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Author Topic: Magic Personality Test: who remembers this?  (Read 4637 times)
Jacob Orlove
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« on: October 19, 2005, 02:10:02 pm »

http://personality.blackborder.com/

Side note: don't post descriptions for categories that have already been posted, but if you're the first in that category, go right ahead.
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« Reply #1 on: October 19, 2005, 02:19:08 pm »

I'm a commando.

I own two of the four cards listed.  (Duress and E. Angel)

Quote
Will, you are a...


Commando (CAFP)
Competitive Aggresive Flexible Person-player 
Congratulations - you are a Commando. You are the kind of player people are scared to meet across the table in a fully lit tournament hall, let alone in a dark alley. You are first and foremost a competitor, but just like real-life Commandos, competing is not enough. You want to win. Only one of you can come out alive and it has to be you. Anyone unlucky enough to meet you in a head-to-head is left in no doubt about this right from the start. You're aggressive, you go on the attack. Taking prisoners is for wimps, but you never let yourself get so carried away that you start making rash strategic moves. Controlled aggression is your guiding principle. You've got gaming down to a fine art - and that means playing against the person, not just their cards. Of course, you aren't going to sit back trying to work out whether your opponent's blink rate gives any indication of the cards in their hand, but you will notice if they start to squirm during your onslaught, and, admit it, you'll enjoy it. As you turn the screw on them, you'll watch them wince and if you're really lucky, weep.

When things don't go your way, there's only one word for your approach: grit. You'll hang on in there awaiting the chance to deliver the final blow to your opponent. Unless, of course, you decide you don't want to show your opponent all the clever surprises in your deck. Every Commando looks after his weaponry and preps it properly before going into action. You build your own decks using the latest tricks, but you like to pack a few surprises of your own in too. You're calm, collected and confident. Your strong self-belief means you can handle whatever gets thrown at you during a game. Ice cool, you'll take the appropriate action to keep your game on course. 

Duress
Cunning Wish
Pardic Miner
Exalted Angel
« Last Edit: October 19, 2005, 03:06:10 pm by t3h_fury » Logged
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« Reply #2 on: October 19, 2005, 02:27:09 pm »

Samurai (Competitive Aaggresive Inflexible Game-player)

Quote
You are an aggressive powerful warrior who loves to make bold attacks on your opponents. You get a lot enjoyment out of the game, but you want more than just to play for fun. Your aim is to compete and you compete to win. Your focus is locked onto your game. You build decks that bring you victory. You don't waste your time messing about with experimental or weird combinations - you want the deck that's going to help you win. That means picking the right cards and using them the right way. You're quite prepared to get the basic structure for your deck from somebody else - the important thing isn't where it comes from, it's the performance you get out of it that counts.

You'd prefer to take a conservative approach rather than throwing caution to the wind on something that might not work. You don't want to risk the advantage that you've spent a lot of time and effort building up. Your aggression is very controlled and measured. You like to wear your opponent down in a war of attrition. If it takes a while to seize the victory then so be it, as far as you're concerned it will be all the sweeter in the end. Drafting doesn't rock your world, but it doesn't bring it crashing down either. If the right cards come up, you'll do well.

Cards:
Cursed Scroll
Masticore
Jackal Pup
Rancor

I guess JD's Desire isn't in the database, eh?
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« Reply #3 on: October 19, 2005, 02:30:05 pm »

Mastermind (Competitive Defensive Flexible Person-player)

Quote
As a Mastermind you play Magic: the Gathering because you want to win - and you’ve got what it takes to achieve that goal. You don’t believe in rushing in with an army of creatures and dealing a massive blow to your opponent right from the start. No. You believe in observing. Watching. Waiting. Weighing up exactly when to go in for the kill. Then, before your opponent knows it, you’ve knocked him out with an unexpected precision blow.

You can handle an aggressive player who goes in hard against you right from the start: you’ve seen their sort before and you’re ready to greet their excesses with a sound defensive strategy and a wry smile.

Of course, things don’t always go your way, but your understanding of the way the game works means you will frankly look at all the factors. You aren’t beyond putting an unsuccessful game down to bad luck but you’re also honest enough with yourself to admit you weren’t playing up to scratch.

You’ve got the right idea about playing sport and games. You realise that while it’s really important to be as sharp on the gaming side as you can, you know there’s more to it than that. Different people play the game different ways. By working out who you’re playing and what’s going on in their head you gain your crucial winning advantage. Before you start a game with someone, you like to know a bit about them. Indeed, as you shuffle decks before play begins you might make friendly conversation. But little do they know that your interest is more than merely casual... You will change how you’re playing in response to their moves, reading how their game is going from their body language. And you’re not beyond sending out a few signals of your own - perhaps you try to mask your reactions, or if you fancy yourself as a bit of an actor, perhaps you send out a few misleading vibes.

