TheManaDrain.com
September 14, 2025, 05:13:54 pm *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
   Home   Help Search Calendar Login Register  
Pages: [1] 2 3
  Print  
Author Topic: vintage truths.list  (Read 14101 times)
nataz
Full Members
Basic User
***
Posts: 1535


Mighty Mighty Maine-Tone


View Profile
« on: December 05, 2005, 02:25:57 pm »

ignoring the very real philosophical debate of truth/knowledge/community information, is there a list of vintage truths?
To be fair, any and all points can be disputed (more philosophy there that i'm conveniently going to ignore), but basic ideas such as theses shift the burden of proof on to anyone who deviates from them.

Is there such a thing as above, and how many can you come up with?
I can think of a number of points, but I am curious what other people think.

To start the ball rolling :

1) Brainstorm + Fetch rates in the top 5 vintage draw/search* engines .: Brainstorm should be considered in any blue based deck with fetchlands, or conversely fetchlands should be considered in any blue based deck with Brainstorm.

2) Blue based decks should play both Ancestral Recall and Time Walk. .: should be included even at the expense of another possible "business" card.

3) Black Lotus makes any deck better .: should be included even at the expense of another possible "business" card.

4) You should always play first .: never win the roll and opt for the draw


« Last Edit: December 07, 2005, 07:37:27 pm by nataz » Logged

I will write Peace on your wings
and you will fly around the world
MacDad_TN
Basic User
**
Posts: 10


Player of bad Magic Cards since 1994

macdadtn
View Profile
« Reply #1 on: December 05, 2005, 02:53:13 pm »

How about;

1.) Any deck playing black should play with Yawgmoth's Will.  This should replace another business card if necessary.
Logged

Black-bordering a good type-1 deck is not a real challenge.  If you want a real challenge, try playing a good white-bordered type-1 deck!
Fubar
Basic User
**
Posts: 168


Sanatorium Rector


View Profile
« Reply #2 on: December 05, 2005, 02:59:58 pm »

3) Black Lotus makes any deck better .: should be included even at the expense of another possible "business" card.
Maybe tag the on-colour moxes to this one?

How about;

1.) Any deck playing black should play with Yawgmoth's Will. This should replace another business card if necessary.

Does every deck that touches black want yawgwin?  What about decks like stax\modular?  What about decks that are using hate like planar void?
Logged

The Shaming of the True
AmbivalentDuck
Tournament Organizers
Basic User
**
Posts: 2807

Exile Ancestral and turn Tiago sideways.

ambivalentduck ambivalentduck ambivalentduck
View Profile
« Reply #3 on: December 05, 2005, 03:06:51 pm »

2) Blue based decks should play both Ancestral Recall and Time Walk. .: should be included even at the expense of another possible "business" card.

Time Walk is suboptimal at converting cards in hand to more cards, mana, and storm.  Unless untap/attack phases are useful, you should not play it.  For many decks, this is not the case.
« Last Edit: December 05, 2005, 05:58:08 pm by AmbivalentDuck » Logged

A link to the GitHub project where I store all of my Cockatrice decks.
Team TMD - If you feel that team secrecy is bad for Vintage put this in your signature
Any interest in putting together/maintaining a Github Git project that hosts proven decks of all major archetypes and documents their changes over time?
Zias
Basic User
**
Posts: 14


kingrex201
View Profile Email
« Reply #4 on: December 05, 2005, 03:52:42 pm »

I agree with Ambivalent Duck, Time Walk is useless in some blue decks; primarily combo in which it is the most expensive cantrip in the deck....a cantrip that kills your storm.
« Last Edit: December 06, 2005, 05:42:11 pm by Zias » Logged

---Member of Team Exodus---
sean1i0
Full Members
Basic User
***
Posts: 211


sean13185@hotmail.com Taylor13185
View Profile Email
« Reply #5 on: December 05, 2005, 03:56:58 pm »

2) Blue based decks should play both Ancestral Recall and Time Walk. .: should be included even at the expense of another possible "business" card.

Time Walk is suboptimal at converting cards in hand to more cards, mana, and storm.  Unless untap/attack phase are useful, you should not play it.  For many decks, this is not the case.


