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Author Topic: 2007 - 2010 Rumors/Previews/mtg.com articles  (Read 236550 times)
chrissss
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« Reply #240 on: March 27, 2009, 12:34:29 pm »

Yes its each upkeep, just like its says each creature on the other card. It makes the dragon even cooler. its like a verdant force, but more flavour



like Rumbling slum on crack

http://mtgsalvation.com/alara-reborn-spoiler.html

the spoiler list is up (3 so far)
« Last Edit: March 29, 2009, 05:24:15 am by chrissss » Logged

Yes,Tarmogoyf is probably better than Chameleon Colossus, but comparing it to Tarmogoyf is like comparing your girlfriend to Carmen Electra - one's versatile and reliable, the other's just big and cheap.(And you'd run both if you could get away with)
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« Reply #241 on: March 29, 2009, 10:29:36 am »

Hm...too bad most 5+ power creatures are inherently resistant to Counterbalance and Chalice by dint of just costing 3+ mana. Still, it could make late-game Tarmogoyfs uncounterable...
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« Reply #242 on: March 29, 2009, 11:01:03 am »

The little kid in me that loves big men and burny spells thinks that guy is the SHIIIIIIT.

So wait wait wait, now you can't counter my Rumbling Slums or Ball Lightnings (Groundbreakers) or my thresholded Fledgling Dragons?  So those turns I spent playing mana elves and digging land out of my deck doesn't represent a huge tempo hit when my opponent has a shitpot of blue spells in hand?  Where do I sign?!
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« Reply #243 on: March 30, 2009, 02:16:57 am »

Still, it could make late-game Tarmogoyfs uncounterable...

I don't think this works.  Goofy's card text doesn't apply while it's on the stack, so it's a 0/1 while on the stack.
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« Reply #244 on: March 30, 2009, 02:36:38 am »

Still, it could make late-game Tarmogoyfs uncounterable...

I don't think this works.  Goofy's card text doesn't apply while it's on the stack, so it's a 0/1 while on the stack.


As of a fairly recent rules change, Goyf is always as large as the stars indicate. This means that he can (sometimes) work with this new guy.
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« Reply #245 on: March 30, 2009, 09:12:22 am »

7 new spoilers are out. one new ability

Quote
Double Cast (When you play this spell, reveal cards from the top of your library until you reveal a nonland card with lesser converted mana cost than this spell. You may play that card without paying its mana cost. Then put all revealed cards still in your library on the bottom of your library at random order.)

I hope they make a few good cards with this ability.

a new cranial extraction

Quote
Exsanguination*
{2} {B} {R}
Sorcery
Rare
Choose target player. Name a nonland card. That player reveals his or her hand. Exsanguination deals 3 damage for each card with that name in that player's hand to that player. Remove cards with that name from that player's graveyard, hand and library. That player then shuffles his/her library.
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Yes,Tarmogoyf is probably better than Chameleon Colossus, but comparing it to Tarmogoyf is like comparing your girlfriend to Carmen Electra - one's versatile and reliable, the other's just big and cheap.(And you'd run both if you could get away with)
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« Reply #246 on: March 30, 2009, 02:25:47 pm »

The biggest winners from 'double cast' are the suspend bombs like Ancestral Vision and Wheel of Fate.

Also, Spellbreaker is kinda cute with Nether Void.  With a reliable way to get out early Nether Voids, a fatty variant of Survival could be fun.  Probably legacy, not vintage, though.
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« Reply #247 on: March 30, 2009, 05:12:41 pm »

The biggest winners from 'double cast' are the suspend bombs like Ancestral Vision and Wheel of Fate.
If there is a double cast card with only one converted mana cost, it will be sick
because it can Lotus and Moxen.
The only thing is that the card has to be kind of decent on its own,
otherwise it'll just be a cheap Untamed Wilds (which isn't bad, considering that Path to Exile sees some play).

The deck building possibilities that open up with double cast are interesting.
I'll be very interested to see what they print with the keyword,
especially if anything is 1-2 mana.

Although, looking at the current spoiler, it might just end up being like Tar Shards.
So, if something like this is printed, would it be playable?


Bubble Shards     U

Instant

Target creature gets -3/-0 until end of turn.


Of course, if they print something like this, I'll be ecstatic, but possibly a little worried.


Hey, Ma! I found an Ancestral!     U1

Instant

Scry 1
Draw a card.


With the current wording of Double Cast on mtgSalvation,
what happens if you cast Tar Shards at your opponent's eot
and then reveal Duress?

