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Vintage Community Discussion / General Community Discussion / Re: Vintage Super League: Who Would You Like to See?
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on: March 10, 2016, 12:54:46 pm
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perhaps being more supportive of an open VSL instead of bitching about individual Vintage privilege/bias is the play.
100% on board. Even the chat was endlessly complaining about the commentary. Every one of those players does great commentary. I think this is just a case of people complaining for the sake of it. It can be really damaging to a format that you're trying to expose to a wider audience when there is a crowd of people booing just so they can get on board of the complain-train.
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Eternal Formats / General Strategy Discussion / Re: Eternal Masters CONFIRMED
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on: February 26, 2016, 07:57:36 pm
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I hope that in the future TOs can start to adopt a policy of allowing all reserved list cards to be proxied, and all non-reserved list cards to be real instead of just simple number, like 10 or 15. This would reduce the barrier of entry significantly, and might even boost sales as players will now be buying some of the non-reserved list cards they had been proxying.
That's a super neat idea. I'm going to bring that up at our LGS, where vintage has successfully fired 0 times since we started hosting it :/ Super neat indeed. I think buy outs on reserved list cards are pretty horrible for the game aspect of magic. The cheapest competitive non proxy vintage deck is around 4000 dollars, dredge. Then it goes up dramatically from there. Even budget decks are expensive now with the recent buy out of Null Rod. I guess if all you care about is the value of your own cards it would be fine in your mind, but I am a Vintage player not a Vintage collector.
I hope that in the future TOs can start to adopt a policy of allowing all reserved list cards to be proxied, and all non-reserved list cards to be real instead of just simple number, like 10 or 15. This would reduce the barrier of entry significantly, and might even boost sales as players will now be buying some of the non-reserved list cards they had been proxying.
Only issue with that is it's a bit unfair to those who own Power but don't happen to own chase Standard Mythics (for instance, those that didn't preorder their sets of Jace, Vryn's Prodigy). I think a more equitable solution would be to relax the proxy limit or unbound the proxy ceiling, such as 15 proxies with an indefinite number more for $1 each. That's just a matter of perspective I suppose. I'd expect Wizards' perspective on the matter to be that people buying chase standard cards to play Vintage is a very good thing for them. Wizards' could completely bypass their promise to not print cards on their reserved list by publicly supporting players in creating proxies"play-test cards" (from the reserved list specifically) to play with their Eternal Masters singles that they pulled from packs fresh of the presses. With reserved list cards being legal to proxy it would open the gates all the way to anyone wanting to play Vintage or Legacy. It would have the same barrier to entry as modern at the very worst but more likely it would be much less expensive to buy into than modern currently is due to the size of the card pool and the potential for deck diversity. Of course once mtgfinance clues in everything will get bought out but whatever. I would honestly just laugh at people spending thousands to try to buy out cards that most of the Vintage community already have. Buying out the vintage card pool would be quite a bit harder than buying out the modern card pool. It's much bigger. I suspect many speculators are about to have their bubble burst by the end of the year and be left with stacks of bulk and a sizable credit card bill if things continue as they have. I think this is a very interesting idea for all involved and could really take off. I don't see any way that Wizard's could be sued for what players and TO's do at their own events and venues. Worst case scenario is that Wizards has to release a statement to portray that they don't condone the use of proxies at supported events and venues (already happened) but there's no way that it can hurt Wizards' if people just go ahead and adopt this policy going forward. The bad news is a bunch of prospectors dangling power in front of people to extort them for playing the game they love would be out some capitol that they risked but it's their own fault really. They got greedy and players not being able to afford reserved list cards is the consequence. Following that people will stop playing one way or the other and the bubble bursts. Vintage staples have pretty well hit their ceiling at this point.
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Eternal Formats / General Strategy Discussion / Re: Eternal Masters CONFIRMED
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on: February 26, 2016, 05:33:04 pm
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I would say the vast majority of the reserved list has already been obsolesced in this way. Almost every effect you can find on their has a strictly better equivalent that has been printed since. The ones that haven't yet are the ones that are expensive. There are a few that are simply not good enough to see play due to normal power creep not directly related to their uniqueness. Things used to be more expensive to cast in general and so cards printed back then are often over costed and thus no longer strategically sound. Most standard playables have built in black lotuses, comparatively speaking, by the cost standards of yesteryear. Tarmogoyf was on of the most obvious example of this but there are lots of others.
