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Eternal Formats / Miscellaneous / Re: Brainstorm, Flash, Gush, Scroll, and Ponder Restricted
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on: June 01, 2008, 11:21:00 pm
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Flash is restricted YES! Gush is restricted THAT WORKS TOO! Scroll is restricted ALRIGHTY THEN. Bainstorm is restricted ARE YOU KIDDING ME? Ponder is restricted WTF!!!
In a nutshell. Ponder? Really? I can see the argument for Brainstorm, even though I heavily disagree with it. But Ponder? PONDER? That card is like 1/2 - 3/2 additional fetchlands.
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Eternal Formats / Miscellaneous / Re: [Article] SS Goyf - an Updated Version of The Sullivan Solution by Tony Lysk
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on: January 11, 2008, 01:47:19 pm
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I'm pretty sure the purpose of Stifle wasn't 100% to manascrew your opponent. The card was used as a tempo enabler to get your Confidants and Cutpurses online before the opponent could get enough mana. SS was first developed in the Gifts/CS/Long meta (if I remember correctly), and Gifts and CS are extremely manahungry decks. While it's true Goyf cannot capitalize very well on stifling a fetch, your "Virtual Clock" of card advantage through Confidant and Cutpurse profited much over your Stifling a fetchland. It was essentially Time Walk #2-5.
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Eternal Formats / Miscellaneous / Re: A New Vintage Playable Counterspell [Warning: Morningtide Spoiler Included]
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on: January 07, 2008, 05:15:29 pm
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Declaration of Naught has some pretty cool interactions with Storm cards though. This is more relevant in Standard, but you can machine gun EtW copies. However, in Vintage, Remand, Mana Leak, Memory Lapse, Delay, etc ... I think all of these are better than both the new cards. Creatures are quite relevant, and UUU: Counter 1, maybe 2 spells isn't anything worth getting excited over.
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4
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Eternal Formats / Miscellaneous / Re: [Deck] Super Long
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on: November 15, 2007, 01:57:08 pm
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The main problem with replacing Force of Wills with Pact of Negations is that they are used for two different purposes (or so it looks to me). It seems that FoW is used defensively, rather than offensively, due to the large number of Spheres running around. By contrast, the Duress effects are used offensively after you have resolved a Dark Ritual, or preemptively the turn before you try to go off. Of course, one of the reasons FoW is such a great card is that it can also be used offensively, but it seems that their main purpose is to counter annoying artifacts. Pact obviously does not fill this role, so I think it would be a mistake to sub them for each other like that.
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Eternal Formats / Miscellaneous / Re: Kowal Slaver
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on: October 14, 2007, 09:20:53 pm
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Scroll->Ancestral is +2 cards (Scroll breaks even, Ancestral nets 2. 0+2=2). The real reason Scrolling for Ancestral is miles worse than naturally drawing Ancestral is that it's a tempo black hole. 1UU is a lot of mana, even splitting it over 2 turns is annoying. Night's whisper gives one less card, but the important thing is that it costs one less. And yes, it does help smooth out draws since it is faster than scroll, and less duressable.
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Eternal Formats / Global Vintage Tournament Reports and Results / Re: Monthly Monster Den Report!
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on: August 13, 2007, 10:09:39 pm
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I agree with everything my teammate just said. The beauty of Timetwister is it serves two roles. 1) it can up storm count by casting it with mana floating, and 2) it is absolutely SAVAGE after a fizzle. As for Night's Whisper, see above, plus Chromatics are quite valuable for the mana fixing. The only time you are really sad to see them is when you see more than 2. Another funny anecdote: Pyrostatic Pillar does almost nothing to this deck. One of my teammates simply played nine spells and tendrils. And one more: sometimes it pays to be ballsy. The same teammate cycled 3 street wraiths, then spoils'd for Black Lotus, because it was the only way to win the game. Lo and behold, he hit it in the top 5 cards.
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Eternal Formats / Global Vintage Tournament Reports and Results / Monthly Monster Den Report!
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on: August 13, 2007, 12:02:18 am
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This month was a very special one at the Monster Den, because it was the last time Team Xiphosura would be in the same state for three months. We are losing 3 members to colleges, so we decided to do something amazingly fun. We built 6 identical decklists of Meandeck Tendrils (hereafter referred to as Xiphosura Tendrils, mainly because I want to), just for shits and giggles. One of us played Hulk Flash. Decklist!
