VGB
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« on: November 19, 2004, 02:15:52 pm » |
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I've got more than a passing interest in T4, and would like to build a stack. So far the only concrete list I have is this one featured on Wizards courtesy of Smmenen. What I would like is: 1) People to list or link stacks they play and find workable. 2) Cards unique to T4 that help things along, and 3) List cards that are borderline unplayable, or flat out too disgusting (barring the typical X spells and abilities, of course). If there is already some uber-T4 resource and this is a severe case of hia (headinass) on my part, well, 'scuse me.
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Nibble
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« Reply #1 on: November 19, 2004, 04:42:14 pm » |
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I don't feel like typing up our whole stack (though I might at some point, to see what we might add), but I can give you a few notables from it. Well, notable meaning interesting ones I don't remember seeing in the article or discussed somewhere. Volrath's Stronghold (sooo good) Mind's Eye (about as broken as Whispers) Fevered Convulsions Crosis, the Purger (possibly, he's borderline not-too-useful) Tsabo's Decree (and we pretend the Legend creature type still exists) Hymn of Rebirth Lightning Greaves Rain of Rust Tidal Kraken (and we were also considering Thorn Elemental and Rhox) Legacy Weapon Ashen Powder Child of Gaea Reya Dawnbringer Winds of Rath I think 5D came out after the article, so just for reference, here are the major ones we added from it: Bringer of the White Dawn Bringer of the Blue Dawn Bringer of the Black Dawn Beacon of Immortality Beacon of Unrest I also don't know what everyone else runs for graveyard control, but we've got Coffin Purge, Cremate, and Ebony Charm. Side effect of this is, Charm becomes one of the favored ways to kill people.  As for stuff that's completely broken, we don't run any library stackers (Flash of Insight, and that enchantment I can't remember right now). Legacy Weapon feels borderline to me, but it hasn't been too terrible. Mind's Eye is pretty sick, but usually makes the controller a big target, so it's alright. We haven't added CoK stuff yet, so I can't comment on Graverobber or black Myojin. Volrath's Stronghold may seem pretty weak, but it's proven to be a major nuisance on more than one occasion. (play Quanar, oh it's countered?, upkeep Stronghold, draw Quanar, play Quanar, oh it got killed?, upkeep Stronghold, draw Quanar, play Quanar...) It's still worse than Genesis, I guess, but sometimes it's actually harder to remove the Stronghold. Oh yeah, and we recently added Chimeric Coils. Yes, it's an X effect, but hey, it's essentially like Door - it takes a turn before it can do anything, and it can kill at most one person without some form of recursion. It's actually fairer, in a sense, because it can be blocked (and doesn't trample), can be hit by all artifact removal AND all creature removal, and the removal can be a lot nastier if you go crazy with the X (Backlash, Agonizing Demise, Spinal Embrace, Grab the Reins...)
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Team Grosse Manschaft - We don't just play type 4 all the time, we swear
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Jet
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« Reply #2 on: November 19, 2004, 04:55:10 pm » |
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Here's the last list I typed up for the T4 group. It's a few months out of date, and I forgot a few cards. But it should be good enough to feel for what I play.
// Lands 1 Diamond Valley 1 Kor Haven 1 Maze of Ith 1 Winding Canyons 1 Shivan Gorge 1 Arena 1 Volrath's Stronghold 1 Karakas 1 Treetop Village 1 Nantuko Monastery
// Creatures 1 Mischievous Quanar 1 Chromeshell Crab 1 Voidmage Prodigy 1 Voidmage Apprentice 1 Rainbow Efreet 1 Primoc Escapee 1 Morphling 1 Bringer of the Blue Dawn 1 Aven Fateshaper 1 Dominating Licid 1 Ertai, Wizard Adept 1 Cognivore 1 Stormscape Battlemage 1 Quicksilver Dragon 1 Riptide Shapeshifter 1 Mist Dragon 1 Palinchron 1 Willbender 1 Hoverguard Sweepers 1 Sutured Ghoul 1 Chainer, Dementia Master 1 Abyssal Horror 1 Spirit of the Night 1 Bane of the Living 1 Smokespew Invoker 1 Havoc Demon 1 Nightscape Battlemage 1 Necrosavant 1 Avatar of Woe 1 Laquatus's Champion 1 Faceless Butcher 1 Scion of Darkness 1 [UG] Infernal Spawn of Evil 1 Volrath the Fallen 1 Skinthinner 1 Desolation Angel 1 Bringer of the Black Dawn 1 Nekrataal 1 Pit Spawn 1 Hypnox 1 Bone Shredder 1 Reiver Demon 1 Ancestor's Chosen 1 Academy Rector 1 Karmic Guide 1 Crowd Favorites 1 Jareth, Leonine Titan 1 Radiant's Dragoons 1 Akroma, Angel of Wrath 1 Eternal Dragon 1 Bringer of the White Dawn 1 Glarecaster 1 Reya Dawnbringer 1 Silver Seraph 1 False Prophet 1 Furnace Dragon 1 Imperial Hellkite 1 Crater Hellion 1 Keldon Champion 1 Shivan Phoenix 1 Macetail Hystrodon 1 Ashen Firebeast 1 Rorix Bladewing 1 Worldgorger Dragon 1 Thunderscape Battlemage 1 Rockshard Elemental 1 Kamahl, Pit Fighter 1 Thundermare 1 Butcher Orgg 1 Desolation Giant 1 Flowstone Overseer 1 Shard Phoenix 1 Gorilla Shaman (1) 1 Ancient Hydra 1 Krosan Cloudscraper 1 Plated Slagwurm 1 Penumbra Wurm 1 Bringer of the Green Dawn 1 Gurzigost 1 Root Elemental 1 Thicket Elemental 1 Deranged Hermit 1 Nantuko Vigilante 1 Living Hive 1 Krosan Tusker 1 Gigapede 1 Thornscape Battlemage 1 Thorn Elemental 1 Silvos, Rogue Elemental 1 Symbiotic Wurm 1 Genesis 1 Child of Gaea 1 Verdant Force 1 Gamekeeper 1 [UG] Timmy, Power Gamer 1 Spike Weaver 1 Spiritmonger 1 Nicol Bolas 1 Pyre Zombie 1 Phantom Nishoba 1 Mystic Snake 1 Fungal Shambler 1 Vampiric Dragon 1 Rith, the Awakener 1 Dromar, the Banisher 1 Tsabo Tavoc 1 Pentavus 1 Bosh, Iron Golem 1 Duplicant 1 Memnarch 1 Platinum Angel 1 Darksteel Colossus 1 Suncrusher 1 Colossus of Sardia 1 Etched Oracle 1 Masticore
