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Author Topic: [Results/Epic Report/Lists] Superstars December Monthly Mox Tournament 12/20  (Read 9438 times)
Webster
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The Ocho

psychatog187
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« on: December 21, 2008, 02:05:11 pm »

[The Results]:
Thirty people showed up to play for rights of their choice of an unlimited mox or $400 store credit or $300 cash money.


Prizes:
1st: choice of unlimited mox or $400 store credit or $300 cash money.
2nd: $150 store credit.
3rd-4th: $75 store credit.
5th-8th: $35 store credit.


Standings after swiss:
1. David Ochoa, TPS, 4-1
2. Standish Choi, oath, 3-0-2
3. Matt Nass, oath, 3-0-2
4. Josh Utter-Leyton, tezzeret, 3-0-2
5. Luis Scott-Vargas, tezzeret, 3-0-2
6. Jeff Huang, tezzeret, 3-1-1
7. Jose Lopez, SS stifle-nought, 3-1-1
8. Bryan Hoyt, UBw faeries, 3-1-1


Top 8:
David Ochoa [TPS] vs. Bryan Hoyt [UBw faeries].
Standish Choi, [oath] vs. Jose Lopez [SS stifle-nought].
Matt Nass [oath] vs. Jeff Huang [tezzeret].
Josh Utter-Leyton [tezzeret] vs. Luis Scott-Vargas [tezzeret].

Top 4:
David Ochoa [TPS] vs. Standish Choi [oath].
Jeff Huang [tezzeret] vs Luis Scott-Vargas [tezzeret].

Top 2:
split.


In the frenzy that is post-tournament affairs, I wasn't able to get the exact metagame breakdown. From what I saw, tezzeret was leading in popularity, followed by ichorid, oath, TPS, and fish.


Decklists:

Top 2: David Ochoa, TPS
4 Duress
4 Force of Will
1 Misdirection
1 Chain of Vapor
1 Rebuild

1 Demonic Tutor
1 Grim Tutor
1 Merchant Scroll
1 Mystical Tutor
1 Vampiric Tutor

1 Ancestral Recall
1 Brainstorm
1 Fact or Fiction
1 Gifts Ungiven
1 Memory Jar
1 Mind's Desire
1 Necropotence
1 Ponder
1 Time Walk
1 Timetwister
1 Tinker
1 Yawgmoth's Bargain
1 Yawgmoth's Will

1 Darksteel Colossus
1 Tendrils of Agony

4 Dark Ritual
2 Cabal Ritual
1 Black Lotus
1 Lotus Petal
1 Mana Crypt
1 Mana Vault
1 Mox Emerald
1 Mox Jet
1 Mox Pearl
1 Mox Ruby
1 Mox Sapphire
1 Sol Ring

1 Tolarian Academy
1 Flooded Strand
4 Polluted Delta
1 Island
1 Snow-Covered Island
1 Snow-Covered Swamp
1 Swamp
3 Underground Sea

Sideboard:
3 Night's Whisper
1 Massacre
1 Island
1 Swamp
2 Hurkyl's Recall
4 Leyline of the Void
2 Yixlid Jailer
1 Tormod's Crypt



Top 2: Luis Scott-Vargas, Tezzerret
2 Duress
4 Force of Will
4 Mana Drain
1 Misdirection
1 Echoing Truth
1 Engineered Explosives
1 Gorilla Shaman

4 Thirst for Knowledge
1 Ancestral Recall
1 Brainstorm
1 Fact or Fiction
1 Gifts Ungiven
1 Time Walk
1 Tinker
1 Yawgmoth’s Will

1 Demonic Tutor
1 Merchant Scroll
1 Trinket Mage
1 Sensei’s Divining Top
1 Vampiric Tutor

2 Tezzeret the Seeker
1 Darksteel Colossus
1 Voltaic Key
1 Time vault

1 Black Lotus
1 Mana Crypt
1 Mana Vault
1 Mox Emerald
1 Mox Jet
1 Mox Pearl
1 Mox Ruby
1 Mox Sapphire 
1 Sol Ring

1 Library of Alexandria
1 Tolarian Academy
3 Flooded Strand
3 Polluted Delta
3 Island
1 Tundra
2 Underground Sea
2 Volcanic Island

Sideboard:
2 Tormod’s Crypt
2 Yixlid Jailer
2 Sower of Temptation
3 Ethersworn Canonist
1 Trinisphere
1 Ingot Chewer
1 Relic of Progenitus
1 Pyroblast
1 Red Elemental Blast
1 Duress



Top 4: Jeff Huang, Tezzeret
3 Thoughtseize
4 Force of Will
4 Mana Drain
1 Echoing Truth
1 Engineered Explosives

4 Thirst for Knowledge
1 Ancestral Recall
1 Brainstorm
1 Fact or Fiction
1 Ponder
1 Time Walk
1 Tinker
1 Yawgmoth’s Will

2 Trinket Mage
1 Demonic Tutor
1 Merchant Scroll   
1 Mystical Tutor
1 Sensei's Divining Top
1 Vampiric Tutor
 
3 Tezzeret the Seeker
1 Darksteel Colossus
1 Time Vault
1 Voltaic Key

1 Black Lotus
1 Mana Crypt
1 Mox Emerald
1 Mox Jet
1 Mox Pearl
1 Mox Ruby
1 Mox Sapphire
1 Sol Ring
 
1 Library of Alexandria
1 Tolarian Academy
3 Flooded Strand
3 Polluted Delta
2 Island
2 Tropical Island
3 Underground Sea

Sideboard:
4 Oath of Druids
2 Empyrial Archangel
2 Yixlid Jailer
1 Tormod's Crypt
1 Pithing Needle
1 Tundra
3 Ethersworn Canonist
1 Trinisphere



Top 4: Standish Choi, Oath
4 Chalice of the Void
1 Null Rod
4 Force of Will
2 Mana Drain
2 Mana Leak
1 Chain of Vapor
2 Thoughtseize

4 Thirst for Knowledge
1 Ancestral Recall
1 Brainstorm
1 Time walk
1 Tinker

1 Demonic Tutor
1 Mystical Tutor
1 Sensei’s Divining Top
1 Vampiric Tutor

4 Oath of Druids
1 Akroma, Angel of Wrath
1 Hellkite Overlord
1 Gaea’s Blessing
1 Seize the Day

1 Black Lotus
1 Mox Emerald
1 Mox Jet
1 Mox Pearl
1 Mox Ruby
1 Mox Sapphire

1 Strip Mine
3 Wasteland
4 Forbidden Orchard
2 Flooded Strand
3 Polluted Delta
2 Island
1 Tropical Island
2 Underground Sea

Sideboard:
4 Leyline of the Void
2 Tormod’s Crypt
2 Echoing Truth
1 Oxidize
1 Empyrial Archangel
2 Pyroclasm
1 Rebuild
1 Darksteel Colossus
1 Pithing Needle



Top 8: Jose Lopez, SS stifle-nought
4 Cursecatcher
4 Dark Confidant
4 Dimir Cutpurse
2 Phyrexian Dreadnought

4 Duress
2 Thoughtseize
4 Force of Will
2 Daze
1 Echoing Truth
4 Stifle
2 Null Rod

1 Ancestral Recall
1 Brainstorm
1 Time Walk

1 Demonic Tutor
1 Vampiric Tutor

1 Black Lotus
1 Mox Jet
1 Mox Sapphire

1 Strip mine
4 Wasteland
2 Flooded Strand
4 Polluted Delta
4 Underground Sea
2 Island
2 Swamp

Sideboard:
3 Extirpate
3 Diabolic Edict
2 Energy Flux
1 Null Rod
1 Echoing Truth
2 Planar Void
3 Relic of Progenitus



Top 8: Josh Utter-Leyton, Tezzeret
3 Thoughtseize
2 Duress
4 Force of Will
3 Mana Drain
1 Ancient Grudge
1 Innocent Blood

4 Thirst for Knowledge
1 Ancestral Recall
1 Brainstorm
1 Fact or Fiction
1 Gifts Ungiven
1 Skeletal Scrying
1 Time Walk
1 Tinker
1 Yawgmoth’s Will

