TheManaDrain.com
October 04, 2025, 07:34:57 am *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
   Home   Help Search Calendar Login Register  
Pages: 1 ... 4 5 [6] 7 8 ... 11
  Print  
Author Topic: The Mountains Win Again  (Read 81215 times)
Nastaboi
Basic User
**
Posts: 250


353787053 nastaboi@hotmail.com
View Profile
« Reply #150 on: December 07, 2006, 01:01:57 pm »

Not if they target a permament, when you have to be able to misdirect it to another permament, as the spells are modal (they are nowadays worded "choose one - "). Pyroblast usually takes MD spot in Mountains because you can just feed Lavamancer or Grunt with it if opponent has no targets.
Logged

Quote from: HungryHungryHeifer
Hahaha. I don't think that face quite suits my body!
Don't worry, it doesn't fit mine either.
Myriad Games
Master of Mountains
Full Members
Basic User
***
Posts: 1249

So Many Games - So Little Time - So Start Playing!


View Profile WWW Email
« Reply #151 on: December 07, 2006, 04:19:44 pm »

Definitely Pyroblast in the main over REB for the pitchability to feed Lavamancer and/or Grunt and definitely not more than four in the main at present - even in a metagame infested by blue. So how many do you feel is ideal after sideboard?
Logged

Myriad Games
Your Friendly Professional Game Stores
1-888-8MYRIAD
www.MyriadGames.com
www.Facebook.com/MyriadGames
Myriad Games
Master of Mountains
Full Members
Basic User
***
Posts: 1249

So Many Games - So Little Time - So Start Playing!


View Profile WWW Email
« Reply #152 on: December 11, 2006, 03:14:11 pm »

We had another double Mountains Top 8 yesterday, Sunday, December 10th at the Beanie Exchange tournament. Stay tuned for a full report including discussion of Pyroblast / REB mixes, Cabal Therapy, and super-secret tech against new Gifts builds.
Logged

Myriad Games
Your Friendly Professional Game Stores
1-888-8MYRIAD
www.MyriadGames.com
www.Facebook.com/MyriadGames
Myriad Games
Master of Mountains
Full Members
Basic User
***
Posts: 1249

So Many Games - So Little Time - So Start Playing!


View Profile WWW Email
« Reply #153 on: December 14, 2006, 11:42:14 pm »

And here is the promised tournament report for the Double Top 8 from December 10th. Enjoy!
Logged

Myriad Games
Your Friendly Professional Game Stores
1-888-8MYRIAD
www.MyriadGames.com
www.Facebook.com/MyriadGames
Myriad Games
Master of Mountains
Full Members
Basic User
***
Posts: 1249

So Many Games - So Little Time - So Start Playing!


View Profile WWW Email
« Reply #154 on: December 19, 2006, 10:41:09 pm »

Any thoughts on the play results from the Beanie Exchange tournament?

I've found that the Control and Combo matchups are vastly improved by the presence of Duress.
Logged

Myriad Games
Your Friendly Professional Game Stores
1-888-8MYRIAD
www.MyriadGames.com
www.Facebook.com/MyriadGames
wethepeople
Basic User
**
Posts: 667


M.I.A.

wethepeopleTMD
View Profile Email
« Reply #155 on: January 01, 2007, 06:10:33 pm »

A while back someone proposed running Duress in TMWA builds, and this was the response:

Duress can help accomplish this, but duress is a hand attacking piece. TMWA doesn't focus on attacking that resource. It wants to answer on-board threats. It wants to answer those threats quickly. It wants to answer them efficiently.

Months later:
Quote
I've found that the Control and Combo matchups are vastly improved by the presence of Duress.

I also suggested running it in a RWb build that I put together, and once again, it was declined. But months later, you say it plays very well in your most recent build. I hate to say it, but I told you so. I have always been inclined to run Duress because it is just so powerful, regardless of what I was told here on TMD. I however am glad now that it is played, and I wish that it wasnt completely shut down when it was suggested multiple times back in August.

I enjoy seeing TMWA do so well at Vintage events, and I congradulate you, Dan, for your great success.
Logged
Myriad Games
Master of Mountains
Full Members
Basic User
***
Posts: 1249

So Many Games - So Little Time - So Start Playing!


