Day TwoDespite swearing up and down to all the NoVa kids, I decide not to play a good deck after all. In fact, this is the second time I've made major changes to this decklist and not test in paper. However I told myself and anyone who would listen, "I know this deck backwards and forwards."
Then I precede to not be able to figure out what the three empty sleeves are supposed to be. Luckily, I get my Chinese Eternal Witnesses back from Eric Darland and put this deck together:
// Lands
4 Forest
2 Plains
2 Mountain
3 Forgotten Cave
1 Plateau
1 Savannah
4 Secluded Steppe
1 Taiga
4 Tranquil Thicket
4 Windswept Heath
2 Wooded Foothills
// Creatures
4 Eternal Witness
2 Loxodon Hierarch
4 Jotun Grunt
4 Wall of Blossoms
// Spells
4 Astral Slide
4 Life from the Loam
3 Swords to Plowshares
4 Lightning Rift
3 Solitary Confinement
// Sideboard
SB: 1 Solitary Confinement
SB: 3 Boil
SB: 2 Viridian Shaman
SB: 3 Chalice of the Void
SB: 2 Compost
SB: 2 Engineered Explosives
SB: 2 Naturalize
Luckily, I don't get deckchecked as I have only three foil cards in the deck and they're all red lands (1 Wooded Foothills and 2 Mountains).
The pairings go up and I get paired against The Mana Drain's own Chris Coppola. I go tell Klep, "I got paired up against Chris." and the head judge corrects me, laughing, "You can't get paired up until you lose." Ominous...
Round One: Chris Coppola, Vial GoblinsHe wins the die roll 20 to 1. "It's not ominous," I tell myself. "He's on Goblins, your best matchup. Nevermind that you're 1-2 versus Goblins at StarCity events. You've fixed the deck, and are a better player." If anyone could hear that internal monologue, they would have laughed.
"Round 1: RGW Control, Kevin Binswanger
Definitely a matchup I was happy about."
Is this because:
A) I'm 1-2 versus Goblins despite testing results
B) Chris Coppola hates me and everything I stand for (bad decks, according to everyone in the room)
C) I'm the worst Magic player in the room
D) All of the above
Answer in the forums
Game One: I stall on real lands, and because I fear Wasteland I try to turn my cycling lands into something that taps for mana a lot of times. He hits me for 4 and then 15.
Sideboard: Why bother?
Game Two: I have a really solid draw, despite missing four lands. I get out Rift and Slide, and I'm holding multiple awesome cards like two Eternal Witness, two Solitary Confinement. However, I can't find Life from the Loam and I'm praying off the top of my library for cycling lands like no one's business. He goes by one and two past my Wall of Blossoms while getting Piledrivers in hand (two off a Ringleader, 2 off the the draw step). This man had some really unfortunate Ringleaders too. Eventually he goes for it, playing Warchief and four Piledrivers. Of course I have the cycling land to kill Warchief, but he's still got four Piledrivers in play. I get two of them, but two of them get me before I run out of gas.
Really, despite my bad draw, Chris deserved to win this. Somehow, despite wrecking people with this over and over in testing, I forgot that his Gempalm Incinerators trigger my Rift and Slide. He cycled twice before I remembered, and he didn't make any mistakes that I could see.
0-1
No, I'm a good player, I swear.
Round Two: Adam Bowles, BW AggroThis build was interesting, it was a lot like BW Confidant but more aggressively oriented with Jotun Grunts and Descendant of Kiyomaro. Unfortunately, I wreck BW decks.
Game One: I win the die roll, and he gets a decently fast start but I get an Astral Slide up and running. He gets up to 22 with Descendants, but eventually he just scoops to my inevitability once I get a Lightning Rift up and running. I have to play a few tricks to kill Descendants in the meantime.
Sideboarding: -3 Solitary Confinement, +2 Compost, +1 Naturalize (just in case)
Game Two: I get a turn 2 Lightning Rift, kill a guy on turn 3, turn 3 Lightning Rift. His draw engine is Bob and Skeletal Scrying, so this doesn't take long.