1 Demonic Tutor
1 Merchant Scroll
1 Mystical tutor
1 Vampiric Tutor

1 Darksteel Colossus
1 Tezzeret the Seeker
1 Time Vault
1 Voltaic key

1 Black Lotus
1 Mana Crypt
1 Mana Vault
1 Mox Emerald
1 Mox Jet
1 Mox Pearl
1 Mox Ruby
1 Mox Sapphire
1 Sol Ring

1 Library of Alexandria
1 Tolarian Academy
4 Flooded Strand
4 Polluted Delta
2 Island
1 Tropical Island
3 Underground Sea
1 Volcanic Island

Sideboard:
1 Vedalken Shackles
1 Spell Snare
3 Ancient Grudge
4 Tormod’s Crypt
1 Relic of the Progenitus
1 Leyline of the Void
1 Pithing Needle
2 Duress
1 Massacre



Top 8: Bryan Hoyt, UBw faeries
4 Bitterblossom
4 Spellstutter Sprite
2 Vendilion Clique
4 Cursecatcher
4 Dark Confidant

4 Force of Will
3 Daze
2 Stifle
3 Swords to Plowshares
3 Null Rod

2 Standstill
1 Ancestral Recall
1 Brainstorm
1 Time Walk

1 Black Lotus
1 Mox Jet
1 Mox Sapphire

1 Strip Mine
4 Mutavault
2 Flooded Strand
3 Polluted Delta
1 Island
1 Swamp
4 Tundra
3 Underground Sea

Sideboard:
1 Energy Flux
1 Seal of Cleansing
1 Leyline of the Void
1 Tormod’s Crypt
1 Relic of Progenitus
1 Threads of Disloyality
1 Darksteel Colossus
1 Tinker
1 Blue Elemental Blast
1 Hydroblast
2 Umezawa’s Jitte
1 Pithing Needle
2 Yixlid Jailer



Top 8: Matt Nass, Oath
4 Chalice of the Void
3 Duress
4 Force of Will
3 Mana Leak
1 Echoing Truth
1 Rushing River

3 Impulse
2 Thirst for Knowledge
1 Ancestral Recall
1 Brainstorm
1 Time Walk

1 Demonic Tutor
1 Lim-Dul’s Vault
1 Mystical Tutor
1 Vampiric Tutor

4 Oath of Druids
1 Akroma, Angel of Wrath
1 Hellkite Overlord
1 Razia, Boros Archangel

1 Black Lotus
1 Mox Emerald
1 Mox Jet
1 Mox Pearl
1 Mox Ruby
1 Mox Sapphire

1 Strip Mine
4 Wasteland
4 Forbidden Orchard
1 Flooded Strand
3 Polluted Delta
2 Island
2 Tropical Island
2 Underground Sea

Sideboard:
4 Leyline of the Void
3 Energy Flux
2 Oxidize
2 Extract
1 Tinker
1 Darksteel colossus
1 Gaea’s Blessing
1 Empyrial Archangel



[The Epic Report]:
One of the difficulties of writing a truly sublime tournament report is the pitfall of being too cut and dry. If the writer doesn't add something personal such as a story for readers to relate to, a ridiculous misadventure, or something else to draw them in, then people will get bored and start to skim the report. The most important section of a tournament report is the prologue.

And we're off...


   In order to give the reader the appropriate background information, this road begins earlier in the week on Monday. For those of you who may not know me as well as others, I'm quite a physical person; very hands-on and do-it-yourself. I do many tasks myself which people normally would not have much of a clue as where to begin, hence my given title in my signature (which is actually longer but I ran out of space  Sad). My Uncle needed some help with one of his rental properties. A pipe in the sewage line had been broken and become blocked. Now let's get one thing straight: raw sewage is disgusting and dangerous. The task involved digging up the offending section of sewage line (which thankfully was only a few feet down and in soft soil), unblocking the pipe with a bendable metal line called a 'snake', cleaning the access pipe, using roofing tar to seal make sure soil and cement would not seep into the pipes, making a form, and filling it with cement. Sounds easy huh? Did I mention it was raining and hailing. Yes folks, I'm just that tough. This is the kind of stuff that it takes to win tournaments.

   Unfortunately, the job had didn't go as planned. Partway through, I had to bring some 5-gallon buckets of gravel to where I was going to mix the cement. Due to the rain and soft topsoil, mud had accumulated on the bottom of the bucket. Instead of carrying it next to my side or against my chest, I had the bucket in front of me because I didn't want to get mud all over my clothes. Suddenly, *SNAP* *TWANG* *NEWT* I felt my lower back cry out in disagreement. "How dare you! What are you thinking??!?!!?!" Needless to say, my relationship with my lower back was now a strained one. I knew I was in for a rough week. It didn't feel bad, but I knew it was going to get a lot worse and that I'd have to tough it out because I wasn't going to be able to get any help from a doctor other than some painkillers. I figured that I'd be 100% in 10-14 days.

   Flashforward to Friday. I had a lot of plans to accommodate. I had some friends driving up from Los Angeles to sleep at my place and play in the PTQ the next day. Also, my friend and his wife hold a white elephant party (a gift exchange game/social) every year. Being the opportunist that I am, I had gone shopping earlier in the week seeking holiday deals. I came back quite satisfied and made my way to my friend's house. My back was in pretty bad shape like I knew it would be, but I was toughing it out like the soldier that I am. When I arrived, I saw that there was plenty to drink. Success, I had found my painkillers. I started off light with one of my favorite vodka mixes: highball glass filled halfway with ice, 1 part vodka, 1 part bailey's, 1 part Kahlua. Mix. (In this case, 2 parts vodka. Some people say I'm an alcoholic in denial. I deny that allegation. There's no evidence to suggest it's true). I move onto ginger ale and vodka, and then just vodka  Neutral.

   The gift exchange was awesome fun. For those readers who don't know what a white elephant is, it's a game where every person involved shows up with a gift. The gifts are placed in a pool and numbers drawn. Each person, in ranked order, chooses to either: 1. open a wrapped gift or 2. steal an opened gift. In turn, if a person has their gift stolen, then they may choose to open or steal, and so on. Once all gifts have been opened, there is another round of stealing in reverse turn order. So the last person to open a gift is the first to either 1. keep their gift or 2. steal someone else's. A gift may be stolen a maximum of 3 times and then it is locked with the person who has it. I lucked out and ended up with some movie candy and a DVD while dodging other hits including: a drinking game called F*CKFEST, drinking jenga, a collection of 3 double feature Chuck Norris DVDs, an oversized remote control (I already have my special dialing wand), a Jay Leno storybook with interactive CD, and some cupcake trays.

   When I got home, I went to call Luis and talk about what to run for the Type 1 the next day. He wasn't feeling like tendrilsing-it-up and decided that playing tezzeret again would be a good choice. He'd just gotten back from Memphis earlier in the week where he'd won a piece of power in a type 1 tournament after Words on Sunday. We chatted for a while trying to hammer out the sideboard and some of the metagame slots. Eventually my friends from LA arrived and I was able to get to sleep just after midnight.

   My decklist can be found in the results section. I had played with night's whisper in the sideboard for the last 2 Thursday tournaments. I had found that they had been able decent enough to keep. Whether 3 is the correct number over 2, I don't know. I suppose it could go either way.

   One of the awesome points about Superstars is its location: downtown San Jose. As the largest city in the Bay Area, San Jose's downtown is chalked full of eateries. One place that has become a favored watering hole is Mucho's taqueria. What seperates Muchos from any other taqueria is that they don't cook their meat ahead of time which means it's fresh and not dry. Their carne asada burritos are to die for.

There are 30 people at the tournament which means there will be 5 rounds of swiss.


