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1  Eternal Formats / Miscellaneous / [Discussion] Mono White - What's the best choice? on: October 16, 2004, 02:31:49 pm
RTFR
2  Eternal Formats / Creative / Please Close, New Thread Made on: October 08, 2004, 11:32:22 pm
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I find this to me the major reason why MWS isn't the best way to play. I like to see what my opponent draws.


Solitare Mode, that's how I get my testing done.
3  Eternal Formats / Miscellaneous / [issue] are tournament prizes out of control? on: September 27, 2004, 09:05:33 pm
Well, I think people were just exhausted and simply didn't have the cash.  Between college books and supplies, car insurance, and other big events like Waterbury, SCG and GenCON, people simply didn't have the money or the energy to go.  It also didn't help that you needed hotel accomendations for the two days and from what I heard it wasn't an easy drive for most.
4  Eternal Formats / Creative / Stacker on: September 27, 2004, 04:00:20 pm
With so many beaters I would try to find some room for Swords of Fire and Ice.
5  Vintage Community Discussion / General Community Discussion / Congratulations, Zherbus! on: September 26, 2004, 11:00:46 am
lol i'm gonna laugh if Z comes here and says "wtf you guys talking about, i've been married!" Smile
6  Vintage Community Discussion / General Community Discussion / Where do you get your cards? on: September 22, 2004, 05:38:36 pm
If you buy anywhere but MOTL/eBay/and random people at GPs/PTQs then you're silly.
7  Vintage Community Discussion / General Community Discussion / Are these not pretty badass? on: September 22, 2004, 05:35:46 pm
Whoever likes these needs to go play T2 or something...BS DCI logo in BG, wtf is that..
8  Eternal Formats / Creative / R/B Arcbound Butcher T1 on: May 10, 2004, 07:17:44 am
I'm sorry if I am playing "Moderator" here but how many threads like this do we need to see?  Please edit your post because simply giving us a deck and asking us to make it better is just silly.  Our lives don't revolve around coming online, looking at someone's deck, playtesting it and tell you the flaws of the deck.  You need to add discussion, playtesting notes, your metagame and card choices.
9  Vintage Community Discussion / General Community Discussion / Deck Protectors? on: May 10, 2004, 05:48:38 am
Player 's Choice and SuperOrange
10  Vintage Community Discussion / General Community Discussion / Power-problems on: May 09, 2004, 10:49:05 pm
1.) Sorry about your father.
2.) Try to get a friend to put your cards on eBay
3.) If #2 fails, www.magictraders.com.  Send First to people with 100+ refs and 3rd party with a mod to people under 100 refs.
4.) Sell to someone on these boards or someone IRL.

Good Luck and sorry for the loss.
11  Vintage Community Discussion / General Community Discussion / Type 1 in Florida on: May 09, 2004, 10:44:33 pm
I would also like to know about the Florida scene as I might go down there to Full Sail for Game Design and Development.
12  Eternal Formats / Miscellaneous / 1.5 Enchantress, with a Twist on: May 09, 2004, 07:45:42 pm
There is a T1.5 forum for this but I haven't been there in a long time so I forget the URL, ask KirdApe for it, he should have it.
13  Eternal Formats / Miscellaneous / One Fish Left, yet another U/r fish build on: April 26, 2004, 08:12:51 am
Stupid question, why is this deck still called Fish if you only have one of them?
14  Eternal Formats / Creative / Landstill, taking a 2nd look. on: April 18, 2004, 10:06:31 pm
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proGaming: And Nevinyyral's Disk, Yawgmoth's Will, and Mind Twist aren't cards that can change an entire game around? I guess that Keeper, Hulk, and Control Slaver run Demonic Tutor for laughs too.


Uh, how bout you quote what you are replying to because I am lost, lol.
15  Eternal Formats / Creative / Landstill, taking a 2nd look. on: April 15, 2004, 06:52:38 am
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Demonic Consultation? Downside?