1-1
Starting the long climb to the top.
Round Three: Michael Anderson, Welder SurvivalActually on the car ride back from Blacksburg where I crashed (and thankfully my car with UVA tags and stickers didn't get smashed) we were discussing Survival. My idea is either Chrome Mox or Elvish Spirit Guide to get turn 1 Survival, and speed the deck up a full turn.
Game One: I win the die roll and lead with a basic Forest. He leads with land, CHROME MOX, Survival. I start cheering on the outside, but on the inside I'm crying since Survival decks have better inevitability than me. His turn 2 is Aether Vial, another cool card. On his third end step I crack Wooded Foothills for Plateau so I can have all three colors of mana, and cycle. He responds by binning Anger, getting 7/10, putting 7/10 into the yard to get 7/10 and wrecking my manabase. The two Swords to Plowshares in my hand mock me. I miss my 4th and 5th land drops, and he finally kills me after masturbating with expensive artifacts for a while.
Sideboarding: -2 Loxodon Hierarch, -2 Wall of Blossom, +2 Naturalize, +2 Viridian Shaman
Game Two: He comboes me out with Intruder Alarm and Welder for Triskelion.
1-2

In between rounds I'm laughing with one of the infinite Tide players who lost to 43land.dec. David Gearheart whips out his ego and hits the guy with it.
Round Four: Parallax, TideHe introduces himself, and we joke around. He's a really good guy, and I wish I had met him earlier in the weekend. Most of our talk is about the CCF and the designer search, since he's agonizing, waiting to hear from him. We joke how we both really like development more than design, but maybe that's because every now and again we have to beat up people who try to suggest counterspells for

.
Game One: I win the die roll, and we joke around because this match is really a bye for Tide. I can't put a clock on the board at all. Accordingly, he beats me infinite game one.
Sideboarding: -4 Astral Slide, -3 Swords to Plowshares, +2 Loxodon Hierarch, +3 Boil, +3 Chalice of the Void, +1 Solitary Confinement, +2 Viridian Shaman (gets the beats started faster, but this is really a bad choice)
Game Two: He has a slow hand, but Remands my Chalice of the Void several times. Eventually he Forces it, lets Jotun Grunt through and Forces my second Chalice. This game was frustrating because I can't drop Wall of Blossoms to set up my mana because it gives him storm. Cycling lands are definitely preferred here. He end step gets Meditate, and I serve for 4. On my end step he Cunning Wishes with one land back to set up the win next turn, and I drop Boil on him. It resolves, and we're on to game 3 shortly.
Game Three: He mulligans to 5, while I'm keeping at 7. He misses his second land drop and Chalice of the Void at 1 resolves. Jotun Grunt gets in for 8 (best burn spell ever), but he's not cantripping and I can't find Loam so it goes away. I play Chalice of the Void at 2 and he Forces it, but Boil once he makes his second land drop wipes his work away. I get an Eternal Witness, and make THE STUPIDEST PLAY EVER. Last game he showed me Rebuild from the board, and so rather than getting back Boil and wrecking him again, I get Chalice of the Void and lay it for 2. The next turn, I cast Life from the Loam and start to get a cycling land and a fetchland. The spectator says "Counter it" and Parallax laughs. "No way." And I laugh, saying, "No, he wouldn't ever counter Loam." The spectator says, "You have no choice, counter it." and we both think he's joking around in the spirit of "Make the other guy burn his fetchland since he's at 1." Then the guy points out, "No, Chalice of the Void counters Life from the Loam." Oh splendiforous dead cards in my hand! Of course I draw the third Life from the Loam, but my hand is pretty well stocked and I have him at 8, so I go ahead and drop Solitary Confinement. This play I'm curious about. My hand has enough cards to support Confinement until he would die. I have 1 Chalice of the Void and 2 Boil left in my 35 card library. He has 3 lands and a stocked hand (good enough that he discarded High Tide once). Is it better to draw the 4 cards or run out the extra card? He's already wished for Rebuild, so this way makes him find another Cunning Wish. As it is, on his second to last turn he Rebuilds, and then on my turn he starts going off but Solitary Confinement really really tilts him. He Brain Freezes for 6, and targets himself with one and tries to target me with 5, but he can't. It really hits him when he tries to Peek (to avoid REB) and can't, so he has to target himself. He was also really shaken up from losing to 43land, and he shows me the Echoing Truth for Solitary Confinement. Mentally, I'm packing up my things but then he scoops after forgetting a few mana floating.