Round 1: Mike Klemic w/ URB painter.
   Mike chose to play painter at the Superstars' November mox tournament but had been tinkering with tezzeret in the following Thursday tournaments in December. He had said that he'd be switching back because he liked painter more.
   Game 1 was a very awkward affair. Had someone been watching the game, they would have described it to their friends as, "Two bums in straightjackets fighting in a pitch black room. General awkwardness." My duress clears a path for necropotence on turn 3, but he had drawn a counter for it and then a duress for my grim tutor. Then we move on from a real game into a degenerate competition of who can draw more blanks. About one spell and five lands later, his two lands and four spells manages to take it home. /EXIT STAGE LEFT FOR WRIST-CUTTING.
Game 2 is more of what I expect from the matchup. We trade some spells and I set up a desire and win.
Game 3 is what is turning out to be the classic painter finish for Mike: the absolute nuts. He has turn 1 painter with untapped volcanic. I play delta --> underground sea, dark ritual (resolves), duress (REB'd), mox pearl, night's whisper floating black, mox sapphire, night's whisper, lotus. I am holding brainstorm, dark ritual, and two other cards. I have to pass the turn. It would be unrealistic to brainstorm now. He plays grindstone. I brainstorm and see mox emerald, rebuild, and land. He grinds me and I lose. Did I mention he also had tinker and force in hand after he killed me?

0-1

Now for those readers who aren't familiar with the subtle points of tournament numbers, here's a bit of a lesson: losing round 1 sucks. Yes, I know you know that. What you may not know are the ramifications. First, losing round 1 means that your tiebreakers are going to be terrible which greatly reduces the likelyness of being able to draw in the last round of swiss into top 8. Secondly, as the number of participants in the tournament approaches the barrier for having another round added in the swiss, the required record/tiebreakers for making top 8 increases. The maximum number of people for a 5-round swiss is 32. Since there are 30 people in the event, there will be a lot of people in contention in the last round. What this all meant for me is that I was going to have to win out in order to make top 8 which isn't difficult for me. However, not having the breathing room of being able to lose and still be in is not something that I look forward too.


Round 2: James Cabot  w/ kobold nauseam.
   Kobold nauseam is faster than TPS. James is running a lot of offensive disruption in the form of duress and pact of negation in addition to more mana acceleration in the form of culling the weak. What his deck boasts in terms of explosiveness, it lacks in constistancy because it has to run bad cards like kobolds and chrome moxes to support skullclamp and ad nauseam. Duress is very good against his deck. Unfortunately, In the slew of matches yesterday, what happened in this match got lost in the abyss of storm calculations that is my mind. I just remember that I won in 2 games.

1-1


Round 3: Dave Petterson: TPS.
   Dave and TPS must be a good combination because we both play the deck regularly.
   Game 1 I lose the die roll and mulligan to this 6-card hand: duress, duress, force of will, ancestral recall, yawgmoth's will, mana vault. Yes, I know that the hand has no mana. That is a minor defect. I weighed the risks of a 5-card hand compared to this one. If I don't draw mana by turn 3, I probably will lose. A 5-card hand will probably be a lot weaker than what the 6 has so I decide to keep. He plays island, go. I draw polluted delta (I'm blessed) --> underground sea, duress. He brainstorms in response and he discards mystical tutor. I don't see force or duress. He plays a land and says go. I ancestral and play dark ritual, duress, lotus, brainstorm, sapphire, mana vault, yawgmoth's will, lotus, dark ritual, ancestral, mana crypt, chain of vapor, mox sapphire, mana crypt, mana vault, mind's desire for 17 while holding tendrils. I hit a ritual a few cards down.
   Game 2 I have to mulligan to 5. I'm not exactly thrilled, but it's a solid 5 card hand: snow-covered swamp, night's whisper, memory jar, duress, dark ritual. He thoughtseizes me and takes duress. I draw cabal ritual and play swamp, dark ritual, night's whisper drawing island, mox sapphire. I play the mox and pass. He duresses me again and takes the jar. I draw force. He vamps and starts his turn. He plays lotus, ritual, yawgmoth's will, lotus, ritual, duress my cabal ritual, vampiric tutor, thoughtseize my force of will, mind's desire for 9. Ok. I'm probably dead here. He's got 2 mana floating and 9 cards should be more than enough to find tendrils. He flips 2 duress, 2 rituals, 2 lands, 2 moxes, and ancestral recall. He plays recall and passes the turn (I guess my mulligan to 5 was enough to buy some stock in karma). With no cards in hand, I draw and play timetwister. I duress him and see: tendrils of agony, gifts ungiven, merchant scroll, timetwister, cabal ritual, and 2 lands. I can't let him have tendrils so I make him discard it. I decide to upgrade my lotus petal into a mana vault in case he plays timetwister. He just merchant scolls for force and passes. I play gifts ungiven and he forces removing gifts. I force back and set up the win with yawgmoth's will.

2-1


Round 4: Charles Gordon w/ Ichorid.
   I knew going into the round that Charles was playing ichorid. I had seen him purchasing cards from the store prior to the tournament.
   Game 1 I keep ponder, mystical tutor, duress, yawgmoth's will, underground sea, polluted delta, flooded strand. He mulligans to 6, serum powders his 6, then finally mulligans to 5. I play underground sea, ponder (I see mana crypt, merchant scroll, mind's desire) --> draw/play mana crypt and say go. He plays bazaar, draws, and discards no dredgers. I decide to try and get him with tinker--> DSC. Normally this play is too slow against ichorid. However, considering he discarded no dredgers, it seemed like it would be fast enough in this situation. Upkeep I mystical for tinker, play polluted delta, and tinker for DSC. Upkeep he uses bazaar and hits no dredgers again. He plays a second bazaar, uses it and finds a grave-troll. I hit him for 11 and pass. He dredges a bunch of cards but can't kill me or DSC.
   Game 2 I've got no leyline but my hand is island, mox jet, dark ritual, necropotence, force of will, gifts ungiven, tendrils. He asks if I want to put anything into play. I decline. He plays bazaar, draws, discards golgari thug, ichorid, bridge from below, and tries to unmask me. I force. I draw leyline and play underground sea, jet, dark ritual, necropotence, and necro for a 10. I keep force, rebuild, tendrils, mana vault, mox sapphire, mox ruby, mox emerald. He plays reverent silence and I necro for 7 in response. Necro goes away and I play a rebuild-fueled lethal tendrils on my turn.

3-1


Round 5: Andres Gomez w/ tezzeret (seat of the synod, thougtcast).
   I've been paired down this round. Andres is 2-1-1 and can theoretically make top 8 if everything works out for him which means I can't really form a persuasive argument to get a concession out of him. We shuffle up after a few minutes of tiebreaker discussion.
   Game 1 he wins the roll, mulligans to 6, and starts out with polluted delta, mox sapphire, lotus, tezerret. I force. I felt like I just dodged a bullet. I play underground sea, duress him and see force of will and library of alexandria. I let him decide what to discard. He chooses force of will. He draws and passes. I play memory jar and set up a lethal desire with vampiric tutor on my next turn.
   Game 2 he starts out strong again with lotus, brainstorm, ancestral recall, polluted delta, mox ruby, mana crypt, thirst for knowledge, time vault. I duress him and take something. I dont remember what. I just know that I died under the card advantage from his turn 1 a few turns later when he was able to force through yawgmoth's will, replay tezzeret and kill me with 5/5s.
   Game 3 I duress him and take time walk, leaving him with mana drain, thoughtcast, seat of the synod, mox ruby, volcanic island, and flooded strand. He plays mox ruby and volcanic island. I play ancestral recall and mana vault. He plays seat of the synod, thoughtcast, mox sapphire, thoughtcast, go. I play gifts ungiven for dark ritual, mox sapphire, black lotus, mana crypt, holding force of will, rebuild, demonic tutor, fact or fiction, and polluted delta. He gives me dark ritual, mox sapphire. I play sapphire, dark ritual, and he forces. I force back. I play demonic tutor, polluted delta --> underground sea, and yawgmoth's will with nothing floating. Yawgmoth's will resolves and I play lotus, dark ritual, mana crypt, demonic tutor, tendrils for lethal.

