|
TAF
|
 |
« on: October 08, 2009, 06:53:36 pm » |
|
I do not play standard much. I do not know much about the metagame here other than a lot of people are playing full-tilt Cascade Control. I have playtested both of these decks and they both have game against CasCon, but I cannot figure out which is more potent or what cards to bring in or take out.
So, the two lists:
4x Bloodbraid 4x Sprouting Thrinax 4x Jund Sojourners 4x Elvish Visionary 2x Wooly Thoctar
4x Path to Peace 4x Captured Sunlight 4x Maelstrom Pulse 3x Planar Chaos 2x Grim Discovery 2x Harrow 1x Colossal Might
1x Wildfield Borderpost 1x Firewild Borderpost 4x Sunpetal Grove 1x Rootbound Crag 3x Forest 2x Plains 2x Swamp 1x Mountain 1x Turntimber Grove 1x Teetering Peaks 1x Kabira Crossroads 1x Piranha Marsh 2x Savage Lands 1x Jungle Shrine 1x Kazandu Refuge
A few notes about the deck: it plays a lot like a normal Jund aggro deck sans Blightning. Jund Sojourners is an amazing flip on cascade, but if it is in my hand, I sometimes just find myself rather wanting to cycle it even though there is not much that dies to just the 1 damage. The Visionaries are left over from a previous iteration that abused Manamorphose and the elf to draw multiple cards per turn for massive card advantage in addition to the faux-advantage warranted through cascade. I am not sure if I should replace them as they are pretty much the only extra draw I have, and if I went into top-deck mode, I feel the deck might flounder. I am already pretty threat-light, so unless another creature that does something awesome, I am not sure what I would want in that spot. I think I want 1 more black/red source, and I am thinking using Dragonskull Summit in the place of Colossal Might, even though it is randomly amazing. Harrow + Grim Discovery is great to return a mid- to late-game Bloodbraid + land, which is usually one of the ETBT Zendikar lands. I never usually have a problem playing Planar Cleansing, and without other mass removal, I like it -- being able to get rid of everything is extremely relevant in this token/planeswalker/artifact heavy meta.
Other options I have: Vampire Hexmage to get rid of planeswalkers and get in some damage or first strike a few dudes. Oblivion Ring also seems pretty strong here. Blightning is possible, but it does not fit with the theme of the rest of the deck. Baneslayer is great, but I found myself cascading right by it most times, and that was disappointing.
--------------------------------------------
The other deck is very similar in principle -- take advantage of cascade and removal to gain board position, then win with a few threats:
2x Liliana Vess 1x Jace Beleren 4x Esper Sojourners 1x Ob Nixilis, the Fallen 1x Enigma Sphinx 3x Oblivion Ring 1x Rite of Replication 4x Ponder 4x Deny Reality 3x Bituminous Blast 4x Terminate 4x Blightning 4x Esper Charm 1x Expedition Map
1x Marsh Flats 2x Drowned Catacombs 4x Glacial Fortress 1x Piranha Marsh 1x Kabira Crossroads 1x Plains 3x Island 3x Swamp 4x Mountain 3x Crumbling Necropolis 1x Akoum Refuge
A few notes: The 4th Bit Blast seemed unnecessary with as much other stuff I was using to control board position, so I decided to try Expedition Map and it has been pretty good, if unspectacular. The charms act like Blightning 5-8, but sometimes they are used to draw cards. Jace and Ponder are the weakest cards to flip to cascade, but they are almost necessary to keep me going with cards. Ob Nixilis has been pretty stellar in testing, almost single-handedly winning me a few games. Rite of Replication has been used a few times to copy Anathemancer out of the board, and that has sometimes been enough to win games. But I never want to see it in my hand as I never want to play it. It seems almost win-more, but every time I test without it, I miss it being randomly awesome.
I think I want one of the Mountains to be Dragonskull Summit, as I needed one more red source, but I dropped a few red cards in favor of O Ring, so I am not sure if I should just switch it.
--------------------------------------
I am not much of a T2 player, so I never know what to expect in the metagame. I just play T2 for the fun and both of these decks are fun. What can I do to make them more competitive (and thus, more fun)? Acquiring cards is no issue, so any suggestion will be highly considered.
Thanks for the little help you can provide ;]
(A note: neither manabase seems to have a lot of problem since cascade is usually seen as a slow start, so I have time to balance out around 10-12 life and start taking over the game. Straight aggro kills though, but I am not sure if I can really do anything to combat that with either deck.)
|