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Author Topic: Monday Night at Don's  (Read 2226 times)
SpikeyMikey
Guest
« on: October 01, 2002, 01:08:20 pm »

Just like to throw a shout out to all the Orange County players who lost to me yesterday at Don's.

I was gonna play Sligh like I usually do, but I've been playing sligh for the last 9 months, and I wanted to do something fun.  You wanna know what made T4 at the tournament, rolling over Mono-U(Joe), OSE(Charlie), and Pox(Pat)?  Faster than Willie...  Here's the decklist for this broken monstrosity:


4xLlanowar Elves
4xBirds of Paradise
4xBasking Rootwalla
4xFiery Temper
4xBrowbeat
4xAnger
4xArrogant Wurm
3xWild Mongrel
3xLiving Wish
3xBrawn
2xZombie Infestation
1xViolent Eruption
6xForest
6xMountain
4xCity of Brass
3xKarplusan Forest
1xSulferous Springs
1xLlanowar Wastes

SB
3xPrice of Glory
3xFlametongue Kavu
2xSeedtime
1xGenesis
1xWild Mongrel
1xElvish Lyrist
1xCentaur Chieftain
1xPhantom Centaur
1xSylvan Safekeeper
1xGrave Consequences

Yes, this is a fully T2 legal deck.  Yes, I piloted it to a T4 finish.  Yes, everyone(that is, everyone that didn't lose to it) found it amusing.  My one loss was to an Emerald Alice(Chris), and even there, I took game 1 from him.

Well, I just wanted a chance to thumb my nose at everyone, cuz frankly, I'm rather proud of myself.  Go me!!!
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Matt The Great
Guest
« Reply #1 on: October 01, 2002, 02:42:25 pm »

Brawn seems like he wouldn't do much in this deck, as most of your guys are fairly small, you're probably burning all defenders anway, and the only guy of size is Arrogant Wurm, what already has trample.

I'd probably replace the Brawns with more Violent Eruption and the fourth Mongrel.

Oh, and congrats. Very Happy
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TracerBullet
Guest
« Reply #2 on: October 01, 2002, 04:21:33 pm »

On a somewhat related note, I was right.


City of Solitude

Color= Green  Type= Enchantment  Cost= 2G VI®  
Text (VI+errata): Players can play spells and abilities only during their turn. (Triggered abilities are unaffected.) [Oracle 1999/07/01]

Does not stop continuous abilities from working. [bethmo 1997/02/05]
Does not stop triggered abilities from being put on the stack. They are never "played". [D'Angelo 1999/07/01]
Mana abilities are prevented. [D'Angelo 1999/07/10]
Can affect abilities of cards that are not in play because it prevents players from announcing those abilities. [DeLaney 1997/02/19]


: P
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Charlie
Guest
« Reply #3 on: October 01, 2002, 06:46:23 pm »

Wild mongerel scares the shit out of me now.
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SpikeyMikey
Guest
« Reply #4 on: October 01, 2002, 07:01:19 pm »

Charlie:  Well, you did force one with a Morphling....  Promptly got raped by the Zombie Infestation that followed it up, but you certainly forced it. =)

Matt:  Chances are, I won't ever play this deck in a T1 touranment again, it was kinda a joke between me and my friends last weekend, and I just decided to play through on it.  I think you're probably right, for T1, extra Eruptions would be better than Brawn.  Most likely, I'll be playing Landstill next week, it's one of the few control decks I can play without loathing myself =)  I'm hoping to get Dragon put back together by the end of the month.  I could finish up Stompy, but I've come to the conclusion that Stompy beats out WW for the worst aggro deck...
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Matt The Great
Guest
« Reply #5 on: October 01, 2002, 07:12:16 pm »

Yeah...I was trying to be funny by critiquing a T2 deck. I guess it didn't work.

Oh, and about Stompy: welcoem to the club. Very Happy
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Abra_Volta
Guest
« Reply #6 on: October 01, 2002, 08:09:59 pm »

Quote
Quote but I've come to the conclusion that Stompy beats out WW for the worst aggro deck...

Absolutely not! Stompy is one of the supreme aggro decks.

You just have to play it in the right metagame.
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j_orlove
Guest
« Reply #7 on: October 01, 2002, 08:30:19 pm »

Quote
Quote Quote  
but I've come to the conclusion that Stompy beats out WW for the worst aggro deck...


Absolutely not! Stompy is one of the supreme aggro decks.

You just have to play it in the right metagame.


Absolutely not! White Weenie is one of the supreme aggro decks.

You just have to play it in the right metagame          
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mezzir
Guest
« Reply #8 on: October 01, 2002, 09:36:45 pm »

in a metagame of type 1 where people play type 2, i supposed stompy or white weenie couldn't be half bad
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kirdape3
Guest
« Reply #9 on: October 02, 2002, 12:56:04 am »

Stompy clubs other weenie aggro like Sligh, decks that can't be bothered to block like Suicide game one, and control decks lacking a ton of creature removal.  If none of these conditions are present in your metagame, then OF COURSE you're going to get rolled like a fat blunt and smoked right out of the place.  Duh.

WW is similarly metagame dependent: no control or combo present means that you will do well with it.

As to the deck, I don't see the point of having all those mana elves when your curve is so depressed.
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SpikeyMikey
Guest
« Reply #10 on: October 02, 2002, 09:57:22 am »

Matt:  Sorry, sarcasm is hard to decipher in printed words...  It's actually quite amusing, now that I understand.

KirdApe:  I threw together a Stompy, and it got mangled by Sligh.  Cursed Scrolls are a huge advantage for the Sligh player.  Stompy seemed to lose almost every game.  On a related sidenote, I also stomped Stompy with a shadow WW(remniscent of the old Tempest area WW, with empyrial armors, monks, and priests), but that was just one match, so that really might not be representative.
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LambChopNYC
Guest
« Reply #11 on: October 02, 2002, 11:42:02 pm »

East Orange?
Is that the one in New Jersey or Long Island?
I live in NYC and am always interested in learning of new places to play T1.
Please share with me more info on the location of this place.

LambChopNYC
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SpikeyMikey
Guest
« Reply #12 on: October 03, 2002, 08:52:29 am »

Orange County, CA...
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SpikeyMikey
Guest
« Reply #13 on: October 06, 2002, 10:04:31 am »

Alright gentlemen, I'm going to be playing Landstill tomorrow night.  Thought I'd give you a heads up, so you'd be able to prepare better.  We wouldn't want a repeat of last week =)

Mezzir:  Stompy would get absolutely THROTTLED in a competitive T2 metagame.  It's meant to play against decks with very few creatures.  Stompy vs. say U/G quiet spec would be a one-sided furry ass-whuppin.  They have no way to deal with Roar, let alone multiple Roars.  Even Tog would probably wreck it, as the regenerating familiars and the burn would slow it to a crawl.
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