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Eternal Formats / General Strategy Discussion / Re: Eternal Masters CONFIRMED
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on: February 18, 2016, 02:59:34 pm
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A better way to do it would be to make Land cards that are a specific type that also produce colorless mana, then continue to expand the number of cards requiring colorless mana costs.
This can easily produce more problems than solutions. You can't print new cards that are superior to old ones without obsolescing the old ones. If colourless matters got better than playing colours it would hurt the diversity of the format.
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Vintage Community Discussion / General Community Discussion / Re: Eternal Masters Set and Other Leaks
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on: January 25, 2016, 04:44:45 pm
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Maybe they're deleting the reserve list so they can print Power 9 in this set  A lazy possibility, but a reasonable one, is that they will largely use the draft environment for VMA for Eternal Masters or whatever it's called. That was a fun set to draft and due to cost/being online only it was really underdrafted. If it were an accident I think it would be fixed by now. I think it's been removed intentionally by wizards for a reason.
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Eternal Formats / General Strategy Discussion / Re: [OGW] Stormchaser Mage
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on: January 06, 2016, 03:18:30 pm
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This has flying every turn not just when you cast leap. It is also blue and exiles to force which I think is it's most relevant advantage to Swiftspear in vintage. The comparison between this card and Swiftspear is similar to the comparison between Young Pyromancer and Monastery Mentor. It costs one more mana but has significant advantages for doing so. If the Swiftspear was your primary plan to begin with then you'd want to play 4 so that you're going to draw one early. Playing 4 of this means you don't regret drawing the second copy when you'd rather have the blue card for force to defend the first one. Also it is not dead if they have a blocker and dies to almost nothing at 2 mana in combat. I think Monastery Swiftspear's big brother is vintage relevant.
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Eternal Formats / General Strategy Discussion / Re: Fire//ice vs electrolyze
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on: January 05, 2016, 12:29:19 pm
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Put another way: Electrolyze and Fire // Ice are both very old cards, both been around for years. Fire // Ice has seen pretty regular play in Vintage, Electrolyze has not. I think that answers the question pretty convincingly.
That is not a convincing argument though. Metagames change and cards can replace other cards. Some cards take quite a while to be discovered as useful too. For example, Mystic Remora had been around for years before it finally saw some play. I remember people playing Mystic Remora as soon as it was released.
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Eternal Formats / General Strategy Discussion / [OGW] Eldrazi Displacer
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on: January 04, 2016, 04:16:59 pm
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 This card could actually be playable in decks already running multiple copies of Restoration Angel could it not? The card seems to be very good in general but I think blue angels or similar strategies are where this could be easily slotted in for testing. Being repeatable seems great but it costs two more mana to just use it once.
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Eternal Formats / General Strategy Discussion / Re: [OGW] Goblin Dark-Dwellers
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on: December 24, 2015, 01:20:44 pm
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Snip
@Aaron, I think you a going a bit too deep...Dragon is better if you are going the Bazaar, Reanimate line as the combo is more compact, resilient, and consistent. Hardcore Combo Goblins would benefit more from Patriarch's Bidding or even Living Death (the good old days of Goblins in Standard  ). In my opinion, Dark-Dwellers is a role-player, not a build-around card. I agree that the bazaar reanimate route is excessive but actually having to cast Living End might be cumbersome in the early game. With a bazaar you can discard it along with two goblins to cast it immediately off a Goblin Lackey trigger into Goblin Darkdwellers and get back the goblins you discarded. Maybe there is something better than Bazaar of Baghadad at doing this in Goblins. Bidding doesn't get around Grafdigger's Cage or Caintainment Priest but Living Death does and so does Living End because it was based on Living Death. It's that standard season that makes me wonder if this could be a viable strategy. An aggro goblins deck with 4 Mental Misstep and some hand disruption seems like it could be in a position to win some games, especially in a creature heavy meta.