// Spells 1 Foil 1 Beacon of Tomorrows 1 Deflection 1 [UG] Common Courtesy 1 Confiscate 1 Inspiration 1 Binding Grasp 1 Fact or Fiction 1 Persuasion 1 Ancestral Recall 1 Stifle 1 Misdirection 1 Opportunity 1 Browse 1 Dreams of the Dead 1 Control Magic 1 Counterspell 1 Time Stretch 1 Ertai's Meddling 1 Veiled Sentry 1 Dispersing Orb 1 Future Sight 1 Capsize 1 Exclude 1 Dismiss 1 Assert Authority 1 Spell Blast 1 Acquire 1 Whispers of the Muse 1 Vex 1 Blatant Thievery 1 Flash of Insight 1 Spelljack 1 Treachery 1 Thwart 1 Flood 1 Arcane Denial (1) 1 Discombobulate 1 Last Word 1 Evacuation 1 Forbid 1 Fervent Denial 1 Force of Will 1 Decree of Silence 1 Interdict 1 Rewind 1 Curfew 1 Intuition 1 Choking Tethers 1 Dissipate 1 Rescind 1 Desertion 1 Dominate 1 Dregs of Sorrow 1 Tainted Pact 1 Yawgmoth's Agenda 1 Yawgmoth's Bargain 1 Slaughter 1 Skeletal Scrying 1 Reaping the Graves 1 Plague Wind 1 Dawn of the Dead 1 Dark Banishing 1 Cruel Revival 1 Headstone 1 Barter in Blood 1 Betrayal of Flesh 1 Decree of Pain 1 Fevered Convulsions 1 Diabolic Edict 1 Promise of Power 1 Twilight's Call 1 Death Pulse 1 Annihilate 1 Feast or Famine (1) 1 Agonizing Demise 1 Murderous Spoils 1 Cremate 1 Expunge 1 Corpse Dance 1 Oversold Cemetery 1 Chastise 1 Soul Nova 1 Winds of Rath 1 Honorable Passage 1 Dismantling Blow 1 Radiant's Judgment 1 Oblation 1 Balance 1 Rout 1 Catastrophe 1 Renewed Faith 1 Akroma's Blessing 1 Soulscour 1 Akroma's Vengeance 1 Second Thoughts 1 Afterlife 1 Balancing Act 1 Beacon of Immortality 1 Congregate 1 Reprisal (1) 1 Orim's Thunder 1 Miraculous Recovery 1 Altar's Light 1 Ancestral Tribute 1 Wipe Clean 1 Exile 1 Ray of Distortion 1 Wrath of God 1 Turn the Tables 1 Humility 1 Worship 1 Pulse of the Forge 1 Insurrection 1 Slice and Dice 1 Rain of Rust 1 Dwarven Catapult 1 Mogg Infestation 1 Rock Slide 1 Grab the Reins 1 Savage Beating 1 Violent Eruption 1 Obliterate 1 Ember Shot 1 Kaboom! 1 Flowstone Slide 1 Starstorm 1 Jokulhaups 1 Heat Ray 1 Lightning Blast 1 Misguided Rage 1 Solar Blast 1 Barbed Lightning 1 Beacon of Destruction 1 Fissure 1 Scrap 1 Decree of Annihilation 1 Hunting Pack 1 Crush of Wurms 1 Bearscape 1 Desert Twister 1 Grizzly Fate 1 All Suns' Dawn 1 Reclaim 1 Repopulate 1 One Dozen Eyes 1 Beast Attack 1 Tornado 1 Tooth and Nail 1 Holistic Wisdom 1 Night Soil (2) 1 Moment of Silence 1 Survival of the Fittest 1 Decree of Savagery 1 Saproling Burst 1 Bind 1 Void 1 Reflect Damage 1 Spite/Malice 1 Yavimaya's Embrace 1 Recoil 1 Crosis's Charm 1 Order/Chaos 1 Terminate 1 Fires of Yavimaya 1 Captain's Maneuver 1 Suffocating Blast 1 Prophetic Bolt 1 Spinal Embrace 1 Eladamri's Call 1 Treva's Charm 1 Cauldron Dance 1 Reviving Vapors 1 Dromar's Charm 1 Pernicious Deed 1 Absorb 1 Undermine 1 Tower of Champions 1 Tower of Fortunes 1 Tower of Eons 1 Soul Foundry 1 Aladdin's Ring 1 Aladdin's Lamp 1 Planar Portal 1 Shield of Kaldra 1 Sword of Kaldra 1 Sword of Light and Shadow 1 Sword of Fire and Ice 1 Legacy Weapon 1 Smokestack 1 Door to Nothingness 1 Loxodon Warhammer 1 Phyrexian Grimoire 1 Panacea 1 Vedalken Orrery 1 Vedalken Shackles 1 Illusionary Mask 1 Citanul Flute 1 Scroll Rack 1 Nevinyrral's Disk 1 Mind's Eye 1 Grinning Totem 1 Mindslaver 1 Xanthic Statue 1 Jade Statue 1 Scythe of the Wretched 1 Oblivion Stone 1 Thought Prison 1 Altar of Shadows
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VGB
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« Reply #3 on: November 19, 2004, 05:52:44 pm » |
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Thanks, guys As for stuff that's completely broken, we don't run any library stackers (Flash of Insight, and that enchantment I can't remember right now). Legacy Weapon feels borderline to me, but it hasn't been too terrible. Mind's Eye is pretty sick, but usually makes the controller a big target, so it's alright. We haven't added CoK stuff yet, so I can't comment on Graverobber or black Myojin. Volrath's Stronghold may seem pretty weak, but it's proven to be a major nuisance on more than one occasion. (play Quanar, oh it's countered?, upkeep Stronghold, draw Quanar, play Quanar, oh it got killed?, upkeep Stronghold, draw Quanar, play Quanar...) It's still worse than Genesis, I guess, but sometimes it's actually harder to remove the Stronghold. That blue enchantment would be Soothsaying - and I agree, it and Flash of Insight are pretty disgusting - at least Aladdin's Lamp takes a turn to set up. Nezumi Graverobber requires crap in the graveyard, but the fact that it's a walking Tormod's Crypt for all players that turns into a Chainer seems pretty brutal - but since it doesn't actually win the game on the spot it seems like a reasonable card in theory, and not necessarily any worse than, say, Glarecaster. I guess it speaks for the power of cantrips in T4, since that one stack has Headstone in it; that almost made me laugh.  <j_orlove> there is actually a good way to play 2 person T4 <j_orlove> shuffle up the stack some <j_orlove> each grab some chunk <j_orlove> then start playing <j_orlove> the games go really fast with just 2 people <j_orlove> and you can mix up the cards after each game <j_orlove> it works with >2 people too <j_orlove> it's T4 when you're in a hurry
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Jacob Orlove
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« Reply #4 on: November 19, 2004, 10:44:50 pm » |
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Okay people, now that there's a list typed up, just copy it into notepad and edit it to reflect what you play.
As an aside: burn and lifegain effects are pretty good if the numbers are big enough. The white and red beacons, in particular, are very strong.
Graverobber is much, much stronger than glarecaster. He's a late game card, but he'll *just win* almost all the time.
