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Author Topic: Mirrodin Block Wishlist  (Read 11585 times)
Troy_Costisick
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« on: August 29, 2010, 07:33:01 am »

Heya,

No doubt there's a lot of excitement and anticipation about the new Mirrodin block coming up.  What are some cards you would love to see in it?  They don't have to be just reprints.  What types of cards do you hope make it into the next three sets?

Here's mine:

1RR "Red Planeswalker"

+1: Destroy target artifact.
-2: Destroy target non-basic land.
-7: Destroy all artifacts and non-basic lands controlled by your opponents.

Loyalty: 5

What's yours?

Peace,

-Troy
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2nd_lawl
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« Reply #1 on: August 29, 2010, 07:34:17 am »

Leyline of energy flux
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zeus-online
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« Reply #2 on: August 29, 2010, 08:04:51 am »

Some decent instant speed draw spell that is playable in vintage? Preferably blue.

Also:
Kill, death, destroy! - 1B
Instant
Destroy target nonblack creature or destroy target planeswalker.
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DubDub
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« Reply #3 on: August 29, 2010, 08:36:35 am »

Buried Alive for artifacts.  Or something that would work in Control Slaver without just strengthening Tezzerret.

Some decent instant speed draw spell that is playable in vintage? Preferably blue.
How about a Treasure Hunt variant, like:

Relic Hunt  {1} {U}
Instant
Reveal cards from the top of your library until you reveal an artifact card with converted mana cost 1 or more.  If you do, put all artifact cards revealed in this way into your hand and the rest on the bottom of your library in a random order.  Otherwise put the revealed cards on the bottom of your library in a random order.

That's probably too powerful, but the point would be that the spell is sick with the eternal formats' Moxen, while still requiring you to run artifacts with CMC > 0 in order to get the cards.  Maybe  {U} {U} Sorcery would be more fair.
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Vintage is a lovely format, it's too bad so few people can play because the supply of power is so small.

Chess really changed when they decided to stop making Queens and Bishops.  I'm just glad I got my copies before the prices went crazy.
BC
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« Reply #4 on: August 29, 2010, 12:19:07 pm »

That's probably too powerful, but the point would be that the spell is sick with the eternal formats' Moxen, while still requiring you to run artifacts with CMC > 0 in order to get the cards.  Maybe  {U} {U} Sorcery would be more fair.

That would still be ridiculously broken.   {U} {U}, draw a bunch of Moxes, Black Lotus, Lotus Petal, Chrome Moxes, and then a Belcher.  I don't recommend printing that card.
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« Reply #5 on: August 29, 2010, 12:59:26 pm »

Subway Eat Fresh
2RR - Sorcery

Players play a Sandwich Punch subgame, using any comestibles they own from outside the game as sandwiches.  Each player who loses the subgame loses half his or her life, rounded up.

If a player owns or controls no sandwich, that player loses the subgame.

"Get it?  SUB-game.  SUB-game!!!  Cuz it's SANDWICHES bwaaa ahahahahaha"

okay okay OT Edit - I really hope that the R/W and B/G swords suck way less than Sword of Mind/Body.  They would both be amazing in Legacy if they don't suck; RW is protection from Good Removal, and BG is protection from Goyf, Tombstalker, Marit Lage, etc...
« Last Edit: August 29, 2010, 01:06:53 pm by Norm4eva » Logged
DubDub
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« Reply #6 on: August 29, 2010, 01:14:09 pm »

That's probably too powerful, but the point would be that the spell is sick with the eternal formats' Moxen, while still requiring you to run artifacts with CMC > 0 in order to get the cards.  Maybe  {U} {U} Sorcery would be more fair.

That would still be ridiculously broken.   {U} {U}, draw a bunch of Moxes, Black Lotus, Lotus Petal, Chrome Moxes, and then a Belcher.  I don't recommend printing that card.
Oh absolutely, I just like broken cards.
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Vintage is a lovely format, it's too bad so few people can play because the supply of power is so small.

Chess really changed when they decided to stop making Queens and Bishops.  I'm just glad I got my copies before the prices went crazy.
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« Reply #7 on: August 29, 2010, 02:06:05 pm »

Blue Recurring nightmare for artifacts ... That would be a pretty nice one.
Maybe this would end to be tinker 2-5 ... Damn...

Or

1BB - legendary creature

Pay half your Life rounded up and Return "this" to it's owners Hand: Return Target creature from your graveyard to play.

