TheManaDrain.com
October 20, 2025, 04:33:48 pm *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
   Home   Help Search Calendar Login Register  
Pages: [1]
  Print  
Author Topic: Hermit Druid Combo  (Read 4652 times)
wethepeople
Basic User
**
Posts: 667


M.I.A.

wethepeopleTMD
View Profile Email
« on: August 25, 2006, 12:47:18 am »

okay, i was looking through some cards and pulled out Hermit Druid. i decided to build a deck around such a card because i thought i had a good idea (it may actually be one). i thought if i made a deck with no basic land i could just put my entire deck into my graveyard, allowing me to do something crazy from there.

yawgmoth's will of course came up, if i dropped this afterwards i could play anything i wanted, anything. i could storm for as much as i wanted to, and drop a nasty tendrils. but that may not always work.

another idea that came by was tog. i could reanimate tog and swing for like 35 by removing my entire deck/graveyard from the game. i want to find away to allow me to drop tog and attack same turn, so i thought of anger. problem is anger only works when you've got a mountain. and since this deck is G/B, i dont know if that would work. i run 6-7 fetches so maybe the whole badlands thing would work, but i will test it. brawn is good for now

darksteel colosuss is not a win condition, it is to prevent me from being decked and give me say 1 or 2 turns to kill them. but anyways, i created a decklist that i have tested a few times on MWS, it goes off as long as druid resolves, and once it does they regret it.

a few card explanations:

living wish//worldly tutor- which one would you say is better to run, if i use wish i need to sb my druids, this prevents me from just drawing the druids, minimizing my chance of getting them, but tutor holds me off a turn yet it costs less. right now i am running w.tutor

cabal therapy- works well once druid has gone off because of flashback, i just sac druid and call force of will or mana drain, depending on whether or not theyve got untapped land.

brawn (iffy)- incase my opponent were to try and chump block tog brawn is something that is good to show up in my g/y, i want to find a way to be able to use anger, i might just use concordant crossroads, but thats less fun.

reanimate/exhume- used to cast tog.

\\

this is my current deck list:


accel:
4 rits
4 ESG
1 mana crypt
1 sol ring
1 lotus
5 moxen

retrieval:
1 imperial seal
1 demonic
1 vamp
1 regrowth
4 worldly tuor

disruption
4 cabal therapy
4 duress
2 xantid swarm

kill:
4 hermit druid
1 tog
1 tendrils
1 yawg will
4 reanimate
2 exhume

other:
1 darksteel colossus (so i dont get decked using druid)
1 necropotence (same as DSC, but works for retrieval.)
1 brawn (trample for tog, just incase theyve got some blockers)

land base:
4 bayou
3 overgrown tomb
1 bloodstained mire
4 polluted delta

that should be like 62, meaning i need to cut two.

well i hope someone could help, i want to make this deck playabe because it seems to me like a good idea.


//wtp.
« Last Edit: January 30, 2007, 05:11:35 pm by wethepeople » Logged
Fred The Ev
Basic User
**
Posts: 34


View Profile
« Reply #1 on: August 25, 2006, 01:28:54 am »

PLAY RED FOR ANGER! that will speed this deck up alot.

Krosan Reclamation:

Card type: Instant

Casting cost: 1

Card text: Target player shuffles up to two target cards
from his or her graveyard into his or her library.
Flashback 1G (You may play this card from your graveyard for its flashback cost.
Then remove it from the game.)

try putting regrowth and recoup into your library..and then you get yawgwill automatically.. that costs seven mana to combo out though..... maybe if you puta cantrip there instead.... peek even might be nice.

you need tons of accelerants... playing with chrome mox and mox diamond and might not be two bad lotus petal and mana vault MUST be added in.

the atog rout is completely unnecessary......... try focusing the deck in more on one thing

xantid swarms are for the sideboard... for disrupiton I'd probably just go 4 duress....

This deck shows some potential but I worry that it is just not fast enough in todays metagame... it needs TONS of mana to operate.... cabal rituals perhaps...
Logged

I am Karl. Not Fred. I play CS. Maybe GAT someday as well. I fund my magic playing endeavors by mowing my neighbors lawn. I like math and magic. And cocaine. Not really. I don't do drugs. But if you met me, you probably would think I do.
Dominik
Basic User
**
Posts: 61


Team Blitzkrieg: The Vintage Lightning War.