This is control, not combo or scrubby aggro, it has no place.  The reason why decks run Demonic because the card they search for will usually have a huge impact on the game or simply just win the game for that player which isn't true for a control deck, espically Landstill where it doesn't really have "broken" plays.
16  Eternal Formats / Miscellaneous / [article] Why I Will Never Trust JP Meyer Again on: April 13, 2004, 11:27:26 am
Quote from: DEA
i run main 2 x seal of cleansing, side 3 x serenity, 2 disenchants
seem like uw has a strong edge over ur in the artifact mass removal arena


But you lose cards like REB, Fire/Ice and Lightning Bolt.  The only real advantage card UW has is Serenity.  with Seal and Disenchant, you can pay one more and destroy a second artifact with Rack if you decide to add it to the board of Ur.  Both UR and UW has their advantages and disadvantages.  In a very heavy Slaver field I would probably opt for UW but in a more stable metagame where there is also a good amount of Control and Aggro decks I would take Ur over UW anyday.
17  Eternal Formats / Miscellaneous / [article] Why I Will Never Trust JP Meyer Again on: April 13, 2004, 11:15:59 am
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Most UR versions don't have artifact removal. My UW version runs anywhere from 4-6 artifact and enchanment removal cards.


During my typing of the post I was strictly thinking of UR and not UW which I haven't tested much, sorry about that, should of made it clear to begin with.
18  Eternal Formats / Miscellaneous / [article] Why I Will Never Trust JP Meyer Again on: April 13, 2004, 10:55:33 am
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I don't know about the Workshop Slaver match, but I do know that Control Slaver usually beats Landstill.


I have good results against Control Slaver; however, most of the games were against randoms on MWS so i'll take your word on that specific matchup.

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Because Landstill loses to good players.


Wouldn't this be a better comment? "[Insert Deck Name] loses to good players"

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but For Serious, people, that deck is not the best thing to do with your Mana Drains by a longshot


This is true, the only thing you can do with a big mana drain is to activate manlands and play Disks for the most part.  The power of Landstill falls not with it's brokeness but it's ability to adapt to any deck and be extremely resilient.  For example, Slaver would have problems against a lot of artifact removal and Hulk would have problems against a lot of graveyard removal.  Landstill has the tools to stop such things. Like Landstill isn't bothered much by decks that have a lot of mana denial, you have Stifle, Response and even Mis-D(against random LD decks, they do exist).

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Mogg Salvage - which is played in addition to Rack and Ruins to destroy Disk. Also, memnarch is very good against Disk.


I have to admit, with Mogg, Rack, and Memnarch, Landstill in it's current form doesn't stand a great chance against MeanDecks current Slaver list.  But also note that current Landstill decklists don't even have artifact removal in the sideboard.  Landstill will now might have to SB such cards like Energy Flux and possibly Rack and Ruin would most likely bring the matchup back to where it was which was in Landstill's favor.
19  Eternal Formats / Miscellaneous / [article] Why I Will Never Trust JP Meyer Again on: April 12, 2004, 08:25:23 pm
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Hello Slaver, Slaver, Tog and Hate metagame! Good Times.


Honestly, why don't more people run Landstill?  It beats Slaver and the only time Hulk causes problems is if it runs 3-4 Duress MD with some other tweaks to beat the control mirror.
20  Eternal Formats / Creative / Landstill, taking a 2nd look. on: April 11, 2004, 06:56:03 pm
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In my opinion, Teferi's Response works better than either Compulsion, Brainstorm or Impulse.


I run both Response and Compulsion/CoV (If I would go to a tourney tomorrow it would be CoV but Compulsion does have some promise).

RE: Petrified Field.  Yea, adding more colorless mana sources is a bad idea.  You already have Stifle and possibly Responses to stop Strips and with Landstill you need to consisently have double blue and single red (or white) by turn2 which is why a lot of the lists are running 3-4 Reefs.
21  Eternal Formats / Creative / Landstill, taking a 2nd look. on: April 10, 2004, 11:04:22 pm
Quote from: BreathWeapon
Impulse and Compulsion are too slow and clog up the 2cc casting cost spots. I've played Landstill with Impulse before and I enjoyed it to some extent, but I just can't stand to be inactive on my first turn with a Control deck and thats the point behind using Brainstorm. I also have significant problems dealing with Duress from Tog, which Impulse doesn't stop.