I tried to show this in enough detail to illustrate a point. I should have lost that game if he didn't make a mistake (I think he had it if he remembers three mana floating). After a mulligan to 5, missing land drops and getting Boiled he still almost won it, and he'd been playing the deck for a very short time. Parallax just lost the mental game for a minute and lost. It was still an incredible set of games. I always keep track of things with pencil and paper playing that sort of combo deck, and I would recommend it to anyone else. With a deck like IGGy you can represent mana with lands or an abacus, but with Tide just write it down.
2-2
Maybe I can do not awfully.
Round 5: William Montgomery, Vial Goblins with Lightning Bolt, Goblin Grenade, and Reckless ChargeGame One: I win the roll and he burns me some, but I Hierarch him. Double Rift plus an Elephant takes it down.
Sideboard: as before
Game Two: I get Rift up, but no blockers. He comes in with a Piledriver, and I take the 1. Then he Grenades and Bolts me and suddenly I'm at 5. He lacks any other burn, and I have Swords on my Jotun Grunt when I can't pay the upkeep. Rift and another Grunt seals it.
3-2
That was technically Goblins, right? So am I 2-3 versus Goblins?
Round 6: I didn't write your name down, Vial GoblinsFinally a chance to redeem myself and maybe T16.
Game One: I win the die roll and get 4(!) Wall of Blossoms out. He plays it cautiously and slowly, but eventually he lays a giant Warchief alpha strike on the table, and I just can't find any cycling lands. He takes it down from 19.
Sideboard: as before
Game Two: I keep an awesome hand that doesn't have any cycling lands, just lots and lots of nutty cards. He plays slowly, and allows me to think I'm in the game with StP but he's really just waiting out the Pyroclasm I don't run.
3-3
1-4 versus optimal Vial Goblins lists
Damnations:
43land for beating Tide and taking 1 game out of 3 versus Iggy Pop
Chris Coppola: I understand wanting to prize split to leave at a decent hour, but had you played it out and won, you would have overtaken David Gearheart in dual lands won at SCG events and finally popped that kid's ego.
Slide: You're supposed to beat Goblins
Me: For playing bad decks
Hanni not making T8: Was 3-1 day 1 but didn't shuffle in a Force of Will to get a game loss in game 2 and lose the match versus Tide. Then ended up 10th on tiebreakers on day 2. I honestly think he was going to make it in.
Parallax: For going on autopilot because now I have this crazy delusion that I can beat Tide with Slide.
Solitary Confinement: For affecting the board twice
Life from the Loam: Why do you only show up in 2s?
Hosannahs:
The Star City Game Event Center is incredible. It as big as some of the hotel rooms they've had to rent; it's clean, with nice tables and chairs and TONS OF ROOM. They could stand to space the rows of tables a little bit, but that's made up for by The Sideboard Cafe. They put a food shop in, the kind you find at football games, but they have good food and cheap. It's like $1.50 plus tax for a slice of pizza, and it's very good and greasy, just the way true Southeners like it.
All the people: You're awesome
David Gearheart: This kid is a spastic marionette. However, it was sort of disappointing talking to him; you point out that in about three sentences he's going to turn the conversation to his dual land win count and he gets sort of pouty.
Iggy: For making top 4 day 2 after day 1's Top 8 had 2 Thresh and a Tide player.
43land.dec: For showing up day 2 after day 1 had 7 Tide players in contention.
BBS: For being BBS.
For the Ichorid fans in the house:
