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1  Vintage Community Discussion / Community Introductions / Re: Vintage Tournaments in MN on: September 10, 2010, 10:02:08 pm
Monster's Den and Jason's other store Dreamers used to have well attended monthly vintage tournaments many years back, but Legacy has taken over.  I was considering going to that July vintage tournament, but it didn't work into my schedule.  Curiously, how many people showed up and what was the prize?

I think the best bet to getting a scene going in the Twin Cities is to convince Jason to run more at the Den, but I'm not sure there's enough interest.  The old vintage guard is all but gone.   Closest vintage tournaments that I know of are the ones held in Wisconsin.  As for me, I'm hoping power is released on MTGO.  While it's not the same as IRL, it's much more convenient for a family man, and better than no vintage at all.

2  Eternal Formats / General Strategy Discussion / Re: New Illusionary Mask oracle wording on: September 04, 2009, 08:46:48 pm
or now option B:  Cast an artifact for 2 mana, then Pay 3WW to cast Serra Angel that can be countered, but now Serra comes into play as a vanilla 2/2 that can be killed with "shock" before I can do anything about it???

Yes, this seems like a totally awesome change.  Way to make my 4 $70 cards worth $0.07 each

Why couldn't they leave the card alone in that it was a fun, viable card that enabled innovation rather than a completely useless pile of crap.  As it is now worded it is in every conceivable way worse than just flat out casting a creature

The shock wouldn't kill it as it would be flipped up in response.   Infest would kill it.    One remaining advantage is that creatures with negative come into play effects (dreadnought) can avoid them.    While the prior oracle wording did allow for some cool combos, the new wording is arguably closer to the original.    My main gripe is that you can't flip the card on your own anymore.
3  Eternal Formats / General Strategy Discussion / Re: New Illusionary Mask oracle wording on: September 03, 2009, 06:20:25 pm
While it is a significant change to the playability of the card, I also agree it's closer to the original wording and I think it's a reasonable change.

My question is whether the original wording intended for the player to be able to tap the creature with an ability and unmorph the creature.   The wording "is tapped" could have meant the owner tapping his/her own creature with an ability.  For example, in the old days, could you flip the creature by tapping a llanwar elves for mana.  It seems that would have been in the scope of the card.  I realize it would be difficult to template the oracle wording under the current rules, but perhaps it could have been:

The creature card played by Illusionary mask gains Morph with a morph cost of any activated ability printed on the card.   When the card is turned face up, that printed activated ability is placed on the stack.
4  Eternal Formats / Eternal Article Discussion / Re: [Premium Article] Pat Chapin Discusses Vintage, The Deck, and Proxies on: September 01, 2009, 11:02:39 pm
Just noticed that the Austin Pro Tour has a public Vintage Tournament with power to both finalists AND a power going to the top non-powered deck!  Kudos to the tournament organizer.

http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtgcom/protour/austin09-public

Saturday, October 17
4:00 PM $15 Vintage Constructed
Winner receives choice of 2 selected pieces of Power 9, second place receives the other.
Additionally, the top finishing player whose deck contains no Power 9 cards will receive a selected piece of Power 9.
5  Vintage Community Discussion / General Community Discussion / Re: Eternal Weekend Proposal on: August 19, 2009, 10:33:18 pm
Don't most GPs have side events of all formats, including Vintage?

Many do, and the Legacy Grand Prix did have a Vintage event.  The problem is there was little coverage of the Vintage event on Wizard's site.  If they called it "Eternal Weekend" and then in addition to the Grand Prix coverage, they devoted an article to the Vintage Friday tournament where there were top 8 decklists, top 8 profiles, pictures, and feature matchups, it would show Wizard's cares about the format, increase visibility to the format, and make it all the more exciting for the players attending.
6  Eternal Formats / Eternal Article Discussion / Re: [Premium Article] Pat Chapin Discusses Vintage, The Deck, and Proxies on: August 19, 2009, 08:03:54 pm
This topic is getting somewhat off on a tanget...

Back to the issue of proxies and Vintage, I'll add myself to the camp that it would better if we returned to the era of no or less proxies.   The ONLY reason for proxies is that there is a high barrier to entry and proxies may be a necessary evil in having a viable player base (though Europe has somewhat proved that false.)  I don't agree with arguments that competitive decks should be affordable, it's not fair to play against a fully powered player, need access to that sideboard card at the last minute, etc..  You have to deal with those issues in every other format, so Vintage should be no different.  True, the costs are higher, but that's part of what makes Vintage Vintage -- layiing down the $700 Black Lotus and casting a $400 Ancestral and $350 Time Walk.  What also makes Vintage is the fish player playing a $10 null rod and beating you.

