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Author Topic: NetherVoid:Creature Base: Suggestions Wanted  (Read 2902 times)
HuntedWumpus
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« on: January 19, 2004, 04:28:09 am »

Well ive you've been watching the "Crappy Temp Fourms" or the old fourm's you would know i have a recent obsession with Nether Void as a deck. Finally ive got some time playing it and the wins are starting to flow in. However i still feel that my creature base is a little off. I componsate for this by packing a SB with many creatures to answer most problems. So  here is my list

Nether Void

7 Swamp
4 Bayou
4 Bloodstained Mire
4 Mishra's Factory
3 Wasteland
1 Strip Mine
1 Mox Jet
1 Black Lotus
4 Dark Ritual
4 Sinkhole
4 Duress
4 Hymn To Tourach
3 Pernicious Deed
3 Nether Void
1 Demonic Tutor
1 Demonic Consultation
1 Yawgmoth's Will
1 Necropotence
4 Nantuko Shade
2 Withered Wretch
3 Blurred Mongoose

Sideboard
2 Phyrexian Negator
3 Masticore
3 Hypnotic Specter
3 Diabolic Edict
4  Naturalize

There is the full list, here is the part i would like to focus on at this point

The Creature base Alone:
4 Nantuko Shade
2 Withered Wretch
3 Blurred Mongoose
4 Mishera's Factory

Okay, Counting mishera's i pack a total of 13 creatures. Thats fairly aggressive considering the deck is aggro control. You 'll notice that negator dosent find a slot in the main. Thats generally where most people suggest he belongs. However, negator is not So Good against GAT, Mask; and sucks agains sligh and Suicide. Wretch in the main has been very good to me. He can take the MVP award over deed in many many games.  He alone will shut down Dragon, and hurts keeper, gat, Hulk, and others badly. As for the blurred mongoose, here are my 3  reasons.
1. He always hits the board (cant be countered)
2. Hard to get rid of, once hes on the board (cant be targeted)
3. Still cost only 2 under void (cant be countered
Betwene him and mishera's, control has thier work cut out for them.

Next is the part i dont like. Look at my sideboard...
Sideboard
2 Phyrexian Negator
3 Masticore
3 Hypnotic Specter
3 Diabolic Edict
4 Naturalize

You'll notice that 8 out of 15 slots are devoted to other creatures that make up for the unorthatdox creature base. Usually these creatures can be an answer. So here is my question..

Am I played a very wasteful build, when if come to card choice, or are my creatures an effective way of sideboarding and winning?

Your Help is wanted!!  Exclamation
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Blitzbold
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« Reply #1 on: January 19, 2004, 06:14:46 am »

I like your version of Bg Void as it is a very straight forward one. You  can see from the January's Dulmen results how effective Blurred Mongoose is, so there is no reason not to play it.
I only miss the 4th Wasteland in your build, maybe we can fir that one in?

On your Sideboard:
Sad as it is, I feel Hypnotic Specter to be too slow for the environment, even without long.dec. If you really need more discard try Cabal Therapy 2 or 3 times. Maybe Xantid Swarm can fulfil a similar purpose?
It seems to me that sligh and suicide is a relevant part of your metagame, so maybe try out Contagion, as it enables you to shut down fast opposing Goblin Lackeys or Nantuko Shades when going second. Diabolic Edict might be too slow in those cases.
I'd also prefer Smother over Diabolic Edict which I'd only use if Reanimator is relevant in your area. If targeting an opponent who has a BoP, Quirion Ranger and a Phyrexian Dreadnought in play with Diabolic Edict this will for sure not take out the 'nought...
And finally Withered Wretch often proved to be too slow in removing the relevant parts for dragon.dec. Though it is nice to have them, I'd recommend using additionally 2-3 Coffin Purges in your Sideboard.
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timmy
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« Reply #2 on: January 19, 2004, 09:56:27 am »

as of now i am  also running b/g void
i have found the best combination of creatures is
4 withered wretch
4 nantuko shades
4 mishras factory

i use void as more of a lock down card after i establish control
my other question is
why r u not running 4 deed
they work extremely well

for LD
i have found that
3 wastelands
1 stripmine
4 sinkholes to be the right combination

also planar void is so much better than coffin purge
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HuntedWumpus
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« Reply #3 on: January 19, 2004, 11:27:42 am »

