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Vintage Community Discussion / General Community Discussion / Re: Don't you Agree
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on: October 10, 2005, 10:49:31 am
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BigMac I think you are seriously biased in the comments you keep making. The former vintage players will turn back to vintage as that is a vibrant and living format in which you can use all cards. This is off-topic, but this comment is not quite true. You may use any card in the game, yes, but the fact is that not all cards are viable, now are they, when you start playing with so many broken things. And in serious competition, unless players are allowed to play proxies then it's extremely hard for any player without power to actually be able to play vintage. This said, just because you can use any card in the game, the fact is that dozens that might see play on other formats don't see any play at all in Vintage because of that. Actually, it's quite ironic, because if I'm not mistaken Legacy is a lot less restrictive in what cards you get to play or not simply because it doesn't have the same brokeness as Vintage. Vintage is dominated by a handfull of power cards and it'll always be that way. And as long as it is this way there'll be dozens of others that are simply of no use. Legacy is a fresh format, Vintage is becoming a stagnant one because it's a lot harder to impact Vintage than it is Legacy, although neither has rotations. It takes a really really good card to break the format and introduce novelty in Vintage. Example: just how many cards from Ravnica are going to impact Vintage? And just how many more will be impacting Legacy? Every set that comes from now on will be able to introduce to Legacy far more changes than it'll be doing to Vintage, meaning that there are far less chances for Legacy to get to where Vintage is right now. It's not impossible, but it's rather unlikely... And everybody (exceptions make the rule) turns back to mother eventually. Biased, again. So i think it is a faze we all have to get through and good times will return. It's a phase, yes. The format's fresh and unexplored, so it's quite exciting and past this phase the excitement will tone down. But remember that for the most part the format is showing a lot of potential and it might be able to overshadow Vintage. Furthermore it's widely more accessible than Vintage currently is...
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Vintage Community Discussion / General Community Discussion / Re: Don't you Agree
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on: October 10, 2005, 02:40:22 am
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Tsc tsc, such resentment on some person's words... Type 1's not dead, but Legacy right now is the new kid on the block, and the fact that it has such an underdevelopped meta makes it even more exciting to build, explore and playtest the format. Legacy is lExtended's bastard little brother that is forced to live in the basement and eat dog food. Actually I'd say it's Extended's big brother. For me the real extended was when things like Oath and Gush and Tinker were far from broken and were running around along with the REAL dual lands. After that it was hardly the same again... If such Legacy is exactly what extended was before and probably, then some. People whining about the underdevelopment of the format probably didn't play Type 1 back in the days when Keeper was the deck to beat and if they did play back then it seems they've pretty much forgotten what the format looked like, its similiarities with Legacy and just how much better Legacy can become if you look on middle and long terms by seeing that it'll develop as far as Type 1 did, and probably then some more, because it's still a more accessible format.
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Vintage Community Discussion / General Community Discussion / Re: World of Warcraft
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on: September 23, 2005, 12:14:28 am
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Actually I believe there's a legendary (orange) weapon that you can make out of an item that Ragnaros drops. So far there are only two known legendary items: a two-handed mace and a two-handed sword. The sword has to be tempered in the fire of the evil bitch Onixya and then cooled down on her blood. No, I'm not kidding. The 2-handed mace is made out of a sulfurous hammer enchanted with the Eye of Ragnaros. Both should be hard as hell to get because you know that either boss is really not very easy to kill ^^ More at www.thottbot.comOh, and I'm Maximo, lvl34 paladin on Stormrage, which would quite likely be at lvl54 by now if Blizzard hadn't fucked up my account before...
