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Author Topic: [Planar Chaos] Extirpate  (Read 50338 times)
BreathWeapon
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« Reply #30 on: January 15, 2007, 01:32:44 am »

Yes, the sheer versatility of the card is staggering.  At first I read the card without the split second line, but then when I saw that I was blown away.  Note that it is a translation from a Russian image, so it is not of course 100% verified.  Here's the picture if anyone speaks Russian:



I can confirm the text,

B, Instant

Split Second

Target a card in an [opposing] discard pile (as long as that card is not a basic land); search the [opposing] discard pile, deck and hand for all copies of the card and remove those cards from the game.
« Last Edit: January 15, 2007, 02:05:39 am by BreathWeapon » Logged
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« Reply #31 on: January 15, 2007, 01:40:38 am »

That translation makes it sound like you can only target non-basic land cards.
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« Reply #32 on: January 15, 2007, 01:51:43 am »

With a name like "root of evil", I'd believe Breathweapon's translation.
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BreathWeapon
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« Reply #33 on: January 15, 2007, 02:04:46 am »

No, the card's intent is to target a card in the opponent's discard pile and remove all copies of that card from his discard pile, deck and hand from the game; the stipulation is that the target card can not be a basic land. I apologize for the confusion; it makes perfect sense in Russian, but it is difficult to truncate the text into English.

Some one took creative license with the name, it doesn't translate from Russian to English at all.
« Last Edit: January 15, 2007, 02:08:57 am by BreathWeapon » Logged
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« Reply #34 on: January 15, 2007, 02:33:31 am »

if this card gets printed it's just gonna destroy everything.  think about it.  it rips rituals out of your hand/deck/yard in response to the sentence "3 black floating."  it rips ichorids out of your deck/yard/hand in response to the sentence "upkeep effects, ichorid on the stack."  it duresses, takes all your counter magic out of your deck, then it laughs at you.  it takes all your dragons out of your deck.  this card eviscerates the entire type 1 metagame.  I can't think of an archetype that isn't destroyed by this card and you can't even respond to it.  that's insane.  WTB designers who don't ruin the game.
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« Reply #35 on: January 15, 2007, 02:38:44 am »

I have a very reliable source in the type 2 community and he is 98% that this card is going to see print. The Type 1 community is just going to have to adapt.
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« Reply #36 on: January 15, 2007, 02:42:15 am »

this card eviscerates the entire type 1 metagame.  I can't think of an archetype that isn't destroyed by this card and you can't even respond to it.  that's insane.

Fish, some Stax variations, and Oath (as long as an Oath wasn't Duressed or countered ahead of time) off the top of my head don't seem to really mind getting hit with a mini Cranial Extraction because of the redundancy and flexibility. It seems like it's the combo decks (and Ichorid) that are getting punched in the face hardest
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« Reply #37 on: January 15, 2007, 02:48:40 am »

I think you guys are blowing this card WAY out of proportion. Yes, it's probably going to have some impact on deck choice and deck construction, but I seriously doubt it is going to turn the format on its head. Think about it for a second. Unless you draw it in multiples, you aren't going to fully cripple any deck outside of possibly Dragon. Even Ichorid isn't going to be completely destroyed by a single casting, as it's still quite possible to dredge into three other creatures to sacrifice to Dread Return and win the game; you're probably best off actually targeting Golgari Grave-Troll or something. Gifts decks have repeatedly proven capable of winning around Tormod's Crypt and other forms of graveyard hate, so unless you manage to Duress a Gifts away and then nail it with this, they can play around the card using familiar tactics whenever you have a black mana open. Sure, nailing Force of Will or Mana Drain with this can be powerful, but hardly "ruins the format" - the single casting of those cards is often enough to win the game, if casting them was even necessary at all.