Timmy: 4 Deed? WOW, He may prove to be the Mvp some games, but not four slots worth. ITs still easly to consult or demonic for one. I dont really see the need to run four wretch's. Granted they are very nice in many place's, but Mongoose it far more effective than he is In a General Meta. Your always going to see keeper, hulk and other control decks where Mongoose can beat like a champ

Blitzbold: Thanks for your comment. my goal was to make the deck very playable, yet still effective. Your absoultly correct about the last wasteland. I cant loose anymore colored mana producers, im running the bare minimum. Perhaps
-1 sol ring
+1 wasteland

Sol ring is very incrediable under void. the other choice is
-1 Factory
+1 Wasteland
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colder
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« Reply #4 on: January 19, 2004, 01:57:37 pm »

Hey again, HuntedWumpus.  I posted a tournament report in this forum that details my exploits with my B/G Nether Void deck (See: http://www.themanadrain.com/forums/viewtopic.php?t=6431 )

After looking over your threads, I must admit that I made several changes that adhere more to your deck.  For one, I removed the Negators completely - they're not in the deck OR the sideboard, although that could change in the future.  I have some work to do on the sideboard, and Negator or Masticores could surely take up a few good spots.

I ran a creature base of 3x Nantuko Shade, 3x Hypnotic Specter, and 2x Withered Wretch.  I must say, I thoroughly enjoyed not having Negators to worry about - the Shades were far more durable.

I'm starting to wonder about Blurred Mongoose - he might just be something to seriously consider.  I'll perhaps slot 3 of them into my deck in place of Hypnotic Specters and see how they do in the next tournament - maybe you're onto something.

Regarding the overall base though, I think I suggest you drop the total # of creatures to 12, freeing a slot for a swamp.  Then switch the Sol Ring for a Wasteland.  4 Mishra's Factory's is pretty much standard, but I would personally drop a Nantuko Shade for a swamp in your build.

Now, here's a sideboard card you CANNOT afford to leave out:  Chains of Mephistopheles.  Vs. anything with Bazaar of Baghdad, Chains of Mephistopheles is seriously f***ing key.  Vs. anything that relies on card-advantage through drawing, Chains is seriously f***ing key.  Get 3 copies of that card and stick them in the sideboard, then play them against anyone that uses Keeper, BBS, Dragon, or anything that draws a lot.  You'll be very glad of it.

Here's what my deck looks like now.

3x Nantuko Shade
3x Hypnotic Specter
2x Withered Wretch
4x Mishra's Factory

4x Duress
4x Hymn to Tourach
4x Sinkhole
4x Wasteland
1x Strip Mine

1x Necropotence
1x Demonic Tutor
1x Demonic Consultation
1x Yawgmoth's Will

3x Pernicious Deed
3x Nether Void

4x Dark Ritual
1x Black Lotus
1x Mox Jet
1x Mox Emerald

7x Swamp
4x Bayou
3x Polluted Delta

Sideboard:
1x Withered Wretch
2x Tormod's Crypt
3x Choke
3x Chains of Mephistopheles
3x Naturalize
3x Contagion

Speaking off the cuff, I think I'd redo my sideboard like this:

1x Withered Wretch
2x Naturalize
3x Choke
3x Chains of Mephistopheles
3x Contagion
3x Masticore
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HuntedWumpus
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« Reply #5 on: January 19, 2004, 03:39:53 pm »

Well Im glad to see that people are once again playing void, and that my deck is no some freaked out quasi newb build.