View Profile
« Reply #2 on: August 25, 2006, 10:39:02 am »

Why don't you just run Meandeck Ichorid or Euro-Hermit Druid Ichorid? It would be much more consistent, and probably faster/more resilient as well.
Logged

-Dominik

Team Blitzkrieg: The Vintage Lightning War.

You don't take damage from the Arabian City of Brass.  You Suffer that damage.
wethepeople
Basic User
**
Posts: 667


M.I.A.

wethepeopleTMD
View Profile Email
« Reply #3 on: August 25, 2006, 11:01:52 am »

its not that its too slow it just gets disrupted easily.

my first turn usually goes something like this

land, duress/therapy, rmf esg, mox, hermit druid, go.

turn two, drop land, tutor for yawg will, activate druid. go

turn three, draw DSC, flashback cabal therapy (sacrificing druid), drop yawg will, game.

however there are many things that cause me to lose in there, one game my opponent just ancestral recalled me and i got decked, a random wasteland put me back three turns, and when they have multiple counter disruption i need to wait for more hand disruption to get rid of it (unless i drop a random tutor as bait)


my tog win condition is very easy, it goes like this

same first turn.

turn two, activate druid (before i play a land, if i do so they think i am just fetching mana)
reuse therapy, drop reanimate/exhume, go.

turn three, rfg your entire graveyard (with the exception of brawn) pumping tog to atleast a 20/20, gg.

i usually draw reanimate or exhume so i never need to tutur for it, and i always have drawn hermit druid, if i dont i have plenty of tutors. whenever i draw tog i can waste a cabal therapy on myself (if necessary) and send him to the G/Y.

i am thinking about adding blue, it may be a stupid idea but it gives me alternate ways to cast tog. it will give me much disruption as well time walk, which helps a whole lot. ancestral helps too, but it seems out of place.

Krosan Reclamation is perfect with flashback, i entirely forgot about that, thanks Fred. i will now have an additional three turns incase i fail to go off in time. this also gives me a way to get anything i want and its almost definite that i will get it with a four card library.

thanks for the help, keep it coming!

//wtp.   
 
Logged
wethepeople
Basic User
**
Posts: 667


M.I.A.

wethepeopleTMD
View Profile Email
« Reply #4 on: August 25, 2006, 11:03:29 am »

Why don't you just run Meandeck Ichorid or Euro-Hermit Druid Ichorid? It would be much more consistent, and probably faster/more resilient as well.

because i wanted to make my own deck, i could easily just copy up meandeck gifts because its "better" but that wouldnt be fun. i want to play something different, and besides, i like this idea.
Logged
Harlequin
Full Members
Basic User
***
Posts: 1860


View Profile
« Reply #5 on: August 25, 2006, 11:26:17 am »

its not that its too slow it just gets disrupted easily.

my first turn usually goes something like this

land, duress/therapy, rmf esg, mox, hermit druid, go.

turn two, drop land, tutor for yawg will, activate druid. go

turn three, draw DSC, flashback cabal therapy (sacrificing druid), drop yawg will, game.

Firstly, thats 6 cards (land, mox, druid, ESG, [1 of: vamp, DT, will], therapy) out of 8 you would see so I wouldn't call it a "usual" hand... thats more of a 'best' hand.  Secondly, that wouldn't even really work unless you have another mana for DT or have vamp or mystical (for your upkeep)... becuase if you use imperial seal then activate the druid, your going to flush Yawgwill. 

If I run it through my calculator with Land or Mox: 2, 3, or 4 [out of 20 (28 -4 rits -4 ESG)] && ESG: 1 or 2 [out of 4] && Hermit 1 or 2 [out of 4] && tutor or will 1 or 2 [out of 3].  I end up with a probablity to draw that in 8 cards of... around 3.36% that is even with or without the Therepy (my calculator can only do 4 variables).  Hardly what I would call "Usually"

That being said, there was an extended deck a while back (I think it was called Cephalid Breakfast) that used a similar idea to reanimate Soutured Goul and have him eat a pair of those 13/13 Cloudscraper guys.  and gain haste via anger?  I don't really remember.  You might want to look into extended decks circa-Tempest's cycleing out, to get some ideas for a druid deck that are not quite as narrow.
« Last Edit: August 25, 2006, 11:41:30 am by Harlequin » Logged

Member of Team ~ R&D ~
Dominik
Basic User
**
Posts: 61


Team Blitzkrieg: The Vintage Lightning War.


