Nevermind, I didn't realize that was your decklist, with all the prices next to it.
Not that this deck has much hope, but you really need to provide more information for anyone to help you.
Okay. I will. For people who are not familiar with Koblods it is an extremely fast deck that usually wins between turns 1-3. The strategy is to use dark rituals and cullings to get out very early skullclamps and a carnival of souls. Then, using the mana that the carnival of souls gives you when you play a kobolds, you skull clamp your creature and draw two cards, with one, hopefully two more kobolds. Repeat until you culling or ritiual into a twenty point Tendrils.
all of the cards are either lands, free or essentialy free creatures with one toughness, the combo engine, spells that produce mana, or searching or card drawing.