TheManaDrain.com
October 08, 2025, 09:11:58 pm *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
  Home Help Search Calendar Login Register  
  Show Posts
Pages: [1]
1  Vintage Community Discussion / Card Creation Forum / Re: fun control card on: June 03, 2005, 02:18:48 pm
How about tihs:

OMG HAX!
1UUU
Instant
When you play ~this~, remove all spells on the stack from the game.
"lololol n00b!!!!11"
2  Vintage Community Discussion / Card Creation Forum / Re: fun control card on: June 02, 2005, 10:01:53 pm
I want it to affect abilities too, but i don't know how to word that. It also is a counter for storm kills, so it's not only for counterwars.
3  Vintage Community Discussion / Card Creation Forum / fun control card on: June 02, 2005, 09:14:51 pm
HELL NO!
 {U} {U} {U}
Instant
Remove all spells on the stack from the the game.
"Oh no you di'in't!"



Naturally, this is not the final name or flavor text, but I like this mini-Time Stop ability. I am uncertain about how to cost this; it's powerful, but narrow. Thoughts/Suggestions?

-Current Wording-

[cardname]
UUU
Instant
Remove all spells on the stack from the the game.
[flavor text]
4  Vintage Community Discussion / Rules Q&A / Mark of the Oni on: May 16, 2005, 02:22:04 pm
This is a simple question. When Mark of the Oni is sacrificed EOT, does the creature return to its original controller?
5  Vintage Community Discussion / Casual Forum / Peasant Burn on: October 25, 2004, 02:17:32 pm
Fireblast is common and ownage, I initially missed it because of the high converted cost. It's a great finisher.

Vise is a maybe, but I've not seen any control in my meta, probably a SB card.

I am already running firebolt, the flashback shock.

This decks plan was originally to ignore men and hit the player, counting on my burn outracing thier clocks, but that seems flawed now, so Thunderbolt is cut for Seal of Fire.

Spark Elemental and Lava Dart are the two choices for the remaining slot, I am leaning toward Dart.

Revised list:

4 Lava Dart
4 Mogg Fanatic
4 Lightning Bolt
4 Chain Lightning
4 Firebolt
4 Fireblast
4 Incinerate
4 Seal of Fire
4 Lava Spike

4 Browbeat

16 Mountain
4 Strip Mine
6  Vintage Community Discussion / Casual Forum / Peasant Burn on: October 24, 2004, 11:33:16 pm
4 Spark Elemental
4 Mogg Fanatic
4 Lightning Bolt
4 Chain Lightning
4 Firebolt
3 Flame Rift
4 Incinerate
4 Thunderbolt
4 Lava Spike

3 Browbeat
2 Ball Lightning

16 Mountain
4 Strip Mine
---

There is not much to discuss about this decks strategy. It sends burnage to the face.

The only card in the list that I want out is Flame Rift, it seems so janky.

Mogg Fanatic is a 1cc tim, that also swings.

Spark Elemental is extra good in a format where White Weenie is common.

Four Strips is awesome sauce, since my mana curve can take it, and other decks may be more fragile.

I considered barbarian ring, but when you got 7 cards in your yard, you should've won alrdeay, or be about to. The card screams "win-more".

I could use the insight of those with experience in this format (pez), I'm new to it.
7  Vintage Community Discussion / Card Creation Forum / Speed Reading on: October 21, 2004, 08:52:45 pm
Momentary Epiphany?
8  Eternal Formats / Creative / [Deck] Superball rUb on: August 01, 2004, 04:28:22 pm
Marton, I took your suggestions, and the deck is a turn faster and more consistent. Thank you. Here's an upated list:

Quote

//Manabase

1 Tolarian Academy
1 Black Lotus
1 Mox Sapphire
1 Mox Jet
1 Mox Pearl
1 Mox Emerald
1 Mox Ruby
1 Sol Ring
1 Mana Crypt
1 Mana Vault
1 Grim Monolith