View Profile
« Reply #6 on: August 25, 2006, 11:31:58 am »

Yup, Cephalid Breakfast. Here's the extended list if you're interested:

4 Birds of Paradise
4 Brushland
4 City of Brass
1 Forest
2 Life / Death
1 Llanowar Wastes
3 Yavimaya Coast
4 Shuko
4 Forbidden Orchard
4 Steelshaper's Gift
1 Trinket Mage
3 Cabal Therapy
1 Krosan Reclamation
4 Living Wish
2 Stitch Together
1 Sutured Ghoul
2 Krosan Cloudscraper
4 Chrome Mox
3 Tarnished Citadel
4 Eladamri's Call
1 Dragon Breath
3 Cephalid Illusionist

Sideboard
3 Engineered Plague
1 Tendo Ice Bridge
1 Kami of Ancient Law
1 Trinket Mage
1 Flaring Pain
1 Viridian Shaman
3 Buried Alive
1 Visara the Dreadful
1 Cephalid Illusionist
1 Faceless Butcher
1 Mesmeric Fiend

It uses Shuko and Illusionist to mill it's library then reanimates ghoul FTW.
Logged

-Dominik

Team Blitzkrieg: The Vintage Lightning War.

You don't take damage from the Arabian City of Brass.  You Suffer that damage.
Harlequin
Full Members
Basic User
***
Posts: 1860


View Profile
« Reply #7 on: August 25, 2006, 11:35:27 am »

Yeah that was it.  I remember it has Lightning Greaves in it too.  Thats how it got haste!  and you could swap the Greaves between the Illusionist and a bird or elf as an alternate way to mill.

So as far as net-decking goes, at least you have a starting place for designing your own deck.
Logged

Member of Team ~ R&D ~
wethepeople
Basic User
**
Posts: 667


M.I.A.

wethepeopleTMD
View Profile Email
« Reply #8 on: August 25, 2006, 11:57:11 am »

ah man i thought i had an idea.  Sad
Logged
Purple Hat
Full Members
Basic User
***
Posts: 1100



View Profile
« Reply #9 on: August 25, 2006, 12:34:22 pm »

dragons breath is so much better for hasty ghouls than lightning greaves.  You don't have to waste a turn putting it into play, it just comes in from the yard when sutured ghoul hits play.
Logged

"it's brainstorm...how can you not play brainstorm?  You've cast that card right?  and it resolved?" -Pat Chapin

Just moved - Looking for players/groups in North Jersey to sling some cardboard.
wethepeople
Basic User
**
Posts: 667


M.I.A.

wethepeopleTMD
View Profile Email
« Reply #10 on: August 25, 2006, 04:37:53 pm »

i like the idea of the ghoul, he seems better than tog (in the situation).

i am going to replace him, i also can remove brawn and add dragon breath.
Logged
EaterOfDreams
Basic User
**
Posts: 14


Android159@Hotmail.com Avenged+Eternal Cary_1985
View Profile WWW
« Reply #11 on: August 27, 2006, 10:42:21 pm »

This kind of deck was HUGE in Extended years ago. "Angry Ghoul". A quick Hermit Druit mills numerous fatties along with Sutured Ghoul and Dragon Breath. Then you Reclamation so you don't deck and Therapy away your Hermit for more protection while reanimating the Ghoul. I'm sure you could dig up some lists Razz. I played crappy versions long ago but can't remember a lot of the deck =/..
Logged

My GF > Your GF
Dominik
Basic User
**
Posts: 61


Team Blitzkrieg: The Vintage Lightning War.


View Profile
« Reply #12 on: August 27, 2006, 10:55:15 pm »

This kind of deck was HUGE in Extended years ago. "Angry Ghoul". A quick Hermit Druit mills numerous fatties along with Sutured Ghoul and Dragon Breath. Then you Reclamation so you don't deck and Therapy away your Hermit for more protection while reanimating the Ghoul. I'm sure you could dig up some lists Razz. I played crappy versions long ago but can't remember a lot of the deck =/..

Here's the list and an article/explanation.
Logged

-Dominik

Team Blitzkrieg: The Vintage Lightning War.

You don't take damage from the Arabian City of Brass.  You Suffer that damage.
Pages: [1]
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.035 seconds with 20 queries.