4-1


Top 8: Bryan Hoyt w/ UBw faeries.
   Game 1 I don't remember exactly what happened. I know that I played mox sapphire and a basic on turn 1. He played cursecatcher and forced my turn 2 timetwister that I cast using dark ritual. He plays a null rod I ponder and he vendillion cliques me. He sees fact or fiction, tinker, yawgmoth's will, cabal ritual. I have 3 lands at that point and he takes yawgmoth's will. He hits me from 18 to 14 and EOT I play cabal ritual, fact or fiction. He sacrifices cursecatcher. I duress him and see tundra, swords to plowshares. I tinker away my sapphire for DSC and he doens't find an answer in his 2 draw steps.
   Game 2 I mulligan to 6 and he ancestrals in my upkeep. It resolves and I'm down on cards. All I can do it play some land. He plays bitterblossom on his second turn while I'm able to resolve ancestral. I draw into garbage: 2 deltas and a tendrils while I'm holding massacre. He plays a standstill. I think that I ended up benefiting from it being in play more than he. I scuplted my hand until I was at 3 life from his tokens and had whaht I thought was a good hand. I broke standstill with duress. I see 2 spellstutter sprites, stifle, tinker, darksteel colossus, and 2 lands. I take his stifle and play massacre for free. he plays spellstutter sprite. I force and he plays the second sprite. I tap my remaining 4 lands and tendrils him down to 1 life. He dies in his upkeep.


Top 4: Standish Choi w/ chalice oath.
   Game 1 I lose the roll and have to mull to 6. My hand is pretty busted though. Mox sapphire, underground sea, dark ritual, force of will, misdirection, tinker. He plays underground sea and passes. I draw yawgmoth's bargain and go all in on the tinker play. He brainstorms in response and finds the force. I force back and search out darksteel colossus. He draws and cycles time walk. He makes his 3rd land drop, a wasteland and passes opting to not waste my underground sea. I draw duress and play it. He drains and I attack. On his turn he plays thirst but finds no solution to my 11/11.
   Game 2 I have a very nice opener and think I have the game in the bag barring some obscene opening. My hand is: swamp, flooded strand, duress, duress, ancestral recall, night's whisper, necropotence. I don't remember exactly what he did other than play an underground sea on his turn. I duress him and see oxidize, rebuild, mana drain, wasteland, flooded strand, and thirst for knowledge. I make him ditch the drain. He only plays a land on his turn. I play duress his thirst and play ancestral. He cycles rebuild and plays chalice for 1 on his turn. Unfortunately, I didn't know that he had chalices so I hadn't sideboarded in my hurkyl's recall. I only had rebuild as an answer. I play night's whisper and draw into duress and dark ritual. The game stalls from there. He plays a chalice for zero and I'm only drawing zero and one casting cost spells along with no basic lands. I've only drawn 1 land in fact: an underground sea which I hold in my hand due to his 2 wastelands in play. I eventually draw a merchant scroll and tutor up rebuild. He plays chalice for 3. I'm not exactly dead here. I've got a few plays. I play memory jar off 4 basics and the underground sea in hand. It resolves and a few more turns go by. I draw into a cabal ritual and play bargain. He forces and I force back removing fact or fiction. I play mox emerald and black lotus into the chalice and then crack jar. He responds with echoing truth on my bargain. I find force plus blue card 4 cards down and keep my bargain in play. Jar's ability resolves and I draw into the tendrils. I have 12 life to play with to find the last cabal ritual out of my 20 card deck. I don't find it and die to his tinkered darksteel colossus a few turns later.
   Game 3 I have to mulligan to 6 and he ancestrals in my upkeep on turn 2. I play night's whisper and he forces. I guess I'm ok with that, but I really don't have any mana to cast the gifts ungiven in my hand so I force back to find some business. He duresses my memory jar and ancestrals. I play dark ritual, grim tutor for ancestral, ancestral into jet duress, emerald. I play jet and duress his oath. He had orchard. I guess I was fortunate. He starts playing thists. I counter the first one with a hardcast force. I draw another force to accompany my chain of vapor, cabal ritual, and duress. He plays a second thirst, but this time with 2 mana open which allows him to play either mana leak or mana drain in his hand so I have to let it resolve. I'm not really keen on RFGing my chain of vapor. He plays a third thirst mainphase going down to just 3 lands. I draw demonic tutor. As if the stars had just aligned, I know what I have to do. I play duress. He forces, removing mana leak. I play cabal ritual, he mana leaks it. I force back. He only has a forbidden orchard untapped at this point and is helpless. Cabal ritual resolves and I play demonic tutor --> tendrils for the match.


Top 2: Luis Scott-Vargas w/ tezzeret.
We split. IS......



Props:
Superstars, for existing.
Night's whisper, for being good enough.
Alcohol, for numbing the pain.
Mucho's, for their delicious food.
Me, for winning (I mean, it'd be rude if I didn't congratulate the winner).
Mind's Desire, for always working in my best interests regardless of who plays it.
Free parking

Slops:
Eh, I've got nothng to say here.
« Last Edit: December 22, 2008, 09:42:02 pm by Webster » Logged

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« Reply #1 on: December 21, 2008, 02:12:32 pm »

30? That's fantastic!

A big rig jacknifed on the benicia bridge, blocking ALL lanes! After an hour, the powers that be still hadnt figured out how to get tow trucks up there! Team Vacaville got robbed of a tourney!

Congrats on the string of wins, Web/Luis.

Jeff
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« Reply #2 on: December 21, 2008, 02:55:58 pm »

Wow, Webster and LSV split for first?  Shocking!

But seriously, nice job.

Looks like Dredge got hated out pretty hard, what with the dearth of T8 slots.  Was everyone packing Crypts and Leylines? 

And Web, if you're out there, how was your Tez' matchup?
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« Reply #3 on: December 21, 2008, 03:09:07 pm »

30? That's fantastic!

A big rig jacknifed on the benicia bridge, blocking ALL lanes! After an hour, the powers that be still hadnt figured out how to get tow trucks up there! Team Vacaville got robbed of a tourney!

Congrats on the string of wins, Web/Luis.

Jeff

That's a pretty rough beat. I figured something had gone awry when I saw team vacaville wasn't there.

Wow, Webster and LSV split for first?  Shocking!

But seriously, nice job.

Looks like Dredge got hated out pretty hard, what with the dearth of T8 slots.  Was everyone packing Crypts and Leylines? 

And Web, if you're out there, how was your Tez' matchup?

We saw a decent amount of ichorid cards being exchanged before the tournament started which made it easier to decide what to put in the last few sideboard slots.

Concerning the tezzeret matchup, it feels fine. There really are a lot of ways to build the deck that I don't feel it's accurate to lump the entire matchup into good or bad. Speaking only from the builds that I've played against, I haven't felt disadvantaged yet.
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« Reply #4 on: December 21, 2008, 03:35:49 pm »

I got stuck at work due to the late Vintage start time. So I got to miss the PTQ and the Vintage afterward. Although it looks like with that many people + the PTQ going on I'd of had to go early anyway.

I'll get Matt Nass's list later and edit it in here.
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« Reply #5 on: December 21, 2008, 06:50:19 pm »

Congrats to the winners.  But, come on LSV we wanna see LSV + ELVES in Vintage! (I'm assuming this is the same LSV that rocked with Ext ELVES.)
« Last Edit: December 21, 2008, 06:55:07 pm by Nehptis » Logged
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« Reply #6 on: December 22, 2008, 01:16:55 am »

Very nice. Where's the rest? Sad
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« Reply #7 on: December 22, 2008, 01:40:49 am »

Very nice. Where's the rest? Sad

I'm working on it. Sunday night football delayed me for a few hours. It was definately worth it though. Then I lost an hour's worth of typing when IE went berserk and crashed. I'll have the rest up by midnight PST.


Also, Fob was able to get the decklists which will be posted at some point.
« Last Edit: December 22, 2008, 01:59:43 am by Webster » Logged

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« Reply #8 on: December 22, 2008, 02:42:46 am »

Is Snow-Covered Island and Swamp worth using?  Seems like playing gifts for 4 basics is extremely unlikely.  The draw-back of these cards is that if you open g1 with one of them, your oponent is likely to know what deck you are using.  Have you ever gifted for 4 basics?  You could always get 2 basics and 2 fetches as well if you really reallly needed the basics
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« Reply #9 on: December 22, 2008, 02:53:28 am »

Before I get into the tourney report, I went to Superstars today and got all the top 8 lists.  I will type them up as I watch some starcraft commentaries. 

