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1  Eternal Formats / Miscellaneous / [tech] New card for the Fish Mirror on: August 31, 2004, 10:01:32 pm
Quote
Wasteland has bad synergy with mountainwalk


Wasteland must be in this deck. When you have a 20 turn clock you want to lock your opponent out as fast as you can. You can kick them down to 1 mountain and then you win becuase they cant do anything else.
You should add more secret tech cards to this deck, once you land a glorious anthem you could throw in Engineered Plague for the mirror (Englitened Tutor for the Mox Jet) and name Goat, that way your opponent has no way at winning. Thats what i call tech!

Quote

Land
4x Wooded Foothills
4x Bloodstained Mire
3x Volcanic Island
3x Taiga
3x Tropical Island
3x Bayou
1x Stripmine
4x Wasteland

Super Kill
4x Mountain Goat

Secures you the win
4x Crucible of Worlds
4x Swords to Plowshares
4x Oxidize
4x Diabolic Edict
4x Terror
4x Counterspell
4x Accumulated Knowledge
3x Brainstorm


That is the new 4 color control deck that I have been messing around with for a while. I believe that Mountain Goat is a far superior kill condition becuase it does not recuire 6 mana to hard cast, and you do not need to play it morphed.
2  Eternal Formats / Miscellaneous / [tech] New card for the Fish Mirror on: August 31, 2004, 09:54:28 pm
Mountain Goat is tech vs. Fish, its not only a 1-drop to giveyou the speed that you need vs. this matchup, but you also do not need to worry about keeping mana open to regenrate it allowing you to use your mana as much as you want. If you combine this with the power of berserk to make it a 2/2 mountainwalk for a turn then you can get some tricks in on here.

Kowal, I think you are missing something in your decklist.
You should add 4x Wasteland and 4x Crucible so you can get a lock on your opponent allowing you to put them on a 20 turn clock, this not only demoralizes your opponent, but it allows you to get a win via broken-nes.

Glorious Anthem is amazing in this deck becuase it's good, simply put. It allows you to just beat up on your opponent. You should consider Vitalizing Wind to allow you to just trample right over your opponent for massive amounts of damage!
3  Eternal Formats / Miscellaneous / [tech] New card for the Fish Mirror on: August 31, 2004, 09:42:53 pm
River Boa is obviously superior, but nobody can resist the urge to play a 1/1 mountainwalking monstrosity. What makes this good is that it has mountainwalk, so it is also good against FCG!
4  Eternal Formats / Miscellaneous / Standstill vs. Brainstorm on: August 19, 2004, 06:22:40 pm
Moxlotus:
Next time I will put down the decklist, I was doing the testing mostly for myself to see which was stronger so I didnt even think of putting the decklist up (Selfish me =( ).
5  Eternal Formats / Miscellaneous / Tinker and Iron Giant as Plan B on: August 19, 2004, 12:17:42 am
Tinker for collosus
owns
fish
6  Eternal Formats / Miscellaneous / [Report] Borrowing power and riding it all the way! on: August 18, 2004, 11:57:11 pm
Quote
During round 2, when to my right I saw a Darksteel Colossus sitting atop his Beta Moxen and Lotus, I nearly crapped my pants. Needless to say I didn’t want to play this game out so we ID’d.


I too crapped my pants when i look across the table at a Colossus that just walks right over my boas. Trust me, it sucked more for me than it did for you to watch it.
7  Eternal Formats / Miscellaneous / Standstill vs. Brainstorm on: August 18, 2004, 01:28:04 pm
Quote
I notice many people say that, but let me ask you how in the hell do you play around Standstill in scenarios such as this (Which are very common):

Turn 1

Fish player puts Volcanic Island
Fish player puts Grim Lavamancer into play
Fish player passes

You play a land and cast something Fish player FoWs it.
You pass

Turn 2
Fish player puts Mishra’s Factory into play
Fish player puts Cloud of Fairies into play
Fish player puts Standstill into play.

Thats a turn 1 play with a turn 2 Standstill.
Quote
Turn 1 drop with a Turn 2 Standstill 18% chance

Also i had said this was a U/r/g list with no Cloud of Faeries, but i do see your point that it is a strong play but from the testing it does not happen 1 out of every 5 games (Thats also a 5 card play, which is why i was saying Brainstorm is consistently good considering it is 2 cards and does not require opponent reaction to give you a draw, but on the upside it[standstill] does give you mini-time walks)
8  Eternal Formats / Miscellaneous / Standstill vs. Brainstorm on: August 18, 2004, 01:12:22 pm
Im not trying to get into a pissing contest here, but if your opponent does wait until you have 7 cards in your hand to break the standstill, wouldnt that essentially be the same as brainstorm becuase your just going to drop crappy cards for the new crappy cards you just drew off the standstill (Which, if we agree on that, would then bring the argument in a complete circle back to its a matter of preferance)[/i]
9  Eternal Formats / Miscellaneous / Standstill vs. Brainstorm on: August 18, 2004, 11:40:52 am
The list was U/r/g so there were no Faerie Conclave. What I am trying to say with this is that Brainstorm is more constistently strong than Standstill is.
10  Eternal Formats / Miscellaneous / Standstill vs. Brainstorm on: August 18, 2004, 09:26:35 am
I have been on the fence on the debate of Standstill vs. Brainstorm, and with no definitive answer, I went to do my own test. I took 100 7-card draws and took down the number of times I drew card-x (The slot of Brainstorm or Standstill) and I found out the percent that each time allows for a tempo advantage (After all, that's why we play fish, right?) These are the situations I took down (If i miss any, feel free to conduct the test yourself and add)
Brainstorm
Brainstorm with a Mox Sapphire and a shuffle effect
Brainstorm with a shuffle effect
Standstill
Mishra's Factory with a Standstill
Mox Saphire Standstill and Timewalk (Turn 1 drop with TW Turn2 Standstill)
Turn 1 drop with a Turn 2 Standstill
Mishra's Factory Standstill Mox

