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Author Topic: [SCD] Torpor Orb - New Phyrexia  (Read 10702 times)
Lemnear
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« on: April 20, 2011, 01:49:54 am »

Torpor Orb - 2
Artifact

Creatures entering the battlefield doesn't cause abilities to trigger.

----------------------------

Does anybody realize that this is a better illusionary mask? Playing Phyrexian Dreadnought without it's ability and negating any annoying CIP trigger like Iona, Meddling mage, Trinket Mage, Terrastodon is awesome!
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« Reply #1 on: April 20, 2011, 01:58:33 am »

For the Oath lists that play Dragon Breath, it makes it so creatures won't trigger it, either.
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« Reply #2 on: April 20, 2011, 03:55:28 am »

seems pretty damn narrow of a card.

But if someone comes up with a fairly comprehensive list of Vintage CIP creatures and/or triggered abilities brought on by creatures coming into play, I might be swayed to it...  For now, a weapon against Acidic Slime, Viridian Corrupter, and some others in T2.
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« Reply #3 on: April 20, 2011, 04:47:47 am »

seems pretty damn narrow of a card.

But if someone comes up with a fairly comprehensive list of Vintage CIP creatures and/or triggered abilities brought on by creatures coming into play, I might be swayed to it...  For now, a weapon against Acidic Slime, Viridian Corrupter, and some others in T2.

It's an amazing hate card, as it stops Trinket Mage, Phyrexian Revoker, Any enchantments that trigger off creatures (Dragon's cycle from Scourge), Terastodon.  And that's just off the top of my head.  This is a very powerful card.
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Lemnear
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« Reply #4 on: April 20, 2011, 05:19:39 am »

We brainstormed about it over at the Source and I think it could make more of an Impact in Legacy because it shut-off Goblin matron, ringleader and gangbang commander. I think about trying Deeznought with it and maybe test hunted horror too
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« Reply #5 on: April 20, 2011, 05:20:23 am »

It doesnt stop revoker or meddling mage.  They arent triggered abilities
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« Reply #6 on: April 20, 2011, 07:29:33 am »

It doesnt stop revoker or meddling mage.  They arent triggered abilities

I was going to point this out, but I see someone else already did. If a card has "As ~this~ enters the battlefield, do X", that is not a triggered ability. That is a replacement effect.

Quote
603.1. Triggered abilities have a trigger condition and an effect. They are written as “[Trigger
condition], [effect],” and begin with the word “when,” “whenever,” or “at.” They can also be
expressed as “[When/Whenever/At] [trigger event], [effect].”

Quote
614.1c Effects that read “[This permanent] enters the battlefield with . . . ,” “As [this permanent]
enters the battlefield . . . ,” or “[This permanent] enters the battlefield as . . . ” are replacement
effects.
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« Reply #7 on: April 20, 2011, 08:47:05 am »

Quote
Does anybody realize that this is a better illusionary mask? Playing Phyrexian Dreadnought without it's ability and negating any annoying CIP trigger like Iona, Meddling mage, Trinket Mage, Terrastodon is awesome!
True, but is it better than Stifle which has all kinds of other utility? i suppose it's a lot better if you dont run Blue.  The best thing about ill Mask was that it made your Drednaught uncounterable (but it doesn't do that anymore). Seems really good vs Elves/Goblins.
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« Reply #8 on: April 20, 2011, 09:31:33 am »

That's the question I ask here, Paul. Is a perm stifle for naught and a elves/goblin/CIP creature overkiller a replacement for the possibility to have one more card vs. Storm and fetchlands?

Stifling a Storm trigger is in Vintage and Legacy a rarity; even decent pilots cast a duress or shit before the Storm spell. The real discussion is if stifling fetches is still that strong regarding the Meta and the soon availability of Misstep.
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« Reply #9 on: April 20, 2011, 07:56:20 pm »

This will be nutz in legacy...my list would start:

4x dreadnought
4x black hunted creature
4x torpor orb
4x stifle

4x force
4x brainstorm
Xx Ponder

So we would have the best removal colors & counterspells...and several 1-2 mana largest creatures in the format.  This 1-ups the brand deck wizards decided to kill by jacking up the game-rules...
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« Reply #10 on: April 20, 2011, 10:13:07 pm »

The Riddler is back????....oops, just nutted my pants a bit.
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« Reply #11 on: April 21, 2011, 12:04:06 am »

So what cards played in Vintage does this stop?