I am having a pretty good vintage run right now with my Tezzeret deck right now.  I got into finals 3 out of the 4 times in the weekly local tourney and 2 out of 2 top 8’s (quarters and “semi.”) in the last two mox tourneys. 
The list started off from the discussion of G.I.’s List by Eastman; so thanks to the TMD users who posted relevant and thoughtful replies on that thread ^^.  I made some changes accordingly after playing it myself and of course, reading other tourney report threads (mainly the Meandeck Tez. list about transformational SB).

My list:

4 FoW
4 Mana Drain
3 Thoughtseize
1 Echoing Truth

2 Trinket Mage
1 Engineered Explosives
1 Voltaic Key
1 Sensei's Divining Top

4 Thirst For Knowledge
1 Fact or Fiction
1 Merchant Scroll
1 Ponder
1 Brainstorm

1 Tinker
1 Ancestral
1 Time Walk
1 Mystical Tutor
1 Vampiric Tutor
1 Demonic Tutor
1 Yawgwill

3 Tezzeret
1 DSC
1 Time Vault

1 Black Lotus
1 Mox Jet
1 Mox Sapphire
1 Mox Ruby
1 Mox Emerald
1 Mox Peral
1 Sol Ring
1 Mana Crypt
3 Flooded Strand
3 Polluted Delta
2 Island
3 Underground Sea
2 Tropical Island
1 LoA
1 Tolarian Academy

SB:
4 Oath of Druids
2 Empyrial Archangel
2 Yixlid Jailer
1 Tormody's Crypt
1 Pithing Needle
1 Tundra
3 Ethersworn Canonists
1 Trinisphere

Thanks to Luis (or more likely Owen) for the 3x Canonists, they were great in the local tourneys where I played against Ad. Nau. Decks, better than the extra Duress I have.  Though I really wished I had extra Duresses in this tourney due to the fact I played against 2 Oath decks and didn’t sb in crap.  The Oath SB isn’t anything new if people followed the tourney threads, it isn’t anything new, just not discussed.  Props to those who thought of it (Meandeck), it was amazing and a sense of payment every time.

From the main I pretty much was playing the list G.I. suggested in third page of the thread.  But after playing I just find Intuition and AK suboptimal.  Who knows, maybe I don’t play it right.  Though I had some interesting plays with Intution involving Yawgwill and finding 3x Tezzerets… Playing with TfK just digs you so much deeper and honestly without TkF I don’t think I’d had won some of my matches due to not digging in deep enough.

Trinket Mages are awesome.  I like utility toolbox; being able to find top, EE, Lotus, and etc. and helps your SB post board is pretty… sweet.

Here is the tourney report.  Tourney ended roughly at midnight, and plus the fact I was watching live Starcraft from Korea at 2am till 4am didn’t help my memory either. 

Having the tourney at 4pm is pretty sweet, that mean I can sleep in DI late; unlike those earlier risers to play in the freaking PTQ that was held the same day.  Sleep in super late I did, arriving the tourney site at 11:00am.  And immediately Web, LSV, Brent, and I went to the local Mexican restaurant to haumph and to catch up.  It was noon by the time we came back, so to kill time we decide to do a 8-man store draft; Web didn’t play.

Well, while that draft was going on, some of our LA friends scrubbed out the PTQ early and was looking for a $$ draft.  So Brent, LSV, and I double queue.  And to sum it up, I went a total of 1-5 out of 6 rounds.  My win being a bye in the third round.  It is payment in a way, since I didn’t really want to put $$, LSV ended up shipping 40.  Talk about some justice.  But nevertheless, going Wall of Woods in a draft sucks, and having awkward draws and interesting draws didn’t help either.  So, was hoping the tourney would turn out to be better. 

Round 1.  A girl playing Oath.

G1) Winning the die roll, my hand consist one of the combo piece, tutor, drain, and mana accelerants; pretty much a pretty sick hand.  So I laid it all out and wait for a couple (2?) extra turns to have everything online with counter up.  A Forbidden Orchard revealed her deck choice. 

-->Didn’t SB.  I can board in a Needle I guess… but didn’t felt like doing it.
G2) On the draw I kept a hand with Library.  I beat it raw for 2 turns but didn’t find a third land.  That proved to be fatal when she revolved a turn 2 Oath from a Orchard.  Then the deck just didn’t cough enough mana and her thoughtseize took away a combo in my hand.  Sure… game 3… sigh, Oath.

G3) My hand was “all-in.” 2x Mox, thoughtseize, Vamp, and lands.  My opponent isn’t all that experienced so I went for turn 1 thoughtseize, grabbing an Oath and didn’t notice anything else notable.  Then upkeep Vamp for Tinker.  Then big tin man went, all-the-way.  I could had gone for Ancestral, but I figured my chances are good against her. 

Round 2 J.P. playing r/g/b Zoo

G1) Luis told me he was playing Zoo, R/G zoo, the list that Jamison won SCG with.  And I trusted him, because I really have no “reasons” to not to and plus the fact that from previous type 1 tourneys I know J.P. was playing R/G Zoo.  Well, there got to be a reason why I went this far typing all that out.  J.P went turn 1 Badlands, Thoughtseize.  LSV was literally “lol’ing” next to me witnessing what happened.  My hand was, EE, Mystical Tutor, Fow, and Lands  He took Mystical. I ripped a Trinketmage next turn to counter his Null Rod.  So at this point it was pretty bad for me, I need to rip some actions.  And I did :-p It was Thirst for Knowledge ^^ Digging 3 cards deeper gave me a Merchant Scroll for Ancestral next turn.  I ended up Tinkering and went plan B. 

-->Oath In!.  Out, some cards… like Trinket Mage, I won’t Oath up a Trinket Mage again -_-|||

G2) My hand include a turn 1 Oath, but I slowrolled it because he had no creatures on board.  He played a creature turn 2, and I played Oath.  That just… ended the game.  It wasn’t even close.  J.P. late to ID in the last round and got the unlucky 9th. 

Round 3 Josh Utter-Leyton playing Tez.

Frowntown, Josh is a good player.  Playing a good player is challenging, challenge takes brain power.  Using brain power is bad.  Bad isn’t good.  I am life time 50% against him, but soon to be 40%. 

G1) This game he went for the Library plan, but I have turn 1 and 2 duress effect on him.  But his hand was busted, Tinker, Vamp. Moxen, Time Vault, land, and TfK.  His hand was totally capable and even superior than my hand.  So while he was resolving spells I was trying to draw cards.  It got really close where I Duress his TfK away with DSC his hand with Time Vault out on his side and if I untap I’d have drains up.  Well, he ripped DT and took DI turns.

-->Didn’t board.  This soon prove to be a common pattern. 

G2) I went for the Library plan this time.  Didn’t remember the details, but just before I am about to take over when I untap he ripped Vamp and went for Yawg Will for the Voltaic Key that I countered earlier.  Indeed, frowntown.  Both games were definitely good and close, but god damn his timing was sure good.

Round 4 A friendly dude playing UBA STAX.

G1) I didn’t know he was Stax prior.  But it didn’t matter because I am a fucking lack sack and he went to 5 on the play.  His first play of BASIC Mountain into Welder was FoW’ed.  Then I pretty much bashed him.

-->I board in Oath hoping to mise and a Needle for Welder/Wastelands.  Norcal isn’t infested with workshops, thus no artifact removal/bounce in my sb.