WTF??  I would definitely agree with the statement that any blue deck should run Time Walk and Ancestral Recall.  How could you argue that Time Walk is "suboptimal" at anything?  Especially when, so far, no one has argued with the idea that you should always go first given the opportunity.  In a format where most games are decided by say something like turn 5, tacking on an extra turn to your side of the field for 1U is totally sick!

As for the list of truths, I would like to add that if a deck has black, then it should either have demonic tutor in it or have a damn good reason why it doesn't.
Logged
Null Rob
Basic User
**
Posts: 37


I can't believe I missed "My Hairy Aunt"...

RobbieDal13
View Profile
« Reply #6 on: December 05, 2005, 04:03:28 pm »

I also agree that any deck running blue should play Time Walk.  Even in Storm Combo decks, Time Walk wins RIGHT NOW when you have a Necro on the table (as opposed to a turn later without the Walk), a very valid reason to run it especially when the modern control decks have their own combo finishes, and you may never get that untap step you need to win.
Logged

The GGs: Because Cool Points Count.
Englishman_in_NH
Basic User
**
Posts: 184


View Profile
« Reply #7 on: December 05, 2005, 04:06:11 pm »

Do people really consider combo a "blue-based" deck, or just a deck that runs blue?

Personally I don't think of combo when people ask for the "blue-based" decks.
Logged

Ball and Chain: Using your discarded decks since 1994.
MacDad_TN
Basic User
**
Posts: 10


Player of bad Magic Cards since 1994

macdadtn
View Profile
« Reply #8 on: December 05, 2005, 04:08:38 pm »

3) Black Lotus makes any deck better .: should be included even at the expense of another possible "business" card.
Maybe tag the on-colour moxes to this one?

How about;

1.) Any deck playing black should play with Yawgmoth's Will. This should replace another business card if necessary.


Does every deck that touches black want yawgwin?  What about decks like stax\modular?  What about decks that are using hate like planar void?

I would definately say that most, if not all of them do.
Logged

Black-bordering a good type-1 deck is not a real challenge.  If you want a real challenge, try playing a good white-bordered type-1 deck!
AmbivalentDuck
Tournament Organizers
Basic User
**
Posts: 2807

Exile Ancestral and turn Tiago sideways.

ambivalentduck ambivalentduck ambivalentduck
View Profile
« Reply #9 on: December 05, 2005, 05:03:35 pm »

WTF??  I would definitely agree with the statement that any blue deck should run Time Walk and Ancestral Recall.  How could you argue that Time Walk is "suboptimal" at anything?  Especially when, so far, no one has argued with the idea that you should always go first given the opportunity.  In a format where most games are decided by say something like turn 5, tacking on an extra turn to your side of the field for 1U is totally sick!

Decks with few permanent mana sources have no use for an extra untap step.  Belcher is a good example, even those arguing for Ancestral and Tinker do not argue for the inclusion of Time Walk.  Fish, on the other hand, uses both its attack phases and untap steps to great effect.  I wouldn't feel uncomfortable arguing that Time Walk is better than Ancestral Recall in U/b Fish.
Logged

A link to the GitHub project where I store all of my Cockatrice decks.
Team TMD - If you feel that team secrecy is bad for Vintage put this in your signature
Any interest in putting together/maintaining a Github Git project that hosts proven decks of all major archetypes and documents their changes over time?
sean1i0
Full Members
Basic User
***
Posts: 211


sean13185@hotmail.com Taylor13185
View Profile Email
« Reply #10 on: December 05, 2005, 05:17:03 pm »

Belcher is a special case and there I agree with you.  However, Time Walk is just an overly powerful card in decks like GrimLong.  When you play GrimLong versus someone, you're basically giving them 0-3 turns to do something to either significantly set you back or just straight up win.  By casting Time Walk, you effectively narrow their window down to 0-2 turns.  Belcher is the exception, not the norm.
Logged
Brutha
Basic User
**
Posts: 46


View Profile
« Reply #11 on: December 05, 2005, 05:18:44 pm »

Quote
1) Brainstorm + Fetch rates in the top 5 vintage draw engines .: Brainstorm should be considered in any blue based deck with fetchlands, or conversely fetchlands should be considered in any blue based deck with Brainstorm.
It is generally considered a bad idea to play Brainstorm a Fish deck with Standstill.