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Team Meandeck: O Lord, Guard my tongue from evil and my lips from speaking guile. To those who slander me, let me give no heed. May my soul be humble and forgiving to all.
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thorme
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« Reply #5 on: November 19, 2004, 11:55:25 pm » |
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I also really like Mindslicer - nice political critter in multiplayer, without being broken at all.
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Team Short Bus Lamenting Hasbro's destruction of the G.I. Joe brand since 2005.
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moonkhan
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« Reply #6 on: November 20, 2004, 02:38:36 pm » |
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Here's a link to my current type 4 pool (286 cards): http://www.moonkhan.org/mtg/current_type4.txtI should finish the stack sometime soon (missing Forcefield, Illusionary Mask, Timmy, Johnny, and some other rares). All in all the power level feels high. We don't use firebreather's but we're using Myojin of Night's Reach and Cabal Conditioning. Aside from the usual suspects here are some cards we consider powerful in my play group: Tatsumasa, the Dragon's Fang is hot. Armistice is a great political enchantment. It's one of my personal favorites. Reweave is powerful. It turns cool enchantments like Dawn of the Dead into cooler enchantments like Holistic Wisdom! It's also a great way to resolve game_winning_critter when you arrange your library with Flash of Insight, Aladdin's Lamp, Soothsaying, etc. It can also remove indestructibles. With the current wave of indestructibles (myojins, DSC, Konda) Innocent Blood and Second Thoughts have proven very useful. I consider Second Thoughts a very high pick overall. Re: Headstone - great call! It's going in as soon as I find one ... Graveyard removal is key. I'm looking for other cantrips like that because I don't want to put in Withered Wretch. Cards that aren't making the grade: Crater Hellion - morph-killer but that's about it Disturbed Burial - Sorcery, too slow Godo, Bandit Warlord - cool with Vigilance creatures but the only Equipment we use is Tatsumasa Jugan, the Rising Star - being a cool-looking dragon isn't enough to make it into a type 4 pool Kodama of the North Tree - sadly he hasn't proven to be strong enough to waste a main phase casting Kuro, Pitlord - why when Smokespew does more for less? Living Death - really this and Twilight's Call are just a way to punish Phage and it takes a lot of luck to set up. Still a fun card. Mindblaze - when I read Kaboom! I decided that a main phase is better spent blasting everyone instead of one person for 8. Night Dealings - I saw someone on TMD with this and thought I'd try it. No one liked it. Reverse the Sands - ok, ok, so I thought it might be fun! Thanks for the great card ideas everyone! --Paul
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Kowal
My name is not Brian.
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« Reply #7 on: December 08, 2004, 09:47:40 pm » |
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I'm missing some juicy stuff, but I've never actually put effort in to finding the individual cards, I just put it together along the way.
Kowal's Type Four Stack
---Random Broken--- "Ach, Hans, Run!" Ashnod's Coupon Beacon of Tomorrows Blatant Thievery Boseiju, Who Shelters All Capsize Chaos Orb Door to Nothingness Illusionary Mask Mindslaver Savage Beating Soul Foundry Tangle Wire Timmy, Power Gamer Vedalken Orrery Winding Canyons Zur's Weirding
---Fatties--- Arcades Sabboth Arcbound Overseer Armored Guardian Bosh, Iron Golem Bringer of the Black Dawn Bringer of the Blue Dawn Bringer of the Red Dawn Bringer of the White Dawn Chromium Crowd Favorites Crush of Wurms Darksteel Colossus Draco Elephant Ambush Eron the Relentless Eternal Dragon Genesis Hypnox Konda, Lord of Eiganjo Mageta the Lion Memnarch Mist Dragon Morphling Myojin of Cleansing Fire Myojin of Infinite Rage Myojin of Life's Web Myojin of Night's Reach Nicol Bolas Palladia-Mors Phage the Untouchable Phantom Nishoba Plated Slagwurm Reiver Demon Rorix Bladewing Symbiotic Wurm Tatsumasa, the Dragon's Fang Volrath's Shapeshifter Xanthic Statue Yosei, the Morning Star
---Utility Creatures--- Academy Rector Anger Arcanis the Omnipotent Aven Fateshaper Callous Oppressor Chainer, Dementia Master Eight-and-a-Half-Tails Eternal Witness Faceless Butcher Gigapede Gilded Drake Glarecaster Glory Gorilla Shaman Mystic Snake Nantuko Vigilante Nezumi Graverobber Ouphe Vandals Riptide Shapeshifter Siege-Gang Commander Sunscape Battlemage Thunderscape Battlemage Voidmage Apprentice Voidmage Prodigy Willbender
---Masticores--- Flowstone Overseer Masticore Plaguebearer Planeswalker's Scorn Smokespew Invoker Vampiric Dragon
---Counters--- Arcane Denial Assert Authority Bind Counterspell Decree of Silence Deflection Desertion Dismiss Dissipate Dromar's Charm Ertai's Meddling Exclude Fervent Denial Foil Fold into Aether Forbid Fork Interdict Misdirection Null Brooch Shunt Spell Blast Spelljack Spite/Malice Squelch Stifle Suffocating Blast Thwart Time Stop Undermine Vex
---Recursion--- All Suns' Dawn Beacon of Unrest Cauldron Dance Corpse Dance Holistic Wisdom Miraculous Recovery Necromancy Recurring Nightmare Twilight's Call Yawgmoth's Agenda
---Control Magics--- Binding Grasp Confiscate Control Magic Dominate Insurrection Spinal Embrace Treachery Yavimaya's Embrace
---Removal--- Agonizing Demise Altar's Light Annihilate Artifact Mutation Betrayal of Flesh Chainer's Edict Chastise Crooked Scales Dark Banishing Dismantling Blow Dregs of Sorrow Duplicant Exile Grab the Reins Kiku, Night's Flower Orim's Thunder Ray of Distortion Second Thoughts Shattering Pulse Slaughter Swords to Plowshares Tornado Tsabo's Decree Vindicate Wing Shards
---Wraths--- Akroma's Vengeance Balance Barter in Blood Decree of Annihilation Decree of Pain Devastation Flowstone Slide Nevinyrral's Disk Obliterate Pernicious Deed Rout Solar Tide Upheaval World-Bottling Kit
---Tutor/Draw--- Acquire Aladdin's Lamp Bribery Citanul Flute Compulsion Fact or Fiction Flash of Insight Future Sight Gifts Ungiven Grinning Totem Mind's Eye Opportunity Planar Portal Promise of Power Reviving Vapors Scroll Rack Scrying Glass Skeletal Scrying Skyship Weatherlight Survival of the Fittest Temporal Cascade Thought Dissector Tooth and Nail Tower of Fortunes Trade Secrets Whispers of the Muse
---Life Gain/Damage Prevention--- Captain's Maneuver Maze of Ith Mirror Mirror Mirror Universe Panacea Pentagram of the Ages Protective Sphere Pulse of the Fields Reflect Damage Reverse Damage Reverse the Sands Tower of Eons
---Grave Hate--- Cremate Mourner's Shield Night Soil
---Direct Damage--- Aladdin's Ring Inferno Letter Bomb Mindblaze Pulse of the Forge Searing Wind Soulblast Urza's Rage
Also, this thread seems like a commonly needed enough reference to be stickied. So I did that.