Off top of my head, unless I'm wrong:

Precrusor Golem
Sower of Temptation
Vendillion Cligue
Terstadon
Iona ?
Emrakul (hardcast, lol)
Sundering Titan
Duplicant

any others?

Also does this stop Cascade, on a cascade creature like the Elf?
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« Reply #12 on: April 21, 2011, 01:53:46 am »

You forgot Myr Battlesphere.

Cascade triggers on the card being played.
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« Reply #13 on: April 21, 2011, 04:43:04 am »

So what cards played in Vintage does this stop?

Off top of my head, unless I'm wrong:

Precrusor Golem
Sower of Temptation
Vendillion Cligue
Terstadon
Iona ?
Emrakul (hardcast, lol)
Sundering Titan
Duplicant

any others?

Also does this stop Cascade, on a cascade creature like the Elf?

Tin Street Hooligan
Trike? (the +1/+1 counters)

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« Reply #14 on: April 21, 2011, 05:06:10 am »

LOL @ the Torpor Orb/DreadNought/Eater of Days/Leveler workshop deck.

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« Reply #15 on: April 21, 2011, 05:24:07 am »

LOL @ the Torpor Orb/DreadNought/Eater of Days/Leveler workshop deck.



Oh ... My ... Gush! Now I have to choose between a resistor/metalworker and a 10/10 or 9/8 Flying or a 12/12 trample?! Damn decisions!  Lol
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« Reply #16 on: April 21, 2011, 07:38:36 am »

Quote
Trike? (the +1/+1 counters)

Trike doesn't have a triggered ability when it comes into play.  It just gets 3 counters.

Any of you Reanimators thinking about playing Phage now???

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« Reply #17 on: April 21, 2011, 08:09:35 am »

Quote
Trike? (the +1/+1 counters)

Trike doesn't have a triggered ability when it comes into play.  It just gets 3 counters.

Any of you Reanimators thinking about playing Phage now???


The thing is, this card reminds me a lot of Liquimetal Coating.  A Coating deck is amazing with Coating in play, but it totally stinks if it's not.  A TORB deck would be amazing with Torpor Orb in play and totally stink without it.  There's just not enough redundancy to make it worthwhile to pursue IMO.
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« Reply #18 on: April 21, 2011, 08:28:09 am »

Quote
Trike? (the +1/+1 counters)

Trike doesn't have a triggered ability when it comes into play.  It just gets 3 counters.

Any of you Reanimators thinking about playing Phage now???


The thing is, this card reminds me a lot of Liquimetal Coating.  A Coating deck is amazing with Coating in play, but it totally stinks if it's not.  A TORB deck would be amazing with Torpor Orb in play and totally stink without it.  There's just not enough redundancy to make it worthwhile to pursue IMO.

The trick will be to make the deck not too dependent to Orb and not to play underwhelming cards like Eater of Days and stuff. Its just about Dreadnought, thats it. My old Dark Illusions lists worked perfectly with just two Maskes and the full set of Stifles. This could work again, but the question is, if Stifle is still that good in this MUD infected meta. A rough list could look this way:

4 Bob
4 Dreadnought
4 Stifle
2 Orb

4 FoW
4 Spell Pierce
4 Thoughtseize
4 Black Tutors
4 Blue restricted
2 Bounce/Removal

24 Mana
(of which, 4 to 5 are Strip Effects).

You could easily work some Null Rods in this list too, but the Disruption Package is already quite good.
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« Reply #19 on: April 21, 2011, 09:31:58 am »

I've played some decks with stifle in it and I feel that it's awful in the meta right now. I think that the interaction is strong but it's poorly positioned in the meta.
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« Reply #20 on: April 21, 2011, 09:40:47 am »

That's the question I ask here, Paul. Is a perm stifle for naught and a elves/goblin/CIP creature overkiller a replacement for the possibility to have one more card vs. Storm and fetchlands?