Yeah I really love that Exodus enchantment
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FlyFlySideOfFry
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« Reply #8 on: August 29, 2010, 02:19:43 pm »

 {3} {U}
Instant
Draw a card for each artifact you control on the battlefield.

Karn, Planeswalkin Like a Champ -  {4}
+1 Each player sacrifices a permanent.
-1 Target artifact becomes an X/X artifact creature where X is that artifact's converted mana cost.
-10 Return all artifacts from your graveyard to the battlefield.
Loyalty: 4
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BC
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« Reply #9 on: August 29, 2010, 02:30:42 pm »

Trinity Portal
Artifact
{3}
{3} {Tap}: Search your library for a non-creature artifact with converted mana cost of 3 and put that card into play.

Welder's Servant
Artifact Creature - Construct
{2}
Sacrifice Welder's Servant: Return target artifact from your graveyard to play.
1/2

Memnarch, Guardian of Argentum
Artifact Planeswalker - Memnarch
{6}
+1:  Target permanent becomes an artifact in addition to its other types.
-2:  Gain control of target artifact.
-8:  Gain control of all artifacts.
Loyalty: 4
« Last Edit: August 29, 2010, 02:45:11 pm by BC » Logged
vassago
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« Reply #10 on: August 29, 2010, 02:51:54 pm »

Great burdens

 {B}
instant

draw up to two cards, lose 2 life for each card drawn this turn.

Fear, regret, memory...Knowledge is painful.
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« Reply #11 on: August 29, 2010, 03:40:05 pm »

{3} {U}
Instant
Draw a card for each artifact you control on the battlefield.

Karn, Planeswalkin Like a Champ -  {4}
+1 Each player sacrifices a permanent.
-1 Target artifact becomes an X/X artifact creature where X is that artifact's converted mana cost.
-10 Return all artifacts from your graveyard to the battlefield.
Loyalty: 4

Here's the Karn I've been kicking around:

Karn, Time Warrior -  {5}
+2: Add three mana of any one color to your mana pool.
-3: Exile target permanent.
-8: For each non-Legendary artifact you control, you may put a token into play that's a copy of that artifact.
Loyalty: 4
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Vintage is a lovely format, it's too bad so few people can play because the supply of power is so small.

Chess really changed when they decided to stop making Queens and Bishops.  I'm just glad I got my copies before the prices went crazy.
Lemnear
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« Reply #12 on: August 29, 2010, 04:07:13 pm »

Power of blood - BB - sorcery

Multikicker: pay 2 life
Draw a Card then draw a Card for each Time "this" was kicked.
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brianpk80
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« Reply #13 on: August 29, 2010, 08:11:43 pm »

Stealth University of Mirrodin
Legendary Land
Tap: Add 1 mana of any color to your mana pool for each artifact target opponent controls.

Time Trap
UUUU8
Instant
You may play Time Trap for {0} if an opponent has taken more than two consecutive turns.  End the turn.  Take an additional two turns.  Exile target artifact.  Time Trap may not be countered.

Leonin Channeler
W
Cat Cleric
Whenever you gain life, you may destroy target artifact or enchantment with converted mana cost equal to the amount of life you gained.
1/2

Tribunal of Forbidden Arts
1G
Elf Wizard
Players may not search libraries.  PROTECTION FROM BLUE.
1/3
"Those that preceded us were just bounced..."


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« Reply #14 on: August 29, 2010, 08:18:59 pm »

Great burdens

 {B}
instant

draw up to two cards, lose 2 life for each card drawn this turn.

Fear, regret, memory...Knowledge is painful.


This is probably too good.

Power of blood - BB - sorcery

Multikicker: pay 2 life
Draw a Card then draw a Card for each Time "this" was kicked.

I think this is definitely too good and would break ritual combo wiiide open.
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« Reply #15 on: August 29, 2010, 08:25:06 pm »

Stealth University of Mirrodin
Legendary Land
Tap: Add 1 mana of any color to your mana pool for each artifact target opponent controls.

Time Trap
UUUU8
Instant
You may play Time Trap for {0} if an opponent has taken more than two consecutive turns.  End the turn.  Take an additional two turns.  Exile target artifact.  Time Trap may not be countered.