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Vintage Community Discussion / General Community Discussion / Re: FF7 Advent Children
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on: September 23, 2005, 12:10:35 am
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Final Fantasy VII was my first Final Fantasy, so that could account for the impact it had. I nearly cryed when Aeris died. really, it was too much. And let's not count how obcessed I was into testing every rumour about how to possibly revive her until I finally conformed myself that she was gone for good. It is a pretty linear game, but then again, so are all Final Fantasies. Nearly all have the same ammount of sidequests, etc... I played Final Fantasy 7, 8, 9 then the PS2 came out but I only played Final Fantasy X far far later on. I also acquired X-2 but I think the story ends up being so lame I didn't even finish it... It's a general consense that Final Fantasy 7 is the best in the series. Some critics consider it one of the contenders for the best game ever. The story is extremely well written and the three main characters are very charismatic. All in all I loved the game, yes. The only game that comes close to 7 in the series is Final Fantasy 6, which has an awesome storyline, lots of characters and summonings (actually I don't think any of the others has these many), but since 7 was my first FF and playing with 16-bit 2d graphics after playing something like FF7 makes a big difference when picking the best. I haven't seen the movie. Yet. I think I'll wait for the DVD as both times I tried to download it I ended up with porn... I have no idea what is going on with the story. I only played through like 1/4 of the game this is a sequel for. I'll blame me for not getting whats going on but its not on me that the storytelling is disjointed. Soo... you have only played about 1/4 of Final Fantasy and you expect to understand the storyline? Yes. You are THE ONLY ONE to blame for. The story might have its plot holes and it might not be up to the fans' expectations but you really shouldn't be so critic about it if you don't even know what's going on the other 3/4s of the game the movie serves as a sequel to.
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Eternal Formats / Miscellaneous / Re: [Single Card Discussion] Dimir Machinations
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on: September 04, 2005, 12:38:13 pm
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I can see this being use as a tutor more often than it'll be used as a counterspell, but it has some advantages over Cunning Wish and it's also blue, meaning that it's pitchable to FoW. I foresee that this'll be played.
I cannot say for the rest of the set, from which half is already spoiled. I know type 1 doesn't take more than one or two cards from a set to have something making an impact (think Orchard or Gifts), but I'm more concerned about the impact of this in Legacy: almost none! I see Loxodon, I see the new bolt being kind of useful... and well... perhaps this blue counter. But let's face it, it's nothing spectacular.
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Eternal Formats / Miscellaneous / Re: [Single Card Discussion] Dimir Machinations
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on: September 04, 2005, 06:55:42 am
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The blue one also has options (Oath for instance), get Oath uncounterable, get Time Walk, etc. And it could act as a (not THAT bad of a) counterspell.. It can get Oath, Balance, Burning Wish, Demonic Tutor, Time Walk, Jitte, Mana Drain... and it can counter sorceries for UU. Good for countering that random Tinker, Balance, Will and other things you really don't want your opponent playing. The set seems to be so crappy that Muddle the Mix might just be the only decent card for Vintage, and this only if players happen to find space to tuck it in!
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Vintage Community Discussion / General Community Discussion / Re: B&R changes for September!
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on: September 02, 2005, 01:41:30 am
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Dream Halls combo would be fair though. IT woudl basically be turn three combo deck with Mana Drain maindeck. So what? We have plenty of turn three combo decks. ]Dream Halls combo would be fair though. IT woudl basically be turn three combo deck with Mana Drain maindeck. So what? We have plenty of turn three combo decks. And you need more? Type 1's already broken enough. They're not going to unrestrict cards that contribute to decks that quite basically ignore whatever the opponent's doing. Are you missing Voltaic Key? Or anything at that power level that's still on the restricted list for that matter? Probably not. So they won't take more than a card at a time because they want to see if each thing they're unrestricting won't make more harm than good. I can't see very well how some of the restricted cards would do this if they were unrestricted but if you're not missing them you can just as well wait until they're all taken off the list. Besides, after taking Voltaic Key off the restricted list do you think there's anything else that can or should be realistically taken off too? I think not... So Voltaic Key is quite probably the last card that should be there and it should be coming out three months from now.
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Vintage Community Discussion / General Community Discussion / Re: B&R changes for September!
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on: September 01, 2005, 07:28:14 pm
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They'd never unrestrict Dream Halls. It's been proven over and over that in Vintage casting costs sometimes just don't matter... Tinker, Mishra's Workshop, Academy Rector, Moxen, Lotus, Ring, Crypt, Oath, Tolarian Academy are all easily able to cheat casting costs. Don't count on EVER seeing Dream Halls coming out of the list.
Gifts Ungiven was a card that some people discussed restricting a while back, wasn't it? Well, I think that long before that happens we would see either Mishra's Workshop or Goblin Welder getting the restriction axe, since those cards have been stirring around for longer.
These are just my €0,02
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Vintage Community Discussion / General Community Discussion / Re: B&R changes for September!
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on: September 01, 2005, 05:34:38 am
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They didn't cripple it, they just toned down its power and I think they did the best by just hitting those two rather than nuking affinity like they did in standard. That way Affinity remains a possibility, just not a broken one.