Stifling a Storm trigger is in Vintage and Legacy a rarity; even decent pilots cast a duress or shit before the Storm spell. The real discussion is if stifling fetches is still that strong regarding the Meta and the soon availability of Misstep.
Stifle is also good for stopping Wasteland (huge), a Vial activation, Pridemage, Goblin Lackey. 
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« Reply #21 on: April 21, 2011, 09:41:11 am »

Well in Europe they start to play Forgemaster Mud and to Stifle his Ability could be very nice.
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« Reply #22 on: April 21, 2011, 12:10:37 pm »

That's the question I ask here, Paul. Is a perm stifle for naught and a elves/goblin/CIP creature overkiller a replacement for the possibility to have one more card vs. Storm and fetchlands?

Stifling a Storm trigger is in Vintage and Legacy a rarity; even decent pilots cast a duress or shit before the Storm spell. The real discussion is if stifling fetches is still that strong regarding the Meta and the soon availability of Misstep.
Stifle is also good for stopping Wasteland (huge), a Vial activation, Pridemage, Goblin Lackey. 

But Lackey is so much less impressive when it puts a 2/2 that does not draw 3 cards, a 2/2 that sacs for 2 and a 1/1 that doesn't search your deck.

But yes, I also don't think the new card is worth any thought.

Unless..... super bad tech against Dragon!
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« Reply #23 on: April 21, 2011, 07:27:30 pm »

That's the question I ask here, Paul. Is a perm stifle for naught and a elves/goblin/CIP creature overkiller a replacement for the possibility to have one more card vs. Storm and fetchlands?

Stifling a Storm trigger is in Vintage and Legacy a rarity; even decent pilots cast a duress or shit before the Storm spell. The real discussion is if stifling fetches is still that strong regarding the Meta and the soon availability of Misstep.
Stifle is also good for stopping Wasteland (huge), a Vial activation, Pridemage, Goblin Lackey. 

But Lackey is so much less impressive when it puts a 2/2 that does not draw 3 cards, a 2/2 that sacs for 2 and a 1/1 that doesn't search your deck.

But yes, I also don't think the new card is worth any thought.

Unless..... super bad tech against Dragon!

The defensive uses of this card are really weak compared to the 2 card combo dropping dreadnought(or hunted horror) into play in legacy...also note that illusionary mask is not available in that format or it would be widely used.  Really strong card, offensive card.  I'm not sure that this is top tier in vintage, but def. Busted elsewhere.
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« Reply #24 on: April 21, 2011, 10:35:47 pm »

Absolute blow out vs Deranged Hermit. 

Seriously though, just when you think they had run out of nails to drive into Illusionary Mask's coffin. 
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« Reply #25 on: April 24, 2011, 03:59:57 pm »

So what cards played in Vintage does this stop?

Off top of my head, unless I'm wrong:

Precrusor Golem
Sower of Temptation
Vendillion Cligue
Terstadon
Iona ?
Emrakul (hardcast, lol)
Sundering Titan
Duplicant

any others?

Also does this stop Cascade, on a cascade creature like the Elf?

Tin Street Hooligan
Trike? (the +1/+1 counters)



Stops Ingot Chewer, also.
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« Reply #26 on: April 24, 2011, 05:07:23 pm »

Well, Ingot Chewer becomes a one-mana Hill Giant.
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« Reply #27 on: April 25, 2011, 05:27:12 am »

Well, Ingot Chewer becomes a one-mana Hill Giant.

Tech! Razz
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« Reply #28 on: April 25, 2011, 08:25:03 am »

Sadly, Trinket Mage was a great way to get the 12/12. That is one use Illusionary Mask had over this. Had.... Sad
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