Well, if your name isn't Shock Wave and play Landstill like an actual control deck and not very aggressivly then Compulsion works very well.   In the past few days of me testing it I lost count on how many games I won with it.  In the middle game it's just so powerful to dig up lands, counters, whatever you need.  Not to mention it's pitchable to FoW and Mis-D.  The downfall is that it's in the 2cc slot which weakens you even more to CotV for 2.

Compulsion is unimpressive against Workshop decks but I have been liking it a lot against aggro and control.
22  Eternal Formats / Creative / Landstill, taking a 2nd look. on: April 10, 2004, 04:08:31 pm
Try Compulsion over Storm/Impulse, it's free draw under a Standstill and digs for answers when you need FI, Disk, Counters, etc.
23  Eternal Formats / Miscellaneous / EBA, Consolidating Tech. on: April 09, 2004, 11:49:29 pm
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when looking at your list there is really no reason not to just play more disruptive keeper, its basically a weak keeper build that runs over aggro and has a terrible match vs control and has an ok match vs combo.


Yea, the more and more I play it the more unappealing EBA becomes.  Although when I finally get my final 2 moxes I will still probably make it for my meta because it's mainly scrubby aggro with UW Scepter/Chant, bad BAD Keeper (like circa 1993 with Fetchies and Scepters) and 1-2 other crappy control decks.  That and for some reason I don't like playing Keeper much.  I have no clue why, I just don't have a thing for Keeper  Rolling Eyes
24  Eternal Formats / Miscellaneous / EBA, Consolidating Tech. on: April 09, 2004, 06:11:03 pm
Quote from: wuaffiliate
was it on apprentice? because apprentice sucks. built it and sleeve it its much better. 26 sources should be fine.


Nope, I always use MWS.  Not sure if I want to make it IRL though (the only 2 pieces of power I don't have is a Sapphire and Pearl) and in my area, no proxies are a loud Sad
25  Vintage Community Discussion / Casual Forum / Shahrazad Deck for Multiplayer on: April 09, 2004, 01:38:08 pm
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(example: Biorhythem decks, False Cure, Worldgorger Dragon) I suppose this happens when product is at stake. The store manger asked me to come up with a deck that would help "police" this problem.


Ummm, he's the manager, he runs the store.  Why doesn't he just tell them to change to a more friendly deck or they simply will not be allowed to play?
26  Eternal Formats / Miscellaneous / EBA, Consolidating Tech. on: April 09, 2004, 12:27:26 pm
This thread sparked an interest for me to start playing the deck.  After playing this deck around 30 games, i've been having a REAL hard time with my mana, It just seems that I miss my 3rd or 4th land drop most of my games and against a deck with 5 strips my mana base just gets crippled, anyone else having problems with the manabase instability?  For reference here is my decklist (I started with Wu's and made a few changes of my own).

// EBA

// Lands
    1 Library of Alexandria
    1 Strip Mine
    4 Wasteland
    4 Flooded Strand
    1 Island
    4 Tundra
    4 Underground Sea
    1 Plains


// Creatures
    4 Meddling Mage
    3 Ophidian
    2 Exalted Angel

// Spells
    3 Duress
    1 Black Lotus
    1 Mox Jet
    1 Mox Sapphire
    1 Mox Pearl
    1 Sol Ring
    1 Lotus Petal
    2 Swords to Plowshares
    2 Damping Matrix
    1 Demonic Tutor
    2 Decree of Justice
    4 Brainstorm
    1 Ancestral Recall
    1 Time Walk
    1 Fact or Fiction
    4 Force of Will
    4 Mana Drain
    1 Yawgmoth's Will

// Sideboard
SB: 1 Damping Matrix
SB: 1 Moat
SB: 1 Aura Fracture
SB: 3 Blue Elemental Blast
SB: 2 Coffin Purge
SB: 2 Stifle
SB: 2 Swords to Plowshares
SB: 3 Dust to Dust
27  Eternal Formats / Miscellaneous / Questions about Ray's UR Landstill, Hadley 4/3 on: April 09, 2004, 11:31:43 am
Quote from: firebird365
I've been testing a 3-color Landstill (with 3 basic Islands) against a very, very heavy land-denial Sui Black (5 Strips, 4 Stifles, 3 B2B, 4 Sinkhole) and B2B always shuts me down. Ray: Did you face any B2B or Blood Moon during the day? It seems like your 1 basic Island wouldn't do much with regard to that.