Goblins were pretty solid around Onslaught block and although the deck loses a lot of what it has gained ever since then it loses nothing from those that it gained from that block, so I'm expecting Goblins will still make appearances no matter what.
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Vintage Community Discussion / General Community Discussion / Re: B&R changes for September!
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on: August 31, 2005, 11:05:00 pm
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Well, nothing that we weren't expecting. The most radical changes were to Extended where they banned a couple of cards to take down Affinity before it becomes too much. Wether what they have banned will be enough to keep it in check remains to be seen... http://www.wizards.com/default.asp?x=dci/announce/dci20050901aSeptember 2005 DCI Banned and Restricted List Announcement -- Magic: The GatheringAnnouncement Date: September 1, 2005 Effective Date: September 20, 2005 Magic Online Effective Date: September 22, 2005 (after the regularly scheduled Thursday downtime) Standard No changes Kamigawa Block Constructed No changes Extended Aether Vial is banned Disciple of the Vault is banned Reminder: The Extended format will rotate when the Ravnica: City of Guilds set becomes legal for sanctioned Constructed play on October 20, 2005. The Tempest, Stronghold, Exodus, Urza's Saga, Urza's Legacy, Urza's Destiny, Mercadian Masques, Nemesis, and Prophecy sets, as well as the Sixth Edition core set, are rotating out at that time. After October 20, 2005, only cards from the following sets will be permitted in the Extended format: Invasion, Planeshift, Apocalypse, Seventh Edition, Odyssey (Entomb is banned), Torment, Judgment, Onslaught, Legions, Scourge, Eighth Edition, Mirrodin, Darksteel (Skullclamp is banned), Fifth Dawn, Champions of Kamigawa, Betrayers of Kamigawa, Saviors of Kamigawa, Ninth Edition, and Ravnica: City of Guilds. Legacy Imperial Seal is banned (effective October 20, 2005) Reminder: On October 20, 2005, cards from the Portal, Portal Second Age, Portal Three Kingdoms, Starter 1999 and Starter 2000 sets become legal for play in the Legacy format. Vintage Mind Over Matter is unrestricted Imperial Seal is restricted (effective October 20, 2005) Personal Tutor is restricted (effective October 20, 2005) The rest doesn't really matter, does it?  I suppose they're taking a card one at a time from Vintage and they should just proceed to changes to Legacy after the GPs..
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Vintage Community Discussion / General Community Discussion / Re: Reprints
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on: August 26, 2005, 12:28:39 am
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I liked Vintage and it's a format that I still admire and I like to keep informed about, but far before the changes to type 1.5 I had made the transition to that format because it was widely more accessible, even though it had some powerful and expensive stapples: Mishra's Workshop, Bazaars, etc... they weren't required to make a deck. So I stick up with that format. If most people are feeling down about not being able to have a reprint on power cards then considering to start playing a more accessible format is something to consider.
Of course I'm just defending my cause here.
Furthermore if a reprint of the power cards happened even though Wizards could have extreme profits from the sales of their packs on the long run they would suffer a lot because most players would suddenly start ignoring their money-making formats: standard and block constructed mostly, because everyone would start playing type 1, where just very few cards from the most recent sets matter. A vintage player should consider himself lucky if a set releases three or more playable cards for a competitive environment nowadays.
Either way it's pointless discussing something that will never happen unless the game's dying and they're in dire need of the cash. Grow over it. I know I did...
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Vintage Community Discussion / General Community Discussion / Re: Digging up the past: B/R schools of thought now and then
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on: August 23, 2005, 08:58:46 am
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Correct me if I'm wrong, but by the time that article was written was Trinisphere printed already??
Doing "nothing" actually happened once in December 2004. They simply made no changes whatsoever to the B/R lists. I usually don't trust their judgement, and I was particulary sad with the changes to the type 1.5 list, but in the end it not only succeeded in making the format healthier (combo lives, unlike initially expected), it also made it a lot more popular!
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Vintage Community Discussion / General Community Discussion / Re: The new duals, finally revealed!