Cards:
Forbid
Rishadan Port
Vampiric Tutor
Deep Analysis

Well, I'm 4/4 for the cards, and that description seems pretty fair, Smile.

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« Reply #4 on: October 19, 2005, 02:37:33 pm »

Guerrilla (CDIP)
(Competitive Defensive Inflexible Person-player)

Quote
You are widely feared for your gaming tactics - you match people every step of the way, whatever they play against you. You are a formidable opponent because you size people up, always working out what and how they are going to play against you. You try to cut out the surprises by reading the look on your opponent's face and working out what sort of player he is. You watch and wait for his move to come and then you respond, expertly countering it. You lay low most of the time making you hard to pin down. You work hard to hide your own feelings about how the game is going, especially if all is not well. This way you make yourself a hard target to assess- like a guerrilla camouflaged in the jungle.  The only time problems might come is if your opponent pulls something unexpected out of the bag. Most likely you'll put this down to bad luck, and hope things go better next time you play. But most of the time your measured responses and planned moves mean that you can cope with what gets thrown at you. You're not particularly keen on new sets coming out - there's a whole load of cards you're going to have to be ready to handle. You make sure you keep your finger on the pulse by reading all the latest strategy articles. This way when it comes to playing the game you know your plan is as strong as it can possibly be.


I own only 2 of the cards.

Counterspell
Read the Runes
Psychatog
Battle of Wits
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« Reply #5 on: October 19, 2005, 02:57:42 pm »

Oh, here's mine:

Supercomputer
(CDFG)
Quote
Competitive Defensive Flexible Game-player
You're a serious player who's out there to win. You handle a lot of complex strategic ideas, gradually number-crunching and thinking your way to victory. 'That's the just the way it is' is the attitude of lesser beings than you. You're always analysing your game while it's happening and if things don't work out the way you want them to, you'll assess them frankly. If you didn't play as well as you could have done then you'll admit the mistake. You know that it's only by acknowledging your weaknesses that you become stronger.

You think a lot about how you play. Great ideas for your strategy hit you when you're in the shower or driving along the road. You know the value of preparation but you also know that it's never possible to predict exactly what's going to happen in a game. If things aren't working out quite how you expect them to, you think on your feet, changing your calculations until it all adds up.

You're by nature a defensive player. You believe in taking measured and carefully reasoned out moves rather than piling everything in for a big attack as soon as the game begins. You're not a big risk-taker. As far as you're concerned laying everything on the line to take a chance is a sign of weakness. There's no need to risk jeopardising everything when you have everything under control.

Oh, cards were Squee, Morphling, Complicate, and something else.
« Last Edit: October 19, 2005, 03:13:56 pm by Jacob Orlove » Logged

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« Reply #6 on: October 19, 2005, 03:01:12 pm »

What type of cards?
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« Reply #7 on: October 19, 2005, 03:08:34 pm »

Powerbroker
Competitive Aggresive Flexible Game-player
Quote
You love going in hard against your opponent and slugging away at it until you emerge victorious. You can't get enough of the game, you play it for the sheer love of it. In many ways you are the purest of gamers - you play the game how it's meant to be played: to win. And you go about it with flair, willing to take the odd calculated risk here and there to make things go your way. Some people spend their time watching the clock, paranoid about the minutes draining away. You, on other hand, like to keep a life counter close to hand, so your opponent can watch his life draining away while yours stays steady at 20.
   
You're not too worried about playing your cards too close to your chest; you're pretty pleased with your deck but you're not shy about other people seeing what's in it. Winning is important but if you've had a good game with someone you probably won't be able to resist chewing the fat with them - talking about how the game went. You'll want to tell them how you coolly dealt with the tricks they tried to pull on you. If things don't go so well, you might not be in such a mood to talk. You get such a buzz out of getting the win, that if you don't get your fix you're going to be a bit disappointed; but if you're losing a game you aren't the sort to throw your cards down on the table and stomp out. You hang on in there, because you know that things could turn around any minute. The fat lady's got well into the chorus before you'll accept the show's over.

Cards:
Deranged Hermit
Mirari   
Ramosian Sergeant
Shadowmage Infiltrator
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« Reply #8 on: October 19, 2005, 03:22:48 pm »

I'm a Guerrilla (CDIP).  And the only card I don't own out of that set is the Battle of Wits. Wink
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« Reply #9 on: October 19, 2005, 03:25:37 pm »

I took this test a long time ago. This time, I'm a Mastermind, although I don't remember what I got last time.

