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Author Topic: [Planar Chaos] Extirpate  (Read 50329 times)
yespuhyren
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« Reply #60 on: January 15, 2007, 05:57:21 pm »

I'm getting 4 foils ASAP as well.  I'm not saying this card is the destroyer or archetypes, but in my new B/R Stax list, it'll find itself a niiiiiiice home.

Why play it in Stax Jason? It would seem that you are adding 4 potentially dead cards to your deck. Stax has enough trouble matching up correct answers to threats, and this seems to be contributing to the inconsistency that the deck already experiences. I can't imagine cutting more flexible options for this card, and plus, you'd probably want to be setting CotV for 1 vs the decks against which Root of Evil would have the impact that you desire.

Like Cap though, I suppose that it could be a meta call, but unless you expect a lot of Ichorid (and perhaps WGD, but that deck is always all but absent), and if you believe it will have a powerful impact on Drain and combo archetypes, I just don't see it being significant or consistent enough as a maindeck card.

I just want to rephrase, because I realize now I wasn't clear enough.  Calling it Stax is just a natural reaction because of what happened last time we got into the discussion about the Jester.  I have a new list that I've been tweaking (updated version of RFG: The Jester) that runs black and is less reliant on workshops and plays out more like Cron-style stax. 

This card would be incredible for the deck, as it helps to get rid of cards in a zone where my enchantments don't really touch them.  Although this card will definitely need testing, at the moment it seems that the ability to uncounterably remove threats such as:

Fish - Jotun Grunt, Kataki, Energy Flux
Tendrils - Tendrils, Ritual, Grim Tutor
Control - Drain, Force, Brainstorm, Underground Sea
Stax - Crucible, Welder, Bazaar, Shop, Waste
Ichorid - Ichorid, Ancient Grudge, Dread Return (or target in response to Dread Return)
Dragon - Dragon, Deep Analysis, Force of Will

And many other targets.  Another extremely beneficial idea that must not be overlooked, though has not been mentioned yet, is the INVALUABLE information that can be gotten from seeing the hand of an opponent.  The ability to see their hand can on its own influence the way you play out your entire game, as you know their threats and how to play around it, and what to bluff with etc.

Again, while this might not be as strong as I believe it will be for me, I will do a lot of playtesting with this thing and see if I am right, which hopefully I am (not for being right about the card, for helping to make this deck even more of a contender)
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« Reply #61 on: January 15, 2007, 06:36:24 pm »

Wow, this even hits nonbasics? That's so savage against fetchlands!

Sigh.

Turn one: Waste your U.Sea.
Turn two: Root of Evil. gg black mana sources.
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BreathWeapon
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« Reply #62 on: January 15, 2007, 06:52:19 pm »

Wow, this even hits nonbasics? That's so savage against fetchlands!

Sigh.

Turn one: Waste your U.Sea.
Turn two: Root of Evil. gg black mana sources.

It's not that bad, just interchange one of the old dual lands for one of the new dual lands; it even improves Gifts piles. Despite appearances, this card is simple to answer, it just requires some finesse on the part of deck builders.
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wethepeople
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« Reply #63 on: January 15, 2007, 07:10:25 pm »

Wow, this even hits nonbasics? That's so savage against fetchlands!

Sigh.

Turn one: Waste your U.Sea.
Turn two: Root of Evil. gg black mana sources.

It's not that bad, just interchange one of the old dual lands for one of the new dual lands; it even improves Gifts piles. Despite appearances, this card is simple to answer, it just requires some finesse on the part of deck builders.

I hope I can sneak that play in a few times before everyone starts running Watery Graves. Is there a Ravnica Volc?
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yespuhyren
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« Reply #64 on: January 15, 2007, 07:13:23 pm »

There is one for each of the 10.  The volc is Steam Vents
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« Reply #65 on: January 15, 2007, 08:41:35 pm »

The fact that it is so broken is actually going to be FAIR because then it might help get Gifts off its high horse that it's going to be on thanks to ETW.  I think ETW Gifts is going to become so popular right now thanks to Andy's win (congrats on that as well Andy) we NEED this to combat it.

