see this deck for sure.
Logged

Check out my articles @ www.mtggoldfish.com  www.puremtgo.com Follow me on Twitter: @josephfiorinijr - Watch me make EPIC PUNTS on Twitch.TV @ http://www.twitch.tv/josephfiorini06

Just like a car crash,
Just like a knife.
My favorite weapon
is the look in your eyes.
You've run out of lies...
Khahan
Basic User
**
Posts: 454


View Profile Email
« Reply #3 on: December 06, 2015, 09:06:05 pm »

Quote
Game 2 - Dave has 2 quick Grafdiggers Cage. My hand had Dig Through Time, Mana Drain, Flusterstorm, Oath, and a few other cards on like turn 4. I end up casting Oath of Druids and Drain Dave's Force of Will to get 5 mana the following turn. So I activate oath of Druids to get Griselbrand to the top of my deck and draw him for the turn.

Can you explain this one a little bit more?  How did activating oath get griselbrand on top of  your deck?
Logged

Team - One Man Show.   yes, the name is ironic.
Lucid_Enigma
Basic User
**
Posts: 3


View Profile
« Reply #4 on: December 06, 2015, 09:24:16 pm »

Quote
Game 2 - Dave has 2 quick Grafdiggers Cage. My hand had Dig Through Time, Mana Drain, Flusterstorm, Oath, and a few other cards on like turn 4. I end up casting Oath of Druids and Drain Dave's Force of Will to get 5 mana the following turn. So I activate oath of Druids to get Griselbrand to the top of my deck and draw him for the turn.

Can you explain this one a little bit more?  How did activating oath get griselbrand on top of  your deck?

The oath reveals and mills cards from the top of a player's library until a creature card is revealed. The creature is then put into play from the top of the library. Cage stops the creature from entering play from the library, so it instead stays as the top card in the library.
Logged
oshkoshhaitsyosh
Adepts
Basic User
****
Posts: 882



View Profile
« Reply #5 on: December 06, 2015, 10:12:24 pm »

Quote
Game 2 - Dave has 2 quick Grafdiggers Cage. My hand had Dig Through Time, Mana Drain, Flusterstorm, Oath, and a few other cards on like turn 4. I end up casting Oath of Druids and Drain Dave's Force of Will to get 5 mana the following turn. So I activate oath of Druids to get Griselbrand to the top of my deck and draw him for the turn.

Can you explain this one a little bit more?  How did activating oath get griselbrand on top of  your deck?

The oath reveals and mills cards from the top of a player's library until a creature card is revealed. The creature is then put into play from the top of the library. Cage stops the creature from entering play from the library, so it instead stays as the top card in the library.

Exactly what he said!
Logged

Team Josh Potucek
StanleyAugust
Basic User
**
Posts: 279


View Profile Email
« Reply #6 on: December 06, 2015, 11:45:18 pm »

Awesome idea for a deck and glad it worked out! Though I must say, I have no idea why that Jeremy Beaver accepted that deal. Did he really think that he was an 4-1 underdog?
Logged
Thecheese
Basic User
**
Posts: 1293



View Profile
« Reply #7 on: December 07, 2015, 12:19:49 am »

Risk $30 to win $150. Yea, that split was bad for beaver.

Congrats on the finals appearance
Logged

Rhaegar fought valiantly, Rhaegar fought nobly, Rhaegar fought bravely. And Rhaegar died. - Ser Jorah
cYnic
Basic User
**
Posts: 18


View Profile
« Reply #8 on: December 07, 2015, 12:58:29 am »

I guess there is a skill component in negotiating chops if you end up with 220/130.^_^
Logged
oshkoshhaitsyosh
Adepts
Basic User
****
Posts: 882



View Profile
« Reply #9 on: December 07, 2015, 07:16:09 am »

I absolutely never split events. This was the first time I ever have. I was a heavy favorite and Beaver asked me what it would take to split. And I said an offer I couldn't refuse. He needed to buy some cards that valued $130 total so he was fine with the split as we both had to commute home as well. Skill involved in negotiating the split? Not really lol. I justill don't ever split but with that offer why wouldn't I?
Logged

Team Josh Potucek
TakeYourTime
Basic User
**
Posts: 56



View Profile
« Reply #10 on: December 07, 2015, 10:03:28 am »

I really like this strategy--I'm glad it paid off! The deck seems really well positioned right now. I think forcing Mentor decks to respond to a huge threat is exactly what Landstill needed, well done!!!
Logged

Allan Tran
Greg
Adepts
Basic User
****
Posts: 341



View Profile
« Reply #11 on: December 07, 2015, 10:05:23 am »

Nice work, Josh. That's a really cool list. Smile

I'd thought of an idea similar to this last year but never sleeved it up. Standstill in conjunction with Forbidden Orchard ultimately seemed like a rough concept to me. How was it? Were there any moments when this worked against you? Did the Orchard tokens ever provide a tough land-battle for your man-lands? What made you choose a Toxic Deluge for the maindeck over something like Engineered Explosives? I'd love to hear more about it. Smile
Logged
oshkoshhaitsyosh
Adepts
Basic User
****
Posts: 882