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Eternal Formats / General Strategy Discussion / Re: [OGW] Goblin Dark-Dwellers
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on: December 21, 2015, 03:18:35 pm
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Here is a list of magical cards: Ancestral Vision*** Time Walk*** (Exhaustion could also be decent) Living End*** Hypergenesis** Manamorphose** Price of Progress** Demonic Tutor* Vindicate* Hymn to Tourach* Thoughtseize* Yawgmoth's Will* Inquisition of Kozilek Smash to Smithereens Abrupt Decay Grim Discovery Songs of the Damned Seething Song Wheel of Fortune Swords to Plowshares Red Elemental Blast Culling the Weak Cabal Ritual Pyroblast Maelstrom Pulse Burning Wish Lightning Bolt Timetwister Dark Ritual Balance Edit: Cropped out some of the obvious misses and added two of the most obvious hits with this new goblin. Also, what if this card were used in black red goblins deck, similar to those of yesteryear, without heavy blue? You could play Bazaar of Baghdad and Reanimate/Exhume in the event that you don't have a Goblin Lackey and/or Warren Instigator. Reanimate can also help ensure one of those two stick. The goal of the deck could be to hit an Ancestral Vision, Hypergenesis, or Living End off Goblin Darkdwellers depending on what is appropriate for the situation. Assuming you're not facing Grafdigger's Cage or Containment Priest in game 1 you can side out this plan in game 2 and just run aggro all over their dead sideboard slots. Side out the Goblin Darkdwellers against cage and the Goblin Lackeys and Warren Instigators against priest in favor of more ways to abuse Living End since it gets around both of those cards. This guy could replace some of the other 5 drop goblins in the main deck. The main issue I can see with this is that when you are running mostly goblins this will have less targets so it will have to be a careful balance of creatures and non creatures if Living End or Hypergenesis are the appropriate lines. Alternatively you could just play 4 Ancestral Visions in your goblin deck and that might be enough to put you ahead with your 4/4 menace off Goblin Lackey et al. Since it requires you to play more non-goblin spells it's in contention with Goblin Ringleader but maybe this card is just better. Not to mention:    
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Eternal Formats / General Strategy Discussion / Re: [OGW] Goblin Dark-Dwellers
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on: December 18, 2015, 06:20:06 pm
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I think people would already be doing this if it were a good option. 4 mana is a lot to ask of a deck that usually has no hand and very few land. My question was about how to get the Darkdwellers into play to cast living end from the graveyard. Living End gets around cage this guy does not. It's all very tautological. There is Life from the Loam and there are multiple lands that can put creatures back on top of the library whereas there are no cards to get sorceries back directly. This guy could fit that role but witness can get sorceries back also and doesn't get locked out by cage. You're still praying to get a green source plus one more though. If by some miracle you've got three creatures in play already then Dread return on Keranos can kill Priest without needing mana if you've dredged your draw step and have a Bazaar still untapped during your main phase but I this card just can't do anything about cage even if it could be put into play somehow with cage down which is problematic at best. So I guess If you have the power to kill a priest And you have made sure cage stays off the table Then this guy Could be useful but how is that any different then if you just don't have this guy? Maybe because Living End puts so much into play in one turn when you've already missed your Narcomoeba triggers and need sac outlets for cabal therapy to trigger bridge?
This card seems like it has potential and I would say it should be on the watch list for dredge players but I would be surprised if it is to be a game changer unless there's something I'm missing.
Edit: It's probably playable in Modern but I just can't figure how this could make a splash in Vintage.
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Eternal Formats / General Strategy Discussion / Re: [OGW] Goblin Dark-Dwellers
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on: December 18, 2015, 03:14:48 pm
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Well some builds Dread Return Cephalid Sage or Ashen Rider.
This could also play cards such as Living End, correct?
Yeah living end and other suspend cards are probably the only cards worth flashing back. This may be worth looking into. Living end alone has the potential to tighten up the win con for Dredge substantially. Edit: It's worth noting that living end can win through Grafdigger's and containment priest. That makes it a good sideboard package, at the very least. How do you get it into play in a dredge shell with the cage down?
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Eternal Formats / General Strategy Discussion / Re: New card-draw land
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on: December 18, 2015, 01:06:34 pm
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I think it could also be really good in a lot of aggro builds. Blue already has a lot of good draw that pretty thoroughly overshadows this but non-blue aggro seems like it would really benefit from having a continual source of card advantage from a land. It's also easier to activate in those builds since they don't play workshop which can't pay the activation cost.
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Eternal Formats / General Strategy Discussion / Re: [OGW] Goblin Dark-Dwellers
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on: December 18, 2015, 01:03:27 pm
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This seems like it was designed to be played in modern living end hypergensis but it is interesting for dredge. It might not hurt dredge to play living end as a one of. I don't really like it much for oath just because the casting cost limit is reduced to just 3 which limits you to mostly y-will. Yawgmoth's Will is great and all but you're not really gaining much (3 mana) for what it is costing you in the cases where you draw this compared to witness and snap. I guess it makes it easier for the oath player to defend the y-will for that extra 3 mana but the benefit of playing snap and witness is the cases where thy're in your hand and this guy's cc doesn't like to be drawn by your typical bug oath deck.
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