<3 all the cards listed.
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« Reply #10 on: October 19, 2005, 03:53:20 pm »

Im a Supercomputer as well.

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Cards:
Cursed Scroll
Masticore
Jackal Pup
Rancor

I cant see you using any of these cards unless forced to at gunpoint--well, in type 1 at least.

EDIT: For the record the 4th card for Supercomputer was Future Sight.
« Last Edit: October 19, 2005, 03:57:36 pm by Godot » Logged

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« Reply #11 on: October 19, 2005, 03:56:19 pm »

Amazingly, this test thing got me thinking about the role of combo in Vintage.  Something along the lines of how combo is Vintage's aggro.  As long as I'm not feeling awful (Strep Throat, yo, not fun), I'll post something on it later.
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« Reply #12 on: October 19, 2005, 04:03:02 pm »

Commando.
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« Reply #13 on: October 19, 2005, 04:04:50 pm »

I think I got Commando way back in the day.  This time I got Powerbroker.
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« Reply #14 on: October 19, 2005, 04:07:27 pm »

I got commando...I own 3 or the 4 cards (and even play with 2 of them regularly...cunning wish and duress)

I was a little dissapointed in magic players however when I noticed at the end that only 44.6% of us want a figh... Sad
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« Reply #15 on: October 19, 2005, 04:46:36 pm »

I'm a mother fucking commando.  Ironically, I enjoy going commando.  There is nothing like a fresh breeze to cool the boys down when the heat is on.  But for christ's sake, please shave the boys.  You aren't really going commando if you aren't manscaping.
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« Reply #16 on: October 19, 2005, 04:55:46 pm »

Dante, you are a...


Guerrilla (CDIP)
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« Reply #17 on: October 19, 2005, 05:08:09 pm »

I'm a...

Quote
Navigator (CDIG)

Competitive Defensive Inflexible Game-player 

As a Navigator you believe in working hard to get the best out of your deck. You spend a lot of time thinking about your strategy, getting it just right before a big tournament. You can't understand these people who just pick up a deck the night before and expect to go in and win. For this reason you're probably not that keen on drafting. When a new set comes out it means lots of work for you - but you invest the time because in the end it's going to pay off. You always check up on spoilers, eager to find out what the card names are and what they all do. You put a lot of time into reading articles about Magic strategy and thinking about how their advice can be fitted into your style of play. 

Nothing beats the satisfaction that comes from seeing all that preparation pay off as you gradually beat your opponent. A bit like a chess player, you tend to take your time during a game, running through everything in your mind to make sure you've got everything covered. You think about all the things your opponent might do and all the things you'll need to do if that happens. Having taken all the time to develop a system for victory, you want to make sure you carry it out perfectly.

Everyone likes to ask a Navigator for directions. You know all the cards and what they do - making you an extremely valuable person to have around. You're probably very good at teaching people how to play, and you make a really useful part of any team. You know the value of your knowledge and you're happy to discuss the game with people, but you wouldn't harm your team's chances by spreading it too widely.

Your Cards are:

Polluted Delta
Weathered Wayfarer
Compulsion
Mana Leak



Fuck, I hate when a test knows more about me than I myself.

I don't own any Wayfarer, but I like that card and would play it if I ever play any kind of WU Fish.
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« Reply #18 on: October 19, 2005, 05:22:12 pm »

Commando.  Boy do I feel a dime a dozen right now.
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« Reply #19 on: October 19, 2005, 05:43:25 pm »

Not surprisingly, everyone here is a competitive player. Since we've already hit 7 of the 8 possible competitive configurations, I decided to try to take the test and reverse engineer my results to try to get CAIP. It wasn't very hard to do, so here it is for those interested:

Quote
Knight-errant (CAIP)
Competitive Aaggresive Inflexible Person-player
You like a fight - but only over the Magic table, of course. Working hard is all well and good, but it's working smart that interests you. Why spend days and weeks endlessly tweaking a deck when you can get hold of one and focus on how you play it? You're a knight-errant because your whole approach to the game is like a medieval knight riding away on a mission. Your squire (or your favourite strategy website) will bring you your steed and you ride it into the battle. Relying on the force of your attack and your steely attitude, you will take on all-comers. You wield your creatures like a horseman swinging his mace. If your opponent isn't ready for you he's not going to stand a chance as you rain blows down on him.