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VGB
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« Reply #8 on: December 13, 2004, 12:25:00 pm » |
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2) Cards unique to T4 that help things along...
Just in case this point was unclear, here's the gist - sometimes people make unique cards for T4, like this: Library of the Synod Legendary Land  : add  to your mana pool. This mana may be used to play an additional spell this turn. If your T4 playgroup has some custom cards that add some great flavor your games, feel free to post them.
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Nefarias
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« Reply #9 on: December 13, 2004, 01:18:31 pm » |
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Well, I finally sat down and did it, so here's the Brass Man's stack. For those of you that are unaware, we use cards like Firebreathers and Staff of Domination to turbo-power the list. Note that the list is everchanging, and cards are always being taken out for decks, etc., and forgotten to be put back in. Also, if we have an uneven number of cards, we find a few fillers to even it out, hence some of the more questionable cards. Finally, we play with the rule that any alternate casting cost paid doesn't count as your spell for the turn, which explains the Fist of Suns and Dream Halls.
---Land--- Kor Haven Winding Canyons Volrath’s Stronghold Boseiju, Who Shelters All
---Enchantments--- Aggravated Assault Holistic Wisdom Planeswalker’s Mischief Oath of Lim-Dul Dream Halls “Ach! Hans, Run!” Future Sight Pernicious Deed Yawgmoth’s Bargain Dragon’s Breath Necromancy Yet Another AEther Vortex Yawgmoth’s Agenda Delaying Shield
---Instants & Sorceries--- REMOVAL Crosis’s Charm Treva’s Charm Agonizing Demise Decree of Annihilation Spinal Embrace Grab the Reins Tsabo’s Decree Who/What/When/Where/Why Rain of Rust Obliterate Ray of Distortion Betrayal of Flesh Recoil Starstorm Rout Swords to Plowshares Capsize Rare-B-Gone Void Reweave Orim’s Thunder Altar’s Light Malice
COUNTERSPELLS Spite Dromar’s Charm Undermine Absorb Discombobulate Rewind Hinder Last Word Assert Authority Ertai’s Meddling Dissipate Fervent Denial Decree of Silence Thwart Spelljack Desertion Time Stop Stifle Interdict Squelch Bind Shunt Deflection Fork
OTHER Time Stretch Decree of Savagery Biorhythm Tooth and Nail Darigaaz’s Charm Cauldron Dance Corpse Dance Beacon of Unrest Twilight’s Call Dominate Reins of Power Blatant Thievery Acquire Bribery Flash of Insight All Suns’ Dawn Gifts Ungiven Fact or Fiction Whispers of the Muse Opportunity Captain’s Maneuver Prophetic Bolt Blast from the Past Inferno Searing Wind Urza’s Rage
---Artifacts--- Aladdin’s Ring Bosium Strip Door to Nothingness Fist of Suns Gleemax Grinning Totem Legacy Weapon Letter Bomb Mind’s Eye Mindslaver Mirari Null Brooch Oblivion Stone Panacea Planar Portal Predator, Flagship Quicksilver Amulet Reito Lantern Soul Foundry Shield of the Ages Staff of Domination (Artist Proof) Tatsumasa, the Dragon’s Fang Thought Dissector Tower of Fortunes Vedalken Orrery
---Creatures---
UTILITY Eight-and-a-Half-Tails Armored Guardian Glory Genesis Anger Filth Voidmage Prodigy Mystic Snake Willbender Voidmage Apprentice Ertai, Wizard Adept Nezumi Graverobber/Nighteyes the Desecrator Chainer, Dementia Master Crowd Favorites Volrath’s Shapeshifter Vesuvan Doppelganger Quicksilver Elemental Riptide Shapeshifter Bringer of the Blue Dawn Bringer of the White Dawn Bringer of the Black Dawn Richard Garfield, Ph.D. Timmy, Power Gamer Mischievous Quanar Eternal Witness Consumptive Goo Withered Wretch Memnarch Arcanis, the Omnipotent Infernal Denizen Glarecaster
BIG GUYS Avarax Cromat Kamahl, Fist of Krosa Kamahl, Pit Fighter Myojin of Night’s Reach Myojin of Life’s Web Bosh, Iron Golem Akroma, Angel of Wrath Kokusho, the Evening Star Nicol Bolas Mist Dragon Vampiric Dragon Flowstone Overseer Bloodshot Cyclops Bloodfire Colossus Darksteel Colossus Morphling Greater Morphling Bringer of the Red Dawn Hypnox Crush of Wurms Uktabi Kong
I had some trouble catergorizing some cards, so if a card you're looking for isn't in one section, try another.
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CrazyCarl
2003 Vintage "World" Champion
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« Reply #10 on: December 14, 2004, 04:05:23 pm » |
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Ok, I was just talking to Steve and made him cry, so I gotta let people in on a few things I've been trying out:
1) KIKI FUCKIN JIKI!!!: Steve didn't know what this guy did, so I let him in on it: Haste, make a token of a non-legendary guy you control and the token has haste and is sacrificed at eot.
Copy: Riptide Shapeshifter, Gangbang Commander, Eternal Witness, Mystic Snake, Voidmage Prodigy, Symbiotic Wurm, Staunch Defenders/Angel of Mercy, Boner Shredder, etc. He's also pretty good to basically give your guys Vigilance by swinging with the copy and blocking with the real one or vice versa.
2) Filth: I know other people play with Wonder/Anger whatev, but Filth makes all your guys unblockable which is pretty hot.
3) Vernal Equinox: It's a Vedalken Orrey for everyone but only works with Enchantments and men. It's playable but I don't know if it's worth taking up a turn casting.
4) Inspiration/Gush(no ACC): They're just simple +1 card advantage spells.
5) All of the CoK Daggrons and Miyojins: I know the Green daggron and blue miyojin suck, but it's kind of cool to have the complte cycle.
Someone suggested Headstone and I want one so bad!
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Team Meandeck
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VGB
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« Reply #11 on: December 28, 2004, 03:03:26 pm » |
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Here is a list of all currently legal Vintage cards ranked according to their T4 playability.
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« Last Edit: May 26, 2005, 10:06:52 am by VGB »
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Smmenen
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« Reply #12 on: January 10, 2005, 07:48:09 pm » |
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How did I miss this thread. Someone should sticky it.
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thorme
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« Reply #13 on: January 10, 2005, 08:23:10 pm » |
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Mist Dragon - 2
That's some serious analysis VGB - thanks! I did see a couple typos like the one I pointed out - you may want to fix that.
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Team Short Bus Lamenting Hasbro's destruction of the G.I. Joe brand since 2005.