G2) This game was INSANE, a lot of stuffs went on.  I kept a 2x FoW hand with TfK, Ancetral and a non-mana producing card.  Inspired by Web’s no lander keep that happened earlier in the round.  He led off with Crypt, Mox, Mishra’s Factory, SoR, which I FoW.  Then attempted a Thorn which also got FoW’ed.  But I didn’t draw my land  and passed.  And this game was so back and forth that I didn’t really remember the details.  But for the majority of the game he was stuck on Crypt, Mox, and a Mishra’s Factory laying Tanglewires and Smokestack trying to lock me.  But I was able to keep a gripful of mana in my hand through couple turns of Top and the earlier Ancestral.  My side of the board got cleared a couple times due to multiple smokestacks set to 2.  But I was able to Mana Drain a Tanglewire and take control from there.  Tinkering out DSC a turn later.  He dropped a Trike, and I bashed him down to one.  Then I did a pretty tight play where I Yawg. Will just to play a needle on Trike thus giving him no outs Very Happy

He told me he bashed two other Tez. decks and I believed him.  I had nothing against him, and winning this is just pretty unreal.  A day later, this is part of the log from Web and mine discussion about the tourney. 

Me I don't know how I won rd 4.
Me: no SB against Uba Stax
Web: yea...
Web: i mean, when no one plays shops, you get lazy
Web: i remember looking over a few times and saw a bunch of stuff on his side
Web: i said to luis, "man, fob looks like he's losing"
Web: then he pointed out the DSC on the board that your dice bag was blocking
Web: lol

Round 5.  Jose Lopez playing super sexy U/B Naught Fish w/ Null Rods.  SS-Variant.

I am on my second stage of failure.  Though it is a big upgrade from playing Cat and Dogs to Mana Drains.  Eventually I will shift to Rituals.  But seeing Fish-Variants doing well make me feel good 

Quarterfinals Matt Nass playing Oath. 
G1) This game was fairly unexciting as I Duress his Oath turn 1 after winning the die roll.  I took his Oath, and his hand was unexciting.  He had a Lotus, which he cracked it to cast Mana Leak to counter my Ancestral so I will crack my own Lotus.  I didn’t even find Tez. I had one piece in my hand and just tutor up the other piece. 

-->I SB’ed a lot anti-Oath hate.  It is mainly my masterful cut to hope he didn’t get the god hand.

G2) He led off with Orchard, Sapphire into Time Walk.  Sure.  Then he played land, Oath.  Well, we all know what he ripped.  To make matters worse, he cast Extract.  WTF 911, plz.  WTF? He took my Ancestral Recall ^^.  Well, I have one piece of combo in my hand with brainstorm, mox, thoughtseize, vamp, and lands.  However, my hand isn’t fast enough to get all of out before dying to Oath dorks.  So I set up to cast Vamp for Black Lotus, and try to mise the Voltaic Key with my brainstorm.  Then with the Tolarian Academy in my hand I can play key, academy and have enough mana to Thoughtseize and activate the combo.  Well, this plan takes a turn to set up, and good thing I am not playing against Tyrant Oath.  But the bad news is I need to get lucky to hit the Voltaic Key and I am boned to counter magic and an Oxidize.  I did mise the Voltaic Key!!! But his 3 cards hand was Oxidize, blue card that goes with the FoW. 

G3) I tried the same SB plan and this time it worked.  He mulled to 5: Wasteland, Ruby, Oath, TfK, and Time Walk.  Sorry, he mulled to 4 because I Thoughtseize his Oath.  But I then ran into the CS/Drain deck problems where I drew a lot of cards but can’t find anything.  After 2 TfK I have a lot mana in play and a top.  I have 2 FoW, and 1 FoF in my hand.  He Duress me, I FoW, then untap cast FoF.  FoF + Top gets me a Tin man and I then Vamp for Time Walk. 

Semi-Finals.  LSV playing A ‘SINGLETON’ PAYMENT TEZ DECK inspired from the Alaska States. 

No really, that is how the deck originated.  Fine tuning? It is more like tuning to optimizing payment.  And payment it delivered to LSV. Both emotional and physical.
 
From the same AIM conversation from earlier.

Me: I need to fabricate something "interesting" in the top 4 match though...
Web: i am accustomed to having to decipher your incoherant bird-speak
Me: probably will refer myself to the BIGGEST LSV barn.
Web: lol
Web: rope-a-dope the audience?
Web: yea, that jeffthefob guy is such a barn, etc.

I didn’t want to play against Standish who is playing Oath, as I have nothing to board in against him.  As you all should figured out by now ^^”

Oh well, it didn’t have to make sense here.  BUT, getting there is really nice especially when Web took out Dish in the semi’s.  Man when Web masterfully capitalized on Dish’s mistake in that small window of opportunity is just is can be summed as sweet tight play. 

Is!!!!11111oneoneoneone.


On a more serious note now…here are some thoughts regarding SB.  The only thing I boarded in was the Oath.  There were combo in the tourney, but I didn’t play against any.  I had Duress #4 through #6 prior to the Canonists plan.  On the hindsight, Duress effects would have been a superior choice on that day.  There were also like 4 Ichorid running around, but only one made it to elimination round. 

I was happy with my SB because it made my bad match up much better.  And these “transformational” SB is very helpful in catching my opponents off guard.  I want to have fun too, and winning through these surprises satisfy me the most.  It simply reward preparedness, and I am a good eagle scout.

Round 4 win was majority luck, but need to catch some breaks at tourney sometime; I am sure a close friend of my can attest to that.  I am going to get Oxidizes back in, or add in the payment ancient grudge.  This bad judgment almost cost me the top 8.  Ancient grudges are also decent in mirror as I have nothing against it as well.  I can see myself cutting 4x Oath, 2x Angel for 4x Goyfs, and 2x Oxidize. 

I was pretty comfortable with my decks against decks that I didn’t board.  But it is just rough sometime when your opponents bring in something and you didn’t.  And playing tight kills brain. 

Sorry that this report isn’t as detailed as ones I did before, at least I hope my previous ones were detailed -_-||| I lost my notes and it was really late when tourney finished.  I really liked the list and it profited me in the last 2 month. 

Props:
-Superstars running these awesome tourneys in addition to their weekly type 1.
-Web, being a master at type 1.  Winning against Dish in a game where it almost seems unpossible.  Making the seemly impossible possible. 
-Tezzeret the Insane, giving me another Vintage run. 
-Myself, for not boarding.  Who needs it.

Slops:
-The shit that happened to Team Vacaville that prevented them coming to tourney.
-Myself, for not boarding because I really can't. 
-Barns. 
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« Reply #10 on: December 22, 2008, 02:54:26 am »

Is Snow-Covered Island and Swamp worth using?
Yes.

Quote
Seems like playing gifts for 4 basics is extremely unlikely.
There's almost no chance that you're going to play gifts for land. I'm sure there might be scenerios where it's the correct play, but I'm not going to delve into that particular discussion. Having the option to do it is better than not.

Quote
The draw-back of these cards is that if you open g1 with one of them, your oponent is likely to know what deck you are using.
People use snow-covered islands over islands and vice versa. The likelyness that your opponent will know that you're playing with gifts ungiven simply because you are playing blue is going to be higher than if you lead off with snow-covered island. It's really a non-issue.

Quote
Have you ever gifted for 4 basics?
No

Quote
You could always get 2 basics and 2 fetches as well if you really reallly needed the basics.
If you felt that was the correct play, then yes, that is an option.
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« Reply #11 on: December 22, 2008, 10:51:22 am »

Boo on splitting with LSV in the finals. 

I would be hard pressed to split with a Drain pilot when I'm piloting TPS. 

I rejected just such a split against a teammate in a local tournament.   http://www.starcitygames.com/magic/vintage/16600_So_Many_Insane_Plays_First_Place_A_PostShards_Vintage_Tournament_Report.html

The matchup is not even close.   It's structurally in favor of TPS by a wide margin -- people just don't want to admit it for whatever psychological reasons (really liking Drain decks, etc).   Dark Ritual decks have always beaten Drain decks and they always will just as Grow decks have always beaten Drain decks. 

If you lose, you're going to learn from that loss, and it will be a valuable experience.   If you win, your report and experience is all the more epic.   

