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Author Topic: Goblin Brainfuggler  (Read 9537 times)
Cyberpunker
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« on: April 29, 2010, 11:13:13 am »

Goblin Brainfuggler   {R} {U}
Creature--Goblin Wizard

 {1}: Gain control of target goblin creature you do not control. That creature becomes untapped and has haste. Play this ability only once each turn and only during your turn.

2/2

Adopted and raised in civilization, he now yearns to know more about his kind

We need more blue Goblins.  Very Happy. Okay, I am ready for what is to follow.
« Last Edit: May 05, 2010, 04:35:47 am by kooaznboi1088 » Logged

Delha
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« Reply #1 on: April 29, 2010, 11:25:58 am »

This should have a sillier name. Something like Goblin Mindomancer or Goblin Brainfuggler or somesuch.

Oh yeah... as a side note, I think the cost should be {U} {R} or  {1} {U} {R}.
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Much like humanity itself.
Cyberpunker
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« Reply #2 on: April 29, 2010, 11:38:17 am »

This should have a sillier name. Something like Goblin Mindomancer or Goblin Brainfuggler or somesuch.

Oh yeah... as a side note, I think the cost should be {U} {R} or  {1} {U} {R}.

I like Goblin Brainfuggler
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Delha
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« Reply #3 on: April 29, 2010, 12:35:54 pm »

Did you change the cost from  {U} {U} to  {1} {U}? The P/T on blue creatures usually sucks relative to mana cost. That's why I suggested  {U} {R} or  {1} {U} {R} for this.
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I suppose it's mostly the thought that this format is just one big Mistake; and not even a very sophisticated one at that.
Much like humanity itself.
Cyberpunker
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« Reply #4 on: April 30, 2010, 01:04:49 am »

Hey, yeah I thought about the mana cost and the thing is creatures have been bigger and bigger lately. So blue's creatures would naturally get bigger too.  {1} {U} for a 2/2 is fair I think in today's standard, limited, and eternal formats. Plus I kind of invented this as a Goblin hoser for blue. Not really sure if its that playable though. Making the mana cost to  {R} {U} would make this unplayable in my opinion...
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zeus-online
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« Reply #5 on: April 30, 2010, 04:33:33 am »

Urh, so right now i can pay 1 to untap a goblin and give it haste....You are aware that you can simply target your own goblins. Does not seem like that was intended...And i foresee kiki-jiki doing something funny. Oh well, i kinda like it when design opens up for non-intuitive tricks.
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« Reply #6 on: April 30, 2010, 11:41:20 am »

you can do it once each turn only though
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Delha
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« Reply #7 on: April 30, 2010, 05:35:32 pm »

Hey, yeah I thought about the mana cost and the thing is creatures have been bigger and bigger lately. So blue's creatures would naturally get bigger too.  {1} {U} for a 2/2 is fair I think in today's standard, limited, and eternal formats.
I took a quick look on Gatherer just now. I don't believe there's ever been a blue 2/2 printed sans drawback.
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I suppose it's mostly the thought that this format is just one big Mistake; and not even a very sophisticated one at that.
Much like humanity itself.
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« Reply #8 on: April 30, 2010, 07:11:45 pm »

I generally like this idea, but I see a few troubles.  1U for a 2/2 is certainly undercosted but that's not too hard to fix.  More of an issue is that this can target itself for hasty beats, which is a neat interaction, but doesn't match the flavor at all.  Also, temporary control changing effects are usually Red.  That this card could be color-shifted to red and be arguably a better color-pie fit mechanically and flavor-wise seems worrisome.

What about if this was a permanent control changing effect, like a Sower of Temptation just for Goblins?
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Cyberpunker
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« Reply #9 on: May 01, 2010, 03:57:09 am »

Okay you guys have convinced me. New changes. What do you think?