Quote
3) Black Lotus makes any deck better .: should be included even at the expense of another possible "business" card.
The old Gay Fish lists couldn't use Black Lotus, because of the card disadvantage that resulted from the Lotus.

I think Oncolor Moxen and the Demonic Tutor in black decks would be better truthes
Logged
Scott_Limoges
Basic User
**
Posts: 171


View Profile
« Reply #12 on: December 05, 2005, 06:14:13 pm »

How about;

1.) Any deck playing black should play with Yawgmoth's Will.  This should replace another business card if necessary.

Not always true...Yawg's will is not played in dragon.
Logged

Colorado Crew - Mecca Lecca high, Mecca Hinny Hoe
Clown of Tresserhorn
Dip Dub Deuces
Full Members
Basic User
***
Posts: 610


Needs more Cowbell


View Profile
« Reply #13 on: December 05, 2005, 06:26:51 pm »

Time walk isn't run in  Stax, nor is it in Dragon. Walk is defintely not an auto include in all decks that pack blue. It IS however, in most blue-BASED decks.
Logged

"Fluctuations"
Asian man: "Fluck you white guys too!"

The Colorado Crew: "Don't touch me, I have a boner."

Team Meandeck
dre4m
Basic User
**
Posts: 25


Nicolo's bitch

SnOiSuLeD
View Profile Email
« Reply #14 on: December 05, 2005, 06:51:52 pm »

Most 5c stax builds run neither time walk nor yawgmoth's will, as they typically end up as dead cards that you can't cast with shop mana.  While both are undeniably spectacular single cards, one must take into account that a deck must be able to capitalize upon their use.  In Stax, for instance, where your graveyard is accessable via welder, the only use you might have for a Will would be to recur your Ancestral, a tutor, or a welder that got killed somehow.  If you have access to this much nonshop mana, the game has probably already progressed to a point where you will be clearly winning anyhow.  I can see a situation in which you might yawgwin a tutor to win the game, but producing five plus non shop mana is never easy, so it would be a very rare situation.
Logged

<Allan[CHN]> End my turn
It is now turn 2 (dre4m)
dre4m plays Gemstone Mine from Hand
dre4m plays Mox Emerald from Hand
dre4m plays Black Lotus from Hand
dre4m plays Mox Ruby from Hand
dre4m plays Mox Jet from Hand
dre4m taps Mox Ruby
dre4m plays Goblin Welder from Hand
dre4m sacrifices Black Lotus
dre4m taps Mox Jet
dre4m plays Smokestack from Hand
dre4m taps Gemstone Mine
dre4m taps Mox Emerald
dre4m plays Sphere of Resistance from Hand
<dre4m> pass
<Allan[CHN]> ....gg
jpmeyer
fancy having a go at it?
Adepts
Basic User
****
Posts: 2390


badplayermeyer
View Profile WWW
« Reply #15 on: December 05, 2005, 07:44:02 pm »

Decks should be made as redundant as possible.
Logged

Team Meandeck: "As much as I am a clueless, credit-stealing, cheating homo I do think we would do well to consider the current stage of the Vintage community." -Smmenen
Zomar
Basic User
**
Posts: 67


Hand of God

ramozthebanisher
View Profile WWW
« Reply #16 on: December 05, 2005, 07:53:24 pm »

If you are playing blue and a large amount of blue cards, you better have a very good reason not to be playing force of will.
Logged

what is tap?
pyr0ma5ta
Basic User
**
Posts: 451


More cowbell


View Profile
« Reply #17 on: December 05, 2005, 08:08:40 pm »

It is a general truth that if you are not running a 4-of of one of the following cards in your deck, you are (probably) not winning.

Mishra's Workshop
Mana Drain (and fow)
Dark Ritual
Bazaar of Baghdad
Logged

Team Mishra's Jerkshop: Mess with the best, die like the rest.
nataz
Full Members
Basic User
***
Posts: 1535


Mighty Mighty Maine-Tone


View Profile
« Reply #18 on: December 05, 2005, 08:20:43 pm »


if you shift this,

Mishra's Workshop
Mana Drain (and fow)
Dark Ritual
Bazaar of Baghdad

into this

Mishra's Workshop
Mana Drain
FOW
Dark Ritual
Bazaar of Baghdad

You get to include decks like oath and fishy into your consideration.