One of my teammates played TPS against LSV in the final round of the Magic World's Vintage side event and lost (but ended up winning the tournament because it was only Swiss+1 and LSV already had a loss, according to my teammates report).   But Willie lost because he had never played TPS in a tournament before and was inexperienced with it.  In any case, he took game 1, but lost the next two.   

Night's Whisper looks really bad, especially if you are sideboarding out blue cards for them, and diluting your blue spell count.   Also, and you probably know this since it looks like you've adopted alot of my suggestions, but I think you are making a mistake not running Imperial Seal. 
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« Reply #12 on: December 22, 2008, 12:17:23 pm »

Boo on splitting with LSV in the finals. 

I would be hard pressed to split with a Drain pilot when I'm piloting TPS. 

I rejected just such a split against a teammate in a local tournament.   http://www.starcitygames.com/magic/vintage/16600_So_Many_Insane_Plays_First_Place_A_PostShards_Vintage_Tournament_Report.html

They are teammates, and it was midnight. I've seen them play in Swiss/Top 8 before (a recent change, as someone usually plays scoop-monkey), but if they manage to meet in the finals, they win.

EDIT: Everything I know about tournament structure is what I could glean out of them one bit at a time. Whether or not they were able to masterfully engineer ending up in the finals instead of say, top 4, I'll never know...
« Last Edit: December 22, 2008, 12:23:15 pm by LotusHead » Logged

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« Reply #13 on: December 22, 2008, 01:24:27 pm »



Round 4 A friendly dude playing UBA STAX.


I was the UBA STAX player.  Game 1 round 1 was my first time ever tapping a workshop in a game of magic. I switched to this list about 2 hours before the tournament mashing together a bunch of different lists from a few years ago, seriously try to find an updated UBA list! My list was seriously non-optimal. Only 3 welders. Too many proxies needed with the bazaars, shops, moxen etc. I was only running two real moxen the others were a lotus petal and a mox diamond, this didn't turn out too terrible as at least they both tap for red. Uba Mask was awesome all day, making drains and forces dead draws and all the thirsts being cast just bad.

very quick report:

R1:dave w/ TPS 1-2
I was learning how to play the deck. I won game 1 and likely should have won at least one of the others, I think had we played again I could have taken it. Some of the interactions of this deck are not totally apparent until you start playing, I made a few play mistakes due to inexperience with the cards. Still games two and three were pretty epic. I lost to  resolved Bargain --> desire for 8. And at one point I tapped my crypt for 2, welded it out for a null brooch with no cards in hand and countered a hurkylls recall, too bad he had another, but still hot.

R2: Andres w/ TEZ
g1:I stick lock pieces early along with a welder and a bazaar. This deck can be soooo busted. I UBA lock him in a couple turns, he plays 1 or two spells.
g2:Fairly similar to game 1, but I kill him with Karn?

3 ?? w/ TEZ
g1 he mulls to 5 I think and I go turn 1 trinisphere. I proceed to beat with a factory and weld it out for a lock piece along with replaying it with crucible each turn.
g2: I get an early smokestack and I think another 3 sphere, he thirsts during his upkeep and can't get to the mana to play the energy flux in his hand.

R4: jeffthefob w/ TEZ
Against jeffthefob I mulled to welder, mountain, mountain, ancient tomb game 1. The welder was forced he took infy turns pretty quickly. Game 2 was awesome, and I think you would have been in trouble had I been able to find the mana to cast the trike earlier. You did a better job of forcing the correct lock pieces than some of the other players I played. Fun game two, I still had Karn as an out.

r5: w/ ??? (something with blue)
g1: I drop some spheres and he plays only 1 spell I think
g2: same as game 1 but I end it really quickly with KARN
I'm not sure what he was playing, the usual duress, brainstorm, chain of vapor. It could have been anything.

I ended up 12th place.

I'm hoping they have them once a month.
 
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« Reply #14 on: December 22, 2008, 02:03:17 pm »

Nice reports.

I also don't like the lack of Imperial Seal. Did you add a land in that slot?
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« Reply #15 on: December 22, 2008, 02:25:51 pm »

@Smmenen
Boo on splitting with LSV in the finals. 

Now, are you booing because it is Dark Ritual vs. Drain, or other reasons? From rest of your post, it seems it is because it is ritual vs. drain.  Then allow me. 

I would be hard pressed to split with a Drain pilot when I'm piloting TPS. 

The matchup is not even close.   It's structurally in favor of TPS by a wide margin -- people just don't want to admit it for whatever psychological reasons (really liking Drain decks, etc).   Dark Ritual decks have always beaten Drain decks and they always will just as Grow decks have always beaten Drain decks. 

If you lose, you're going to learn from that loss, and it will be a valuable experience.   

Hell yeah, you are right.  Ritual > Drains.  I'd not say it is not even close, Ritual definitely got an edge.  I don't think any competent players in NorCal here has no problems admitting it.  But it goes to the argument of why people are not playing the "best" decks in type 1 or make "suboptimal" choices.

If you win, your report and experience is all the more epic. 

So wrap up answering your post.  Placing 3 out of 4 in top 4 is epic to me.  4th got 10th because of 30 ppl tourney tie-breakers.  Not to mention people are so result-oriented... Which is fine, because that is why the things had been the way they are since when I started bashing with Fish.

They are teammates, and it was midnight. I've seen them play in Swiss/Top 8 before (a recent change, as someone usually plays scoop-monkey), but if they manage to meet in the finals, they win.

Scoop-monkey.  That isn't very nice... Wait... I let certain people call me Fob. -_-|||

@Lou
Nice reports.

I also don't like the lack of Imperial Seal. Did you add a land in that slot?
There was a plural at 'report,' so thanks ^_^ And yes, very sharp eyes; Web cut an Imperial Seal for a land.  Web will give the details later I'd assume.

@Gambit
R4: jeffthefob w/ TEZ
Against jeffthefob I mulled to welder, mountain, mountain, ancient tomb game 1. The welder was forced he took infy turns pretty quickly. Game 2 was awesome, and I think you would have been in trouble had I been able to find the mana to cast the trike earlier. You did a better job of forcing the correct lock pieces than some of the other players I played. Fun game two, I still had Karn as an out.

Oh snap, you are right.  You had 2x workshop, you'd had enough mana to cast Karn, anime your sphere and your factory and bash.  I know I went to 4 because of the Yawg. Will.  Should had name Karn, darn.  But next time I will make sure there are oxidizes/ancient grudges in my SB Smile
« Last Edit: December 22, 2008, 02:38:48 pm by jeffthefob » Logged

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« Reply #16 on: December 22, 2008, 02:33:08 pm »

Boo on splitting with LSV in the finals. 

I would be hard pressed to split with a Drain pilot when I'm piloting TPS. 

I rejected just such a split against a teammate in a local tournament.   http://www.starcitygames.com/magic/vintage/16600_So_Many_Insane_Plays_First_Place_A_PostShards_Vintage_Tournament_Report.html

The matchup is not even close.   It's structurally in favor of TPS by a wide margin -- people just don't want to admit it for whatever psychological reasons (really liking Drain decks, etc).   Dark Ritual decks have always beaten Drain decks and they always will just as Grow decks have always beaten Drain decks. 

If you lose, you're going to learn from that loss, and it will be a valuable experience.   If you win, your report and experience is all the more epic.   

One of my teammates played TPS against LSV in the final round of the Magic World's Vintage side event and lost (but ended up winning the tournament because it was only Swiss+1 and LSV already had a loss, according to my teammates report).   But Willie lost because he had never played TPS in a tournament before and was inexperienced with it.  In any case, he took game 1, but lost the next two.   

Night's Whisper looks really bad, especially if you are sideboarding out blue cards for them, and diluting your blue spell count.   Also, and you probably know this since it looks like you've adopted alot of my suggestions, but I think you are making a mistake not running Imperial Seal. 
We have a lifetime split for t1. Playing out the finals serves no purpose. It'd be like playing with myself, which I already do enough of as it is.

I know you like Imperial Seal, but I don't. It has always felt like the 61st card for me.

I suggest trying out Night's Whisper first before condemning it. It's really not that bad.