A permanent change would be too broken don't you think?
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« Reply #10 on: May 01, 2010, 09:51:45 am »

As stands, he'd actually be one of the best goblins in print.  Threatening your own Sharpshooter is tech.
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« Reply #11 on: May 01, 2010, 10:41:25 am »

You would have to splash blue though. But yeah, whats the point of making cards that aren't cool.  Very Happy
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FlyFlySideOfFry
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« Reply #12 on: May 01, 2010, 11:37:28 am »

"OH NO YOU BRAINFUGGLED MY DUDE"

Seems fair with only being able to do it once per turn and quite flavorful in my opinion.
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« Reply #13 on: May 01, 2010, 12:38:09 pm »

I generally like this idea, but I see a few troubles.  1U for a 2/2 is certainly undercosted but that's not too hard to fix.  More of an issue is that this can target itself for hasty beats, which is a neat interaction, but doesn't match the flavor at all.  Also, temporary control changing effects are usually Red.  That this card could be color-shifted to red and be arguably a better color-pie fit mechanically and flavor-wise seems worrisome.

What about if this was a permanent control changing effect, like a Sower of Temptation just for Goblins?
Ray of Command

As stands, he'd actually be one of the best goblins in print.  Threatening your own Sharpshooter is tech.
Magewright Stone does the same w/out requiring a blue splash, having summoning sickness, or dying to Bolt.
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Much like humanity itself.
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« Reply #14 on: May 01, 2010, 01:57:00 pm »

Got a problem with this card. As it stands, it's trying to do 2 very different things at once. It tried to be a Warchief and give your guys haste, but it also tries to steal creatures.

From a flavor point of view, this makes no sense, it looks like its intents to give haste to your creatures more than the opponent's ones. You hereby take control of your own creatures, that makes little sense to me.

2/2 for 2 is also weird, neither red nor blue are good with weenies.


Here is what I would make of him, since Goblins have already enough ways to get haste, I would concentrate on the other ability.


Goblin Brainfuggler   1 {R} {U}
Creature--Goblin Wizard

 {UR}: Gain control of target creature with converted mana cost 2 or less until end of turn. That creature becomes untapped and has haste. Play this ability only once each turn.

1/2

Edit: You also probably want to make this guy tap, because in any design you have, it encourages you to untap your goblins to block during the opponent's turn, all we all know how much goblins like to block.
« Last Edit: May 01, 2010, 02:01:32 pm by Wagner » Logged
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« Reply #15 on: May 01, 2010, 08:47:34 pm »

If you want to keep it so that you can't use it like a Warchief to give things haste, just say 'target goblin you don't control'.
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« Reply #16 on: May 01, 2010, 10:57:39 pm »

As stands, he'd actually be one of the best goblins in print.  Threatening your own Sharpshooter is tech.
Magewright Stone does the same w/out requiring a blue splash, having summoning sickness, or dying to Bolt.
Magewright Stone doesn't grant haste, can't be dropped via Lackey, and can't be used on both your turn AND the opponent's turn.
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« Reply #17 on: May 02, 2010, 02:11:42 am »

I agree that it should only target a goblin you dont control.  More flavorfull because why would he try to brainfungle one of his allies?
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« Reply #18 on: May 02, 2010, 07:22:29 am »

Hey, yeah I thought about the mana cost and the thing is creatures have been bigger and bigger lately. So blue's creatures would naturally get bigger too.  {1} {U} for a 2/2 is fair I think in today's standard, limited, and eternal formats.
I took a quick look on Gatherer just now. I don't believe there's ever been a blue 2/2 printed sans drawback.

Does that mean that a blue grizzly bear would be overpowered?....

Honestly, with the insane power creep in creatures i think blue could, just maaaybe get a grizzly bear?

I'm not trying to defend this particular card, just in general.

Although i do kinda like this card the way it is.
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Cyberpunker
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« Reply #19 on: May 02, 2010, 10:08:20 am »

Okay, only Goblins you do not control...this card is getting weaker  Sad Sad
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« Reply #20 on: May 03, 2010, 07:53:02 am »

Hey, yeah I thought about the mana cost and the thing is creatures have been bigger and bigger lately. So blue's creatures would naturally get bigger too.  {1} {U} for a 2/2 is fair I think in today's standard, limited, and eternal formats.
I took a quick look on Gatherer just now. I don't believe there's ever been a blue 2/2 printed sans drawback.

