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Author Topic: FCG again edited for the Rules  (Read 2323 times)
swishandamiss
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« on: August 11, 2006, 07:17:39 am »

HI, this weekend i was thinking about going to a vintage tourney and was wondering, if FCG was still viable.
Here is the core of FCG:
4 Goblin Lackey
4 Goblin Recruiter
4 GOblin Piledriver
4 Goblin WarChief
4 Goblin Matron?
4 Goblin Ring Leader

4 food chain

4 Wasteland
1 Strip Mine
4 Taiga
4 Wooded Foothills
5 Mountains
1 Lotus
1 mana crypt
1 mox emerald
1 mox ruby
1 sol ring

what needs to be added?
Thank you a lot
-Ray

for anyone who doesn't know how the deck works, it uses Food Chain as a combo piece after they stack the deck with goblin recruiter, and you put  a goblin ringleader every 4 cards and draw out as many as  you need to win. This deck has had some success in the past but recenlty been off the radar. It is one of the consistant aggro decks in vintage  and is an aggro-combo deck. One of its best matchups is stax and it beats most fish builds because of the all the men who turn sideways. Well thanks for the help

p.s: it is a pretty unknown meta so i don't know what to expect. Thanks for the help
edit: forgot to add food chain
« Last Edit: August 11, 2006, 08:15:28 am by swishandamiss » Logged
zeus-online
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« Reply #1 on: August 11, 2006, 08:01:04 am »

Foodchain obviosly, otherwise it aint "FCG".

Also, add some more content or its gonna be closed and/or moved.

/Zeus
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PETER FLUGZEUG
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« Reply #2 on: August 11, 2006, 09:12:01 am »

There are several other cards which make playing FCG more fun:

siege-gang commander (1-2)
kiki-jiki, mirror breaker (1)
goblin sharpshooter (1)
skirk prospector (3-4)
gempalm incinerator (2-4), perhaps put them into the SB?

with these (esp. kiki-jiki) you can make many funny things other than just "food chain --> sideway-turning."

Example:
turn 1 mountain>lackey go.
Turn two mountain, accelleration (be it mox, elvish spirit guide which you don't run, crypt or anything)>matron. Search for kiki-jiki.
Attack with lackey, put kiki into play, tap kiki for another matron which searches you a siege-gang commander.
Turn three... See the options?

Question: Where has the old FCG primer gone? I couldn't find it anymore.

Also: Have you thought about a sideboard?

Good luck with your tourney.


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I will be playing four of these.  I'll worry about the deck later.
[supa_t(im)]
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« Reply #3 on: August 11, 2006, 09:31:55 am »

I'd drop the wastelands and strip mine.  You want to start beating as fast as possible, and colorless land drops would slow you down.

You also may want to consider Goblin Pyromancer or Goblin Lookout.  They can push your dudes over the edge, even if you haven't comboed out.

Depending on the metagame you could put REBs MD.  Horos on ABS did that with some success.
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SonataOfTheCathedral
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« Reply #4 on: August 11, 2006, 10:48:17 am »

I would play a single Goblin Welder, or Tin Stree Hooligan. Welder is probably better as it is a solution to Darksteel Colossus, your biggest threat.
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swishandamiss
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« Reply #5 on: August 11, 2006, 01:21:58 pm »

these are all great ideas, but tim do you really think i should drop the disruption suite in favor of a faster combo?
edit: what if the pyromancer is stifled? Sad
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[supa_t(im)]
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« Reply #6 on: August 11, 2006, 03:27:34 pm »

these are all great ideas, but tim do you really think i should drop the disruption suite in favor of a faster combo?
edit: what if the pyromancer is stifled? Sad
I suppose it depends on the Metagame.  If you are going to be trying to race Oath a lot you want a faster clock.

I guess against a combo metagame you'd want to MD null rods and wastelands to try to somehow slow them down.  But in an aggro or control field you probably just want to outrace them.

I'd play something like this

Lands
4x Taiga
8x Mountain
2x Ancient Tomb
1x Forest
4x Wooded Foothills

4x Goblin Lackey
4x Goblin Ringleader
4x Goblin Warchief
4x Goblin Piledriver
2x Siege-Gang Commander
1x Goblin lookout
2x Gempalm Incinerator
4x Goblin Matron
4x Goblin Recruiter
1 Skirk Prospector
1 Goblin Sharpshooter

1x Chrome Mox
1x Sol Ring
1x Mox Ruby
1x Black Lotus
1x Mox Emerald
1x Mana Crypt
4x Food Chain

Uses the FC win as well as the prospector + sharpshooter win.

If pyromancer gets stifled, you lose.  If lookout gets stifled, you are still in the game.  It all depends on preference I guess.
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