wouldn't run deez noughts
naughts just plain bad
Guys, listen. This is not a metagame question; he just really likes dreadnought. This is a deck design question.
2 Phyrexian Dreadnought
2 Trinket Mage
1 Illusionary Mask
I haven't run these lists much, but from what I remember (and from tesitng Deez Noughts a lot) there's two routes:
1) Trinket package + stifles + 1x Dreadnought
2) Illusionary Mask + stifles + 4x Dreadnought
It's a matter of how many slots you want to devote to the combo vs. having a toolbox where Dreadnought is one option. It may improve the feedback if you gave an entire decklist.
Regardless or not it’s a metagame choice or not, just making sure you know not to expect to win many games without some insane tech. I’m just saying there are a lot of hate cards for the entire deck running around, so don’t expect to take home any moxen.
Also, players over extending does not make a deck bad. It just means the players are bad. Tezz and TPS players can over extend and lose games all day long. Bad oath players over extend all the time, and players like james who know better still make top 8 with the deck.
Also, there are definitely more than 2 routs to go with the deck. Last variant I saw Ben run had no trinket mages or masks, just bobs, stifles, and diverts(maybe rod too). Last variant I ran was ur playing stifle naught, man lands, and stand still (beat a lot of shop fish and drain tendril that day, even oathed out an ingot chewer once!). That said, I would still try to run as much goyf as possible, because it’s hard to hate out, and as little naught as possible, because it’s easy to hate out. Don’t underestimate the t-crypt main, its great against the combo vault lists running around, and gets rid of the dark blast everyone is playing for bobs.
edit: the green splash for goyf also allows you to sb krosan grip, and thats pretty good for you.