TheManaDrain.com
October 26, 2025, 04:39:27 am *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
  Home Help Search Calendar Login Register  
  Show Posts
Pages: [1]
1  Vintage Community Discussion / Card Creation Forum / Merciful Monk on: November 05, 2004, 02:44:08 pm
What if you got rid of the counters entirely and made Merciful Monk change the color of the creature instead? Then it could simply have protection from a color as opposed to protection from creatures with ~name~ counters on them.
2  Vintage Community Discussion / Card Creation Forum / Chaos Elemental on: October 20, 2004, 03:41:19 pm
If this were to go into the Aztec set, perhaps we could use flavor text to link this to Horzatl or something in Aztec culture. I'm not too good at creating flavor text, so if someone could help me out, that'd be great.

In terms of the power of this card, I'd like to hear what more people have to say. Personally, I think it's a little weak due to the casting cost of triple red and the randomness of damage, but dandan has a valid point. I'm open to any and all suggestions.
3  Vintage Community Discussion / Card Creation Forum / Chaos Elemental on: October 15, 2004, 02:31:52 pm
I like Jacob's suggestion for having it only deal random damage to creatures. I think that it's a significant enough drawback and that it won't always get through. With a single blocker, it has as much chance of killing itself as it does the opposing creature. With more creatures on the opponent's side, it just gets a little better.

Ephraim, while this may be similar to Goblin Psychopath (a card of which I was not aware when designing this), I think that it's still different and flavorful. With the changes, I don't think it's a whole lot worse. If you have any suggestions to improve it, I'd be happy to hear them.
4  Vintage Community Discussion / Card Creation Forum / Chaos Elemental on: October 14, 2004, 10:12:11 pm
If Chaos Elemental would deal combat damage to a creature or player, choose a creature or player at random. Chaos Elemental deals damage equal to it's power to that creature or player instead.

Would that solve the problem? Also, what are your opinions on this card's power level? I wanted to add haste, but wasn't sure whether or not that would be too much.
5  Vintage Community Discussion / Card Creation Forum / Chaos Elemental on: October 14, 2004, 04:50:38 pm
Current Wording:

Chaos Elemental
RRR
Creature -- Elemental
If Chaos Elemental would deal damage to a creature, it deals that damage to a random creature instead.
Chaos is as chaos does.
5/5
6  Vintage Community Discussion / Card Creation Forum / Chaos Elemental on: October 14, 2004, 04:50:09 pm
Chaos Elemental
RRR
Creature -- Elemental
If Chaos Elemental would deal damage to a creature or player, choose a target at random. Chaos Elemental deals damage equal to it's power to that target instead.
Chaos is as chaos does.
5/5

I'm not quite sure if the wording for this is correct, or whether the power level is too high or too low, but it seems like a cool twist on the chaotic nature of red. The more creatures that your opponent(s) have, the more random (more powerful?) this becomes, but there's always the chance that it'll either hit you, your creatures, or even itself. What do you think?
7  Vintage Community Discussion / Card Creation Forum / Fracture on: October 07, 2004, 02:46:37 pm
This card seems very white to me. White usually gets this type of removal (StP, Erase, Second Thoughts, and recently, Reciprocate), as opposed to red. I think changing the color would be all that's needed to fix up this card.

Negate
1W
Sorcery
Remove target permanent from the game if it's indestructible.
Draw a card.

(negate, v. - to make ineffective or invalid; nullify.)

Also, would there be any objections if we made this an instant?
8  Vintage Community Discussion / Card Creation Forum / Benighted Willower on: October 06, 2004, 04:54:20 pm
Because of the controversy surrounding the creature type of "treefolk," perhaps it's best to ditch the original name in favor of a different one, based off a similar anagram: "fixed goblin welder." May I suggest:

Wei Red-Leg, Blind Fox
2W
Legendary Creature - Fox Cleric
0/1
T: Choose target enchantment a player controls and target enchantment card in that player's graveyard. If both targets are still legal as this ability resolves, that player sacrifices the enchantment in play, then puts the other enchantment from his or her graveyard into play.
9  Eternal Formats / Miscellaneous / [Report] 17th at Waterbury on: September 13, 2004, 08:15:32 pm
I was the Fish player you faced in round three. I was relatively unprepared for Dragon, and you piloted the deck very well. First game, you couldn't find a WGD for a while, but kept drawing off Bazaar + Squee while I couldn't find a Waste. I think you actually animated Sliver Queen and Laquatus before finding a WGD, Duressing my Stifle, and comboing me out.