Like all good knights you know it's good night if you don't pay close attention to who you're fighting against. You are the kind of horseman who will shout to his opponent in a joust 'look up there, it's a flying pig' to distract him just as he's about to skewer you with his lance. You love the game, but you know also that who you're playing matters just as much as what you're playing. During the game you will watch him for signs of battle fatigue, for evidence of chinks in his armoury, and perhaps even send him a few decoy signals yourself.

It angers you if your mana gets screwed and you can't make your attack properly, but knight-errants know that showing emotion is a weakness. You will keep it in - as far as your opponent knows, everything is going to plan. You don't like taking risks - knights' reputations tend to suffer if they ride straight into peasant ambushes. Just as a knight never leaves his castle undefended when he goes on a mission, you always like to keep your bases covered. If the game goes badly, you'll most likely put it down to bad luck - if you don't get the cards you need, your plan of attack can be badly compromised. You're more of a player than a deckbuilder. Give you a solid deck and you'll put in the time learning to play it well. You're happy playing all formats.
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« Reply #20 on: October 19, 2005, 07:37:19 pm »

Powabroka. I own playsets of all 4 cards they listed.  Also playsets of every card listed on this page.
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« Reply #21 on: October 19, 2005, 07:38:38 pm »

Powabroka. I own playsets of all 4 cards they listed.  Also playsets of every card listed on this page.
Black Lotus. I mean, not any more, you don't!
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« Reply #22 on: October 19, 2005, 08:41:12 pm »

I'm a navigator (CDIG) according to this test. The last time I took it, though, I was a supercomputer (CDFG). I'm not sure which questions I answered differently this time, since I tend to see myself as a very flexible player. For example, I draft well, which is supposedly contrary to the navigator archetype.

I think it's fair to say that I'm in there somewhere. The bits about navigators knowing a lot about the cards, being able to answer questions, and being good at teaching other people to play are spot on. I think I've been planning more than I used to, even though it doesn't affect my ability to play flexibly, it comes across that way.
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« Reply #23 on: October 19, 2005, 09:07:18 pm »

I'm a samurai..YAY!!!
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« Reply #24 on: October 20, 2005, 01:57:23 am »

Powerbroker...but I own zero of the cards, and hadn't heard of two of them. O.o
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Useless casual

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« Reply #25 on: October 20, 2005, 02:14:07 am »

Commando. Funny, I'm using a deck with 3 of the 4 cards listed (PARDIC MINER FTW!!!1!!)
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« Reply #26 on: October 20, 2005, 06:02:41 am »

Supercomputer (CDFG) for the win...
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« Reply #27 on: October 20, 2005, 07:57:45 am »

I used to be a Commando. Now I am a Mastermind (CDFP, cards: Forbid, Rishadan Port, Vampiric Tutor, Deep Analysis). I have no idea what I answered differently. The description is pretty good, but I never played Poker in my life although the description says I'm supposed to be good at it.

And I really wonder how you get to be a Kingpin, which apparently is the least common result...
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« Reply #28 on: October 20, 2005, 08:42:04 am »

I ended up being a powerbroker, although formerly I had been a Mastermind.

I wonder what changed.

Also, Infiltrator is actually one of the top cards on my favorites list (the top being mana drain).
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« Reply #29 on: October 21, 2005, 05:00:19 am »

Mastermind (CDFP)
Competitive Defensive Flexible Person-player
As a Mastermind you play Magic: the Gathering because you want to win - and you’ve got what it takes to achieve that goal. You don’t believe in rushing in with an army of creatures and dealing a massive blow to your opponent right from the start. No. You believe in observing. Watching. Waiting. Weighing up exactly when to go in for the kill. Then, before your opponent knows it, you’ve knocked him out with an unexpected precision blow.

You can handle an aggressive player who goes in hard against you right from the start: you’ve seen their sort before and you’re ready to greet their excesses with a sound defensive strategy and a wry smile.

Of course, things don’t always go your way, but your understanding of the way the game works means you will frankly look at all the factors. You aren’t beyond putting an unsuccessful game down to bad luck but you’re also honest enough with yourself to admit you weren’t playing up to scratch.

You’ve got the right idea about playing sport and games. You realise that while it’s really important to be as sharp on the gaming side as you can, you know there’s more to it than that. Different people play the game different ways. By working out who you’re playing and what’s going on in their head you gain your crucial winning advantage. Before you start a game with someone, you like to know a bit about them. Indeed, as you shuffle decks before play begins you might make friendly conversation. But little do they know that your interest is more than merely casual... You will change how you’re playing in response to their moves, reading how their game is going from their body language. And you’re not beyond sending out a few signals of your own - perhaps you try to mask your reactions, or if you fancy yourself as a bit of an actor, perhaps you send out a few misleading vibes.
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