View Profile WWW Email
« Reply #156 on: January 01, 2007, 10:31:16 pm »

And this is why continued feedback and suggestions are so important to continually improving the deck and adjusting for the metagame. I'll happily stand corrected by a solid suggestion that I failed to recognize before witnessing the testing results myself. Thank you again to everyone who makes comments and suggestions, no matter how radical they may seem at the time. I think that adding Duress to the main is primarily justifiable (and good) because of the current prevalence of Gifts / Control in the top tables. There's always some card that will serve a role in TMWA and that's the exciting part about developing the deck - it's not just 48 cards + 12 arguable slots. The evolution of the deck has been drastic and exciting and that's why I enjoy continuing the journey.

I'm putting together something of a retrospective in my tournament binder including one copy of each of the cards that were in previous versions of The Mountains Win Again and there are some pretty hilariously effective cards.
Logged

Myriad Games
Your Friendly Professional Game Stores
1-888-8MYRIAD
www.MyriadGames.com
www.Facebook.com/MyriadGames
wethepeople
Basic User
**
Posts: 667


M.I.A.

wethepeopleTMD
View Profile Email
« Reply #157 on: January 02, 2007, 06:13:09 pm »

I enjoy seeing the deck change accordingly to the current Vintage meta. Whether its adding some nice new tech, or splashing an entirely new color. This seems to be the reason why it has been so conistent in tournament play. You are always one step ahead of the competition. (I think that was copyright infringement, it seems like a familiar headline...)

I just want you to know that my last post was not intended to be flaming any particular person, just to point out the lack of consideration to such a strong card that I personally feel should be tested when ever choosing to try black.

/wtp.
Logged
Myriad Games
Master of Mountains
Full Members
Basic User
***
Posts: 1249

So Many Games - So Little Time - So Start Playing!


View Profile WWW Email
« Reply #158 on: January 03, 2007, 07:02:18 pm »

Clarification understood. We naturally resist change, but considering such potent options is essential for adding those in. My primary objection to adding black originally was simple that adding too much of a third color destabilized the mana base unacceptably in the then-current environment. While we've found ways to re-stabilize the mana consistency after adding in the extra black, I still hold to that principle and think it needs to be carefully considered in order to pilot the Mountains effectively. The current metagame (in our area at least) contains fewer Wastelands since Stax has settled into a predictable percentage of the metagame and many fish builds eschewed Wastelands in favor of three-color mana bases.  In general, I try to strike a balance between the urge to try out crazy, wacky cards and the desire to keep things consistent.
Logged

Myriad Games
Your Friendly Professional Game Stores
1-888-8MYRIAD
www.MyriadGames.com
www.Facebook.com/MyriadGames
wethepeople
Basic User
**
Posts: 667


M.I.A.

wethepeopleTMD
View Profile Email
« Reply #159 on: January 14, 2007, 07:34:48 pm »

Any plans with the release of Extirpate? The card is insane and it is bound to ruin just about everything.

http://www.themanadrain.com/index.php?topic=31719.0

EDIT: Updated the name.
« Last Edit: January 19, 2007, 04:42:29 pm by wethepeople » Logged
Myriad Games
Master of Mountains
Full Members
Basic User
***
Posts: 1249

So Many Games - So Little Time - So Start Playing!


View Profile WWW Email
« Reply #160 on: January 19, 2007, 07:19:12 pm »

Extirpate will at least be tested in The Mountains Win Again.

Also, Patrick Chapin posted a premium article on SCG (http://www.starcitygames.com/php/news/article/13546.html) including a deck that may be closely related to TMWA. I wonder how close it is and what his thoughts are on the deck's development over the past year and a half.
Logged

Myriad Games
Your Friendly Professional Game Stores
1-888-8MYRIAD
www.MyriadGames.com
www.Facebook.com/MyriadGames
Myriad Games
Master of Mountains
Full Members
Basic User
***
Posts: 1249

So Many Games - So Little Time - So Start Playing!


View Profile WWW Email
« Reply #161 on: January 22, 2007, 09:18:19 am »

My latest tournament report chronicling TMD X has been posted here. Enjoy!
Logged

Myriad Games
Your Friendly Professional Game Stores
1-888-8MYRIAD
www.MyriadGames.com
www.Facebook.com/MyriadGames
Myriad Games
Master of Mountains
Full Members
Basic User
***
Posts: 1249

So Many Games - So Little Time - So Start Playing!


