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Author Topic: MG Extreme, The Deck Primer  (Read 2079 times)
d4ddy
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evan61080
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« on: September 25, 2006, 11:14:07 am »

What is MG Extreme, you ask? It is the deck to beat all decks.

Manabase:
1 Black Lotus
1 Mox Ruby
1 Mox Pearl
1 Lotus Petal
1 Chrome Mox
1 Sol Ring
2 Fellwar Stone
2 Heart of Ramos
3 Wasteland
1 Strip Mine
3 Wooded Foothills
7 Basic Mountain

Spells:
4 Lightning Bolt
3 Blood Lust
2 Fling
1 Red Elemental Blast
2 Pyrokinesis
3 Pillage
4 Blood Moon
3 Firebreathing
2 Crown of Flames

Creatures:
2 Goblin Vandal
2 Canyon Wildcat
4 Goblins of the Flarg
4 Mountain Goat


If you havn't figured out what the objective of the deck is yet, I'll break it down for you. The plan is to get a strong red mana base early while dropping 1/1s. Then, you drop an early Blood Moon, decimating most type 1 decks. If necessary, there is one REB as backup. (I'm thinking of upping this to 3 and taking out the flings, but we'll see.) You could even side in more REBs against control decks if you find the need. Blood Moon not only disrupts your opponents gameplan, but now their fetches and dual lands are all mountains and you can walk all over them and tap Fellwar for red. The next step is to trample them with firebreathing mountain goats, until you can pump one up big and then fling it for double damage to finish them off. And what will they do to stop you? They won't be able to drop a creature to stop you b/c of all the burn and they can't drop an artifact due to the massive amount of artifact destruction. The only thing that can stop you is Enchantments and counters. Bounce slows you down, but the amount of 1cc creatures will hopefully just overwhelm your opponent.

Plus, who would want to stay in in a game where you have wave after wave of firebreathing mountain goats attacking and being flung at you? Personally, I'd rather be the one throwing them.

MG Extreme by Evan Burleigh, Boston, MA  (Ispiration from Luke Fortier)
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"Valid only in participating duels. Invalid if shattered, crumbled, detonated, pillaged, or otherwise disenchanted. Cash value less than 1/20 of a cent. Offer not valid in Quebec, Rhode Island, or where prohibited by law or the DCI."
UR
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« Reply #1 on: September 25, 2006, 12:13:21 pm »

Dare I ask about matchup percentages?
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d4ddy
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evan61080
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« Reply #2 on: September 25, 2006, 12:20:04 pm »

I have only tested against Gifts and SS, but sofar not too shabby. most of the time my opponent just conceeds due to the firebreathing kittys and mountain goats being flung at them.
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"Valid only in participating duels. Invalid if shattered, crumbled, detonated, pillaged, or otherwise disenchanted. Cash value less than 1/20 of a cent. Offer not valid in Quebec, Rhode Island, or where prohibited by law or the DCI."
Gaagooch
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« Reply #3 on: September 25, 2006, 12:28:45 pm »

What is MG Extreme, you ask? It is the deck to beat all decks.


MG Extreme by Evan Burleigh, Boston, MA  (Ispiration from Luke Fortier)

I have only tested against Gifts and SS, but sofar not too shabby. most of the time my opponent just conceeds due to the firebreathing kittys and mountain goats being flung at them.

That is only two decks and im pretty sure you have minimal testing against either one.  The deck should beat ss because of the burn, but gifts should trample you if the gifts player is even a semi-competent player.  When you say It is the deck that beats all decks you kinda need to have more proof, maybe numbers, and you need to have tested against more than two decks.  Combo should own you as you run no permission.  I feel like this deck is just underpowered.  However it is an origional idea and it is always good to see an origional idea in a format such as type one.  I just dont feel like the deck is very competitive at this point.  But maybe you or someone else will prove me wrong.
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TimeWizzle
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« Reply #4 on: September 25, 2006, 12:56:54 pm »

Doesn't chalice at 1 nuke almost all of your threats?  As does pyroclasm?

It seems like combo will quickly outrace you and Stax will lock you right out of the game turn by 1-2. 

Also, rack and ruin is going to be better than Pillage most of the time. 
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The wayward son of Arsenal
zeus-online
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« Reply #5 on: September 25, 2006, 01:08:57 pm »

...What was this deck supposed to beat again? only match-up where it might have a chance is the fish match-up, because of the burn....all other viable decks should stomp you.

/Zeus
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policehq
I voted for Smmenen!
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p0licehq
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« Reply #6 on: September 25, 2006, 01:33:00 pm »

If this is a joke, it's up there with Travis Laplante's and Dave Feinstein's, in my opinion, even though Purple Hat heralded Mountain Goat as Fish tech in 2004.

-hq
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Purple Hat
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« Reply #7 on: September 25, 2006, 01:38:06 pm »

and we would have gotten away with it too if not for those meddling moderators!!!  :lol:
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"it's brainstorm...how can you not play brainstorm?  You've cast that card right?  and it resolved?" -Pat Chapin

Just moved - Looking for players/groups in North Jersey to sling some cardboard.
wethepeople
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« Reply #8 on: September 25, 2006, 02:28:07 pm »

this is a joke, right?
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Dominik
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« Reply #9 on: September 25, 2006, 02:44:02 pm »

this is a joke, right?

I think so. Now some randoms are gonna think it's actually good and play it in a "T1 Serious" MWS game...
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-Dominik

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parallax
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« Reply #10 on: September 25, 2006, 03:02:17 pm »

this is a joke, right?

I think so. Now some randoms are gonna think it's actually good and play it in a "T1 Serious" MWS game...

It's a lot better than whatever deck they would have been playing anyway . . .

Back on topic: I think the deck needs Sneak Attack. Hasted mountainwalkers are hard to deal with. You should probably play one Through the Breach as well, just in case.
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How about choosing a non-legend creature? Otherwise he is a UG instant Wrath of Frog.
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