TheManaDrain.com
December 15, 2025, 03:50:10 am *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
  Home Help Search Calendar Login Register  
  Show Posts
Pages: [1]
1  Eternal Formats / Miscellaneous / Re: Tyrant Oath on: August 26, 2006, 07:03:58 am
It's is slower because you first have to bounce your chalice and you have to have 2 accel on board where both other decks have stuff to play from graveyard or way to bring back the moxen.

I can bounce my chalice for 0 with any spell, even a mox.  I play the spell and put the two triggers on the stack, chalice first and then the tyrant.  I bounce the chalice, and since it isnt in play at the end of playing the spell, the mox resolves.

Keep dreaming, it doesn't work. Once the Chalice of the Void ability is on the stack, it will resolve even if the CotV is no longer in play. Removing the source of an effect will not negate the effect itself, it's a basic ruling.
2  Vintage Community Discussion / General Community Discussion / Re: Ernham Djinn v. Troll Ascetic v. Ravenous Baloth on: June 28, 2006, 01:22:57 pm
Also, Ravenous Baloth comes out of Extended in the next rotation, in 2008. If they reprint it in 10th we can still play with it for a long time Smile
3  Vintage Community Discussion / General Community Discussion / Re: by the great door. Simply message. on: June 26, 2006, 06:15:47 am
I think that he may be Alejandro Escribano, one of the best players in Spain.
If I am right, he is the one who made the finals in the Big Vintage tournament in Paris las Year.

yup, you are right, he is indeed Alejandro Escribano.

winning five pieces of beta power and half a playset of FBB duals in a single tourney is a great achievement.
4  Vintage Community Discussion / General Community Discussion / Re: Selecting 10th Edition on: June 14, 2006, 12:18:34 pm
The Mirage and Urza Islands are just so ridiculously awesome.

QFT. The art on basic lands from Mirage and Urza's Saga are the best IMO.

It's interesting they are bringing back Incinerate, it's a superb instant removal and will increase red power level.
5  Vintage Community Discussion / General Community Discussion / Re: Soccer World Cup -06 on: May 30, 2006, 02:05:53 pm
Quote
H -- No idea. The "joker" group.

C'mon guys, no one will give a bit of love to Spain? We deserve to be mentioned at least...

Our team doesn't look like it can do much to win this cup, but we'll reach quarterfinals for sure.
6  Eternal Formats / Miscellaneous / Re: GWS Oath on: January 26, 2006, 06:51:30 pm
Quote
It costs UU--that is enough to not run it because you shouldn't be able to cast it on turn 2 since you should be laying a waste or playing a land if your first one got wasted.
If you are facing a deck that packs Wasteland, this card is not useful as a counterspell; not for them preventing you from reaching UU, but for them not having spells to be targeted with this.
Versus Stacks decks, this is just a bad tutor. Versus fish, it's mostly a tutor for your win that can counter a Swords here and a FoW there.

Playing a Wasteland on second turn is ok, but it's not the best play in every situation, and you won't have a waste to play every second turn. Decks with basics and fetch will play those first if they are able, and if they do, the best you can do is drop a land that give you colored mana. I understand playing a Wasteland if you have multiples in hand but, if that's not the case, I don't understand why would you want to give up the possibility to play more than one spell in the same turn.
Also, wasteland shouldn't be played before you resolve a threat unless you are mana flooded. If you resolved a first turn Oath, a second turn wasteland may be your best play, aside from Time Walk. If you don't have an Oath, you need to spend resources on searching for it, that means you need mana to play tutors, Brainstorm, Impulse and activating the Top.

Taping out on your main phase to play transmute can be a pain in the ass. However, transmute cannot be countered. If you think you are "safe", you can transmute an Oath in your second turn and drop it on the third, with two mana untaped to answer with Mana Leak. That's slow as hell, but at least now you have an Oath in play and not whatever card sitting on your hand.

Quote
After that it becomes a 1UU sorcery speed tutor that doesn't find Duress, Force, Orchard, or Waste--all common tutor targets.  I guess it would be ok against control, but I'd play Imperial Seal before Muddle.  Even against control, spending mainphase 1UU would suck.
It finds Oath and Time Walk, that's enough for me. It can also find a Demonic Tutor if you are so desperate.