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Smmenen
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« Reply #14 on: January 10, 2005, 08:27:28 pm » |
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WTF. Mist Dragon is like a top 20 pick in my deck. It's ridic and impossible to kill.
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Triple_S
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« Reply #15 on: January 10, 2005, 08:41:17 pm » |
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The ShortBus Type 4 Stack (last revised 10 January 2005):
Beta Clone Unlimited Chaos Orb Berserk Illusionary Mask Revised Reverse Damage 4th Edition Fissure Balance Nevinyrral's Disk Wrath of God Aladdin's Lamp 7th Edition Dregs of Sorrow Aladdin's Ring 8th Edition Inferno Legends Karakas Antiquities Colossus of Sardia The Dark Maze of Ith Fallen Empires Dwarven Catapult Night Soil Ice Age Swords to Plowshares Jokulhaups Alliances Reprisal Gorilla Shaman Lim-Dul's Vault Exile Mirage Reflect Damage Kaervek's Purge Spirit of the Night Mist Dragon Dissipate Savage Twister Visions Impulse Retribution of the Meek Zhalfirin Crusader Rainbow Efreet Vampiric Tutor Weatherlight Tranquil Grove Xanthic Statue Tempest Intuition Verdant Force Scroll Rack Capsize Whispers of the Muse Interdict Dismiss Diabolic Edict Stronghold Volrath's Shapeshifter Rebound Volrath's Stronghold Exodus Survival of the Fittest Plaguebearer Forbid Urza's Saga Citanul Flute Dark Hatchling Morphling Confiscate Child of Gaea Serra Avatar Urza's Legacy Multani, Maro-Sorcerer Opportunity Urza's Destiny Masticore Quash Yavimaya Hollow Mercadian Masques Panacea Misdirection Ballista Squad Blood Oath Bribery Ivory Mask Soothsaying Nemesis Predator, Flagship Kor Haven Volrath the Fallen Flowstone Overseer Dominate Prophecy Plague Wind Mirror Strike Avatar of Woe Searing Wind Invasion Restock Planar Portal Agonizing Demise Tsabo's Decree Backlash Undermine Spite/Malice Dromar, the Banisher Cauldron Dance Rith, the Awakener Twilight's Call Reya Dawnbringer Tsabo Tavoc Captain Sisay Reviving Vapors Urza's Rage Exclude Thicket Elemental Artifact Mutation Dismantling Blow Annihilate Cremate Crosis, the Purger Darigaaz, the Igniter Obliterate Bind Armored Guardian Rout Treva, the Renewer Spinal Embrace Aura Mutation Fact or Fiction Yawgmoth's Agenda Hanna, Ship's Navigator Void Protective Sphere Planeshift Confound Treva's Charm Mirrorwood Treefolk Aura Blast Dromar's Charm Stormscape Battlemage Thornscape Battlemage Planewalker's Scorn Eladamri's Call Terminate Draco Sunscape Battlemage Crosis's Charm Apocalypse Order/Chaos Orim's Thunder Wild Research Phyrexian Gargantua Bloodfire Colossus Mystic Snake Fungal Shambler Captain's Maneuver Pernicious Deed Prophetic Bolt Legacy Weapon Desolation Giant Penumbra Wurm Odyssey Hollistic Wisdom Second Thoughts Iridescent Angel Kirtar's Wrath Malevolent Awakening Fervent Denial Mindslicer Kamahl, Pit Fighter Bash to Bits Time Stretch Beast Attack Ray of Distortion Volley of Boulders Balancing Act Mirari Tainted Pact Torment Chainer, Dementia Master Radiate Breakthrough Hypnox Plagiarize Compulsion Laquatus' Champion Judgement Glory Spelljack Ember Shot Phantom Nishoba Guiltfeeder Flash of Insight Chastise Anger Genesis Crush of Wurms Onslaught Arcanis the Omnipotent Cruel Revival Rummaging Wizard Oversold Cemetery Crowd Favorites Silklash Spider Kaboom Quicksilver Dragon Akroma's Vengeance Insurrection Visara the Dreadful Future Sight Exalted Angel Glarecaster Blatant Thievery Riptide Shapeshifter Discombobulate Symbiotic Wurm Jareth, Leonine Titan Silvos, Rogue Elemental Rorix Bladewing Legions Smokespew Invoker Akroma, Angel of Wrath Phage the Untouchable Withered Wretch Nantuko Vigilante Havoc Demon Chromeshell Crab Voidmage Apprentice Bane of the Living Scion of Darkness Imperial Hellkite Willbender Scourge Mischievious Quanar Cabal Conditioning Decree of Annihilation Rush of Knowledge Stifle Wing Shards Decree of Pain Decree of Silence Hunting Pack Gilded Light Mirrodin Proteus Staff Soul Nova Plated Slagwurm Living Hive Assert Authority Bosh, Iron Golem Annul Quicksilver Elemental Platinum Angel Tower of Eons Barter in Blood Lightning Greaves Solar Tide Mindslaver Oblivion Stone Duplicant Promise of Power Tower of Fortunes Tooth and Nail Reiver Demon Mind's Eye Altar's Light Betrayal of Flesh Pentavus Grab the Reins Soul Foundry Darksteel Thought Dissector Soulscour Last Word Pulse of the Fields Memnarch Darksteel Colossus Pristine Angel Panoptic Mirror Pulse of the Grid Fifth Dawn All Suns Dawn Bringer of the Black Dawn Beacon of Tomorrows Beacon of Immortality Vedalken Orrery Suncrusher Door to Nothingness Eternal Witness Acquire Etched Oracle Beacon of Unrest Bringer of the White Dawn Champions of Kamigawa Soulblast Myojin of Seeing Winds Myojin of Life's Web Squelch Eight-and-a-Half-Tails The Unspeakable Nezumi Graverobber Time Stop Rend Flesh Reweave Ryusei, the Falling Star Konda, Lord of Eiganjo Myojin of Infinite Rage Reverse the Sands Tatsumasa, the Dragon's Fang Boseiju, Who Shelter's All Gifts Ungiven Hinder Peer through Depths Wear Away Kokusho, the Evening Star Kuro, Pitlord Unglued Timmy, Power Gamer Goblin Tutor Unhinged Rare-B-Gone Uktabi Kong Yet Another Aether Vortex AWOL "Ach Hans, Run" Gleemax World-Bottling Kit Blast from the Past Richard Garfield, Ph.D. Promo Voidmage Apprentice Disenchant Chronicles Arcades Sabboth Nicol Bolas
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Team Shortbus--newly reconstituted
Kicking you in the ovaries since 1975.