Leonin Channeler
W
Cat Cleric
Whenever you gain life, you may destroy target artifact or enchantment with converted mana cost equal to the amount of life you gained.
1/2

Tribunal of Forbidden Arts
1G
Elf Wizard
Players may not search libraries.  PROTECTION FROM BLUE.
1/3
"Those that preceded us were just bounced..."




Wow. Those are all super-cool cards. I think the Trap should probably be a bit easier to hard-cast than that though. I'd perhaps make the actual mana cost something kinda prohibitive for Tezz but good for other decks. Here are some ideas for the actual mana cost.

UUU5

UBB4

UWGB3

perhaps even something like:

UU2 + Sac 2 creatures when you play it OR you can play it for 0 without the sac if the trap condition is met.

I think UU2 + Sac 2 dudes might be too good, but it's an avenue to consider.

-Storm
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« Reply #16 on: August 29, 2010, 09:04:40 pm »

The only thing that can save this format.

Instant 0
Split Second
Absolute zero:  This card costs zero, even if other cards would make it cost more.
Exile target Artifact, Creature, or Planeswalker.  Exhile this spell upon Resolution.
0:  Return this card from your graveyard to your hand.  Play this ability at Instant Speed as if it had Split Second.
This card has Shroud as long as it's in the graveyard.
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« Reply #17 on: August 29, 2010, 09:41:27 pm »


Karn, Planeswalkin Like a Champ -  {4}
+1 Each player sacrifices a permanent.
-1 Target artifact becomes an X/X artifact creature where X is that artifact's converted mana cost.
-10 Return all artifacts from your graveyard to the battlefield.
Loyalty: 4

After reading the FTV: Relics player's guide thing yesterday, I thought they were setting up a Karn (or other artifact dude) planeswalker.  I want to see an artifact walker almost as much as I want to see efficient walker hate. 

@soly: I think your jadedness is right on Smile
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« Reply #18 on: August 30, 2010, 01:16:42 am »

Stealth University of Mirrodin
Legendary Land
Tap: Add 1 mana of any color to your mana pool for each artifact target opponent controls.

Time Trap
UUUU8
Instant
You may play Time Trap for {0} if an opponent has taken more than two consecutive turns.  End the turn.  Take an additional two turns.  Exile target artifact.  Time Trap may not be countered.

Leonin Channeler
W
Cat Cleric
Whenever you gain life, you may destroy target artifact or enchantment with converted mana cost equal to the amount of life you gained.
1/2

Tribunal of Forbidden Arts
1G
Elf Wizard
Players may not search libraries.  PROTECTION FROM BLUE.
1/3
"Those that preceded us were just bounced..."




Wow. Those are all super-cool cards. I think the Trap should probably be a bit easier to hard-cast than that though. I'd perhaps make the actual mana cost something kinda prohibitive for Tezz but good for other decks. Here are some ideas for the actual mana cost.

UUU5

UBB4

UWGB3

perhaps even something like:

UU2 + Sac 2 creatures when you play it OR you can play it for 0 without the sac if the trap condition is met.

I think UU2 + Sac 2 dudes might be too good, but it's an avenue to consider.

-Storm

Time Stretch costs 8UU and was printed in tenth, and that card is strictly better in every possible way lol.
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« Reply #19 on: August 30, 2010, 02:45:58 am »

Wow. Those are all super-cool cards. I think the Trap should probably be a bit easier to hard-cast than that though. I'd perhaps make the actual mana cost something kinda prohibitive for Tezz but good for other decks. Here are some ideas for the actual mana cost.

UUU5

UBB4

UWGB3

perhaps even something like:

UU2 + Sac 2 creatures when you play it OR you can play it for 0 without the sac if the trap condition is met.

I think UU2 + Sac 2 dudes might be too good, but it's an avenue to consider.

-Storm

Thanks Storm!  I was thinking that a card like that would have the interesting effect of making you liable of falling into the same trap you cast.  Key->Vault, after a turn, Time Trap!, then after me taking two turns a Tez opponent could Time Trap me.  I'd have fun in that sort of high interactivity strategy setting.  Exile the damn Vault cause then it's a battle of spells, rather than "omg cool infinite turns again."   

Maybe a less prohibitive cost would work, so long as it wouldn't effect Type 2. 