I'm not saying that every Oath list should pack a pair of Muddle the Mixture, I'm only saying it's another card that is useful enough to be played in certain metagames. I would ever play it in a control infested metagame, and I doubt I would do so if there are lots of workshops decks.
7  Eternal Formats / Miscellaneous / Re: GWS Oath on: January 26, 2006, 01:52:12 pm
I have been playing with two Muddle the Mixture in the maindeck since the card was released, and I like it a lot. It's really weak versus Workshop decks, where it's almost a dead card, but versus control decks is strong.

It's also another tutor for that Time Walk to "win right now". I have done that shit a lot of times: drop an Oath and Time Walk, then Oath something and tutor Time Walk, then wipe your opponent out of the game.

Muddle the Mixture also gives you a bit of flexibility. You can pack a few silver bullets, like Balance and Null Rod and tutor for them if needed.
8  Eternal Formats / Global Vintage Tournament Reports and Results / Re: Catalan Vintage league final - T8 on: December 24, 2005, 08:31:29 am
So... that's the second Black Lotus won by Alejandro Escribano in a week. Props to him!


Also, Abraham UreƱa Top8ed again with his pet deck, Rectal Agony. He has been playing that deck and making great results with it for a long time now.
9  Vintage Community Discussion / General Community Discussion / Re: Vintage All Star Team 2005! on: December 17, 2005, 12:03:18 pm
The two most relevant spanish vintage sites are www.elsantuario.tk and http://www.perracomics.com/perrera/index.php. In those sites you can find almost all the information of spanish vintage tournaments.


Gaby van Dinteren and David Morales are really good spanish players, but they are not the best ones. Alejandro Escribano (the guy who split the finals with Stephane Tichadou on the French Vintage Championships) may be the best spanish vintage player, and Jose Luis Gonzalez Requejo is another name to remember.
10  Eternal Formats / Global Vintage Tournament Reports and Results / Re: Straight from the horses mouth- TMD OPEN 7 TO Report on: December 04, 2005, 02:41:49 pm
The link he gave to you should work. Anyhow, these are the links to decklist from both day one and day two:

Day one:
http://www.drakhar.com/elsantuario/mazos/waterbury051015.html
Day two:
http://www.drakhar.com/elsantuario/mazos/waterbury051016.html


In the main page (www.elsantuario.tk) you can find more decklist from other tournaments.
11  Vintage Community Discussion / Card Creation Forum / Re: Withering Library on: November 20, 2005, 06:42:36 pm
The wording should be (changes in bold):

Withering Library
{B}
As ~this~ comes into play, pay any amount of life and ~this~ comes into play with that many <flavor> counters on it. You don't lose life if they just counter the card. Prevent memory issues.
At the beginning of your upkeep, remove a <flavor> counter from ~this~ and draw a card. If you can't, sacrifice ~this~. Things triggers at the beginning, not during.
When ~this~ leaves play, remove your hand from the game.


I really like this card, it's more powerful than Phyrexian Arena; and have some little nice tricks with Donate xD
12  Vintage Community Discussion / General Community Discussion / Re: December 1 on: November 20, 2005, 12:55:16 pm
Being one win less from making Top 8 in a Pro Tour doesn't look like a subpar performing to me. Not every deck can have a show in a Top 8, and that doesn't mean the deck is not good. Also, a deck that can win by only casting two spells (that have a nice curve) in the entire game should have some consideration.

I'm not saying that Time Vault should get banned this December 1. There are not many people with a playset of Time Vault, and a great showing of FlameVault in a tournament might be one or two decks in a Top8. FlameVault will never be a dominating deck in Legacy due to its relative high price value; the same happen in Type 1 with UbaStax (at least until 15+ proxies are allowed). If Time Vault ever get banned in Legacy, it wont be banned because it's a dominant card, there wont be enough of them to infest a tournament the way goblins are doing now.

Bram, you have to remember that, realistically, any deck with Mask in it would face a really, REALLY hard road ahead, seeing everyone plays a billion creatures destruction cards, WAY more then in Vintage. Yet, Mask is banned beforehand for most likely, no other reason then it's value.