Team Short Bus: bastard covered bastards with bastard filling
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VGB
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« Reply #16 on: January 10, 2005, 09:23:51 pm » |
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WTF. Mist Dragon is like a top 20 pick in my deck. It's ridic and impossible to kill. Now that I think about it some more, that is probably an undeserved low rating - but I will let you in on my analysis: Evasion + a beefy creature makes for an automatic inclusion, as long as the drawback isn't too heinous (see Devouring Strossus, etc., for an example of a great creature with too terrible a drawback). The beefier the creature the better the rating; 4/4 is at the bottom of the P/T rung considering the other flying untargetables such as Quicksilver Dragon (sorta), Morphling, and Greater Morphling. What made me detract from the overral score is the fact that phasing removes it from play, thus it isn't available as a blocker/attacker until your next turn - and there might be quite a few turns in the interim where an untargetable creature might have been strictly superior in the same scenario. Any of the Masticores on the table render it useless as well. The fact it is un-wrathable, though, is something I really didn't factor for, so I will revise my rating for it. If I am wrong about any other cards, feel free to correct me either here or via PM. Eventually I hope to make the list more user friendly with links, too, if anybody would ever get around to answering my BBcode questions :/
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Triple_S
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Father to Future JSS Champion
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« Reply #17 on: January 12, 2005, 04:58:49 pm » |
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Survival as a 3? I think not. You devote an entire draft strategy to Survival if you get it early in the draft and its never dead. Worst case is you thaw all of your bad creatures out of your deck and you end up with your best creature in your hand. That is some good.
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Team Shortbus--newly reconstituted
Kicking you in the ovaries since 1975.
Team Short Bus: bastard covered bastards with bastard filling
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VGB
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« Reply #18 on: January 12, 2005, 05:22:24 pm » |
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It certainly deserves better, but I gave it a low rating for a reason - functionally, it's like an Aladdin's Lamp for creatures only. Its drawback is that it makes you wait an entire turn to reap it's benefits, since the only playable insta-creature in T4 is Mystic Snake (barring you have Quicksilver Amulet/Johnny in play). Thus you get a huge bullseye on your forehead with no way to retaliate, unless you have some sort of combo in place. It can also suck against graveyard removal.
It also has great synergy with animation effects such as Twilight's Call/Living Death/Patriarch's Bidding, and critters such as Undead Gladiator, though, so I will bump up the rating a couple of smidges.
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Jacob Orlove
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« Reply #19 on: January 12, 2005, 06:08:23 pm » |
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Its drawback is that it makes you wait an entire turn to reap it's benefits Glory. Also, Chainer or Graverobber. And Illusionary Mask. Survival is really good. Mist Dragon is unkillable, save Mindslaver. That's amazingly good.
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Team Meandeck: O Lord, Guard my tongue from evil and my lips from speaking guile. To those who slander me, let me give no heed. May my soul be humble and forgiving to all.
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Sanity_XIV
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« Reply #20 on: January 12, 2005, 06:17:20 pm » |
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My Type 4 Cube:
Core Sets:
Nevinyrral's Disk Bloodshot Cyclops Swords to Plowshares Control Magic Obliterate Spell Blast Temporal Adept Gravedigger Jayemdae Tome Aladdin's Ring Coercion Serra Angel Terror Remove Soul Balance Inspiration
Ice Age/Alliances/Homelands:
Torture Feast or Famine Arcane Denial Tornado Stormbind Gorilla Shaman Exile Reprisal Pyrokinesis
Mirage/Visions/Weatherlight:
Ophidian Ray of Command Dark Banishing
Tempest/Stronghold/Exodus:
Spike Hatcher Winds of Rath Forbid Desertion Tortured Existence Evacuation Diabolic Edict
Urza's Block:
False Prophet Radiant's Judgment Palinchron Karn, Silver Golem
Masques/Nemesis/Prophecy:
Foil Mageta the Lion Flowstone Slide Counterspell Forced March Story Circle
Odyssey/Torment/Judgment:
Repel Crush of Wurms Second Thoughts Cabal Surgeon Fervent Denial Mindslicer Scrivener Aboshan, Cephalid Emperor Ember Shot Ghastly Demise Anarchist Moment's Peace Cease-Fire Liquify Cognivore Testament of Faith Cultural Exchange Lieutenant Kirtar Cephalid Constable
Invasion/Planeshift/Apocalypse:
Dismantling Blow Confound Metathran Aerostat (The Bomb!) Reckless Spite Restock Hanna, Ship's Navigator Reviving Vapors Spite/Malice Armored Guardian Standard Bearer Exclude Jilt Prophetic Bolt Nightscape Battlemage Phyrexian Gargantua Pernicious Deed Desolation Giant Kavu Climber Terminate Suffocating Blast Hobble Aura Blast Planeswalker's Scorn Gaea's Herald Bog Down Dromar's Charm Coalition Honor Guard Manacles of Decay Orim's Touch Penumbra Wurm Thicket Elemental Probe Void Spinal Embrace
Onslaught/Legions/Scourge:
Mischievous Quanar Voidmage Apprentice Havoc Demon Reaping the Graves Insurrection Hundroog (Hundroooooooooooooooog! Kind of an inside joke) Blatant Thievery Wing Shards Root Elemental Decree of Annhilation (Topdeck mode!) Essence Fracture Break Asunder Starstorm Future Sight Willbender Dispersing Orb Crowd Favorites Imperial hellkite Cruel Revival Dispersal Shield Smokespew Invoker Chromeshell Crab Bane of the Living Aphetto Exterminator Skinthinner Grip of Chaos Rush of Knowledge Echo Tracer Decree of Painn Decree of Silence Accelerated Mutation Clone Gigapede Mythic Proportions (Winds of Rath combo!) Swat Dirge of Dread Oblation
Mirrodin/Darksteel/Fifth Dawn
Furnace Dragon Door to Nothingness Turn the Tables Betrayal of Flesh Soul Foundry Quicksilver Elemental Lightning Greaves Promise of Power Viridian Shaman Woebearer tower of Fortunes Beacon of Destruction Purge Soul Nova Assert Authority Thought Prison (Duress ++) Vedalken Orrery Darksteel Gargoyle Soulscour Fatespinner Pentabus Mind's Eye Beacon of Tomorrows One Dozen Eyes Temporal Cascade (Like Mind Twist, but different.) Lumengrid Augur Luminous Angel Silent Arbiter Tower of Eons Altar of Shadows Thought Courier Altar's Light Grab the Reins Reiver Demon Vex Creeping Mold Cosmic Larva (a.k.a. THE BALLOOOOON!) Living Hive Arc-Slogger Crystal Shard Detonate Barter in Blood
Champions of Kamigawa:
Honden of Infinite Rage Seizan, Perverter of Truth Masako the Humorless Soulblast Pull Under Nezumi Graverobber Hinder Squelch Ryusei, the Falling Star Petals of Insight Reweave Myojin of Life's Web Otherworldly Journey Consuming Vortex Rend Flesh Glacial Ray Kiku, Night's Flower Kodama of the North Tree Hold the Line Kuro, Pitlord Mindblaze Konda, Lord of Eiganjo Honden of Life's Web Reciprocate Myojin of Seeing Winds Blind with Anger Pain Kami Blood Rites Mystic Restraints Honden of Cleansing Fire Honden of Seeing Winds The Unspeakable Befoul Reverse the Sands Thoughtbind
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Grumf.