Expecting it to, as someone previously mentioned, "greatly reduce the brokenness of many of the current decks" is almost certainly expecting far too much out of this card. Remember when people claimed that Wipe Away and Trickbind would invalidate Meandeck Gifts? This card will make a little more impact than those two cards and perhaps spawn or revive a deck or two, but not much more. Basically, this is probably going to make Duress a much better card, maybe make life a lot more difficult for a couple decks, and maybe add a couple decks to the roster of playable ones.
« Last Edit: January 15, 2007, 02:51:21 am by Roxas » Logged

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« Reply #38 on: January 15, 2007, 03:18:06 am »

The decks that are going to benefit most from this card are already running 4x Duress. This will serve as both a great response to a Force or Drain, and a neutering scalpel to use against Ichorid, Dragon, Oath, and other graveyard intensive builds. All of this behind its own counterwall plus Duress (and sometimes a Hymn) in Fish, or all of the other nastiness in Stax could very well shoot this card into multiple-maindeck material.

I am quite impressed with this card.
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« Reply #39 on: January 15, 2007, 03:24:37 am »

this takes away the ability of gifts to cast gifts or merchant scroll #2 as a set up spell.   Unlike trickbind and wipe a way which suffer from "counter the donate" syndrome, this spell, correctly played, targets the engine of gifts.  You can do this to any deck.  They cast their setup spell once and then it's gone forever.  This card is everything chains of mephistopheles wishes it could be.
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« Reply #40 on: January 15, 2007, 03:48:14 am »

Wow, this even hits nonbasics? That's so savage against fetchlands!

This card is probably a staple in most sideboards and even playable maindeck in some decks. This straight up wrecks dragon and ichorid!

On a sidenote, this does very little against fast storm combo, which seems to get stronger and stronger in the current metagame.
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« Reply #41 on: January 15, 2007, 05:40:14 am »

Most of my decks will face a very uphill battle when faced with Extirpates, but as an objective observer, I love this card. Let's all welcome in Pithing Needle 2.0 - The undercosted hoser sure to, like it's patriarch, carry a hefty price tag. Here on Earth, The Desert Of The Real, this should settle around $10-12/copy. Elsewhere, I'm not sure. (Heck, don't rush me. After over 10 years, I'm just starting to gain a sense of this market!)
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« Reply #42 on: January 15, 2007, 05:46:12 am »

Coffin Purge, which sees practically zero play, is already relatively uncounterabe so I don't necessarily see why this card is insane because it has Split Second.

The secondary effect is kind of null.  It only forces players to play with a 3:2 Fetch ratio rather than 4:1.  Everything else is incidental.
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« Reply #43 on: January 15, 2007, 06:16:08 am »

Coffin Purge, which sees practically zero play, is already relatively uncounterabe so I don't necessarily see why this card is insane because it has Split Second.

The secondary effect is kind of null.  It only forces players to play with a 3:2 Fetch ratio rather than 4:1.  Everything else is incidental.

Coffin Purge removes one AK, Oath, Dragon, Brainstorm, Ichorid whatever ... this one removes all of them.
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« Reply #44 on: January 15, 2007, 06:40:33 am »

People have desired for Vintage to have some changes, throught unbannings or unrestrictions, or even through "correct" wordings of some very old cards.
People have complaint about the stagnancy of the format.

Now a NEW card which changes a bit Vintage sees light, and people EVEN complain about it more.
That says a lot about our community.
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chrissss
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« Reply #45 on: January 15, 2007, 07:07:20 am »

just pre bought 4 on ebay.

its going into my extended and legacy The Rock deck, and probably in vintage oath. if you cant beat them, join them.

once I oath, and if my opponent has extirpate, I am so f***ed.

fish might not be affected too much, I see fish getting stronger with meddling mages to sto pit, and they can even use it themselves.
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« Reply #46 on: January 15, 2007, 08:56:07 am »


This card, if played, will be tough tough on WGD and Ichorid, but, as Roxas said, this might not make that big of an impact on other archetypes like Gifts or Oath (how does this bust up Oath?). The power of the card will be inconsistent at best - sometimes it will nail multiple copies of cards like Brainstorm, Gifts Ungiven, or Dark Ritual, making it more difficult for the opposing deck to win, but sometimes the effect will be completely irrelevant and will put the caster down one card. Additionally, since there are plenty of archetypes that would be minimally affected by this card, it is not as likely to see maindeck play. It will affect how we play vintage, but we've adapted or overreacted before (to cards like Needle, Trickbind, or Wipe Away, and even Magus of the Jar - remember that one?).