1 Island
4 Polluted Delta
2 Volcanic Island
4 Underground Sea

3 Dark Ritual

//Combo

4 Vedalken Archmage
4 Words of Wind

//Kill

2 Brain Freeze
1 Mind's Desire

//Broken

1 Ancestral Recall
1 Time Walk
1 Timetwister
1 Tinker
1 Memory Jar
1 Wheel of Fortune
1 Yawgmoth's Will

//Draw

4 Brainstorm
1 Necropotence
1 Yawgmoth's Bargain
1 Windfall

//Tutor

1 Demonic Tutor
1 Vampiric Tutor

//Countermagic

4 Force of Will
4 Mana Drain


Dark rituals I couldn't fit in,  but I still can cast necro, though usually a little later than I'd like to.... and bargian off drain works.

MisD is kinda filler, but I wouldn't run a single Rit, as it seems silly.

EDIT: Cut MisD, and the FoF that was listed twice, added 3x Rit...
9  Eternal Formats / Creative / [Deck] Superball rUb on: July 31, 2004, 12:28:41 am
@cardiffgiant:
I can't afford to lose any counters I might be holding to a Tolarian Winds,  so that's out, good as it might've been.

However, the other two suggestions are good, and will be implemented. *goes to update decklist*

@Marton: I agree that this deck, in its current state, is highly imperfect. I don't really consider the mana artifact a "card" because it is highly unlikely I don't get at least one out, and although this combo doesn't win outright (w/o the freeze), it does completely destroy thier board position, and very few decks can recover from that. Also, Words of Wind costs 3 (2U) not 4. Also note this is not combo, but combo-control. Intuition is almost as good as a tutor here, but not quite. Also remember, dragon needs to resolve a reanimator under very precise conditions (i.e. Dragon and other man in 'yard, win condition somewhere accessable), and can fail spectacullarly, losing you all your permanents. Does that make this superior to an optimized dragon build? Not a chance. But this (hopefully) has some potential...
10  Eternal Formats / Creative / [Deck] Superball rUb on: July 30, 2004, 05:45:23 pm
Quote

//Manabase

1 Black Lotus
1 Mox Saphire
1 Mox Jet
1 Mox Pearl
1 Mox Emerald
1 Mox Ruby
1 Sol Ring
1 Mana Crypt
1 Mana Vault
1 Grim Monolith

1 Strip Mine
4 Island
4 Shivan Reef
4 Volcanic Island


//Combo

4 Vedalken Archmage
4 Words of Wind

//Kill

3 Brain Freeze

//Broken

1 Ancestral Recall
1 Time Walk
1 Fact or Fiction
1 Timetwister
1 Tinker
1 Memory Jar
1 Wheel of Fortune


//Draw

3 Serum Visions
3 Deep Analysis
1 Frantic Search

//Tutor

1 Mystical Tutor
3 Intuition

//Countermagic

4 Force of Will
4 Mana Drain


This deck is designed as mono-blue combo-control, and is still being refined. It tests pretty well, but I'd like the people here's opinions.

The combo is Vedalken Archmage and Words of Wind. When these two are in play, on your draw step you tap an a mox to pay for words, bouncing the mox. You then replay the mox in your main phase, taping it to pay for words in responce to archmage. Lather, Rinse, Repeat, bouncing an opponent's permanent each time, until they are without permanents. (Note that sol ring and grim monolith work in place of moxen, and so do vault and crypt, but you must use words as a mana sink, or refrain from tapping them on each iteration of the loop.) This combo can be repeated every turn.

The kill comes from the Brain Freeze, cast off the infinite (okay, "arbitrarily large") storm count from the combo.

I have yet to find a way to work in the Wastelands; as I don't know if going below 13 blue sources is smart...

I am also wondering if their is a better blue way to tutor for words/archmage than intuition, since intuition is also nice for making AKs big-big.

Also, is a black splash viable?

Please critique fairly, and make suggestions for improvement.

EDIT: I also need a sideboard, but I just can't think of one. Guess that's why I post in newbie...

EDIT2: Re-upped kill count to three, after additional testing....

EDIT3: More list modifications, now i got Superball U/r
Pages: [1]
Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.047 seconds with 19 queries.