Luis told me some 'interesting' details about the last round of that tournament; "Inexperienced" seems like an understatement.


Nice reports.

I also don't like the lack of Imperial Seal. Did you add a land in that slot?
Yes, I prefer 13 land in TPS. Cutting Imperial Seal was the most logical step. I've never liked it in TPS.
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« Reply #17 on: December 22, 2008, 02:43:27 pm »

Boo on splitting with LSV in the finals. 

I would be hard pressed to split with a Drain pilot when I'm piloting TPS. 

I rejected just such a split against a teammate in a local tournament.   http://www.starcitygames.com/magic/vintage/16600_So_Many_Insane_Plays_First_Place_A_PostShards_Vintage_Tournament_Report.html

The matchup is not even close.   It's structurally in favor of TPS by a wide margin -- people just don't want to admit it for whatever psychological reasons (really liking Drain decks, etc).   Dark Ritual decks have always beaten Drain decks and they always will just as Grow decks have always beaten Drain decks. 

If you lose, you're going to learn from that loss, and it will be a valuable experience.   If you win, your report and experience is all the more epic.   

One of my teammates played TPS against LSV in the final round of the Magic World's Vintage side event and lost (but ended up winning the tournament because it was only Swiss+1 and LSV already had a loss, according to my teammates report).   But Willie lost because he had never played TPS in a tournament before and was inexperienced with it.  In any case, he took game 1, but lost the next two.   

Night's Whisper looks really bad, especially if you are sideboarding out blue cards for them, and diluting your blue spell count.   Also, and you probably know this since it looks like you've adopted alot of my suggestions, but I think you are making a mistake not running Imperial Seal. 
We have a lifetime split for t1. Playing out the finals serves no purpose. It'd be like playing with myself, which I already do enough of as it is.


That's funny.   

I guess, given the history of splitting and the late hour, that makes sense. 

But I don't agree that playing the finals would serve no purpose.  First of all, it should be obvious that playing a finals out rather than splitting would maximize your expected prize payout.   Given what I've read you write on this before, that should be "purposeful" enough.   Secondly, tournament conditions can't be replicated in testing.    Nor can finals tournament conditions  even be experienced in a tournament setting, the culmination of a long day of playing in a tournament.  So it's not the same as playing yourself. 

Quote

I know you like Imperial Seal, but I don't. It has always felt like the 61st card for me.


I'm not sure what the feels like as I never play with 61 cards :p.   Given your penchant for Desire (like me), I would have thought that you'd like it. 

« Last Edit: December 22, 2008, 02:48:59 pm by Smmenen » Logged

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« Reply #18 on: December 22, 2008, 02:53:13 pm »

They are teammates, and it was midnight. I've seen them play in Swiss/Top 8 before (a recent change, as someone usually plays scoop-monkey), but if they manage to meet in the finals, they win.
Scoop-monkey.  That isn't very nice... Wait... I let certain people call me Fob. -_-|||

Belive me, Scoop Monkey is far more positive and flattering than the terms/imagery that Team Vacaville uses privately to describe this phenominon.

Remember, Austin won that one tourney (sapphire) after beating me in top 8, then vegetta, then eirik, and I used far harsher words on Austin for not conceeding to me in early days of Gilded Claw, but he went the distance and didn't totally scrub out.

Basically, talking shit doesn't neccessarily happen face to face, but it does happen, and rivalries exist in (probably) all metas.

Again, props to Web,LSV/Fob for dominating yet again. Smile
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« Reply #19 on: December 22, 2008, 03:12:12 pm »

I'm not sure what the feels like as I never play with 61 cards :p.   Given your penchant for Desire (like me), I would have thought that you'd like it. 

I have to agree with Mr. Ochoa here, Steve.  I am in love with Mind's Desire (as should everyone else be who is a combo player), it's the best card in the deck after Yawgatog's Willenium.  However I do not like Imperial Seal.   It gives your opponent a Century to disrupt whatever card you've tutored for, and usually a good opponent will know exactly what it is you're trying to do.  It is true that with Duress, Misdirection, and Force of will you will usually be able to protect your spell, but sometimes that is still not possible.  I would rather have another land, or *gasp* (and I know you all hate it) Sensei's Divining Top in that spot.  


As for the Island, Snowcovered Island arguement for gifts, could we not make the same arguement for playing 3 duress + 1 thoughtseize?   it will come up one in a million times, but sometimes it does come up (Stifle decks, for example).
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« Reply #20 on: December 22, 2008, 03:25:45 pm »

As for the Island, Snowcovered Island arguement for gifts, could we not make the same arguement for playing 3 duress + 1 thoughtseize?   it will come up one in a million times, but sometimes it does come up (Stifle decks, for example).

I think this should be correct. I know I've personally Gifted for disruption and went for the Thoughtsieze and it wasn't there. I was like, who the fuck built this deck?
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« Reply #21 on: December 22, 2008, 03:49:13 pm »

Gifting for Thoughtseize, Duress, Force of Will, and Misdirection isnt an extremely unlikely move.  Gifting for Island, Swamp, Snow-Covered Island, and Snow Covered Swamp is.  The two are not comparable.  Not to mention you can always jsut Gifts for Island, Swamp, Delta, and Strand instead.  My point about not using the snow-covered lands is that they can give your opponent game 1 information about your deck.  I have playd vs people and when I saw a turn 1 snow-covered swamp I thought TPS to myself, but it mgiht just be because I had recently read Websters article.  Another problem that is very minor is psychological consistency.  Back in 2003 I used to include different picture for the same card.  I'd run 2 Ice age Brainstorm and 2 Mercadian Masks.  One day I realized that when waking up so early and playing in a tourney for hours, even tho I always recognized the card as brainstorm, the fact that the deck had so many different appearances the made it more confusing and less predictable for me.  It's all a matter of personal preference tho, so if you like a freedom to chose 4 basics instead of 2 basics 2 fetches then go for it
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« Reply #22 on: December 22, 2008, 05:04:44 pm »

Does it really matter? I think thats just oversweating the small stuff.
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« Reply #23 on: December 22, 2008, 06:00:06 pm »

Decklists are up. Special thanks to JefftheFob for getting them.


There's 1 card missing from Luis's SB, 1 from Jose's SB, and 1 from Byran's MD. I'm working on fixing that.

All lists have been updated and are complete.
« Last Edit: December 22, 2008, 09:08:17 pm by Webster » Logged

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« Reply #24 on: December 23, 2008, 06:01:24 am »

Webster,what do you side out to side in Nights Whisper??

Thanks
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« Reply #25 on: December 23, 2008, 11:48:26 am »

Webster,what do you side out to side in Nights Whisper??

Thanks
Mystical tutor, vampiric tutor, rebuild/cabal ritual depending on the matchup.
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« Reply #26 on: December 23, 2008, 12:54:02 pm »

Why Night's Whisper instead of Bobby Bad Bones?   That guy seems like he can dig in to fight the trench battle against shop builds as well as being good against drains (other than mystical, vamp, and etc)
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« Reply #27 on: December 23, 2008, 01:03:59 pm »

Why Night's Whisper instead of Bobby Bad Bones?   That guy seems like he can dig in to fight the trench battle against shop builds as well as being good against drains (other than mystical, vamp, and etc)

I wanted to try out other options because I had already played with dark confidant. Dark confidant is going to be a bit better on turn 1, but on almost every other turn, night's whisper seemed like it would have have a slight advantage since it can also do something the turn that you are going off.
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« Reply #28 on: December 23, 2008, 02:47:23 pm »

huge fan to see another serious tps player move over to the snow covered plan. while it is only slightly optimal, there is no oppertunity cost lost.

i think in your metagame imp seal isn't needed either. should there ever be between 4-8 ichorid in your thirty person tournament, i think you might switch that land out. but with that much tezz, I would love the consistancy of another land.

well done.
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« Reply #29 on: December 24, 2008, 05:28:29 am »

I didn't even know LSV had a team, I thought he was a one man army!  Are you affiliated with Team EPIC or is "Epic Report" non-punny?  Your link says you're from CA so probably not.

Good job though bro, list looks solid.
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