I'm assuming you can't cast it,
but where does it go? Does it just stay on top?
« Last Edit: March 30, 2009, 05:20:32 pm by TopSecret » Logged

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« Reply #248 on: March 30, 2009, 06:01:23 pm »

I think it's safe to say that any 'double cast' spell with CMC=1 would be Yawg Will level broken unless the spell itself *is* the serious drawback to its double cast ability.

You would always get Wheel of Fate and use Spirit Guides, Rituals, and Chromatic Spheres/Stars to filter into the needed colors.  Exploding into Yawgwill/Charbelcher/EtW/Tendrils is then trivial on turn 1.  By association with Wheel of Fate, the proposed card is similar to (but not on par with) Contract from Below
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« Reply #249 on: March 30, 2009, 09:14:00 pm »

Come to think of it,
Ancestral Visions and Wheel of Fate exist in Extended,
so Wizards would have to be conscious of such interactions.

Hmm. Then perhaps the bar would be drawn just short of potential brokenness, say, at three mana.
One seems right out in that case, since it's only useful for things like degenerate combo.

The question I'm now interested in is whether or not Wizards would print a two mana cost card
and what it's effect would be.
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« Reply #250 on: March 31, 2009, 11:28:57 pm »

http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/arcana/158

Too bad it's April Fool's day, I would have bought this!

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« Reply #251 on: April 01, 2009, 12:06:52 am »

http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/arcana/158

Too bad it's April Fool's day, I would have bought this!




Me too. That's a sick box set.
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« Reply #252 on: April 06, 2009, 10:42:07 am »

Decent Chance that Duress is going to be in M10

The newest Feature Article at mtg.com is a preview of Duel Decks: Divine vs. Demonic.  In the article, they clarify that the reason there are 7 new arts for this deck as opposed to the 6 of other decks is that they got to use an M10 art for one of the cards.  The other arts are well suited for this setting (the angels, the Demons, Demonic Tutor, Faith's Fetters, Stinkweed Imp).  However, the Duress art shows spikes poking an Elf - definitely not well suited to this set.  Thus, it seems likely that this is the M10 art that got previewed in this set.
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« Reply #253 on: April 06, 2009, 11:38:37 am »

Decent Chance that Duress is going to be in M10

The newest Feature Article at mtg.com is a preview of Duel Decks: Divine vs. Demonic.  In the article, they clarify that the reason there are 7 new arts for this deck as opposed to the 6 of other decks is that they got to use an M10 art for one of the cards.  The other arts are well suited for this setting (the angels, the Demons, Demonic Tutor, Faith's Fetters, Stinkweed Imp).  However, the Duress art shows spikes poking an Elf - definitely not well suited to this set.  Thus, it seems likely that this is the M10 art that got previewed in this set.

I hope you're right... I want japanese ones!
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« Reply #254 on: April 07, 2009, 05:15:35 pm »

Decent Chance that Duress is going to be in M10

The newest Feature Article at mtg.com is a preview of Duel Decks: Divine vs. Demonic.  In the article, they clarify that the reason there are 7 new arts for this deck as opposed to the 6 of other decks is that they got to use an M10 art for one of the cards.  The other arts are well suited for this setting (the angels, the Demons, Demonic Tutor, Faith's Fetters, Stinkweed Imp).  However, the Duress art shows spikes poking an Elf - definitely not well suited to this set.  Thus, it seems likely that this is the M10 art that got previewed in this set.

I hope you're right... I want japanese ones!
Or better yet, Russian!
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« Reply #255 on: April 13, 2009, 10:38:33 pm »

Meddling Mage is all but confirmed to be in Alara Reborn.

I *knew* there was some mythical reason I wouldn't trade those fuckers to everyone who'd been harping on me.  And wouldn'tyaknowit, Bant is like, my TWO FAVORITE SHARDS.  Fuck yeah.
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« Reply #256 on: April 14, 2009, 07:57:49 pm »

Blitz Hellion  {3} {R} {G}

Creature - Hellion   
Trample, haste
At end of turn, Blitz Hellion's owner shuffles it into his or her library.
Illus. Anthony S. Waters   #49/145   7/7


Ok. So, I've read this card about five times,
and I still don't understand:
What's his deal? Am I missing something?

He costs two more than Ground Breaker (or Ball Lightning),
has one more power, and a bunch of extra toughness (largely irrelevant?),
but still gets removed at the end of the turn.

What is he supposed to do?
I don't understand.

As far as I'm concerned, he's kinda like Chimney Imp, but rare.
Well, maybe Chimney Imp's a little harsh, but... Seriously. What gives?
« Last Edit: April 14, 2009, 08:03:43 pm by TopSecret » Logged

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« Reply #257 on: April 14, 2009, 08:43:04 pm »

Shuffling into library is arguably a better effect than simply sacrificing it EOT.  Especially in Limited.

