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Author Topic: Mana'd Ichorid with out Bazaar of Baghdad  (Read 7979 times)
Kaiser von Hugal
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« on: May 28, 2009, 09:41:34 pm »

The good news is this deck can be built for less than 150 bucks AND you wont need to proxy anything.

Im just trying to explore options for TYPE 1 without taking a second mortgage or proxying up a deck.

Draw and Outlet sources OTHER THAN Bazaar
4 Careful Study - draw and outlet
4 Breakthrough - draw and outlet
4 Putrid Imp - outlet
2 Cephalid Sage - draw and outlet
4 Cephalid Coliseum - draw and outlet
4 Cabal Therapy - outlet and disruption

Dredge sources
4 Stinkweed Imp
4 Golgari Grave-Troll
4 Golgari Thug
2 Darkblast

4 Ichorid
1 Flame Kin Zealot
1 Angel of Despair

4 Bridge from Below
2 Dread Return

4 Gemstone Mine
4 Underground River
4 City of Brass

Blue and black mana are needed for Putrid Imp, Breakthrough and Careful Study turn one - Im essentially using these 12 cards to replace Bazaar of Baghdad.  I didnt include Narcomeoba in order to make room for Putrid Imp in order to get to threshold to activate Coliseum and Sage

SB
4 Faerie Macabre - mirror match
4 Pithing Needle - Tormod's Crypt, Bazaar's, Children of Korlis, Qasali, Javelineers, Lavamancer, Welders
3 Ray of Revelation - Leyline of the Void
4 Chain of Vapor - Teeg, Jotun Grunt


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Beralt
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« Reply #1 on: May 29, 2009, 04:28:23 pm »

Seems like a Legacy Deck basically.

Very similar to this build -

http://www.deckcheck.net/deck.php?id=26595

Dual lands would be nice to speed up consistency, Lions Eye Diamond shouldn't be out of reach and Firestorm might be an excellent addition.
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Almanomada
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« Reply #2 on: September 01, 2009, 02:09:21 pm »

Basically the Narcs fuels the zombie tokens..  I have played the deck since standard and in a couple PTQ's for Legacy.  I cannot afford the Bazaars as well and still posted decent prize winning results.. I could never see the deck ran without Narcs..  I was in a stalemate at a PTQ round 8  and was facing two Goyfs..  i had 2 Narcs on the board and a Golgari Thug.  he swung and I blocked with a narc and thug allowing narc to hit yard first then putting narc on top of library when thug hit yard.. I won with the other narc pinging away as well as gaining zombie tokens every turn.. just replayed that same thug every single turn and getting the one narc back for free each time..
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median
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« Reply #3 on: September 07, 2009, 07:17:12 pm »

I will agree with the exclusion of narc, if your running this much draw it doesn't make a lot of sense. However, have you considered fatesticher?

Its in bazaar builds to untap bazaar. but in this it basically reads:   {U} , {Tap} , put into play, then untap the land you taped to play it. If you have one in your opening hand, just pitch it and use it later. And it makes a great surprise blocker that generates zombies.
I would run three.

I would also take two needles out of your side and put in Contagions.
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He traded goats for artifacts, artifacts for cards, cards for life. In the end, he traded life for goats.
Almanomada
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« Reply #4 on: September 08, 2009, 11:26:31 am »

I just posted a decklist for Dredge in extended I am playtesting currently on MTGO.  http://www.themanadrain.com/index.php?topic=38767.0  I ditched all blue except Narcs and ran red for draw/outlets in burning inquiry (bomb) and goblin lore.  The Inquiry ( {R}) draw 3 disacard 3 randomly hits your opponent as well and is really funny disruption. I had my opponent in a game lose his 3 lands turn one and not recover. It would give you an alternate turn one play and i would definately cut 2 breakthroughs.  then throw in 2 Lore at  {1} {R} draw 4 discard 3 randomly.  the random discard really doesnt hurt you.  Running goblin lore and the inquiry eliminate the need for discard options elsewhere so putrid imps and tireless tribes are no longer needed imo. 
« Last Edit: September 13, 2009, 11:09:49 am by Almanomada » Logged
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