Sure, that is. If Wizards don't ban cards due to value reasons, then they should unban Illusionary Mask. A 12/12 is a huge beating, but it is a lot more easy to disrupt. Many of the creature hate kill it (from StP to some Edict; even a Night of Souls' Betrayal) and it has a low converted mana cost (Overload, Smother, Engineered Explosives and Powder Keg comes to mind)
13  Vintage Community Discussion / General Community Discussion / Re: December 1 on: November 20, 2005, 07:50:38 am
Well, it seems that in Legacy they ban cards not only for it's power but also for it's money value (Illusionary Mask?), so if an expensive card like Time Vault get so much hype and people everywhere are complaining about it, they might go and ban the card.

Legacy is not intended to be an elitist format, so a deck that work around a 100 US$ card is not acceptable, even if the deck hasn't made any great perform in tournaments. Also, Wizards' Legacy tournaments are no proxy, and we all know what that means.

There are other powerful and expensive cards that might get a ban someday, like Moat and Chains of Mephistopheles, not for being extremely powerful but for being extremely hard to find or expensive, but for now none of them have get so much hype as Time Vault has.
14  Vintage Community Discussion / General Community Discussion / Re: Magic Personality Test: who remembers this? on: October 19, 2005, 05:08:09 pm
I'm a...

Quote
Navigator (CDIG)

Competitive Defensive Inflexible Game-player 

As a Navigator you believe in working hard to get the best out of your deck. You spend a lot of time thinking about your strategy, getting it just right before a big tournament. You can't understand these people who just pick up a deck the night before and expect to go in and win. For this reason you're probably not that keen on drafting. When a new set comes out it means lots of work for you - but you invest the time because in the end it's going to pay off. You always check up on spoilers, eager to find out what the card names are and what they all do. You put a lot of time into reading articles about Magic strategy and thinking about how their advice can be fitted into your style of play. 

Nothing beats the satisfaction that comes from seeing all that preparation pay off as you gradually beat your opponent. A bit like a chess player, you tend to take your time during a game, running through everything in your mind to make sure you've got everything covered. You think about all the things your opponent might do and all the things you'll need to do if that happens. Having taken all the time to develop a system for victory, you want to make sure you carry it out perfectly.

Everyone likes to ask a Navigator for directions. You know all the cards and what they do - making you an extremely valuable person to have around. You're probably very good at teaching people how to play, and you make a really useful part of any team. You know the value of your knowledge and you're happy to discuss the game with people, but you wouldn't harm your team's chances by spreading it too widely.

Your Cards are:

Polluted Delta
Weathered Wayfarer
Compulsion
Mana Leak



Fuck, I hate when a test knows more about me than I myself.

I don't own any Wayfarer, but I like that card and would play it if I ever play any kind of WU Fish.
15  Vintage Community Discussion / General Community Discussion / Re: European Card Shops on: October 06, 2005, 04:10:13 am
If you want to purchase Spanish cards the best site to do so is www.mtgmetropolis.com. They also ship some cards in other languages if they don't have Spanish or English ones. Don't know if they ship to the US, but I think they do. They also accept PayPal.
The bad is that it's pretty expensive Razz (who pays 25 euros for a pithing needle?)
16  Vintage Community Discussion / General Community Discussion / Re: Barcelona! on: August 09, 2005, 01:05:13 pm
I'm from Spain and had visited Barcelona twice (I live in the south, in Sevilla). I don't know many Spanish vintage players that visit TMD, but at least I know of two that have posted there Razz

I share your thoughts, Barna is an awesome city. The beauty of the buildings, the streets... I don't remenber too much, I went to Barna to attend a Manga/Anime convention that is held in October and missed the tourist part of the travel xD all I remember is Plaza Catalunya, Plaza Urquinaona, Las Ramblas, Via Laietana and the Cathedral (my hotel was near those places Razz).

well, good luck in your travel, hope you don't get annoyed with the... er... dialect that is Catalan Razz
17  Eternal Formats / Creative / Re: Single Card Discussion: Erayo, Soratami Ascendant on: May 20, 2005, 05:17:20 pm
Quote
Then you playtested incorrectly, YOU have to be the one to play four spells. The spells your opponent has cast do not count.