View Profile WWW Email
« Reply #162 on: January 27, 2007, 10:50:04 pm »

My latest tournament report has been posted here. Enjoy!

As always, comments are welcome. Let's brainstorm ideas for the post-Planar Chaos metagame.
Logged

Myriad Games
Your Friendly Professional Game Stores
1-888-8MYRIAD
www.MyriadGames.com
www.Facebook.com/MyriadGames
wethepeople
Basic User
**
Posts: 667


M.I.A.

wethepeopleTMD
View Profile Email
« Reply #163 on: January 28, 2007, 01:12:15 pm »

That Cabal Therapy tech that you've been using has been great for me. I am kind of dissapointed that I didn't think of that myself.

I am glad however that you chose to run two STP's main, rather than all four, because in my old lists, I always used two, three tops. Simply because I hated drawing them due to the fact that they only served a purpose versus Fish, which wasn't even a common deck for me to face.

How are four Grunts and Lavamancers doing for you?
Logged
Myriad Games
Master of Mountains
Full Members
Basic User
***
Posts: 1249

So Many Games - So Little Time - So Start Playing!


View Profile WWW Email
« Reply #164 on: January 28, 2007, 02:16:04 pm »

The Grunts and Lavamancers work fine in that the Grunts are an excellent clock and the Lavamancers just destroy anything creature based. I haven't had any major issues with them conflicting with each other though it does take some practice to know what to put back with Grunt to make the most effective use of his drawback.
Logged

Myriad Games
Your Friendly Professional Game Stores
1-888-8MYRIAD
www.MyriadGames.com
www.Facebook.com/MyriadGames
wethepeople
Basic User
**
Posts: 667


M.I.A.

wethepeopleTMD
View Profile Email
« Reply #165 on: January 28, 2007, 02:43:46 pm »

What exactly did you cut to make room for the last two Lavamen and Therapies?

One more thing, have you use Extirpate at all yet? I have used it a tiny bit, but not enough to say whether or not it's good, but I can atleast tell you that it is being overly-hyped.
Logged
Myriad Games
Master of Mountains
Full Members
Basic User
***
Posts: 1249

So Many Games - So Little Time - So Start Playing!


View Profile WWW Email
« Reply #166 on: January 29, 2007, 09:22:43 am »

A while back we replaced 2x Kris Mage with 2x Lavamancer in the main. Two tutor slots (Pillar and Seal of Cleansing) were replaced by the two additional Therapies. I've been happy with the changes so far.

Extirpate is indeed overhyped, but testing should show how effective it can be.
Logged

Myriad Games
Your Friendly Professional Game Stores
1-888-8MYRIAD
www.MyriadGames.com
www.Facebook.com/MyriadGames
NWI Team_Zilla
Banned
Basic User
**
Posts: 86



View Profile
« Reply #167 on: February 04, 2007, 10:43:23 pm »

Hi all,

I have been seeing 4 Goblin Welders in some of the lists I have looked at.  Is it really that good?  The only thing I can think of it being amazing against is stax and the ever present colossus, but isn't Hide/Seek just better, especially in the list that are splashing black which enables Seek to be played?

Thanks a lot,
NWI
Logged

-Make it idiot proof and someone will make a better idiot.

-Many folks know how to say nothing.
Few know when.

-"The believer is happy. The doubter is wise."
nataz
Full Members
Basic User
***
Posts: 1535


Mighty Mighty Maine-Tone


View Profile
« Reply #168 on: February 04, 2007, 10:50:46 pm »

The welders, as far as I know, were pre hide/seek. I never loved them, but Dan used to swear by them (he reaaaaaly hates stax apparently ;p). They were also an answer to the big DSC, as well as random 7/10's. You would be surprised by how many decks were SB'ing in big artifact doods against tempo decks, and welder shut that off as an alt. win condition. This is certainly less so now that UW fish is more popular (i.e., more maindeck STP), and ETW has been printed. 
Logged

I will write Peace on your wings
and you will fly around the world
Myriad Games
Master of Mountains
Full Members
Basic User
***
Posts: 1249

So Many Games - So Little Time - So Start Playing!