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on: August 18, 2005, 07:59:27 am
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Besides allowing decks with awful manabases to load up on duals Load on these? These aren't Onslaught's fetchlands which only take out 1 point of life. These take double as much. Meaning that... Play 1 dual: 2 damage Play 2 duals: 4 damage Play 3 duals: 6 damage Play 4 duals: 8 damage ... Depending on how long a game goes, are you really going to load on these? Just three take more than a quarter of my life. A full set can nearly take me half and all to have a dual in play? These are not game winning or changing effects to warrant these prices. I can see these getting used in decks that are 2-color, and even so... but I'm definitly not seeing how can these be good enough for certain formats like Legacy, where the player doesn't really want to be helping the opponent to win: let's face it: neo dual+bolt= 5 damage. These are scenarios assuming that you'll play these untapped. You might fetch one of them on the end of turn, but the other way you're forking over a good ammount of life... EDIT: I just realized a mistake on my argument. The ability to play this either tapped or untapped is what makes it worth the trouble. Sometimes you want to play this untapped, but sometimes you really don't have anything to play meanwhile so you can really just play them tapped. That way they DO make a lot more sense, although I wouldn't have minded that the life payment was lesser than the one they put... EDIT2: Rancored_Elf at mtgsalvation.com just got the names of the remaining dual lands: Overgrown Tomb (Land - Swamp Forest) Sacred Foundry (Land - Mountain Plains) Watery Grave (Land - Island Swamp) It's quite likely that the other duals will only come out on the other sets, so, until then... wait.
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Vintage Community Discussion / General Community Discussion / Re: Vintage Champ Painting Ancestral Recall
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on: August 10, 2005, 03:00:10 pm
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WOW and WOW! I love the way the guys have been taking the original artwork to remake them on an even more spectacular way than before. It's soooo beautiful.
Although I agree that the card frame should have been left out... Unless they were actually planning on printing the card, but that would be so wrong considering just how much it would cost after... :shock:
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Vintage Community Discussion / General Community Discussion / Re: The Source has been hacked!!!
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on: August 06, 2005, 04:47:07 pm
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I really would want to lay my hand on the bastards who did it. I would if I could find them... I can only guess that they might be magic players... Actually, I AM going to try to track them down through their nicknames... I can't speak for the hackers' actions, but as a portuguese myself I'm very sorry this has happened... Should anyone have the ability to screw these guys through the net, just tell me what you need for it, and I'll gladly try to catch up with them and deliver them myself  EDIT: after tracking them down on the net I came accross several "un-root" sites with similiar messages, in portuguese, similiar to the one left on www.mtgthesource.com. I believe the hackers were actually not portuguese but Brazillian, because the "un-root" is actually a brazillian group of hackers. So, if we had any former brazillian members... chance is that they are the hackers. Just to let you know.
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Vintage Community Discussion / General Community Discussion / Re: Judge's promo Sol Ring on EBAY
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on: July 10, 2005, 08:00:24 pm
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Yeah, but as someone said they wont be doing such expensive cards... Look at just how much Balance and Gemstone mine fetched! And these are relatively cheap cards (Alpha and Beta Balance should be quite expensive, I dunno how much) but these cards can be acquired for relatively cheap prices for Revised Balance and Gemstone Mine is really cheap as well and they fetch hundreds!
2K is 2000, right? Isn't that the usual price of a BB Black Lotus? If they made a foil Lotus it would quite possibly go for A LOT more.
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Vintage Community Discussion / General Community Discussion / Re: Judge's promo Sol Ring on EBAY
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on: July 10, 2005, 01:30:08 pm
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Hmm, it's not that bad looking... and it's probably going to end up worthing more than a Beta ring.
There seems to be a trend to print old cards from the eternal formats right now. With Balance being the first from the restricted list and now Sol Ring. I wonder what follows next...?
I'm also wondering if in some time... probably a couple of years, if they would dare to start to print power cards as Judge promos... but then again, perhaps not as these would fetch extremely high prices...
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Vintage Community Discussion / General Community Discussion / Re: Legacy gets suprise support from wizards.
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on: July 06, 2005, 02:16:22 am
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I said this at The Source and I'm saying it here as well.
With all the time we've got ahead until the GP's I'm expecting for players to bring forth new, solid decks. There's more than enough time to get to know the format, deckbuild and playtest. Does this mean that the format will get broken? Not likely unless something comes out of the banned list or something really good comes when Ravnica gets printed.
But players do have time and I bet that when the GP starts that some of us are going to go "awww.. how come I didn't think of that" because I'm pretty sure that new players might make new good decks. Broken? Hmmm, unlikely...
Now, I'm not saying ZVI is a stellar player, but considering the time between his article and the tournament I say that he could have more success than he had if:
1) he had the motivation to play. I'd say that a GP is a pretty strong reason for many pro players to come out and start playtesting Legacy and that ZVI didn't have anything really going on for him when he played.