Xiphosura Tendrils
Instants 4x Dark Ritual 4x Cabal Ritual 4x Brainstorm 4x Spoils of the Vault 4x Repeal 1x Ancestral Recall 1x Vampiric Tutor 1x Demonic Consultation
Sorceries 4x Land Grant 4x Tendrils of Agony 1x Yawgmoth's Will 1x Demonic Tutor 1x Timetwister
Creatures 4x Street Wraith
Artifacts 4x Chromatic Star 4x Chromatic Sphere 5x Moxen 1x Sol Ring 1x Mana Crypt 1x Mana Vault 1x Black Lotus 1x Lotus Petal 1x Lion's Eye Diamond
Lands 1x Bayou 1x Tropical Island 1x Polluted Delta
Sideboard 4x Dark Confidant 4x Duress 2x Underground Sea 1x Polluted Delta 2x Chain of Vapor 1x Echoing Truth 1x Hurkyl's Recall
The sideboard plan was to "transform" into Bob Tendrils against GAT, slowing the deck down a little but letting you recoup card advantage lost to Force of Will. Against flash, just the Duresses come in. WARNING: I can't remember people's names. Ever. So don't feel bad if I can't remember your name. WARNING #2: Remembering these games will be most difficult, since the deck pretty much plays out the same every time, so only truly memorable games will be written in detail.
Round 1 - Flash Game 1: I lose the die roll, he plays fetchland pass. I try for a turn 1, he brainstorms and whiffs. I boarded thinking GAT, so the bob came in. My hand was trop, rituals, and a brainstorm. I brainstorm whiffing on a black source, but seeing Yawgmoth's Will. We play draw-go for a looong time, eventually he flashes getting 2 virulent slivers and 2 heart slivers, giving me 8 poison counters. I topdeck an Underground Sea, finally getting my black source. I play rituals, eventually getting 8 mana. Now my options are double tendrils, or Yawgmoth's Will to up storm count. My opponent has 3 cards in hand, and UU open. I reason that he must have 2 virulent slivers in hand, otherwise he could have simply killed me. I doubt that he has Mana Drain or Counterspell, because he's playing Flash. The only thing I can think of is Trickbind that is bad for me. So I play Yawgmoth's Will and have 8 mana post-will AND lethal storm, so I could double tendrils. Turns out he had nothing. Meh, I hate overthinking. Woohoo! I won first round! Did NOT expect that when I went.
Round 4 - Rector Flash Game 1 - I try for a turn 1, he doesn't counter my mana, so I tendrils him for exactly lethal, he FoW and MisD's two copies. After fetching twice more, he gets to 1, and I eventually Spoils for another Tendrils and kill him. Game 2 - He plays first turn flash for Bargain. I make him FoW on my turn. He draws more cards. I make him FoW again. He draws more cards. Eventually he's down to 1, and he plays another flash for Form of the Dragon. I die a little while later. Game 3 - I go land mox Dark Ritual Timetwister with B floating. He sighs, flashes me land mox Rector Flash, and we take 7. I play some rituals, Black Lotus, and some Eggs, then Tendrils him. He sighs again, and flashes me land mox Rector Flash. Hehe. My turn 1 percentage > Flash's turn 1 percentage.
Round 3 - T3h mirrorz! Worst. Matchup. Ever. Game 1 - He sets up a turn 2, I try for turn 1 and fizzle, he kills me dead. Game 2 - I turn 1 him. Game 3 - He kills himself while Spoilsing for a 4-of. Hehe.
Round 4 - Rector Flash (again) Game 1 - I try for a turn 1, I believe he forces, I play draw-go for 4-5 turns, and kill him. This deck is so consistent, you can kill people with pretty much any 7 card hand. Game 2 - See above, I think.
Round 5 - Hulk Flash Game 1 - He mulls to 6, kills me turn 1. Game 2 - He kills me on turn 3-4 after I mull to 6 and draw many an egg.
Top 4 was XT, XT, Hulk Flash (Round 5), Rector Flash (Round 4) Top 4 - T3h mirror v2.0 As my team has agreed on a prize split to get our entry fee back (since we did not expect to do well at all, but miraculously we placed 2 in the top 4), it doesn't matter who among me or my friend wins. He scoops to me. and I have to play Rector Flash (again)
Top 2 Game 1 - He forces my attempt to go off, and Flashes on turn 4-5. He draws many a card and eventually kills me a couple turns later. Game 2 - I try for a turn 1, Spoilsing myself to 4, but a Dark Ritual gets forced. My board is now Bayou, Mox Emerald, and my hand is Demonic Consultation, Lion's Eye Diamond, Tendrils of Agony. He plays a land and passes, so I play Demonic Consultation and break Lion's Eye Diamond, but he Forces (I manaburn to 1). I pass, he passes back. I draw Yawgmoth's Will. I pass, he Merchant Scrolls for Flash. I draw Cabal Ritual (with threshold), so I cast it. He lets it resolve. I play Yawgmoth's Will. He forces (again!!!) and I manaburn to death. Dang. I REAAAALLY wanted Meande--I mean Xiphosura Tendrils to win a tournament. Oh well, we placed 3 people in the top 4 (everyone but the Rector Flash) so our team got all our entry fees back, and FIVE DOLLARS! SCORE! A huge success, as I definitely expected to get nothing.