View Profile WWW Email
« Reply #169 on: February 06, 2007, 01:19:43 pm »

Goblin Welder has been replaced by Hide / Seek. He is still an option for heavy Stax metagames and/or mono red lists. He is significantly less potent now that Darksteel Colossus has been replaced by 104 Goblin tokens!
Logged

Myriad Games
Your Friendly Professional Game Stores
1-888-8MYRIAD
www.MyriadGames.com
www.Facebook.com/MyriadGames
OfficeShredder
Basic User
**
Posts: 190


View Profile Email
« Reply #170 on: February 06, 2007, 02:37:30 pm »

Apparently TMWA took 12th at waterbury on day two

Decklist here

The deck is very similiar to what you had in your latest tourney report, but eschewed the half of the therapies and the pyroblast for a pithing needle and a full set of StP.
Logged
keys
Basic User
**
Posts: 173



View Profile Email
« Reply #171 on: February 06, 2007, 03:15:19 pm »

Has Burning Wish been tested in TMWA?  You could replace the single maindeck Pyroblast in Dan's current deck list with Wish, giving you access to the SB Shattering Sprees, Slice and Dice, and Volcanic Spray.  It can also grab flashbacked Therapies.  I think this would be helpful in the Stax and Gifts matchups game 1, and it's easy to SB out games 2 & 3.  Of course, then you have 4 tutors maindeck, which might be overkill.  Another option is to replace Demonic Tutor with Wish.

It just looks like a nice idea since you already have a few powerful wish targets in your sideboard.  Making use of them game 1 could be very advantageous.
« Last Edit: February 06, 2007, 03:18:12 pm by keys » Logged
wethepeople
Basic User
**
Posts: 667


M.I.A.

wethepeopleTMD
View Profile Email
« Reply #172 on: February 06, 2007, 04:07:00 pm »

Has Burning Wish been tested in TMWA?  You could replace the single maindeck Pyroblast in Dan's current deck list with Wish, giving you access to the SB Shattering Sprees, Slice and Dice, and Volcanic Spray.  It can also grab flashbacked Therapies.  I think this would be helpful in the Stax and Gifts matchups game 1, and it's easy to SB out games 2 & 3.  Of course, then you have 4 tutors maindeck, which might be overkill.  Another option is to replace Demonic Tutor with Wish.

It just looks like a nice idea since you already have a few powerful wish targets in your sideboard.  Making use of them game 1 could be very advantageous.

Why would you want to cut Demonic Tutor, a spell costing the same amount that gives you acess to any card in your entire deck, for a weak Personal Tutor that takes up slots in TMWA's sideboard? The fifteen slots are already packed as it is..

I have used Welder as a four of, but I didnt like it that much. Obviously it is even weaker now with a decreas in Stax appearances and ETW>DSC in Gifts, but even then, it didn't impress me.
---
Just wondering, Dan, have you ever tried other colors rather than Black, or even White? For some reason, this crossed my mind the other day. Now, I am not proposing running a different color, it is just something I have never heard any discussion about.
Logged
keys
Basic User
**
Posts: 173



View Profile Email
« Reply #173 on: February 06, 2007, 05:23:28 pm »

Why would you want to cut Demonic Tutor, a spell costing the same amount that gives you acess to any card in your entire deck, for a weak Personal Tutor that takes up slots in TMWA's sideboard? The fifteen slots are already packed as it is..

I didn't say the sideboard should change.  Shattering Spree, Slice and Dice, and Volcanic Spray are already great targets.  Yes, I know the explicit differences between Demonic Tutor and Burning Wish.  Clearly, some combination of Vamp, Enlightened, and Demonic are needed to Tutor up the maindeck toolbox.  I only cited replacing Demonic and one of several different options available for including Burning Wish.  In fact, I thought replacing the single Pyroblast might be stronger.

There's no need to be hasty.
Logged
wethepeople
Basic User
**
Posts: 667


M.I.A.

wethepeopleTMD
View Profile Email
« Reply #174 on: February 06, 2007, 05:45:47 pm »

There's no need to be hasty.

Not in any way was I trying to be "hasty", I am just struggling to find the logic in why you would cut Demonic Tutor for Burning Wish. The only real advantage that Wish has over D.Tutor is their mana requirements, but even that is fairly minor for the new builds with stronger mana bases.

Keep in mind that my first response was to your "Another option is to replace Demonic Tutor with Wish" comment.

