TheManaDrain.com
October 11, 2025, 07:55:24 pm *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
   Home   Help Search Calendar Login Register  
Pages: [1]
  Print  
Author Topic: Bazaar Stacker  (Read 1795 times)
Maze
Basic User
**
Posts: 9


View Profile
« on: January 27, 2004, 12:32:16 am »

Hi,

I'm going to a tournament next week and I don't want to play MUD ( or Stax ), so I made this deck. I only have access to 2 Bazaar but I will try to get two other before the next week ( that could be hard ).

I make a R/u aggro workshop deck ( using a Stacker 3 base ) with Bazaar/Squee to draw and feed the Welder.

I only goldfish with it but it seem to have a lot of potential.

Advises and comments will be appreciated.


Bazaar Stacker Type 1 aggro

Beatdown 10

2 Lodestone Myr
4 Juggernault
2 Masticore
1 Triskelion
1 Karn, Silver golem

Red 8

4 Goblin Welder
3 Squee Goblin Nabob
1 Wheel of Fortune

Blue 5

2 Deep Analysis
1 Ancestral recall
1 Time Walk
1 Tinker

other artifacts 11

4 Sphere of Resistance
2 Lighning greave
2 Powder keg
2 Chalice of the Void
1 Memory Jar

Mana acceleration 9

1 Mox pearl
1 Mox jet
1 Mox Saphire
1 Mox Ruby
1 Sol ring
1 Mana crypt
1 Mana Vault
1 Grim Monolith
1 Lotus Petal

Land 18

4 Bazaar of Baghdad
4 Mishra Workshop
4 Volcanic Island
2 Wooded Foothill
1 Mountain
1 Tolarian Academy
1 Strip Mine
1 Waste Land

61 Cards

Sideboard 15

1 Chalice of the Void
1 Powder Keg
2 tormod's Crypt
3 Stiffle
3 Rack and Ruin
3 Red Elemental Blast
2 Lighning Greave
Logged
The Atog Lord
Administrator
Basic User
*****
Posts: 3451


The+Atog+Lord
View Profile
« Reply #1 on: January 27, 2004, 01:06:43 am »

My concern is that your deck may be somewhat inconsistent. First, in general, Workshop decks tend to be somewhat inconsistent, since the quality of their draw is often a function of whether it includes a Workshop. Sometimes, a Workshop-based deck is stuck with a hand full of expensive artifacts and no way to get them into play quickly.

On the other hand, there are Bazaar decks. Without some way to "abuse" the Bazaar, it is not that great a card. Therefore, Bazaar decks tend to include either enough good discard targets -- such as Madness -- or enough ways to search for their good discard targets -- such as Dragon -- that their Bazaars are almost always amazingly potent. I an somewhat unconvinced that your deck is going to be able to take advantage of the Bazaar. While it is synergistic with Squee, and with the Welder, it will be at best a mediocre card unless you draw one of your goblins.

In summary, I believe that your deck may be suffering from too much inconsistency by attempting to combine two potent yet disparate lands. As noted above, Workshops in general lend a degree of inconsistency to their decks, and the only way for a Bazaar consistently to be effective is to run a substantial number of good discard targets.

I am not saying that combining those two lands is entirely without merit; yet, doing so may require a higher number of discard targets. Even so, there are already established archetypes of all sorts -- prison, combo, and aggro -- which use either Bazaars or Workshops.
Logged

The Academy: If I'm not dead, I have a Dragonlord Dromoka coming in 4 turns
Dr_Tongue
Basic User
**
Posts: 127


You crazy kids

wileysmagic@hotmail.com
View Profile Email
« Reply #2 on: January 27, 2004, 02:02:59 am »

I myself was interested in the Welder/Squee/Bazaar synergy and used a R/W build,with some success, in the manadrain mini's that used to happen occasionally on mirc, dubbing my build StPStax for lack of a better name.

Here's an archived link in the old forums of TMD. VGB was another member who used the Bazaar/Squee in his build and could possibly have an archived list on the Archived Vintage Forum.

http://www.themanadrain.com/forums/viewtopic.php?t=4256

Although the list changed and I took out the Juggy's and a few cards to use Chalice of the Void and Sphere of Resistance in the deck as well.
Logged

They don't need to burn a book they just remove em.
Maze
Basic User
**
Posts: 9


View Profile
« Reply #3 on: January 27, 2004, 10:31:12 pm »

I don't think consistency is a problem for this deck.
Deep Analysis and Squee like to be throw in the graveyard and Welders are here to return my fatties to play. I have a hight percentage of chance to draw a Welder in the early game mostly if i have a Bazaar  in play. So, in my oppinion Bazaar give consistency to this deck.

After a little bit more testing I find some weaknesses.

1 ) The mana base is too easily disturb by non-basic hate.

2 ) Like most Workshop base deck this one has problem to handle combo. Storm deck aren't a problem at all ( thank to Sphere and Chalice ), but Dragon and Trix are harder to stop. Against Dragon i have stiffle, Tormod's crypt and sometime an early Chalice set at 2, but oftenly it has too much distruption.
Trix is my worst matchup ( fortunatly it isn't  play enough, in my metagame to be a real threath ), my only weapon against it is a chalice for 3 ( a lot of mana ) or to go faster than its...

3 ) Bloody Suicide and PtFunk  are hard to beat. It's not a problem as big as combo is, but they both have artifac hate ( Pernicious Deed, naturalize, Rack and Ruin... ) and graveyard removal. that make those deck strong against me.

4 ) Moat/Humility screw me. I can't  deal with those cards. I should win before my opponent drop one of those, but if  he is able to play it quickly enough I'm in trouble.  Against Moat I can use a recuring Triskelion and against humility I can beat him down with my 1/1... Or may I just concede ?

Questions :

Should I use a Fourth Squee ?

Are Thirst for knowledge better than Deep Analysis ( I use thirst in my first build, but maybe I didn't give its enough of playtesting time ) ?

Do I need more mana source ?

Should I use higher cc beatstick ( Bosh, Platinium, Cloackwork Dragon... Hmm, that look like the Mirodin Spoiler ) ?
Logged
The Atog Lord
Administrator
Basic User
*****
Posts: 3451


The+Atog+Lord
View Profile
« Reply #4 on: January 28, 2004, 12:48:38 am »

I have been playing a Welder-based deck for some time now, and have a few suggestions for your problematic combo matchups. Platinum Angel is very strong against dragon, since many lists include no maindeck answer to her. If you have a Welder in play, and at least one artifact, you become difficult to defeat. Should they deck you, you would simply return your Angel to play. Unless they can deal with her, you can’t lose.

A card which is rather strong against many combo decks is Mindslaver. Of course, activating the card often just ends the game, since combo decks are very good at self-destructing. Further, you can often take several of their turns in a row by recurring your Mindslaver with welder every turn. Finally, even if you cannot win or take multiple turns in a row, you can often leave them with nothing worthwhile in their hand.
Logged

The Academy: If I'm not dead, I have a Dragonlord Dromoka coming in 4 turns
Pages: [1]
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.059 seconds with 22 queries.