|
Abhorsen105
|
 |
« on: January 19, 2004, 12:50:17 am » |
|
Sorry for posting this here, but I can't post in the tournament forum.
I’ve been using this list for only a week, but I’ve been playing hulk for a while now. The one tournament I used it at before I borrowed about 1/3 of the deck, but by this Friday I had all the cards (the power cards being my proxies) except the null rods and the Back to Basics, which were still in the mail. I scrounged the null rods from my brothers suicide deck and borrowed the back to basics from Steve. Judging a metagame has never been one of my strong points, which shows in some of card choices. For the meta I was expecting workshops, keeper, TPS, some Dragon, and Hulk. The list was metagamed to deal with these. I was pretty surprised when I saw that nearly half of the field was aggro.
Mana (24) 4 underground sea 2 tropical island 4 polluted delta 5 island 1 swamp 4 wasteland 1 strip mine 1 sol ring 1 black lotus 1 mox sapphire
Drawing/Search(18) 4 accumulated knowledge 4 brainstorm 2 intuition 2 cunning wish 1 demonic tutor 1 mystical tutor 1 ancestral recall 1 yawgmoth’s will 1 time walk 1 gaea’s blessing
Disruption(15) 3 back to basics 2 null rod 4 force of will 4 mana drain 2 duress
Kill (3) 3 psychatog
SB: 3 deep analysis 2 pernicious deed 3 ground seal 1 stifle 1 berserk 1 gush 1 naturalize 1 diabolic edict 1 null rod 1 chalice of the void
Round 1 Troy with scepter control
Game 1: He opens up with a tolarian academy and says go. I play a land and say go. He draws a card and says go. This goes on for a turn or two, and then suddenly he explodes with mox, mox, scepter imprinting drain. I draw a card, and play a null rod and drain his imprinted drain. He plays some non-basics, I play a B2B, I win with tog a few turns later. Game 2: Same thing as last game, just no null rod. 1-0 2-0
Round 2 Seth with EBA Game 1: I open with a land and say go. He plays a lotus, a land and an ophidian. I force the ophidian. I play a land and say go. He plays a land and a meddling mage naming psychatog (a good guess). Next turn he plays a mage naming cunning wish. I scoop. Game 2: I open with a land, he plays lotus land negator. I don’t find an answer and negator kills me. 1-1 2-2 I hear 6-2 doesn’t make it into top 8, so that doesn’t leave much room for error.
Round 3 Neil with Chronatog lockdown Game 1: He beats me down with 2 chronatogs but can’t find a lockdown card. I eventually play a tog and berserk it. Game 2: Over the first couple turns he gets 2 adarkar wastes and a tundra, and taps all three to play something. Seeing an opportunity, I play a B2B. He then plays lotus fetch, fetches an island and play a kismet. That leaves me with no enchantment removal and 1 swamp in the deck. I topdeck the swamp, and play a tog with my islands, which he counters. He plays a stasis. He finds a chronatog and I scoop. Game 3: I don’t remember much, just that I played the one naturalize in my sideboard 3 times and at one point had 20 cards in my hand. 2-1 4-3
Round 4 Damian with a variant of Oshawa stompy Game 1: He gets out a bunch of creatures, and he has lethal damage next turn. I have a tog on the table. I topdeck a cunning wish and berserk the tog for exactly 20 damage. Game 2: Same thing as before 3-1 6-3
Round 5: Greg with goblin sligh Game 1: First turn cadets churns out a Siege-Gang Commander and I die from goblin grenade the turn before I could berserk for the win. Not looking good... Game 2: A berserked tog saves the day at the last second. Game 3: This was probably the most nerve-racking game I’ve played in my life. Early on his deck works like it’s supposed to, getting me down to very low life. I think I deeded away his stuff, leaving him with a lot of mountains. I drain a siege-gang commander and play some stuff, including a tog. He plays another commander. After a few attacks I’m at 3 life, he has 2 1/1's and I have 2 togs, he’s at 15 life and we’re both in topdeck mode. When I have 4 cards in hand (all of them land) I swing with my togs, capable of dealing about 10 or so damage. My mind trick works, and he thinks I have a draw spell. He blocks with his two 1/1's and they both die. I topdeck chalice of the void and play it for 1. At this point I’m waiting for him to topdeck an incinerate or something and kill me, but he doesn’t. I swing for the win a few turns later, and he shows me 2 cadets and a lightning bolt in his hand. 4-1 8-4 Starting too look a little better... until I see my round 6 opponent.
