TheManaDrain.com
December 19, 2025, 11:33:39 pm *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
   Home   Help Search Calendar Login Register  
Pages: [1]
  Print  
Author Topic: The right play? Duress vs. Force of Will  (Read 2073 times)
GrandpaBelcher
Adepts
Basic User
****
Posts: 1421


1000% Serious


View Profile WWW
« on: April 15, 2006, 07:59:14 pm »

This has been bothering me since it happened since I'm still not quite sure what I should have done.

I'm playing UB Fish against GrimLong and I have mulliganed to 6 to get a working Force of Will in my opening hand.  I'm on the draw.

My opponent opens with land, Duress.

I already know that my Force of Will will be taken.  Do I counter the Duress?

I didn't, figuring that I would have one more card with which to put together a counterattack and that my opponent would have gone through with a winning hand next turn whether he'd looked at my hand or not based on the slim odds of me having two FoW and two other blue cards in a mulliganed hand and a topdeck.

If I had countered, would there be any chance of fooling my opponent into thinking I had multiple Forces, or Force and some other viable early-game threat.

In my situation, after letting the Duress through, I had an uneventful first turn and lost on his second turn, so at least my suffering was short.
Logged

Cast Force of Love and help support the Serious Vintage podcast and streaming!
https://teespring.com/seriousvintage
The Atog Lord
Administrator
Basic User
*****
Posts: 3451


The+Atog+Lord
View Profile
« Reply #1 on: April 15, 2006, 08:14:37 pm »

I'd only Force the Duress if I had something worth protecting. In general, it isn't worth the blue card and the life to stop the opponent from seeing your hand. You might need the blue card you'd have to pitch at some later point, and moreover the one life lost could be the difference between winning and losing the game.
Logged

The Academy: If I'm not dead, I have a Dragonlord Dromoka coming in 4 turns
Tin_Mox5831
Full Members
Basic User
***
Posts: 255


I'm William Shatner, and I'm a Shaman.

Tin_Mox5831 Tin_Mox5831
View Profile Email
« Reply #2 on: April 15, 2006, 08:18:54 pm »

Damn you for replying while I was typing, Rich! Anyway, Rich is right. There is something to be said for bluffing in Magic, but with 6 cards post-mulligan, most players aren't apt to believe you have another FoW online. There are more than a few situations where Forcing Duress is correct, just not here. Plus, as Rich said, if you want to Zap yourself, just ask the opponent and I'm sure he'll oblige you.  :lol:

Later,
Dave
Logged

Team Serious: "Did you just get c*ckblocked by Bob Saget?"
Tobi
Tournament Organizers
Basic User
**
Posts: 898


Combo-Sau


View Profile
« Reply #3 on: April 16, 2006, 11:05:45 am »

If the Force is your only means of protection, I would Force the Duress. In the end, it does not matter if you force or if opponen takes it with Duress, you will have no protection the next turn. You just do not want your opponent to know that Wink

If you Force the Duress, your opponen doesn't know if you have anything else, so he might not risk spending his ressources, play more carefully, which could possibly give you one more turn to Brainstorm or something else.
Logged

2b || !2b
adrienger
Basic User
**
Posts: 20


View Profile
« Reply #4 on: April 16, 2006, 11:10:13 am »

nobody can give a good answer if you dont tell the card that will be removed if you indeed force...or if you have the choice between two or more cards to trash.

For instance, if the card is chain of vapor, you should force...
Logged
M.Solymossy
Restricted Posting
Basic User
*
Posts: 1982

Sphinx of The Steel Wind

MikeSolymossy
View Profile Email
« Reply #5 on: April 16, 2006, 11:44:16 am »

The real problem Im seeing isn't that you got duressed, it's that you were playing blue-black fish  Very Happy
Logged

~Team Meandeck~

Vintage will continue to be awful until Time Vault is banned from existance.
GrandpaBelcher
Adepts
Basic User
****
Posts: 1421


1000% Serious


View Profile WWW
« Reply #6 on: April 16, 2006, 01:18:28 pm »

The real problem Im seeing isn't that you got duressed, it's that you were playing blue-black fish Very Happy

This is probably the correct answer.

However, had I been playing something other than UB Fish...

If I recall correctly, I had only one blue card in hand besides the Force, and I'm pretty sure it was a Standstill that I wouldn't have been able to get into play without drawing a mox.  I was hoping to draw a Chalice of the Void or another Force of Will since I still had the blue-card to drop to use it.

My feeling was at the time that it really wouldn't matter because the GrimLong player would try to go off next turn (and likely succeed unless I topdecked) against my shrunken hand if I did Force, and would know I couldn't stop him next turn without a topdeck if I let him see my hand.  It's six of one, half dozen of the other.  So I didn't Force because, eh, why bother?  I have a better chance of avoiding death if I keep the blue card in my hand.
Logged

Cast Force of Love and help support the Serious Vintage podcast and streaming!
https://teespring.com/seriousvintage
Smmenen
Guest
« Reply #7 on: April 16, 2006, 04:24:23 pm »

As a Grim Long player, if you FOW my turn one Duress, that will make me think harder about whether I should try to see what else you have in hand.  For example, it will make me htink you are protecting Stifle.

In the end, my plays will probably be the same, BUT it will make me think harder.  If you are good at getting to your opponent psychologically, then FOwing may be the correct play.  You can try and induce your opponent to make a play mistake.  And sometimes, thats the only way you can win.
Logged
Implacable
I voted for Smmenen!
Full Members
Basic User
***
Posts: 660


View Profile
« Reply #8 on: April 16, 2006, 04:39:28 pm »

I was put into this position several times yesterday, and, most of the time, I Forced.  If I had more disruption in my hand, then using Force on a Duress is a solid but unamazing play.  If I did not, however, I could perhaps induce my opponent to wait another turn before going off, giving me more time to draw into solutions and hate.
Logged

Jay Turner Has Things To Say

My old signature was about how shocking Gush's UNrestriction was.  My, how the time flies.

'An' comes before words that begin in vowel sounds.  Grammar: use it or lose it
The Atog Lord
Administrator
Basic User
*****
Posts: 3451


The+Atog+Lord
View Profile
« Reply #9 on: April 16, 2006, 04:44:56 pm »

The fundamental issue at hand here is whether you believe giving up a "hard" or "real" resource is worthwhile to get inside the opponent's head. This is a similar question to whether you should ever leave mana up to bluff a Mana Drain.

My answer is no. If you're Forcing the Duress to protect, say, a Nullrod which you can cast the next turn, then that's perfectly fine. But to Force and lose  a life and a card to bluff, or to not cast your mainphase spell to bluff, is to deny yourself resources in the hopes that the opponent will do something wrong. And I'd much rather just make the plays that will give me the best chance to win, not taking psychology into account. Your mileage may vary.
Logged

The Academy: If I'm not dead, I have a Dragonlord Dromoka coming in 4 turns
Implacable
I voted for Smmenen!
Full Members
Basic User
***
Posts: 660


View Profile
« Reply #10 on: April 16, 2006, 04:54:05 pm »

I suppose so, Atog.  I think it really depends on what your opponent is playing and if you know them will.  Try to judge their psyche and then act accordingly.
Logged

Jay Turner Has Things To Say

My old signature was about how shocking Gush's UNrestriction was.  My, how the time flies.

'An' comes before words that begin in vowel sounds.  Grammar: use it or lose it
Pages: [1]
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.034 seconds with 21 queries.