2) if he had the time. Probably this is just as important as #1. We're what... four, five months ahead of the first GP? If by then someone doesn't come up with new viable archetypes then this format isn't as good as it looks... but I'm not counting on that happening.
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Eternal Formats / Creative / Single card discussion - Citanul Druid - has anyone ever noticed it?
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on: July 06, 2005, 01:14:53 am
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I'm not playing type 1 at all these days, so I'm posting this on this forum...
I was browsing a few cards and I noticed a card that might be overlooked by well... just about everyone because when one comes to think of Antiquities we think about Mishra's Workshop and a few other notables. Here's what I came accross:
Citanul Druid  1G Creature — Druid 1/1 Whenever an opponent plays an artifact spell, put a +1/+1 counter on Citanul Druid.
Now, could this be good in type 1 currently? With the popularity of artifacts and so many decks reserving maindeck slots to fight them could this be useful to some deck? Perhaps some aggro control? Fish? Something else? Either way I think it's an interesting card that was worth some discussion since I've never seen anyone mention it. The bad thing is that it doesn't trigger on you playing the artifacts, which is somewhat bad, but since just about any type 1 deck nowadays packs a sh*tload of cheap artifacts I guess this could grow up pretty fast...
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Vintage Community Discussion / General Community Discussion / Re: Legacy gets suprise support from wizards.
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on: July 04, 2005, 10:55:04 pm
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But Tendrils IS possible and it can goldfish quite consistently on turn 3. I feel that either Nausea or type 1.5 Long (yes, it exists) can both go off on turn 3 and the only thing preventing either from happening is Spoils of the Vault.
I've been testing Grim Tutor with some success. It won't fizzle when you need something, although sometimes I feel like I needed Spoils of the Vault instead of the Tutor because it's cheaper and I'm a little tight on mana.
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Vintage Community Discussion / General Community Discussion / Re: Legacy gets suprise support from wizards.
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on: July 01, 2005, 03:09:50 pm
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There's a good number of currently viable extended decks that I can see getting ported over to Legacy, even if the players can't acquire the duals, so I think that the attendance of both events will be quite large. There isn't such a big gap between extended and Legacy that it makes Legacy that much more expensive than Extended, apart from the duals (duh). There are also some viable monocolored decks that don't rely on duals. Expect them to make a show up: Burn, Angel Stompy quite probably BBS. Heck, I wouldn't even be admired if Suicide Black showed up in mass just because people are not familiar with the format or will be trying it for the first time. We also have to think that Ravnica will quite probably bring up a new set of duals. There are dual-like lands throughout the time that had an impact on older formats. Although they're quite irrelevant now Apocalypse painlands had an impact when they got printed. The same applies to Onslaught's fetchlands. Will the same happen with Ravnica? Wizards says that they made the set with Legacy in mind, and although they're not quite to be trusted, wasn't Mirrodin made with Vintage in mind as well? And it had a serious impact on the format. I think that even though players with no duals might be at a disadvantage that many people will be trying the new format, or trying to get cards for it or Vintage players will show up and probably a large number of players with duals that don't use them will show up to play as well. Unfortunetely the price of these stapples is definitly going to skyrocket unless Ravnica's duals are good enough to even the difference between those that have the real thing and those that don't. Krauser: I was one of the players who bitched the most about the lack of power in the format. Probably the one who did it the most... but with time I found out that we do have enough good cards to make powerful decks that I had thought that weren't initially good enough. Expect new players in the format to revamp some staple decks or to bring something new to it, even if just a single deck... High Tide and Tendrils of Agony combo (Nausea or Long.dec) are great examples of solid, and fast combo decks in the format. Remember that just because something doesn't look broken it doesn't mean it isn't. A good example: if right now Dragon was unbanned I have already a test deck I made with the current type 1.5 cardpool that can win on turn 2 or 3 consistently with FoW and Duress backup. Isn't that a little bit good enough? Think and test before suggesting what should or not be unbanned. I believe that... well, not in October, but, quite probably later on in December, after the first GP that we might get changes to the list. Until then, be patient and look hard. The format has a lot more potential than it looks at first sight... it happens so that we just hadn't the opportunity to dig up enough yet. With Ravnica and Portal rotating into Legacy in October I'm very very excited about how the format's going to shape out and how it will look afterwards. I just hope that it becomes popular enough to become a GP format 
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