Colder: Try out Mongooes, once you've had goose you'll never go back... lol. 3 shades hrmmmm, i guess its possible, but they own so much, and as you said are very durable/ As for negator's totally gone, that seems a bit drastic to me, Hulk and keeper dont like to see them. If fact they run over to a corner and cry if one hits the board. Usually with all the disruption you'll be laying down it will be hard for keeper to get a soultion. Definatly out of the mainboard for the time being, its Just too risky. As for now my changes will be
-1 Sol Ring
+1 Swamp

So here's my next quetion? Should Wretch get more than 2 spots mainboard?
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JACO
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« Reply #6 on: January 19, 2004, 09:56:17 pm »

Yes, Void is still played with regularity by a number of people, and as all of you have discovered it seems, splashing green is the only way to go. I have been playing Void on and off for about the past year and a half, and I think I can answer some of your questions and provide some general hints here.

DO NOT cut the number of Nantuko Shades. They are amazing, and besides Pernicious Deed, are probably your best card in the deck.

DO increase the number of Withered Wretches main deck to 3 or 4. You are never sorry to see one, and are almost always ecstatic to see one when playing against Dragon, FEB, Psychatog, TnT, Vengeur Masque, Rectal Agony, etc. They are your second best creature behind Shade.

DO NOT play Blurred Mongoose unless you play mostly against blue-based control. That's all he's good for, as he usually gets his ass kicked by pretty much any other creature, and will die to even a 1/1 soldier token cylced off Decree of Justice under a Nether Void. It is strictly a metagame choice, and these slots are better off being more Wretches or Hypnotic Specters. There is lots of control running around in Europe right now, and that's why you saw Mongoose in Dulmen (mainlyas a metagame card).

Negators are iffy. Again, they are good primarily in a control and/or combo filled metagame, and aren't very badass against aggro (GPR, TnT, Madness, Sligh).

I have just finished a primer on PerniciousVoid, as I call it, which can be found here:
http://www.brokenmagic.com/perniciousvoidprimer.html

I'd rather we just discuss that in this topic then start a new topic, because we are all discussing the same thing. I would suggest anybody interested in playing or tweaking Void give it a look, as I've had a lot of experience with the deck. Let's discuss!
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HuntedWumpus
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« Reply #7 on: January 20, 2004, 01:47:33 am »

As requsted by jaco i have created a new thread. Please goto that one for further void discussion
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timmy
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« Reply #8 on: January 20, 2004, 09:08:30 am »

one question
where are the null rods
they are amazing and let u stop most of your opponents mana
for a better lock under the void

also the reason i said 4 deeds
is more metagame
my metagame is more orientated toward beatdown
and 4 work very good
in fact i even added a  nev's disk
but this is  purely because of a beatdown metagame

Come on! Posts on an internet forum aren't modern-day nihilist poems. Most keyboards come equipped with all sorts of nice buttons that allow you to add punctuation to the text you type. For example, there's the 'shift' key that lets you capitalize certain charachters such as 'I'. And perhaps you're familiar with this little thing: '.' It's called a period, much like the monthly nuicance your girlfriend might suffer. USE IT! Also, many free online dictionaries are available if you're unsure about the correct spelling of words like 'you' or 'oriented'.

Translation:


I have one question. Where are the null rods? They are amazing and allow you to deactive most of your opponent's mana sources in order to establish a better lock under the Nether Void.

Also, the reason I suggested 4 Pernicious Deeds is more of a metagame consideration. My metagame is more oriented towards beatdown and 4 copies work very well. In fact; I even added a single Nevinyrral's Disk, but this is purely because of a beatdown metagame.


Now that doesn't look too difficult, wouldn't you say? Typing extra characters doesn't cost money. We are sensitive to the fact that, much like myself, not all of our users are from native English-speaking countries, but that's no excuse for the crap you just posted.

- Kaervimon
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