If anyone feels like correcting inaccuracies in my report, feel free to post them.
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Eternal Formats / Miscellaneous / Re: GT - Gush Tendrils
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on: June 07, 2007, 09:03:17 am
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Some people have been questioning the speed of the deck in the post-FS meta, and I agree with the people who state that the disruption will be more than enough to slow your opponent down long enough to win. The only deck that is excluded from this is Ichorid. I agree that this deck probably cannot beat Ichorid game 1 (barring the first-turn win hands). But the sad truth is that basically nothing beats Ichorid game 1 (Except for 4x Leyline, 4x Planar Void, 4x Crypt.dec). I think this deck is great, and a real contender post unrestriction.
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Eternal Formats / Miscellaneous / Re: [Premium Article] Eternal Potpouri - Doomsday
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on: June 07, 2007, 08:56:27 am
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Any anti-stifle stacks I can think of require lots of mana and other resources. For Example, if you have Gush and 2 other cards in hand:
Top Brainstorm Lotus Pact Desire RnD Bottom float 2: Gush -> Bstorm+Lotus, crack for UUU and Brainstorm (UUAA) put back RnD,X, replay a land and tap it and one other (UUAAAA) Desire for 4 (Pacting a stifle) reveal X, RnD, RnD for Tendrils x2, kill.
With Street Wraith: Top Ancestral Lotus Pact of Negation Desire RnD Bottom
Cycle into Ancestral-> U for Ancestral, draw Lotus, Desire, Pact, play and break Lotus, tap 3 lands, Desire (Pacting a stifle) revealing RnD, RnD for tendrils x2, kill.
Without either you could do the Street Wraith pile, but wait a turn. Again, these stacks are pretty bad because they require 3 and 4 other mana sources respectively. Also consider that you could always duress and unmask their hand before DDing, but if you have the extra resources and you just want to play it safe, by all means these piles work against any single piece of disruption.
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Eternal Formats / Miscellaneous / Re: GT - Gush Tendrils
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on: June 06, 2007, 09:43:29 pm
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I think the most important reason why you would want to play GT over Long-style is, as its creator mentioned, the lack of graveyard reliance. It is very, very, VERY important in a meta full of Ichorid, Flash, and graveyard paranoia in general. I know at the last Vintage tournament I went to (the first day FS was legal) a huge percentage (60-80) was running 4 SB leylines.
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Eternal Formats / Miscellaneous / Re: [Premium Article] Eternal Potpouri - Doomsday
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on: May 26, 2007, 11:39:24 am
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Goobafish, you could do this:
Top Ancestral Lotus Mana Crypt Mind's Desire Research and Development Bottom
Cycle wraith -> ancestral, tap U and ancestral -> play Lotus and Crypt, break Lotus for UUU and tap Crypt for 2, Chain of Vapor the Crypt (5 storm)-> play Crypt tap for 2 and Mind's Desire for 7. First one reveals RnD, which you use to shuffle Beacon in (or Tendrils and Will) and kill your opponent dead.
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Eternal Formats / Creative / Re: New to Vintage, hate moxen, RW Aggro need help I'm not a n00b, I'm a t2 veteran
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on: May 21, 2007, 10:37:54 pm
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Being moderately competent with Long I will tell you this: Long is EXTREMELY concerned about the Mindcensor if it does not have the Massacre/Pyroclasm/EtW in its hand. Its outs become: Yawg's Bargain/Will and draw 7's IN HAND. Shutting down the Grim Tutor engine of the deck hurts sooooo much. On the flip side, because you aren't running moxen currently, 2W will be too slow to matter the vast majority of the time. On the subject of Children: I'm not sold on this card as a good defense against Long. It doesn't actually stop them from doing anything but kill you, so they can simply sculpt their perfect Mind's Desire -> Yawgmoth's Will -> 19 Copies of Tendrils (Only need nineteen because you have to sac children while you still have 2 life). Being R/W I'm not sure there's much better, unfortunately. Both Mindcensor and Pyro Pillar are better functionally against Long, but they are both a little slow without moxen. The Orim's Chants are probably your best bet against combo, unfortunately they are sad times against other decks (fish, ichorid, oath, CS, although they are somewhat decent against Gifts).