Hey guys, so far so good,  but there are a lot more out there. If you have to, go simple, or if you are feeling up to it, go [balls]deep.
 
Logged

I will write Peace on your wings
and you will fly around the world
Rapalaman1
Basic User
**
Posts: 75


Rapalaman1
View Profile
« Reply #19 on: December 05, 2005, 08:26:47 pm »

Most 5c stax builds run neither time walk nor yawgmoth's will, as they typically end up as dead cards that you can't cast with shop mana. While both are undeniably spectacular single cards, one must take into account that a deck must be able to capitalize upon their use. In Stax, for instance, where your graveyard is accessable via welder, the only use you might have for a Will would be to recur your Ancestral, a tutor, or a welder that got killed somehow. If you have access to this much nonshop mana, the game has probably already progressed to a point where you will be clearly winning anyhow. I can see a situation in which you might yawgwin a tutor to win the game, but producing five plus non shop mana is never easy, so it would be a very rare situation.

In my experiences playing 5c Stax I would say that Yawgmoth's Will definately deserves the spot. It can totally shift the board position in your advantage, and can dig you out of a late game hole. One of the best strategies against control if you get an early lock piece countered and know the game is going to go long (beyond 6 or so turns) is to just keep playing threat after threat and draining out those counterspells and when you get Will, if it's not countered , you win for the same reason every deck wins when it plays Yawgmoth's Will, their library is essentially in their graveyard.

Also, another truth that sometimes gets overlooked is table/pile shuffling. IMO this should be done in between every game, no exceptions. Make the most of the 3 minutes given for shuffling.
Logged
The Atog Lord
Administrator
Basic User
*****
Posts: 3451


The+Atog+Lord
View Profile
« Reply #20 on: December 05, 2005, 08:49:53 pm »

There are no absolute truths in vintage, except perhaps this one.
Logged

The Academy: If I'm not dead, I have a Dragonlord Dromoka coming in 4 turns
Jacob Orlove
Official Time Traveller of TMD
Administrator
Basic User
*****
Posts: 8074


When am I?


View Profile Email
« Reply #21 on: December 05, 2005, 09:01:04 pm »

There are no absolute truths in vintage, except perhaps this one.
An excellent use of your 666th post, but not quite true. You can find quite a few absolute truths here. In theory, we can build on those to uncover more principles of the format (although at this point it's essentially impossible to say that anything is absolutely true).
Logged

Team Meandeck: O Lord,
Guard my tongue from evil and my lips from speaking guile.
To those who slander me, let me give no heed.
May my soul be humble and forgiving to all.
Das_Boot
Basic User
**
Posts: 74


View Profile Email
« Reply #22 on: December 05, 2005, 09:05:00 pm »

I think that some are missing the point of the thread.  This is not supposed to be absolute; rather, it simply places the burden of proof on those who deviate from it.  Therefore not running Time Walk in Belcher is perfectly acceptable even if we have Time Walk in any blue deck as a truth, because those who omit it clearly have proved why it is not optimal.  Ditto with Will in Dragon.  Honestly, I think these rules maybe can help some of the lists that are considered suboptimal by the community by leading the creator to explain why he is breaking these rules, leading to productive discussion as opposed to "Arcbound Crusher sucks wtf!!" vs "I have won more power, therefore Crusher is optimal."

Logged

GO MAN U
nataz
Full Members
Basic User
***
Posts: 1535


Mighty Mighty Maine-Tone


View Profile
« Reply #23 on: December 05, 2005, 09:20:38 pm »

There are no absolute truths in vintage, except perhaps this one.

mm, your turn to be clever?

ill skip ahead a little to where I was going with this. If there are any philo majors out there that want to chime in and yell at me, feel free to do so (especially if they are philo-law, where I draw most of my experience with this from)

in an attempt to be brief:

Basically, I am fishing for arguments to use as examples in the context of a Philip Bobbet (constitutional interpertation) type analysis. To anyone familiar with him, basically I am looking for modalities.    

for example, take one of my first statements:

Quote
3) Black Lotus makes any deck better .: should be included even at the expense of another possible "business" card.

this would be the second layer argument, however the first layer (or modality) would deal with tempo (modality 1) at the expense of card advantage (modality 2)

in this case, the tempo gained by black lotus so outweighs the card dis-advantage that most decks should play it. The only decks that should not play it are decks that can not generate enough tempo consistently to outweigh the card advantage.