While sideboarding, I realized that the only cards I had for the Dragon matchup were Sigils of Sleep (plus 2 MD Stifles). Even though I drew a Sigil and a Lavamancer, you managed to nuke my mana and drop enough fat on the board to win. Fish can't really deal with Titan and Verdant Force too well.

It's too bad you didn't make top 16, but nevertheless, congratulations on your high finish. It was a pleasure to play against you.
10  Eternal Formats / Miscellaneous / 4th at Brockton with wtf/r on: September 05, 2004, 03:05:18 pm
This is Aaron, I played you in round 3. Congratulations on your finish, you played some solid games. As for the third game that we played, it was a stupid mistake on my part, I deserve a loss for that. The one play involving the Time Walk sealed the deal.

As for the rest of the tournament, I went 3-2 before I had to leave. It was a fun time, and I got the chance to meet some really cool people. For reference, this was my list:

Gay/r 9/4/04

Gayness (15)
4x Grim Lavamancer
4x Cloud of Faeries
4x Spiketail Hatchling
2x Razorfin Hunter
1x Gorilla Shaman

Countermagic (8)
4x Force of Will
2x Daze
2x Stifle

Draw (9)
4x Standstill
4x Curiosity
1x Ancestral Recall

Disruption (3)
3x Null Rod

Utility (2)
1x Time Walk
1x Crucible of Worlds

Mana (23)
4x Polluted Delta
1x Flooded Strand
4x Volcanic Island
2x Island
4x Mishra's Factory
2x Faerie Conclave
4x Wasteland
1x Strip Mine
1x Mox Sapphire

Sideboard (15)
2x Red Elemental Blast
1x Blue Elemental Blast
2x Maze of Ith
3x Fire/Ice
2x Unsummon (should be Sigil of Sleep)
2x Energy Flux
1x Rack and Ruin
1x Crucible of Worlds
1x Null Rod
11  Vintage Community Discussion / General Community Discussion / Gmail request thread on: July 05, 2004, 10:44:32 am
I would also appreciate a G-mail account, if possible.

ADL587 at yahoo dot com

Thanks in advance.
12  Vintage Community Discussion / Card Creation Forum / Saving Grace on: June 26, 2004, 10:10:33 pm
Does it make sense for this to be a sorcery? I think it would be much more useful as an instant if you intend on fighting combo with it. However, as an instant, it becomes a potent Cunning Wish target, yet the ACC reigns it in nicely; removing a white card and another card seems fair.
13  Vintage Community Discussion / Casual Forum / 3CB Tournament #36 on: June 25, 2004, 11:55:29 pm
I guess I'll take a shot at this. Good luck to the rest of you!
14  Eternal Formats / Miscellaneous / Worse Than Fish: the Reprise (aka WTF/r) on: June 18, 2004, 05:59:01 pm
How about Serendib Efreet? 3cc, blue, with evasion, and the drawback isn't even that bad. Would that be a viable option?

BTW, I really like the looks of this deck. I'll probably do some testing with it; it appears to be very solid.
15  Vintage Community Discussion / General Community Discussion / Team Formation on: June 18, 2004, 01:25:34 pm
I'd also be interested in starting or joining a team. If there's anyone in the New England area that's interested, please let me know.
16  Vintage Community Discussion / Card Creation Forum / Boltbait - Rare Ogre that draws cards for Red on: June 15, 2004, 12:52:00 pm
Browbeat
Control of the Court
Dragon Mage
Fiery Gambit
Goblin Lore
Strategy Schmategy  :lol:
Wheel of Fortune
Winds of Change

Yeah... besides cantrips, card drawing isn't in flavor for red, other than the whole "discard hand, draw a new one" thing. In my opinion, you could add blue to the card to have it make sense. Perhaps something along the lines of:

Boltbait
2UR
Creature -- Ogre Wizard
3/3
Whenever 3 or more damage is dealt to an opponent, draw a card.
Blood draws blood

Is that any better?
17  Vintage Community Discussion / Card Creation Forum / Colored land on: June 13, 2004, 09:17:36 pm
Rules question regarding these lands: Can they be pitched to spells (such as Force of Will, Misdirection, Unmask, etc.)?

If so, would this make them too strong?

Other than that, I think this is a really interesting concept.
Pages: [1]
Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.042 seconds with 19 queries.