Posting this at the request of another user - I don't know anything about this event!Xtreme Games
2082 E. Grand Ave
Lindenhurst, IL 60046
www.xtremegamesonline.comThese events will be run at a Competitive Level REL
Play/Draw rule will apply to top cut
10 Play Test Cards Allowed (see below for guidelines)
NO FAKE CARDS ALLOWED IN STORE
12:00-12:45 REG
1:00 START
$25 entry
PRIZES:
THESE ARE APPROXIMATE PAYOUTS (actual breakdown based on attendance)
TOP 8:
1ST PLACE 30%
2ND PLACE 20%
3RD PLACE 10%
4TH PLACE 10%
5TH - 8TH PLACE 5%
TOP 4:
1ST PLACE 40%
2ND PLACE 30%
3RD PLACE 10%
4TH PLACE 10%
Hope to see all of you there!
We also will be running a Booster Draft @ 3:30
BRING YOUR EDH DECKS!!
All play-test cards must follow these guidelines:
Please do not use the back of a magic card for a play-test-card
There are two types of acceptable play-test-cards. The first and most basic is taking a basic land card and writing the details of the card on it. The second method is to take a card that shares some of the characteristics with the card that is being play-tested and erase any characteristics that do not match, replacing them with the correct characteristics.
All play-test-cards must have the following text neatly printed, using a extra fine point sharpie. Ball point pens may not be used:
The full name of the card (no abbreviations or nicknames)
Correct casting cost of the card including all colored mana symbols
All relevant/game effecting text
When choosing what card to use as the base for an erased play-test card player must follow these rules:
The mana cost of the base spell must be the same as the card being used.
The type of the card being used must be the same as the base card.
The P/T of a creature being used must be the same as the base creature P/T
When using a play-test card as a creature it may be difficult to find a creature where all characteristics match. In this case, mana cost is the most important, followed by the P/T, followed by the subtype. Any characteristics that do not match must be erased and corrected.
The art box, card name, and text box must be totally erased. White out may not be used for this as it affects the stiffness of the card and may mark it.
When adding text to the card do not use a ball point pen. A extra fine point sharpie is the best thing to use. A ball point pen can cause indentations on the card marking it.
For clarity reasons, the use of cards with the new card frame is strongly encouraged
Though the playtest-card limit is set, none of the players care if you're over, as long as you made the effort. Showing up with 75 poorly made playtest cards is unacceptable, but showing up with 20 or even 25 playtest cards that are well-done, nobody will complain about it