EDIT: Lolz, I'm being stupid. Add Chalice of the Void. You aren't playing moxen, and Chalice for 0 is amazing against combo in conjunction with wasteland. Null rod is good times against Control, and Combo as well.
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Eternal Formats / Miscellaneous / Re: Finding the optimal pitch long list
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on: May 03, 2007, 04:19:57 pm
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I played PL for a little while with 1 MD Tendrils, and never really had trouble with finding it/getting it removed. There were times that it annoyed me because it was in my hand while I was trying to Jar or had Necro out, but those don't happen often enough. If you have a lot of Hide/Seek fish in your meta, though, you should probably play more Tendrils.
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Eternal Formats / Global Vintage Tournament Reports and Results / Re: Top 4 at Monster Den with Cerebral Assassin
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on: April 24, 2007, 02:47:04 pm
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Hmmmm . . . agreed about promoting the Type 1 tournament. So, if anybody who reads this lives in the Twin Cities or the surrounding area, there is a Type 1 tournament on (normally) the second sunday of every month at Monster's Den in Minneapolis. You can check www.monsterden.com to make sure that it doesn't change because of some random holiday or event. The prize has been an Ancestral Recall the past few months since the top 4/2 almost always split and sell it back to the store. If we can't get enough people for the power, the cash payout is generally such that the top 4 can split for $50-80 apiece. It is a 15-proxy meta, so there is a lot of leeway in which decks you can play. The cost is $15. We hope to see you there!
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Eternal Formats / Creative / Re: {DECK} Oath of druids - HELP looking for input
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on: March 30, 2007, 03:11:57 pm
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DSC has been replaced with the angel suite of Akroma (White one) and Razia, because it is one turn faster (assuming your opponent is at <=18, which is very likely). In addition, I'd cut the Berserks, since if you switch to the angels, it doesn't change the clock on Oath. I would cut some dual lands for some fetch lands as well, as you want to optimize your Brainstorms as much as possible. Also add some more basic lands to give you resilience to Wasteland. I haven't played Oath enough to know the exact manabase, but you could look at one of the Carp brothers' lists through the Starcity deck database for some ideas. Lastly I'd suggest the inclusion of Mystical Tutor, Time Walk is an absolute backbreaker.
EDIT: Also, add Yawgmoth's Will. Even without Lotus or Ancestral, it can still give you a nutty turn.
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Eternal Formats / Creative / Re: Help! Need advise on Exotic Control Slaver Deck...any ideas?
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on: March 21, 2007, 08:13:49 pm
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In my opinion, Sundering Titan (aka 7/10) >>>>> Darksteel Colossus. They are about equivalent in terms of being able to protect, and 7/10 is just exponentially better if you are playing against Drains or Fish. The ability to nuke your opponent out of the game as soon as it comes into play is much more important than DSC being a turn faster, IMO. Also Weldability is a plus.
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Eternal Formats / Creative / Re: [Deck] High Tide - Vintage "Solidarity"
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on: March 21, 2007, 08:10:55 pm
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I think if you're set on playing a Tide deck, you should probably play Spring Tide. With Spring Tide, you gain the most abusable card Vintage has to offer to your deck: Mind's Desire. Because of the elimination on the errata of Cloud of Faeries, Clouds played off Desire do in fact untap your lands, and it gets pretty ridiculous. However, I do agree with Mr. Nightmare saying that Long decks can probably still kill you faster than you can kill them. (Probably around turns 2-3 without Will)
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Eternal Formats / Miscellaneous / Re: MDG in 2K7
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on: February 07, 2007, 08:48:20 pm
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Well playing around that trickbind will depend on just how broken your yawg will is. If its just stupid broken, you can always tinker and walk and stock your hand with counterspells. If you play Empty the Warrens instead you can force them to trickbind Tendrils, then Empty the Warrens afterwards. If it's only moderately broken, you can stock your hand full of counters, then kill them with 2 gobbos from Empty.
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Eternal Formats / Miscellaneous / Re: [Planar Chaos] Extirpate
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on: February 06, 2007, 11:39:04 pm
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I want to find one, but I'm very realistically assuming that one doesn't exist. I'll be overjoyed if I'm turn out to be wrong on that. No, you aren't assuming one doesn't exist. You recognize one exists (win percentages) and then say that it would take too long to compile enough win percentages. Just because the metric would take a long time to use doesn't mean it isn't a valid metric. We just need someone REALLY devoted to proving whether Extirpate is good/bad to do a billion testing games for us.
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