Does that mean that a blue grizzly bear would be overpowered?....

Honestly, with the insane power creep in creatures i think blue could, just maaaybe get a grizzly bear?

I'm not trying to defend this particular card, just in general.

Although i do kinda like this card the way it is.

Maybe it could, but I stand by my point, check all blue and red 2/2 creatures that cost 1R and 1U, there is not a single one without a drawback. Those colors don't get efficient weenies, especially some that basically give your Goblins Vigilance!

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« Reply #21 on: May 03, 2010, 11:30:59 am »

Okay, only Goblins you do not control...this card is getting weaker  Sad Sad
At "Goblins you do not control", I think  {U} {R} for a 2/2 and the repeatable ability for  {1} is probably okay. TBH, I like this fix, since it keeps to what I thought was the idea of stealing goblins (rather than buffing your own). If that wasn't the original intent, maybe we could find a different way to balance it.
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I suppose it's mostly the thought that this format is just one big Mistake; and not even a very sophisticated one at that.
Much like humanity itself.
Cyberpunker
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« Reply #22 on: May 03, 2010, 11:33:15 am »

True.

This does keep to the original flavor more.
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« Reply #23 on: May 04, 2010, 02:58:56 am »

I generally like this idea, but I see a few troubles.  1U for a 2/2 is certainly undercosted but that's not too hard to fix.  More of an issue is that this can target itself for hasty beats, which is a neat interaction, but doesn't match the flavor at all.  Also, temporary control changing effects are usually Red.  That this card could be color-shifted to red and be arguably a better color-pie fit mechanically and flavor-wise seems worrisome.

What about if this was a permanent control changing effect, like a Sower of Temptation just for Goblins?
Ray of Command
Cards that last saw print in 1997 are not indicative of the current color pie, otherwise we'd all be citing Natural Selection and Sylvan Library as support for our sweet green colorshifted Brainstorms.

I think the current UR version is okay but I don't see why it couldn't just be RR in its current form.  If the idea is to make a Blue Goblin, I feel like it should do something clearly Blue.
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« Reply #24 on: May 04, 2010, 09:59:00 am »

Maybe I am just bitter about the color pie shifting over time but I feel like they messed it up royally and anything back to the old pie would be a restoration....

Blue obviously gains control, if haste is the problem I think that the haste part on some of the older blue control cards was only there so you could use your stolen dude...not because blue had anything to do with haste then either.  If it is end of turn(ie not permanent control) that is the issue...I fail to see the problem, Is it somehow less flavorful if the exact same ability lasts for 20 seconds of gameplay rather than as long as an enchantment sits in play????

Getting off Soapbox now...
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« Reply #25 on: May 04, 2010, 10:52:50 am »

It feels like the intersection of red and blue would be *permanent* control with haste.  Something like Sliver Overlord, but with haste, is definitely viable.
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« Reply #26 on: May 04, 2010, 11:30:32 am »

Wouldn't a permenant control be a little broken? Or would it not? This would mean autodeath vs any goblin deck out there once you get Brainfuggler out.  Very Happy
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« Reply #27 on: May 04, 2010, 03:29:50 pm »

That's pretty much true of Wort already.
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« Reply #28 on: May 05, 2010, 04:34:55 am »

True, and this card has been getting weaker. Time to ramp up the power  Very Happy. New changes!
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« Reply #29 on: May 05, 2010, 04:58:19 am »

True, and this card has been getting weaker. Time to ramp up the power  Very Happy. New changes!
I like this new one.  All the templating about "once per turn during your turn" is kind of wordy.  What if it was a tap ability and he had haste himself?  Maybe lower his P/T along with it to balance out the reduced cost?
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