Times like these make me wonder if wizards still cares  Sad

This will punish anyone not playing yugioh.
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« Reply #66 on: January 15, 2007, 09:05:00 pm »

I think the impact will be less felt in vintage where there are many 1-ofs. (don't get me wrong, it will still be huge). In legacy however, it may invalidate entire archtypes. Threshold's manabase is certainly going to take a hit.
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Moxlotus
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« Reply #67 on: January 15, 2007, 09:30:32 pm »

This card is Chalice of the Void 2.0

--It is "over" hyped (the hype may be justified as was Chalice)
--It will still be insane
--It will take a while before it finds its place (remember Chalice Keeper?  lol)
--The meta will adapt
--Decks will be built with it in mind
--It will be a force in Vintage for quite some time directly or indirectly.

Man, it almost looks like suicide can make a comeback.  Almost.
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wethepeople
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« Reply #68 on: January 15, 2007, 10:20:54 pm »

Man, it almost looks like suicide can make a comeback.  Almost.

This is bound to spawn various discard decks that cause you to RFG everything good in your library, how unfortunate.
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VegasJake
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« Reply #69 on: January 15, 2007, 10:53:18 pm »

First impressions (without playtesting or anything of the like) are that this card is fantastic and will be a boon for a pet deck I've been fostering for a while.

Like many, I believe it will have a MAJOR impact on the metagame, but I don't think it is obnoxious like Trinisphere was because although Turn 1 Workshop + Trini was pretty broken against most any deck you can imagine, there are many decks which can shrug off Extirpate.  Although many of these decks are not viable right now, like straight aggro, etc., they may become viable once Extirpate shakes up the metagame.  I see this as a good thing.  Maybe even blue will be bumped off its perch as undisputed king of T1.

Is nice.
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keys
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« Reply #70 on: January 15, 2007, 11:16:43 pm »

I've been working with this card to see where it can be used to its highest potential, and I've come up with two decks.  The first is B/W Confidant-- loosely based off U/W Fish and Legacy B/W Confidant.

// 16 Creatures
    4  Dark Confidant
    3  Jotun Grunt
    3  Kataki, War's Wage
    2  Isamaru, Hound of Konda
    4  Savannah Lions

// 23 Spells
    4  Duress
    4  Extirpate
    2  Orim's Chant
    3  Swords to Plowshares
    1  Darkblast
    1  Demonic Tutor
    1  Vampiric Tutor
    1  Echoing Truth
    1  Ancestral Recall
    1  Time Walk
    3  Null Rod
    1  Black Lotus

// 21 Lands
    4  Wasteland
    1  Strip Mine
    3  Flooded Strand
    3  Polluted Delta
    4  Scrubland
    1  Tundra
    1  Underground Sea
    2  Plains
    2  Swamp

// Sideboard
SB: 2  Orim's Chant
SB: 4  Planar Void
SB: 4  Seal of Cleansing
SB: 2  Engineered Explosives
SB: 3  Umezawa's Jitte

It uses a blue splash for Ancestral, Time Walk, and Echoing Truth (which is fairly painless since blue is an allied color and the blue mana sources can be Fetched).  Demonic and Vampiric Tutor give you what you need when you need it.  I'm using the same creatures U/W Fish has used for a long time, minus Meddling Mage.

The second deck is a Sullivan Solution list that I adapted to fit Extirpate.

// 11 Creatures
    4 Dark Confidant
    4 Dimir Cutpurse
    3 Erayo, Soratami Ascendant

// 33 Spells
    4 Force of Will
    4 Brainstorm
    4 Duress
    4 Extirpate
    3 Stifle
    2 Echoing Truth
    1 Darkblast
    1 Vampiric Tutor
    1 Mystical Tutor
    1 Time Walk
    1 Ancestral Recall
    1 Black Lotus
    1 Lotus Petal
    1 Mox Emerald
    1 Mox Jet
    1 Mox Pearl
    1 Mox Ruby
    1 Mox Sapphire

// 16 Lands
    1 Strip Mine
    3 Wasteland
    4 Polluted Delta
    2 Flooded Strand
    4 Underground Sea
    1 Island
    1 Swamp