The text of the card that can be seen in the Saviors FAQ is as follow:

1U  Legendary Creature -- Moonfolk Monk  1/1
Flying
Whenever the fourth spell of a turn is played, flip Erayo, Soratami Ascendant.
-----
Erayo's Essence
Legendary Enchantment
Whenever an opponent plays a spell for the first time in a turn, counter that spell.


The ability counts the spells played by both you and your opponent.
Erayo's Essence have also received errata. The former wording was weird (how was supposed to work?)
18  Eternal Formats / Creative / Re: TPS vs Control Slaver on: April 28, 2005, 12:25:36 pm
even better, Night of Souls' Betrayal
19  Eternal Formats / Creative / Re: Affinity Re-Re-Re-Revisited on: April 17, 2005, 07:41:25 am
Where is the mana crypt!?!

There is a card that I have been trying since months ago in my Raffinity builds wich have a lot of sinergy with the modular ability. Triskelion is a machine gun in combination with Ravager (apparently Jesse River have used it in his affinity build that have made top8 in SCG).

Triskelion works like a Disciple of the Vault that doesn't die to Lava Dart or Fire/Ice and that can be recovered with Myr Retriever. The list that I built used Helm of Awakening in order to reduce costs and make an infinite recursion with Myr Retriever. If you add Genesis Chamber, then you have a huge amount of tokens to sacrifice with ravager and then ping with Triskelion.

Speaking of your build, I think it's fast, but don't have any kind of disruption aside SoFI. Tangle Wire is a great card in this deck because you use a lot of equipment, and Chalice of the Void could work also.
20  Eternal Formats / Miscellaneous / Any real chanes in the global metagame, Post Trinsisphere? on: April 04, 2005, 04:05:09 am
Combo decks are now a lot more powerful that once were, thanks to the restriction of Trinisphere and the development of new fast archetypes like Meandeck SX.

The fact is that those decks are not easy to play, you can make a lot of mistakes playing fast combo decks due to their huge amount of options they offers to you. That is what overwhelm most of the inexperienced players that try to play combo in a tournament without playtesting sufficiently.

In the other hand Oath is a easy deck to play. Oath and other easy-to-play decks will experiment a grow in their play numbers, whereas fast combo numbers will remain the same. The main change that would happen to fast combo is that it will perform better in tournaments than before the restriction of trinisphere.
21  Eternal Formats / Miscellaneous / Meandeck Rector-Tendrils on: February 19, 2005, 07:16:21 am
If you think you need some more life to use Yawgmoth's Bargain, then fetch an Illusions of Grandeur; it gives you a lot of cards to combo out with Tendrils or with Donate + Chain of Vapor.

Genju of the Realm is an interesting alternate way of victory, but it is crap if they strip the enchanted land because you will never be able to play it again from your hand fast enough... Form of the Dragon is still better as an alternate kill condition.
22  Eternal Formats / Miscellaneous / [Deck] Kobolds on: February 08, 2005, 02:21:06 pm
In my version I run four copies of cabal therapy, which I think is great because it allows you to combo off first turn without the need of attacking, and can be flashbacked using a clamped ornithopter. However, a more slow version would thanks the addition of xantid swarm.

IMO kobolds is nearly as fast as belcher is, it shouldn't run slow like a TPS o dragon build (OMG shit most of your spells cost no mana, combo it RIGHT NOW!!1!11!), so an agressive fast build is better than a slower one.

here is my version:

Mana
4x Gemstone Mine
5x Moxes
1x Black Lotus
1x Lotus Petal
1x Mana Crypt
4x Dark Ritual
3x Culling the Weak

Creatures
12x Kobolds
4x Ornithopter
4x ESG
3x Auriok Steelshaper

Stuff
3x Skullclamp
4x Glimpse of Nature
1x Vampiric Tutor
1x Demonic Tutor
1x Yawgmoth's Will
1x Yawgmoth's Bargain
1x Wheel of Fortune
2x Tendrils of Agony
4x Cabal Therapy

I don't have a sideboard (I haven't played in a tournament with it yet).

This deck is freakin' fast but have a lot of crapy hands that must be mulliganed into more crapy hands and so on...
Pages: [1]
Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.06 seconds with 20 queries.