lambosa
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« Reply #33 on: February 23, 2003, 02:48:44 am » |
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Wow. I'm not really sure what I think about seeing this topic in here. I don't post very often, as there are many more capable folks around, and i don't like to see good threads trashed up. I'm a bit hesitant to reply now. But in the hope that this topic can generate useful discussion, and at the very least dispel some myths...
Some things that have already been mentioned (by Smennen, Rico, and JP in particular):
First off, I think that the idea of 'The Big White House' is somewhat flawed; you are not playing for untouchability, but rather to drop one or two cards that will cripple your opponent long enough for you to win.
That being said, out of a ton of *different* hosers, there are always bound to be some that are dead, and you are basically hoping to mulligan/draw into the ones that you need.
On the draw engine:
I'm not sure that there is any other deck in Type I that gets away with running so many high casting-cost/mana intensive cards, and yet *this* is the deck that runs tax/rack. I won't say that it doesn't work at all, but there is a certain amount of tension within the deck itself.
On the deck in general, and playskill:
It seems to me that every good Type I deck has the ability to 'go aggressive' when need be. I think that Parfait can often snag the tempo, but sometimes lacks the follow-up to take the game. In my experience, the single biggest mistake I've made with the deck is trying to play too defensively, and yet the offense is not always there. This seems a little paradoxical, and I wonder what others think about it? In a nutshell, I don't think of Parfait as a defensive deck, but I don't think that it has quite enough offense either.
On Metagame changes:
A year ago, I would have said that Parfait was a pretty solid deck, something akin to playing combo: you'd be pretty happy playing against most any agressive deck, and still have at least a chance against control. But with lots of new decks on the scene, things have changed. Mask is a pretty scary matchup, Goblin Sligh and TnT aren't super, GroAtog is bad, and Keeper is *much* worse than it used to be (for Parfait ). Add to that the fact that Mono black and (to a lesser extent) Mono blue are less prevalent, and the overall metagame has gotten a lot tougher for Parfait.
Alright. I hope that this hasn't been too redundant, and that something good will come out of it, rather than beating dead horses.
lambosa
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