// Sideboard
SB: 4 Diabolic Edict
SB: 3 Planar Void
SB: 3 Energy Flux
SB: 2 Hurkyl's Recall
SB: 3 Sword of Fire and Ice
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brianpk80
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« Reply #71 on: January 16, 2007, 12:42:36 am »

This card may also provide enough teeth for a T1 Smallpox variant to become competitive.
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Vegeta2711
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« Reply #72 on: January 16, 2007, 12:57:55 am »

I can't believe this card is being so hyped in a format that features a restricted list. Boggling.
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« Reply #73 on: January 16, 2007, 01:24:01 am »

We should probably also wait for the confirmed english wording.
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keys
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« Reply #74 on: January 16, 2007, 01:29:10 am »

We should probably also wait for the confirmed english wording.

It's been confirmed by more than one Russian-English translator, and I doubt the Russian versions were just a fluke.
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« Reply #75 on: January 16, 2007, 01:36:19 am »

my problem with the card is that all of the good uses for it (other than the obvious interactions vs dragon) seem to lower consistency of opposing decks by removing engines, removing brainstorms, removing fetch lands, removing dark rituals, etc.  it doesn't target the broken cards it targets the enablers.  think about it, you're playing gifts, you cast merchant scroll for something on turn 1, your opponent extirpates your merchant scrolls.  you cast gifts for some cards to set up the win, your opponent extirpates your gifts.  either leads you to be playing a much more random deck, which is a lot less fun.  You can look at almost any list and cause the same problems by removing the engine components of any deck after the first one is cast.

Hale
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« Reply #76 on: January 16, 2007, 02:18:23 am »

I know one deck I am thrilled to play it in.  GAT.     

I run maindeck Duresses anyway, not to mention I have been playing around with Willbender as it was just because Sudden Death/shock was driving me crazy from the random people.    I'll play a couple in there just because it's already a single mana and my deck loves anything that's easily castable and gains an advantage.   

As for being super format changing, yeah I guess it is in a way.   It's more akin to Chalice of the void really in how Chalice made aggro decks stop relying on 1cc cards totally.   You'll have to take this thing into account and maybe it will make Willbender an actual Vintage worthy card  (wow that's weird).   Nothing like getting hit with your own Extirpate.   

Though I do hope they make some more static ability type things to defend against Split second though.   It's starting to get annoying not being able to counter quite a few cards.   I'd kill for a misdirection that can hit Split second stuff.  I'd settle for it even if it was similar to Commandeer.  Luckily, it's not that popular in Vintage so far.


Look at it this way, at least Aggro might make a comeback with this card.   It's been a while since we saw an Aggro deck do well in Vintage.    That's one of the few deck types that really won't be affected by it much.






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unknown.root
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« Reply #77 on: January 16, 2007, 05:35:17 am »

I for one am quite happy about the new "format-destroyer" I'll be happy when this format turns into a battle of attrition.

This will be a new additon to my stax deck.
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chrissss
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« Reply #78 on: January 16, 2007, 05:49:13 am »

I am so happy I bought 4 when the card was released on ebay. 4 exterpates are going for 60$ on ebay now.
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« Reply #79 on: January 16, 2007, 06:05:52 am »

You'll have to take this thing into account and maybe it will make Willbender an actual Vintage worthy card  (wow that's weird).   Nothing like getting hit with your own Extirpate.   

Willbender's ability can't be used either, that's an activated ability too.

Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.)


But hey, maybe Suicide Black can be viable again. Like Wethepeople said: waste + extirpate seems cruel  Wink
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« Reply #80 on: January 16, 2007, 06:52:04 am »

It works, it works.. it is allowed to morph face up a creature when a split second spell is in stack, that's cause the flip ability is not an activated ability, but a static one, it does not even use the stack! So yes, willbender can misdirect trickbind (on itself at worst, like misdirection can misdirect a counterspell) and any other split second spell which targets a single target.
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chrissss
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« Reply #81 on: January 16, 2007, 07:09:18 am »

are you sure?

When Willbender is turned face up, change the target of target spell or ability with a single target.