Round 6 Brian with B2B tog As a side note, I hadn’t tested the mirror at all Game 1: A very, very slow game. At one point I tap out with all non-basic lands to play a tog, and he play a B2B. But I play the island in my hand and the top decked sapphire the next turn. He gets out a tog after I have him at about 14, and he blocks mine. We have equal graveyards and he has one more card in hand than I do. When he has 2 cards in hand and I have 1, I cunning wish for gush and return my tapped sea and trop. His dies, mine lives. I yawgmoth’s will a few turns later to play back the gush and tog swings for the win. Game 2: I had no clue what to side in, but I think I ended up siding in 3 deep analysis and a CotV. We both draw a lot of cards for a while, and eventually I’m holding a drain, a Cotv, an intuition, and some other stuff. He plays a deep analysis which I drain. He flashes it back and passes. End of turn I intuition for 3 togs. I use one of the 4 drain mana to play the tog and then play a chalice for 3. After a couple turns he realizes that chalice counters cunning wish and he concedes. 5-1 10-4
Round 7 Hyperion with Madness When he tells me what his TMD name is, I freak out. Madness is one of my worst matchups, and I’m not at all prepared for aggro. Game 1: I get wrecked. I don’t remember much, just a feeling of helplessness (is that a word?) Game 2: He has too mull down to 5, and then stays with a land light hand. I proceed to draw all 4 wastelands in my deck. I berserk my tog and swing for the win. Game 3: I don’t remember much, at this point I’d been playing magic for about 10 hours and I was about finished. It was really close but I pulled off a win. 6-1 12-5
Round 8 Josh with some type of red-green At this point I had a headache to go along with being exhausted (I’m not used to tournaments nearly this long) and knowing that this was a hard matchup, I offered a draw. Mike B came over and we looked at the standings. After 8-9 minutes of doing math I was pretty sure I could draw into top 8. 6-1-1 I was right, and I made it into the top 8 6th seed. Unfortunately, that meant I had to play against Jeff, another member of team Hadley. I knew that I didn’t stand a chance against Oshawa Stompy, but I didn’t really care as I had already gotten an abyss. Jared decided to cover this as a feature match so his notes are much better than mine. Top Eight Jeff Green with Oshawa stompy Game 1: He gets out a lot of creatures, I die with a wish in hand and enough cards to kill with tog next turn. Sideboarding was tough here. 2 pernicious deeds were obvious, but I sided in the 3 deep analysis and the chalice because the null rods and back to basics were dead cards.
Game 2: I kept a hand of 2 strip effects, 2 lands, some other spell and a Deed. I play a land and say go. He gets a first turn root maze, which wins him the game in the end. I don’t remember much of what happened after, but I used the strip effects to kill a forest and a wasteland (it came into play tapped). Eventually I have 4 lands and a tog in play, and he has a survival, a mongrel, some rootwallas, a tapped tormods crypt, and the root maze. EOT I cast a bunch of draw spells hoping for the 5th land so I could deed for 2. I found the 5th land, but it was a fetch. I end up having to deed for 1 so I can live, and I draw a deep analysis, which I play. I draw a land and something else. I scoop and afterwards Brian came over and reminded me I could have flashed the deep analysis back. The top 2 cards were lotus and yawg will, but he had just crypted me so it wouldn’t have done anything. I didn’t really need the drain, and I was exhausted, so rather than play for fifth I just took an abyss and left. Props: Team Hadley for lending me stuff and helping with deciding to draw or not Josh for accepting the draw even though he has a good matchup against tog Ray and all the other people who helped him Slops: The USPS, for being slow.
|