View Profile
« Reply #12 on: December 07, 2015, 11:09:20 am »

Nice work, Josh. That's a really cool list. Smile

I'd thought of an idea similar to this last year but never sleeved it up. Standstill in conjunction with Forbidden Orchard ultimately seemed like a rough concept to me. How was it? Were there any moments when this worked against you? Did the Orchard tokens ever provide a tough land-battle for your man-lands? What made you choose a Toxic Deluge for the maindeck over something like Engineered Explosives? I'd love to hear more about it. Smile

The orchard vs my own man land thing wasn't a problem all day. With 5 man lands of my own I can generally trump opposing 1/1s if it comes up. I had a game in testing where I was forced to cast Standstill with no man lands in play while they had 1 orchard. I drew a man land 12 turns later and stabilized shortly after to control the game and win.

I chose Deluge over EE because I wanted the ability to clear the entire board of mentor and tokens or pyromancer and delver at a relatively cheap cost. EE and Deed are much slower. Especially when I have the line of Demonic for Deluge and cast to wipe the board. The Explosives and Deed are Sideboard to diversify my sweepers Wink

Thanks everyone!
Logged

Team Josh Potucek
Aaron Patten
Basic User
**
Posts: 132


Mox Dragon of the Lotus


View Profile Email
« Reply #13 on: December 07, 2015, 12:59:49 pm »

I've put these two enchantments side by side before but never really developed the deck.  There are so many things between the two strategies that compliment each other.  They're sort of like opposite strategies in a way so any time one doesn't work you can assuredly rely on the other.  An opponent without a threat is ideal for Standstill whereas you can't play standstill when they have a creature; conversely, Oath of Druids is pretty dead to an opponent with no threat but trumps any threat they may have already played.  They're like strategic puzzle pieces. 
Winning with man lands while there was an oath in play must have felt great Very Happy
Logged

https://www.youtube.com/watch?v=jqvKjsIxT_8

University is just another one of those pyramid schemes like chain letters, the Freemason Society, Scientology, and... hmm... what's that really famous one? Oh yeah, Capitalism.
oshkoshhaitsyosh
Adepts
Basic User
****
Posts: 882



View Profile
« Reply #14 on: December 07, 2015, 03:34:45 pm »

I've put these two enchantments side by side before but never really developed the deck.  There are so many things between the two strategies that compliment each other.  They're sort of like opposite strategies in a way so any time one doesn't work you can assuredly rely on the other.  An opponent without a threat is ideal for Standstill whereas you can't play standstill when they have a creature; conversely, Oath of Druids is pretty dead to an opponent with no threat but trumps any threat they may have already played.  They're like strategic puzzle pieces.  
Winning with man lands while there was an oath in play must have felt great Very Happy

Thanks man, ando Yeah it worked out great. Oath was able to close the window vs doomsday quickly too. They have no creatures but you can get the "oh hey here's Orchard and Oath" hands. Which make combo storm off, and if they can't, you just win.

And yeah in the t4 when I won with man lands with oath in play, the guy was thoroughly impressed with my deck haha. Griselbrand did his job by drawing 7 cards and then I was over there like "nice karakas" haha Razz
Logged

Team Josh Potucek
Cripson
Basic User
**
Posts: 18


View Profile Email
« Reply #15 on: December 07, 2015, 06:23:01 pm »

Im a Fan Josh I love innovative Oath decks

-Mad Props
Logged
Shock Wave
Adepts
Basic User
****
Posts: 1436



View Profile
« Reply #16 on: December 11, 2015, 10:07:02 pm »

Now going into this match, Jeremy and every other person in the room knows I absolutely do not take splits. I come to play and win.

... best part of the report.
Logged

"Far better it is to dare mighty things, to win glorious triumphs even though checkered by failure, than to rank with those poor spirits who neither enjoy nor suffer much because they live in the gray twilight that knows neither victory nor defeat." 
- Theodore Roosevelt
cpankiewicz
Basic User
**
Posts: 11


View Profile Email
« Reply #17 on: December 13, 2015, 10:00:04 am »

The list has 61 cards MD, is that intentional?
Logged
oshkoshhaitsyosh
Adepts
Basic User
****
Posts: 882



View Profile
« Reply #18 on: December 13, 2015, 11:27:57 am »

The list has 61 cards MD, is that intentional?

Yes that's intentional Wink
Logged

Team Josh Potucek
cpankiewicz
Basic User
**
Posts: 11


View Profile Email
« Reply #19 on: December 13, 2015, 11:57:47 pm »

Loving this list, awesome work as always with landstill! Thanks for sharing!
Logged
boggyb
Basic User
**
Posts: 462



View Profile
« Reply #20 on: December 21, 2015, 02:13:37 pm »

Hey, check it. LSV covered this archetype on Channel Fireball! http://www.channelfireball.com/videos/channel-lsv-vintage-oath-of-druids-2/
Logged
Pages: [1]
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.063 seconds with 20 queries.