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Smmenen
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« Reply #21 on: January 13, 2005, 12:39:40 am » |
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Survival as a 3? I think not. You devote an entire draft strategy to Survival if you get it early in the draft and its never dead. Worst case is you thaw all of your bad creatures out of your deck and you end up with your best creature in your hand. That is some good. I'm going to have to agree with Shane here. Intuition and Gifts are insane, and Survival is sick. There are too many sick combos to even name (just think Cauldren Dance and that's just the beginning).
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The M.E.T.H.O.D
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« Reply #22 on: January 13, 2005, 01:54:01 am » |
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Anyone make up any cards for their t4 stacks? Ive made up like 2 that are fun.
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Team Meandeck: classy old folks that meet up at the VFW on leap year
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rvs
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« Reply #23 on: January 13, 2005, 05:49:56 am » |
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Anyone make up any cards for their t4 stacks? Ive made up like 2 that are fun. It might be cool to use some Card Creation Forum Cards. I guess next time I see Bram I'll have to force him to make some cards for me 
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I can break chairs, therefore I am greater than you.
Team ISP: And as a finishing touch, god created The Dutch!
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VGB
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« Reply #24 on: January 14, 2005, 08:58:24 am » |
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Anyone make up any cards for their t4 stacks? Ive made up like 2 that are fun. Praytell, what are they? So far the only one in this thread is the one I suggest on the first page, which might be worded incorrectly or overpowered.
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Jacob Orlove
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« Reply #25 on: January 27, 2005, 12:57:45 am » |
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Here's a couple cards I've made:  
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Team Meandeck: O Lord, Guard my tongue from evil and my lips from speaking guile. To those who slander me, let me give no heed. May my soul be humble and forgiving to all.
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Pyromaniac
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« Reply #26 on: January 28, 2005, 04:58:49 pm » |
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One of the 2 Type 4 stacks of ISP (yes, Rudy has the other one)
Counters
Absorb Arcane Denial Assert Authority Counterspell Decree of Silence Deflection Desertion Discocombulate Dismiss Dissipate Dromar's Charm Ertai, Wizard Adept Ertai's Meddling Fervent Denial Foil Forbid Hinder Last Word Memory Lapse Spell Blast Spelljack Thwart Time Stop Undermine Voidmage Prodigy
Wrath Effects
Akroma's Vengeance Balance Balancing Act Barter in Blood Decree of Annihilation Decree of Pain Devastation Dregs of Sorrow Dwarven Catapult Evacuation Flowstone Slide Forced March Inferno Innocent Blood Jokulhaups Kirtar's Wrath March of Souls Nevinyrral's Disk Obliterate Pernicious Deed Plague Wind Pox Retribution of the Meek Rout Savage Twister Soulscour Starstorm Tsabo's Decree Wrath of God
Card Advantage
Aladdin's Lamp Allied Strategies Ancestral Memories Arcanis, the Omnipotent Armistice Book of Rass Cabal Conditioning Capsize Citanul Flute Fact or Fiction Gifts Ungiven Inheritance Intuition Legacy Weapon Opportunity Planar Portal Promise of Power Scroll Rack Skeletal Scrying Thran Tome Tower of Fortunes Urza's Blueprints Whispers of the Muse Yawgmoth's Agenda Yawgmoth's Bargain
Utility Creatures
Ali From Cairo Anger Bane of the Living Bone Shredder Chainer, Dementia Master Chromeshell Crab Desolation Giant Duplicant False Prophet Flowstone Overseer Genesis Gerrard Capashen Glarecaster Glory Gorilla Shaman Hisoka, Minamo Sensei Hoverguard Sweepers Karmic Guide Kiki-Jiki, Mirror Breaker Locust Swarm Mageta The Lion Memnarch Metathran Aerostat Mindless Automaton Mindwarper Myojin of Night's Reach Myojin of Seeing Winds Mystic Snake Nekrataal Nezumi Graverobber Phage, the Untouchable Plaguebearer Royal Assassin Rubinia Soulsinger Skinthinner Smokespew Invoker Sunscape Battlemage Timmy, Power Gamer Vampiric Dragon Vesuvan Doppelganger Viridian Shaman Voidmage Apprentice Volrath's Shapeshifter Wonder
Beatsticks
Akroma, Angel of Wrath Angel of Retribution Arcades Sabboth Autumn Willow Avatar of Woe Bloodfire Colossus Bosh, Iron Golem Bringer of the Black Dawn Bringer of the Blue Dawn Bringer of the Red Dawn Cockatrice Cognivore Colossus of Sardia Crush of Wurms Darksteel Colossus Draco Drifting Djinn Eternal Dragon Force of nature Furnace Dragon Gurzigost Havoc Demon Hunting Pack Hypnox Imperial Hellkite Iridescent Angel Jareth, Leonine Titan Keiga, the Tide Star Kokusho, the Evening Star Krosan Cloudscraper Krosan Colossus Kuro, Pitlord Lhurgoyf Living Hive Magma Giant Mist Dragon Morphling Multani, Maro-Sorcerer Myojin of Cleansing Fire Myojin of Life's Web Nicol Bolas One Dozen Eyes Pentavus Penumbra Wurm Phantom Nishoba Phyrexian Colossus Phyrexian Processor Plated Slagwurm Platinum Angel Pristine Angel Rainbow Efreet Reiver Demon Reya Dawnbringer Rock Basilisk Root Elemental Rorix Bladewing Scion of Darkness Serra Avatar Silent Specter Silvos, Rogue Elemental Spirit of the Night Thorn Elemental Tidal Kraken Tornado Elemental Triskelion Trolls of Tel-Jihad Verdant Force Visara the Dreadful Volrath the Fallen Weatherseed Treefolk Worldgorger Dragon Xanthid Statue Yosei, the Morning Star
Utility cards
Aladdin's Ring Animate Dead Beacon of Immortality Beacon of Unrest Binding Grasp Blatant Thievery Brand of Ill Omen Bribery Captain's Maneuver Cauldron Dance Confiscate Corpse Dance Dance of the Dead Dawn of the Dead Delerium Door to Nothingness Eye for an Eye Fires of Yavimaya Fireshrieker Flood Forcefield Grab the Reins Helm of Obedience Holistic Wisdom Icy Manipulator Insurrection Interdict Lightning Greaves Maze of Ith Mindslaver Miraculous Recovery Necromancy Rapid Decay Ray of Command Reite Lantern Reverse the Sands Savage Beating Shallow Grave Spinal Embrace Stifle Story Circle Tainted Pact Thieves' Auction Time Stretch Tooth and Nail Tormod's Crypt Tower of Eons Turn the Tables Twilight's Call Vedalkan Orrery Volrath's Stronghold Yavimaya's Embrace
Spot Removal
Afterlife Altar of Shadows Annihilate Artifact Mutation Ashes to Ashes Betrayal of Flesh Chainer's Edict Chaos Orb Chastise Coffin Purge Creeping Mold Cremate Dark Banishing Desert Twister Disenchant Dismantling Blow Divine Offering Dust to Dust Engineered Explosives Hull Breach Murderous Spoils Naturalize Order/Chaos Orim's Thunder Parallax Wave Predator, Flagship Rack and Ruin Rend Flesh Swords to Plowshares Terminate Tornado Urza's Rage Vindicate Wing Shards
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It's hard to be religious, when certain people don`t get incinerated by lightning...