Out of 100 draws, Card-X was drawn 48 times (There are 4 in a 60 card deck, so quick math says this is slighty above average, I think)
So there is a 48% Chance to draw Card-X
Brainstorm
Brainstorm with a Mox Sapphire and a shuffle effect 3% Chance in your opening hand, 6.25% chance if a Brainstorm is in your hand.
Brainstorm with a shuffle effect 23% chance to have this in your opening hand. 47.91% chance if you have a Brainstorm in your hand.
Standstill
Mishra's Factory with a Standstill 14% Chance. 29.16% with a Standstill in hand.
Mox Saphire Standstill and Timewalk (Turn 1 drop with TW Turn2 Standstill) 1% Chance.  2.08% chance with a Standstill in hand.
Turn 1 drop with a Turn 2 Standstill 18% chance in opening hand. 37.5% with a standstill in hand.
Mishra's Factory Standstill Mox 2% chance in opening hand. 4.16% chance with a standstill in hand.

After looking at these numbers Brainstorm has a high occurance of Brainstorm with a shuffle effect, which gives you 5 ancestral recalls. Standstill had a very low occurance of the most broken plays, but a turn 1 drop and turn 2 standstill does not appear too much.
It appears that Brainstorm is the best choice due to consistency in what makes it powerful, the combonation of a shuffle effect and brainstorm.
Standstill is also becoming easier to play around which is making it a more and more situational card whereas Brainstorm to kick off your turn 3 gives a huge tempo boost and dig.

Notes:
This was just the opening hand. If i had an Ancestral I did not cast it becuase i wanted to see the occurance of these situations.
Mulligans were not done, this is strictly 100 draws of 7 cards with shuffles between every draw
Important numbers: 3 Moxen, 6 Fetch lands, 4 Card-X, 4 Mishra's Factory, 0 Cloud of Faeries
11  Eternal Formats / Miscellaneous / [Help] 5d Article in progress on: May 23, 2004, 12:34:58 pm
Magma Jet
1R Instant
Magma Jet deals 2 damage to target creature or player
Scry 2

I think this *may* see play in U/r fish alongside in Fire/Ice for consistency and utility against GAT (kill early dryad), the mirror, FCG, as well as other decks. This needs to be looked at not for the 2 damage for removal, but for the Scry 2 for improving consistency.
In comparison, Fire/Ice is the same mana cost, but it is far more versatile. Magma Jet lets to rearrange the top of your library or just scrap the cards in general, for the same damage as Fire but it cannot be divided up.
I have not been looking at reviews for many 5D cards, so I do not know if the Scry abilitiy has been hyped much, but it is definately a good addition to diversify the game up.
12  Eternal Formats / Miscellaneous / [Discussion] Black Lotus or Mox Sapphire in U/R Fish? on: May 23, 2004, 08:03:37 am
Curiosity on the Razorfin makes for fun card drawing against control-- especially with the standstill. I only find standstill to be effective when you have established some kind of control on the board and your opponent needs an answer, so I have to agree with you, Standstill is not an engine, its a situational Ancestral and it confuses bad opponents into making the wrong move.
13  Eternal Formats / Miscellaneous / [Discussion] Black Lotus or Mox Sapphire in U/R Fish? on: May 22, 2004, 08:05:09 pm
Cliffnotes: Run Sapphire and Lotus becuase tempo advantage in Fish is key.

Longer more boring version:
I believe that lotus should be run in Fish because of the tempo advantage it can bring, but it does depend on your decklist (If you run Voidmage (I personally don't think you should) then it is definately worth running because of how much mana you need to dedicate to Voidmage).
You cannot justify running lotus by simply listing god hands that you are not going to get every draw. Overall I believe that Sapphire is the stronger card in Fish because Fish does not run high cost cards, but the tempo advantage is hard to leave behind. U/r fish should run both Mox and Lotus simple because of explosiveness of it and the tempo advantage, not because once in a blue moon you get a broken draw.
14  Eternal Formats / Creative / Getting the edge in a tornament on: May 13, 2004, 03:01:55 pm
At one of the T1 tournaments i was at lately, one of the guys was wearing really dark sun glasses (black). I guess you if they arent reflective, and you dont shave in the morning, you can have the whole badass intimidation aspect goin. Just food for thought.
Anyway, I usually wear a hat when I play, if you pull the brim down a bit you can usually look at certain parts of the board and not bring their attention it it (Forgetting to do an activated ability you are waiting to stifle, etc.). Not to mention, hats dont reflect =] Unless you get a green golf visor...which i dont reccomend unless you want to be a social outcast for eternity....but lets not go there.
15  Eternal Formats / Miscellaneous / Scepter tog on: May 11, 2004, 09:04:09 am
Im not too sure abou the scepter, but id have to say you should keep the duress, especially against fish. Fire/Ice, FoW, and other answers to tog's going off are good to remove. With so much artifact hate the scepters might be better being replaced. I dont know too much about tog though, so im not sure what you should put in.
16  Eternal Formats / Creative / Type 1 In New Jersey? on: May 04, 2004, 07:37:35 pm
Sorry if this is the wrong place for this type of question, but I figured that I would be able to get an answer here.
My friend and I have been looking for a place to draft/play Type 1 (or just magic in general) in the central-Jersey area at a CCG/hobby store on a fairly regular basis (FNM, Tournaments, etc.)
Does anybody know any place that gets a turnout in the Monmouth County area?
Thanks.
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