Looks at Grand's post.  Ray lost to Duress, B2B.

GI: Where is your Hulk list so I can take a look at it?
28  Eternal Formats / Miscellaneous / Questions about Ray's UR Landstill, Hadley 4/3 on: April 09, 2004, 10:45:02 am
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@ proGaming:

Cunning Wish seems unorthodox, but it definately seems to work in Landstill - it may be anti-synergetic, but so is Fire/Ice. If he replaced the Wishes with Fire/Ice and Responses, do you think that his deck would have more trouble against random aggro?

As for the decklist, why 3 Impules? Some people (like myself) like the extra utility, but the general consensus on search cards is that they're unneeded in Landstill.


FI isn't really Anti-Synergic because you won't cast Standstill if you have a good target for the FI (Lackey, Welder, whatever).  I don't think it would have a lot more trouble with random aggro with FI and Responses.  FI hoses weenies, Response kills they're Strips or Burn and CoV bounces things that you need to stop for a turn.

I did not run 3 Impulse in my deck, it's in the decklist after mine Smile
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From what I hear, Richard's deck and playstyle is much more aggressive, and really forces the opponent to overcommit by beating with lands. Disk takes care of the rest. His is a much more focused attack.

This is very true.  I play against Shock Wave on MWS when he needs to playtest and he plays a very aggressive game with Landstill but times he does hold back in order to Drain something and have a very explosive next turn.
29  Eternal Formats / Miscellaneous / Questions about Ray's UR Landstill, Hadley 4/3 on: April 09, 2004, 02:04:55 am
Quote from: themajickguy
When asked about his build, Ray says that he built it the way he did to specifically beat Tog. Ironically enough, his only loss all day was to Hulk. 5 Strips and 4 Stifles are there to implement an extreme mana-denial element, it seems to work extremely well.


Wait, what?  Landstill > Tog.  The only time Tog stands a decent chance is when they're running the 5 strip version and the Landstill player is not running any Responses and only 3 Stifles.  And yes, I have tested this matchup greatly so i'm not pulling stuff out of my ass Smile
30  Eternal Formats / Miscellaneous / Questions about Ray's UR Landstill, Hadley 4/3 on: April 08, 2004, 11:14:56 pm
Adding 5 Moxes is rather harsh but Ray probably thought that it would be worth it to accelerate into a Disk which Slavery hates with a passion.  He probably has the 5 moxes just for the Slavery matchup which i'm sure that a good part of the field was running.  

I think Cunning Wish in Landstill is horrible, it's so anti-synergic with Standstill but then again, with all the artifact mana, Wish does become better but I still think -3 Wish, +1 FI, +2 Response is a superior setup.   Another thing I don't like is the inclusion of 3 Fetchlands.  I would definately cut them for 3 Shivan Reefs to smooth out the manabase.   In case anyone was wondering here is my current list:

// Standstill

// Lands
    4 Wasteland
    2 Island
    4 Volcanic Island
    4 Faerie Conclave
    4 Mishra's Factory
    1 Strip Mine
    1 Library of Alexandria
    3 Shivan Reef

// Spells
    4 Force of Will
    1 Ancestral Recall
    1 Time Walk
    4 Fire/Ice
    4 Nevinyrral's Disk
    4 Mana Drain
    4 Standstill
    3 Misdirection
    4 Stifle
    1 Lotus Petal
    1 Black Lotus
    1 Mox Sapphire
    3 Chain of Vapor
    2 Teferi's Response

// Sideboard
SB: 4 Red Elemental Blast
SB: 4 Tormod's Crypt
SB: 3 Maze of Ith
SB: 3 Blue Elemental Blast
SB: 1 Teferi's Response

My version has ALOT of permission with cards like CoV and Response.  With both Stifle and Response opponents will be very weery of attacking your lands.
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