On another note, while Ancestral is clearly very very good, having it in your opening is hand is not. - AmbivalentDuck
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VGB
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« Reply #27 on: January 28, 2005, 05:19:45 pm » |
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Thanks for posting the cards, Jacob, and the list, Pyromaniac. For reference, this is what my posts on the previous page would look like if phpBB allowed.
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Lost In Admiration
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« Reply #28 on: February 02, 2005, 07:38:35 pm » |
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I've been told that we have the most INSANE type four stack around. That could be because most of the thing is foiled out or because we play with so many infinite effects. I'll let you decide. Without further ado here's the Team GWS stack (It's pretty key to note that we play with alternate casting costs of any sort as not counting for your spell for the turn, this includes Morph, Prismatic, FoW or Misdirection, Affinity (not quite an alternate but...), and Flashback):
Total: 240 Cards
Guys that attack for a shitload: 12 Avarax Bladewing the Risen Consumptive GOO Cromat Dauthi Mercenary Dragon Tyrant Furnace Spirit Goblin Taskmaster Kamahl, Fist of Krosa Snarling Undorak Two-headed Dragon Warbreak Trumpeter
Free Men: 16 Avatar of Woe (we count this as an alt if there are 10 guys) Bane of the Living Bringer of the Black Dawn Bringer of the Blue Dawn Bringer of the Red Dawn Bringer of the White Dawn Draco (with a land) Echo Tracer Furnace Dragon Imperial Hellkite Krosan Cloudscraper Root Elemental Skinthinner Voidmage Apprentice Voidmage Prodigy Willbender
Other guys: 46 Ancient Hydra Anger Arcanis the Omnipotent Armored Guardian Bloodfire Colossus Bosh, Iron Golem Chainer, Dementia Master Crowd Favorites Crush of Wurms Darksteel Colossus Desolation Giant Eight-and-a-half-tails Flowstone Overseer Genesis Glarecaster Glory Hisoka, Minamo Sensei Hypnox Johnny, Combo Player Keiga, the Tide Star Memnarch Mischievous Quanar (with limit to one copy PER SPELL) Multani, Maro-Sorcerer Myojin of Cleansing Fire Myojin of Life’s Web Myojin of Night’s Reach Mystic Snake Nezumi Winthefuckinggame Nieeeeecolllll BoaaaaLAS Penumbra Wurm Phage the Untouchable Phantom Nishoba Plated Slagwurm Reiver Demon Reya Dawnbringer Rorix Bladewing Scandalmonger Scion of Darkness (should be the prerelease guy) Smokespew Invoker Symbiotic Wurm Timmy, Power Gamer Verdant Force Viridian Zealot Visara the Dreadful Volrath the Fallen Withered Wretch
Creature Removal Spells: 35 Afterlife Agonizing Demise Annihilate Backlash Barter in Blood Betrayal of Flesh Chastise Decree of Pain Delirium Diabolic Edict Dominate Dregs of Sorrow Dwarven Catapult Evacuation Exile Fevered Convulsions Fissure Grab the Reins Illuminate (YOU HAVE TO PLAY WITH THIS CARD) Innocent Blood Lethal Vapors Persuasion Plague Wind Planeswalker’s Scorn Predator, Flagship Rout Second Thoughts Slaughter Spinal Embrace Starstorm Swords to Plowshares Task Mage Assembly Terminate Wing Shards Yavimaya’s Embrace
Artifact/Enchantment Removal: 8 Abolish Altar’s Light Artifact Mutation Bash to Bits Dismantling Blow Orim’s Thunder Ray of Distortion Smash
Universal Removal: 11 Akroma’s Vengeance Blatant Thievery Capsize Confiscate Crosis’s Charm Legacy Weapon Obliterate Oblivion Stone Pernicious Deed Recoil Soulscour
Counterspells: 26 Absorb Assert Authority Counterspell Decree of Silence Desertion Discombobulate Dismiss Dissipate Dromar’s Charm Ertai’s Meddling Exclude Fervent Denial Fold into Aether Forbid Force of Will Last Word Remove Soul Rewind Spell Blast Spelljack Spite/Malice Suffocating Blast Time Stop Undermine Vex Volcanic Geyser (I put this here, as a counterspell)
Damage Prevention/Redirection: 15 Captain’s Maneuver Deflection Honorable Passage Invulnerability Misdirection Moment’s Peace Panacea Pentagram of the Ages Reflect Damage Reverse Damage (I can’t find a black boarder one, can ANYONE help?) Safeguard Samite Ministration Shunt Tangle Turn the Tables
Tutor/Draw: 28 Acquire Ancestral Recall Armistice Breakthough Citanul Flute Compulsion Concentrate Fact and/or Fiction Flash of Insight Future Sight Gifts Ungiven Mind’s Eye Opportunity Planar Portal Promise of Power Pulse of the Grid Read the Runes Reviving Vapors Rush of Knowledge Soothsaying Staff of Domination Survival of the Fittest Tooth and Nail Tower of Fortunes Treasure Trove Whisper’s of the Muse Wild Research Yawgmoth’s Bargain
Graveyard Stuff: 13 All Suns’ Dawn Beacon of Unrest Bosium Strip Cauldron Dance Corpse Dance Dawn of the Dead Holistic Wisdom Hymn of Rebirth Once More With Feeling Recoup Restock Twilight’s Call Yawgmoth’s Agenda
Land: 6 Arena Boseiju, Who Shelters All Kor Haven Maze of Ith Volrath’s Stronghold Winding Canyons
Other Cards: 24 Aladdin’s Ring Beacon of Destruction Beacon of Immortality Cabal Conditioning Door to Nothingness Dragon’s Breath Eureka Fist of Suns (easily the best card in the deck) Gleemax Inferno Insurrection Kaboom! Mindslaver Mirari Ornate Kanzashi Pyromancy Radiate Rocket Launcher Searing Wind Time Stretch Urza’s Rage Vedalken Orrery Who/What/When/Where/Why (no life limit) Yet Another Aether Vortex
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Team GWS: Îχουμε πολλοί τ�?ελός παίζω
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giddygorgon
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« Reply #29 on: February 02, 2005, 10:02:46 pm » |
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Illuminate seems utterly ridiculous. Kill a creature, a player, and draw any number of cards? I mean I understand it is the broken format, but still.
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If you know of a place to play t1 in Salt Lake, PM me please!
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