What is unfortunate is that so far we don't see anything in PC that could impact or go towards negating the power of the Gifts archetype. Instead, if anything, Root of Evil could *strengthen* Gifts because it dissuades two archetypes that present a significant danger to Gifts - Ichorid and WGD.
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« Reply #47 on: January 15, 2007, 09:30:13 am »

Quote
just pre bought 4 on ebay.

Do we have a final name on this thing?  Is it Root of Evil or Extirpate?

[edit]Turns out it's probably Extirpate, since that shows up in the Orb while Root doesn't.
« Last Edit: January 15, 2007, 09:38:48 am by Lochinvar81 » Logged

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« Reply #48 on: January 15, 2007, 09:35:24 am »

I'm getting 4 foils ASAP as well.  I'm not saying this card is the destroyer or archetypes, but in my new B/R Stax list, it'll find itself a niiiiiiice home.
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« Reply #49 on: January 15, 2007, 09:43:27 am »

What is unfortunate is that so far we don't see anything in PC that could impact or go towards negating the power of the Gifts archetype. Instead, if anything, Root of Evil could *strengthen* Gifts because it dissuades two archetypes that present a significant danger to Gifts - Ichorid and WGD.

You can use this to nail one of the cards gifts ungiven puts in the graveyard... let's not kid ourselves, coffin purge is pretty decent against gifts (I'll nab your will... good luck!), just not strong enough against decks in general to see play.  This on the other hand, probably is.
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dicemanx
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« Reply #50 on: January 15, 2007, 09:48:46 am »

I'm getting 4 foils ASAP as well.  I'm not saying this card is the destroyer or archetypes, but in my new B/R Stax list, it'll find itself a niiiiiiice home.

Why play it in Stax Jason? It would seem that you are adding 4 potentially dead cards to your deck. Stax has enough trouble matching up correct answers to threats, and this seems to be contributing to the inconsistency that the deck already experiences. I can't imagine cutting more flexible options for this card, and plus, you'd probably want to be setting CotV for 1 vs the decks against which Root of Evil would have the impact that you desire.

Like Cap though, I suppose that it could be a meta call, but unless you expect a lot of Ichorid (and perhaps WGD, but that deck is always all but absent), and if you believe it will have a powerful impact on Drain and combo archetypes, I just don't see it being significant or consistent enough as a maindeck card.

Quote
You can use this to nail one of the cards gifts ungiven puts in the graveyard... let's not kid ourselves, coffin purge is pretty decent against gifts (I'll nab your will... good luck!), just not strong enough against decks in general to see play.  This on the other hand, probably is.

Granted, but stronger graveyard disruption effects already exist and are not played in such large numbers (not maindeck anyways) despite the fact that Gifts performs better than any onter archetype in major events in North America. Plus, Gifts doesn't have that much of a dependency on the graveyard - you might go -1 card playing a graveyard disruption spell, while Gifts builds its card advantage and beats you with Warrens or Tinker-DSC.
« Last Edit: January 15, 2007, 09:52:03 am by dicemanx » Logged

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« Reply #51 on: January 15, 2007, 10:36:36 am »

The card doesn't seem that bad, it's no worse than Leyline of the Void or Tormod's Crypt against discard based decks, and it is vulnerable to Misdirection and Duress; it just sounds like people are going to have to move to the "if they use Trickbind or Wipe Away, I will use Duress" mentality.

I can 100% guarantee the card exists, I've seen the entire set spoiled in Russian.
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« Reply #52 on: January 15, 2007, 10:43:05 am »

I dont believe this will affect Oath at all. If this card does see heavy play then Oath might have to run tinker/collossus, but more likely the oath player will just counter the duress or protect it from counters, or it can just simply play a chalice@1.

This card also just means that gifts will have to keep tinker/collossus in the deck. When they gifts the person playing Extirpate will have to decide between taking away tinker or yawgmoths will, and then the gifts player can just pick the other route to victory.

This card is still really good though. I'm just not sure it will go in anyones MD besides Fish.