I know morph doesnt use stack, but the ability still does right?
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« Reply #82 on: January 16, 2007, 07:39:44 am »

Split Second prevents spells and activated abilities from being played. Flipping a Morph card is neither of those, and morph triggers are triggered abilities, not spells or activated abilities.
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« Reply #83 on: January 16, 2007, 01:04:29 pm »

Oh noes the sky is falling!  I don't think it's as good as everyone is saying, but I'm going to get 4 just in case anyways :p
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« Reply #84 on: January 16, 2007, 01:40:47 pm »

To be honest I think we should think about what this card can be used in and easy ways of dealing with it.   We will definitely see the card hit play in Vintage so might as well accept it, drop the "omg broken" comments, and get anything you play ready to take a second turn hit from one.    It's just like when old fashioned Sligh took the hit from Chalice and virtually became extinct.   Along came Goblins to take it's place.   No different really.   Just adjust for it and everything fine.  Sure there will be decks that get hurt so bad they can't keep up anymore, but that happens all the time.   I remember Pithing Needle almost singlehandedly taking out Survival Decks out of Legacy.  It only changed things a little.   

Using the Rav Duals will help  (good thing I got a foil of each one) so you aren't completely screwed out of a color on accident. It's not like 2 life is a big deal in Vintage anyway.   You can always go painland if you feel you really need to.
Decks that use mostly one-ofs will be practically immune anyway so that's good.   
Aggro plain won't care unless they only run a few copies of critters in the first place. 
Get resourceful and vary things up a bit, no problem.

 
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« Reply #85 on: January 16, 2007, 03:30:20 pm »

I am so happy I bought 4 when the card was released on ebay. 4 exterpates are going for 60$ on ebay now.

You can pre-order them for four dollars each on a few different mailorder sites already. I just need to figure out where to run this before I do so.
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« Reply #86 on: January 16, 2007, 03:30:40 pm »

Is it only me or is this card not just a worse Meddling Mage (as it needs a target in the GY and doesn't beat for 2, not to mention doesn't stop Will) that compensates by being uncounterable? Honestly, I don't see where all the hype and "oh god, br0kenz0r!" comes from.... Sure, once in a while someone will loose a game to having their Recoup-targeted Will extracted and the card is insane vs Dragon, but that's about it. As for removing Drains, Forces or some such, the card still has the same problem Hide/Seek or Extract have: you spend a card without impacting the board...

So basicly, what I'm saying is, Calm down guys!
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« Reply #87 on: January 16, 2007, 03:56:26 pm »

@ keys: I have come to similar lists. My early testing with this card shows the obvious... Confidant is necessary as this card has little strength on its own. rather, it needs piles of cards to work with such as those already mentioned... Wasteland, "countermagic", Duress, etc. But noone as of yet has mentioned Cabal Therapy.

One pile I have only just glimpsed at includes Root, Duress, and Cabal Therapy with the correct support engine you get so many chances to see the hand and manipulate what is left in there.

I need to agree that the hype is not fully justified. BUT, the real effect of this card is that certain decks are going to become SO risky that this card cannot be ignored. the fact is the risk will be real...in the hands of a solid player it simply beats some decks.
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chrissss
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« Reply #88 on: January 16, 2007, 04:26:11 pm »

i think midgame, if you duress, whcih means you see whats in their hands, so that means you can target the right card to get some card advantagem, while getting rid of an important card. this is pretty good. making sur eyour opponent doesnt have a FOF or daze in his hands is pretty good if they are our of his deck.

its a small CRanial extraction which is instant, uncounterable and 1B mana
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Yes,Tarmogoyf is probably better than Chameleon Colossus, but comparing it to Tarmogoyf is like comparing your girlfriend to Carmen Electra - one's versatile and reliable, the other's just big and cheap.(And you'd run both if you could get away with)
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« Reply #89 on: January 16, 2007, 05:00:20 pm »

i think midgame, if you duress, whcih means you see whats in their hands, so that means you can target the right card to get some card advantagem, while getting rid of an important card. this is pretty good. making sur eyour opponent doesnt have a FOF or daze in his hands is pretty good if they are our of his deck.

its a small CRanial extraction which is instant, uncounterable and 1B mana

Is it  {B} or {1} {B}? The orginal post has it at {B}, but I know it isn't officially spoiled yet. There is quite a big difference in that mana cost...
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