Besides, in a RG beats deck, how many times should you really need to swing with that guy anyway?  In Standard compare it to Banefire, I guess; You can either Banefire for 4 or play this guy.
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Matt
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« Reply #258 on: April 14, 2009, 11:47:51 pm »

Obviously the trick is to bounce him back to your hand somehow...
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« Reply #259 on: April 15, 2009, 12:27:07 am »

Thraximundar
Legendary Creature -- Zombie Assassin
4 {U} {B} {R}
6/6
Haste
Whenever Thraximundar attacks, defending player sacrifices a creature.
Whenever a player sacrifices a creature, you may put a +1/+1 counter on Thraximundar.
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« Reply #260 on: April 15, 2009, 01:11:51 am »

Time Sieve
 {B} {U}
Artifact
 {Tap},sac five artifacts:Take extra turn after this one.
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« Reply #261 on: April 15, 2009, 02:11:52 am »

Time Sieve
 {B} {U}
Artifact
 {Tap},sac five artifacts:Take extra turn after this one.

Seems really fun with Myr Servitor.
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chrissss
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« Reply #262 on: April 15, 2009, 04:13:15 am »

Blitz Hellion  {3} {R} {G}

Creature - Hellion   
Trample, haste
At end of turn, Blitz Hellion's owner shuffles it into his or her library.
Illus. Anthony S. Waters   #49/145   7/7


Ok. So, I've read this card about five times,
and I still don't understand:
What's his deal? Am I missing something?
He costs two more than Ground Breaker (or Ball Lightning),
has one more power, and a bunch of extra toughness (largely irrelevant?),
but still gets removed at the end of the turn.
What is he supposed to do?
I don't understand.

It means its better tbh.
It cannot be killed by a 2/2 First strike for example, which ball lightning dies to.
If it survives and does 7 damage for 5 mana, you still have 4 in your library, and you can draw it again to do 7 damage. I really like this card.
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Yes,Tarmogoyf is probably better than Chameleon Colossus, but comparing it to Tarmogoyf is like comparing your girlfriend to Carmen Electra - one's versatile and reliable, the other's just big and cheap.(And you'd run both if you could get away with)
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« Reply #263 on: April 15, 2009, 10:42:45 am »

Blitz Hellion seems kind of fun - just a shame there are quite a few creatures in front of him in the pecking order for Oath as he'd work well with that mechanic.

Time sieve - is this vaguely playable in slaver, maybe with Pentavus? You can sac it to itself, but I can't think of any amazing Welder trick off the top of my head to make it somehow good... sure there must be something though.

Overall, most of the new cards are really underwhelming and I hate the approach Wizards has taken in neutering MTG Salvation's rumour mill, and instead previewing all these huge, mostly rubbish creatures. Finding it very hard to get excited about the pre-release this way - at least when the set was spoiled previously, you could pick out one or two decent vintage playables, get psyched about them and look forward to hunting them out at the pre-release.. :/
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« Reply #264 on: April 15, 2009, 11:18:16 am »

Thanks for the feedback.

Also,
Time Sieve is the most ridiculous Johnny card I have seen in some time.

Kudos to Wizards.
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chrissss
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« Reply #265 on: April 16, 2009, 05:22:09 am »

Best card from Alara reborn probably so far :
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Yes,Tarmogoyf is probably better than Chameleon Colossus, but comparing it to Tarmogoyf is like comparing your girlfriend to Carmen Electra - one's versatile and reliable, the other's just big and cheap.(And you'd run both if you could get away with)
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« Reply #266 on: April 16, 2009, 05:38:17 am »

@Chrisss: definitely! Seems pretty juicy - but maybe more of a Legacy card. Barring Goyfs, what really gets thrown down in multiples in Vintage? Stacks lock pieces? Anything else?

Definitely a fun, powerful card though. Phew... I was starting to quietly curse the rubbishness (and gimmickyness) of the new set..
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« Reply #267 on: April 16, 2009, 06:19:27 am »

It is a suede vindicate in a better color.  I'm sure it will see play in multiple formats.
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« Reply #268 on: April 16, 2009, 06:47:45 am »

I love the art.  Don't see much application in Vintage outside of perhaps in BUG Fish vs. Ichorid tokens.  But in other formats, it's going to be a house.

Peace,

-Troy
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« Reply #269 on: April 16, 2009, 09:55:44 am »

Time Sieve with Myr Incubator!
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