And its not vulnerable to misdirection because it has split-second..unfortunatly.
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« Reply #53 on: January 15, 2007, 12:06:29 pm »

I dont believe this will affect Oath at all. If this card does see heavy play then Oath might have to run tinker/collossus, but more likely the oath player will just counter the duress or protect it from counters, or it can just simply play a chalice@1.

If the worry for Oath players is the potential for a Duress + Extirpate play, I wouldn't exactly be concerned about 2 card disruption combos.
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« Reply #54 on: January 15, 2007, 12:16:03 pm »

I honestly don't see this card being all that great, unless you're running discard effects, you'll only get to nab a card they've already used...using it against gifts is probably a good idea, if you use if after they cast gifts, you still have to deal with whatever they gifted for. If you win the counter war over the gifts, then why bother? They've probably spent alot of resources getting it through.

Against combo i think its going to suck, generally speaking.
Tendrils combo is pretty fast, and keeping mana up is generally a bad idea...besides, they usually run duress maindeck or sideboard.
As for dragon...sure there might be situations where this card is really good, but generally speaking, i wouldn't worry too much about it (Although ripping all the Deep analysis's out of the deck is some good)...Ripping the dragons out of the deck is good aswell, but less likely (i usually don't dump a dragon into the 'yard unless i know i'm in the clear)...oh and its just yet another hate card you have to play around...plenty of those everywhere anyways Wink

Still haven't played against ichorid, but i doubt it will completely wreak it.....and again...if you want to wreak ichorid, you got a thousand options atleast.

I just can't seem to find any deck which auto-looses to this card.

/Zeus
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« Reply #55 on: January 15, 2007, 12:16:58 pm »

Wow that card is good. Especially in vintage. Naming FoW, Gifts, BRAINSTORM (like Steve mentioned), Ichorid, Dragon, Bazaar... This card will definetly see play in some variation of a hate deck or fish... Or at least in sideboards...

At worst the card can be used to gain the often underlooked information of seeing what your opponent is playing. I find it staggering when someone mindslaves me... and plays a fetch from my hand sacs it, and doesnt spend the time to go through my library. I find card information about a deck to be a huge advantage especially post board.
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« Reply #56 on: January 15, 2007, 01:04:39 pm »

ICBM oath has 4 chalices to deal with getting duress+this.  I dont think it will be too dificult to deal with.  Just counter duress.
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« Reply #57 on: January 15, 2007, 02:54:44 pm »

I think some people are forgetting that it doesnt say "name a card" - you can only target cards they have in their 'yard - which means the card isn't "ZOMG I own every deck on turn one for B". They have to use the card first, or be forced to discard it or some other method of getting it to the yard.

It will be strong, but it isnt going to ruin vintage or anything. At best it might kill a deck or two, and force a few to adapt.
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« Reply #58 on: January 15, 2007, 05:13:33 pm »

The card doesn't seem that bad, it's no worse than Leyline of the Void or Tormod's Crypt against discard based decks, and it is vulnerable to Misdirection and Duress

split second cant be misdirected. but I see your point. I will jsut run the card in my oath, rather than fear it Smile
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« Reply #59 on: January 15, 2007, 05:20:54 pm »


This card, if played, will be tough tough on WGD and Ichorid, but, as Roxas said, this might not make that big of an impact on other archetypes like Gifts or Oath (how does this bust up Oath?). The power of the card will be inconsistent at best - sometimes it will nail multiple copies of cards like Brainstorm, Gifts Ungiven, or Dark Ritual, making it more difficult for the opposing deck to win, but sometimes the effect will be completely irrelevant and will put the caster down one card. Additionally, since there are plenty of archetypes that would be minimally affected by this card, it is not as likely to see maindeck play. It will affect how we play vintage, but we've adapted or overreacted before (to cards like Needle, Trickbind, or Wipe Away, and even Magus of the Jar - remember that one?).

What is unfortunate is that so far we don't see anything in PC that could impact or go towards negating the power of the Gifts archetype. Instead, if anything, Root of Evil could *strengthen* Gifts because it dissuades two archetypes that present a significant danger to Gifts - Ichorid and WGD.

It could make Gifts mirrors dicey.   Imagine a control standoff where one player has Drains and FoWs in the GY.   One gifts player could Extirpate all of them out of the game and then combo out.   
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