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Author Topic: Dispatch  (Read 2419 times)
paladin3056
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« on: April 18, 2011, 12:10:53 am »



Dispatch W
Instant (U)
Tap target creature.
Metalcraft - If you control three or more artifacts, exile that creature.
Venser wondered if it could still be called a teleportation spell if the destination is oblivion.

Spoiled from MTG site.

New StP for affinity and possibly for MUD? Not sure if this would actually fit but something worth thinking of.
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TopSecret
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« Reply #1 on: April 18, 2011, 12:20:16 am »

This seems good, but the problem is being able to consistently cast this early in the game against stuff like Blightsteel or whatever.
I think that's the biggest thing standing in it's way. So I'm hesitant to think it will see a whole lot of play outside of special cases.
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Ball and Chain
Dark4Ever
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« Reply #2 on: April 18, 2011, 07:20:50 am »

I think even in affinity or MUD you would play 4 STP. Perhaps if Extipate or Surgical Extraction become prevalent you may need one of these.
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Klep
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« Reply #3 on: April 18, 2011, 09:00:56 am »

When this is good, it's good.  When this is bad, it's worthless.  I'd rather run StP, which is good all the time.
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Blue Lotus
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« Reply #4 on: April 18, 2011, 10:24:45 am »

when a removal spell isn't playable in limited, it definitely isn't playable in vintage
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Meddling Mike
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« Reply #5 on: April 18, 2011, 11:28:35 am »

I can't envision a realistic scenario where I would choose to build a deck with this card instead of Swords to Plowshares.
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Meddling Mike posts so loudly that nobody can get a post in edgewise.

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Mr. Type 4
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« Reply #6 on: April 18, 2011, 12:52:04 pm »

when a removal spell isn't playable in limited, it definitely isn't playable in vintage
If any card can make this statement false, it's this one. 

Still, we're looking at a card that would fill a VERY small niche in Vintage - white removal for use in a deck with a TON of artifacts.  Such a deck would need to be agressive enough that the life-gain "drawback" on STP makes it less appealing than the drawback this has of being marginal w/o metalcraft.  Pretty limited use.  Keep this one in the "maaaaybe someday" box. 
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voltron00x
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« Reply #7 on: April 18, 2011, 07:03:08 pm »

when a removal spell isn't playable in limited, it definitely isn't playable in vintage
If any card can make this statement false, it's this one. 

Still, we're looking at a card that would fill a VERY small niche in Vintage - white removal for use in a deck with a TON of artifacts.  Such a deck would need to be agressive enough that the life-gain "drawback" on STP makes it less appealing than the drawback this has of being marginal w/o metalcraft.  Pretty limited use.  Keep this one in the "maaaaybe someday" box. 

Agreed, I can't really see this being good in Vintage, but it seems pretty awesome in Legacy Affinity!
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honestabe
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« Reply #8 on: April 19, 2011, 10:24:10 pm »

when a removal spell isn't playable in limited, it definitely isn't playable in vintage
If any card can make this statement false, it's this one. 

Still, we're looking at a card that would fill a VERY small niche in Vintage - white removal for use in a deck with a TON of artifacts.  Such a deck would need to be agressive enough that the life-gain "drawback" on STP makes it less appealing than the drawback this has of being marginal w/o metalcraft.  Pretty limited use.  Keep this one in the "maaaaybe someday" box. 

Agreed, I can't really see this being good in Vintage, but it seems pretty awesome in Legacy Affinity!

I'm afraid to play against affinity after this set is released
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As far as I can tell, the entire Vintage community is based on absolute statements
  -Chris Pikula
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