Cutting it for the lone REB is comepletely different, although, considering that the two cards are completely different, it looks like it would make things a little unbalanced. In a deck like this, there is no need for more Tutors, as you did state before, and the toolbelt that is currently found in the maindeck has been working just fine for me.
Logged
nataz
Full Members
Basic User
***
Posts: 1535


Mighty Mighty Maine-Tone


View Profile
« Reply #175 on: February 06, 2007, 06:10:31 pm »

Quote
Apparently TMWA took 12th at waterbury on day two

That was Chad, the other main player of TMWA on Ball and Chain. He lost a very close match against outlaw in the last round before the top 8. Speed had just enough mana to pull it out at the end, it was a nail biter. Just think how different the top 8 could have turned out considering speed split for first :-p
Logged

I will write Peace on your wings
and you will fly around the world
keys
Basic User
**
Posts: 173



View Profile Email
« Reply #176 on: February 06, 2007, 06:14:42 pm »


Not in any way was I trying to be "hasty", I am just struggling to find the logic in why you would cut Demonic Tutor for Burning Wish. The only real advantage that Wish has over D.Tutor is their mana requirements, but even that is fairly minor for the new builds with stronger mana bases.

Well, I would argue that "real advantage" of including Burning Wish in the maindeck is the access to Stax and EtW hate (e.g. Spree, Slice, Spray) game 1.  The logic behind Wish seems pretty self-explanatory to me.  Now, I'm not sure I see how 1R is that much better than 1B, but that could be another advantage.

The correct number of tutors needed to support the maindeck toolbox is another question entirely.  I only figured that the inclusion of Burning Wish might reduce the dependency on the maindeck toolbox, thus TMWA might want to reduce the number of non-Wish tutors from 3 to 2.  I didn't say this is the correct decision, it's only my quick consideration of the card pool milieu.

I still feel that the 1 Pyroblast is a little random, and Wish would be more constructive in its spot.

My point here is that Burning Wish could be very strong, considering the SB targets that are already available and in tune with the deck's strategy.  Sure, embellishments such as Yawg. Will or Massacre could be added to the SB if Burning Wish is adopted, but that obviously isn't a requirement.
Logged
wethepeople
Basic User
**
Posts: 667


M.I.A.

wethepeopleTMD
View Profile Email
« Reply #177 on: February 06, 2007, 06:36:26 pm »

The singleton REB is too random, yes, and I admit that I dont even use it in my build, if I am not mistaken, I am currently running Engineered Explosives in it's slot. I would take EE over Swords to Plowshares any day, simply because it isn't ever a dead card, regardless of the matchup, where as STP and Pyroblast commonly are.

For the sake of this argument however, I will try to create a list that can actually make use of Burning Wish, although, I still need to think things over a bit as to which cards I should cut from both the MD, and the SB. After further consideration, I have thought of strong cards that could in fact be used, but causing both of your lists to adapt to Wish properly seems difficult.
Logged
Implacable
I voted for Smmenen!
Full Members
Basic User
***
Posts: 660


View Profile
« Reply #178 on: February 07, 2007, 10:14:40 am »

...where as STP and Pyroblast commonly are [dead cards].


I know that this is anecdotal, but I recently played in a large Vintage tournament.  Of my 6 rounds, Pyroblast would have been dead exactly once.  It's a great hate card maindeck, and I consider it the equal of Misdirection, because, after all, they are both used against blue control for much the same purpose.
Logged

Jay Turner Has Things To Say

My old signature was about how shocking Gush's UNrestriction was.  My, how the time flies.

'An' comes before words that begin in vowel sounds.  Grammar: use it or lose it
Myriad Games
Master of Mountains
Full Members
Basic User
***
Posts: 1249

So Many Games - So Little Time - So Start Playing!


View Profile WWW Email
« Reply #179 on: February 07, 2007, 04:36:02 pm »

Congratulations again to Chad on an excellent finish.

I can see running Burning Wish with the right sideboard.

Pyroblast is very useful in the current metagame.

Logged

Myriad Games
Your Friendly Professional Game Stores
1-888-8MYRIAD
www.MyriadGames.com
www.Facebook.com/MyriadGames
Pages: 1 ... 4 5 [6] 7 8 ... 11
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.046 seconds with 20 queries.