What I'm not doing is making empirical measurements (that I'll leave to the argument of interpertation)

What I am doing is introducing to myself to a more organized way to think about magic theory.

//

anyways, just ignore this if you want, I really want some more raw opinions.  


oh and yea,

Quote
I think that some are missing the point of the thread.  This is not supposed to be absolute; rather, it simply places the burden of proof on those who deviate from it.


what he said
« Last Edit: December 05, 2005, 09:43:22 pm by nataz » Logged

I will write Peace on your wings
and you will fly around the world
forests failed you
De Stijl
Adepts
Basic User
****
Posts: 2018


Venerable Saint

forcefieldyou
View Profile Email
« Reply #24 on: December 06, 2005, 02:07:07 am »


if you shift this,

Mishra's Workshop
Mana Drain (and fow)
Dark Ritual
Bazaar of Baghdad

into this

Mishra's Workshop
Mana Drain
FOW
Dark Ritual
Bazaar of Baghdad

You get to include decks like oath and fishy into your consideration.

Hey guys, so far so good,  but there are a lot more out there. If you have to, go simple, or if you are feeling up to it, go [balls]deep.
 

Add Chalice of the Void to this list.
Logged

Grand Prix Boston 2012 Champion
Follow me on Twitter: @BrianDeMars1
Buttons
Basic User
**
Posts: 122



View Profile
« Reply #25 on: December 06, 2005, 03:05:31 am »

Add Chalice of the Void to this list.

Chang:  3 Chalice SB.
Logged
magus888
Basic User
**
Posts: 137

progtologist
View Profile
« Reply #26 on: December 06, 2005, 12:46:37 pm »

Mono colored decks in vintage = bad, especially black.
Logged

Kobolds-clamp is tier 1, right?
PucktheCat
My interests include blue decks, arguing, and beer.
Full Members
Basic User
***
Posts: 549


View Profile
« Reply #27 on: December 06, 2005, 01:05:07 pm »

Every deck must either play a lot of artifact mana, have a lot of hate for artifact mana, or both.

I intentionally didn't refine "a lot" because beyond Black Lotus and the on color moxen there is some room for reasonable disagreement over exactly which and how many fast artifact mana go into specific decks, but I would say that I would be very surprised if any list that doesn't run a symetrical mox hoser (Chalice or Null Rod, basically) was optimal with less than 6 fast artifact mana.

Leo
Logged
Shock Wave
Adepts
Basic User
****
Posts: 1436



View Profile
« Reply #28 on: December 06, 2005, 02:25:25 pm »

There are no absolute truths in vintage, except perhaps this one.

What he said. Some of the implied "truths" in this thread are rather absurd.
Logged

"Far better it is to dare mighty things, to win glorious triumphs even though checkered by failure, than to rank with those poor spirits who neither enjoy nor suffer much because they live in the gray twilight that knows neither victory nor defeat." 
- Theodore Roosevelt
Mark_Story
Basic User
**
Posts: 122


View Profile WWW
« Reply #29 on: December 06, 2005, 02:36:12 pm »

I don't know if mono-coloured decks being sub-optimal is true at all.  Uba stax is pretty mono, and it handles itself quite well.  Furthermore, monoU was quite the deck back in the day. 

I don't think that chalice deserves to be on the list of format defining cards.  Sure it is important.  But it is almost nothing without the moxen and fast mana that the other cards (drain. shop) create.  Hence its non-existence in any other format.  Chalice is only important because the other cards are important.  Removing chalice doesn't make the other cards less powerfull, but remove the accelerants and chalice ceases to be important or defining at all.
Logged

Pages: [1] 2 3
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.06 seconds with 21 queries.