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« Reply #20 on: August 30, 2010, 10:46:16 am »

Welder's Servant
Artifact Creature - Construct
{2}
Sacrifice Welder's Servant: Return target artifact from your graveyard to play.
1/2

WOW! Overpower! Seems that this is a WISHlist... Wink

Let's see:

Thoughtcast Twist
Sorcery
{2U}
Affinity for XXX (This spell costs {1} less to play for each basic land type among lands you control.
Lose two life, then draw two cards.
 
Maybe {3U}?  Very Happy Let me draw!!
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« Reply #21 on: August 30, 2010, 11:05:38 am »

Quote
Thoughtcast Twist
Sorcery
{2U}
Affinity for XXX (This spell costs {1} less to play for each basic land type among lands you control.
Lose two life, then draw two cards.
 
Maybe {3U}?  Very Happy Let me draw!!

That seems better accomplished by 'domain', which has been keyworded, and is unlikely to return so soon.  Although, if it did I'd cost this at  {5} {U}, and then have it be a super brainstorm to draw four cards and put two back on top of one's library.  Not sure why Night's Whisper's lifeloss is in here.

Instant speed I hope?
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Vintage is a lovely format, it's too bad so few people can play because the supply of power is so small.

Chess really changed when they decided to stop making Queens and Bishops.  I'm just glad I got my copies before the prices went crazy.
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« Reply #22 on: August 30, 2010, 01:18:06 pm »

Hmm since everyone is just throwing insane cards out there....

I'll draw me some cards -  {2} {U}  (Seems likely with Jace's ingenuity?)
Instant
Draw three cards.

Night's whisper go home -  {1} {U} (Seems really likely just after See beyond)
Sorcery
Draw two cards.

They're definetly not going to print these, but hey! they are about as undercosted as the rest of the cards in this thread.

Actually....1U brainstorm and instant speed compulsive research would be fine.
« Last Edit: August 30, 2010, 02:26:11 pm by zeus-online » Logged

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« Reply #23 on: August 30, 2010, 01:23:42 pm »

Seething Symphony
R2
Sorcery

Seething Symphony is uncounterable.
Add RRRR to your mana pool.  The next spell you play can't be countered by spells or abilities.
Draw a card.
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BC
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« Reply #24 on: August 30, 2010, 01:34:53 pm »

Essence of the Aether
Artifact
 {4}
 {Tap}: Add  {1} to your mana pool.
If Essence of the Aether is in your opening hand and you are not playing first, you may exile Essence of the Aether and another card from your hand.  If you do, take an extra turn.
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Delha
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« Reply #25 on: August 30, 2010, 01:45:27 pm »

Essence of the Aether
Artifact
 {4}
 {Tap}: Add  {1} to your mana pool.
If Essence of the Aether is in your opening hand and you are not playing first, you may exile Essence of the Aether and another card from your hand.  If you do, take an extra turn.
This sounds DAMN cool. Unplayable, I suspect, but you never know. Also, it's a really really neat idea, IMHO, unlike the several "undercosted draw spell #45" variants here. I think I've like most of the cards suggested here so far that didn't include the word "draw".

PS. "Seething Symphony" excluded from that last statement, since the cantrip is obviously not the primary function.
« Last Edit: August 30, 2010, 01:49:30 pm by Delha » Logged

I suppose it's mostly the thought that this format is just one big Mistake; and not even a very sophisticated one at that.
Much like humanity itself.
Troy_Costisick
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« Reply #26 on: August 30, 2010, 02:49:07 pm »

Essence of the Aether
Artifact
 {4}
 {Tap}: Add  {1} to your mana pool.
If Essence of the Aether is in your opening hand and you are not playing first, you may exile Essence of the Aether and another card from your hand.  If you do, take an extra turn.

Nice card design!
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« Reply #27 on: August 30, 2010, 02:55:30 pm »

Sol Medallion  {2}
Legendary Artifact
Spells you control cost up to  {1} less to cast.
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Vintage is a lovely format, it's too bad so few people can play because the supply of power is so small.

Chess really changed when they decided to stop making Queens and Bishops.  I'm just glad I got my copies before the prices went crazy.
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« Reply #28 on: August 30, 2010, 03:34:12 pm »

Huge Monster Guy
  {4} {U} {U} {U}

When Huge Monster Guy comes into play tap all the lands target player controls. They do not untap the next turn.

9/6
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« Reply #29 on: August 30, 2010, 05:41:23 pm »

Sol Medallion  {2}
Legendary Artifact
Spells you control cost up to  {1} less to cast.
Almost as broken as my card draw spells. And pretty good with them!
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