A few other ideas I like:
* Local level tournaments with low (e.g. 8) proxies and larger no proxy tournaments sanctioned by Wizards and given visibility (coverage, rankings) by Wizards.   I think increased visibility of Legacy (a grand prix, format at world's, website coverage) has gone a long ways in increasing the popularity of that format.
* Focussing on the unique demographics of our community - older players, etc.
* Limiting proxies to the Legacy banned list.   If you can't proxy it in Legacy, why should you be able to proxy it in Vintage?  Someone else mentioned this somewhere, but it could also help build synergy between the eternal formats if Vintage players invested in the Legacy cards and vice versa.
* More prizes for unpowered players.   I probably would prefer to play sanctioned vintage where the top unpowered player got the SAME prize as the top powered player, just as long as there were no proxies.
7  Vintage Community Discussion / General Community Discussion / Re: Eternal Weekend Proposal on: August 19, 2009, 06:14:26 pm
Depending one the way you decide to run it, Legacy spilling unto Day 2 could be completely reasonable.

These numbers may be a bit off but IIRC only about 15% of the players Day One qualify for Day Two, if you were to run it similar to a GP.

For Pro Tours, that number is probably closer to 40%, but those are also THREE day events.

The "Legacy GP, Vintage Non-GP" idea isn't completely unfeasible, in that there were Vintage side events at GP Chicago. They just weren't highly advertised and weren't run by WotC (and I'm not even sure if they were sanctioned). All those things can be remedied though.

That said, I still think that it would be cooler to have a "Eternal Weekend."

You're going to have to accept the fact that this would primarily be a Legacy event, and it should even be marketed as such to drive the greatest possible number of players. As such, the Vintage portion would almost act more as a "side event" on the second day. Certainly, if the incentive is high enough, some players will travel <i>just</i> for the Vintage, but if you want to get a high attendance for Vintage, you need to be able to get the Legacy players, Pros, and semi-pros that are there for Legacy to think, 'I'm here anyway. Might as well try out Vintage."

I agree with this.   Why not have the "eternal weekend" be a guaranteed Legacy Grand Prix each year with a great Vintage event on Sunday or Friday?    For Wizards part, we would ask that the Vintage tournament be sactioned, given actual coverage on their website, and decent prizes.
8  Vintage Community Discussion / General Community Discussion / Re: How much power do you own? on: August 19, 2009, 05:56:26 pm
Unlimited power9, alpha time vault, bazaar x4, drain x4, library, chinese seal.   No grims or workshops.   

Minnesota

9  Vintage Community Discussion / Rules Q&A / Re: does necromancy's oracle make it a triggered ability? on: July 11, 2009, 04:01:05 pm
While we're on the subject, can you confirm that Animate Dead and Dance of the Dead can be misdirected since the oracle wording is now "Enchant creature card in the graveyard" while Necromancy cannot be misdirected?

Also, can you confirm that you need to select the target of Animate Dead and Dance of the Dead as the spell is being cast, while Necromancy waits until it resolves and is put on the battlefield?  For example, if they "crypt" your graveyard in response to the spell being cast, then with Animate Dead and Dance of the Dead, I presume you can't bazaar afterwards and pick a new creature but you could with Necromancy?
10  Eternal Formats / Miscellaneous / Re: [Premium Article] Insider Trading - Are Proxies Hurting Vintage Tournament Atten on: January 18, 2009, 12:37:22 am
I'll just say I also suspect that proxies could have led to the drop in attendance, and I think it's worth it to try to lower the number of proxies.  Probably the strongest argument for me is that I think proxies has lead to a "sense of detachment".  Just some comments:

1.  If you do allow proxies, I would limit it to something like the Legacy Banned list.  I think proxying cards that you have to buy in any other format is a bit odd.  The people who have purchased moxes will argue they shouldn't be punished for buying the expensive cards and they should be allowed to proxy a Tezerret (or even worse, Executioner's Capsule), but I think the purpose of proxies is to mitigate an issue of low supply of expensive cards.  Also, proxying cards that you can buy in the store only hurts the TO's, and buying cards from them is the least we can do for supporting the format.   It seems most TO's barely break even on prizes, so card sales is a way they can make a well deserved profit.

2.  I don't buy the complaint of not being able to play the optimal deck.  Every other format has to live within that constraint.  I understand having to spend $3000 is different than having to spend $500, but that's why I think a 5 proxy event and prizes for un-powered decks is a reasonable suggestion.

3.  Financial prize incentives are not what is going to revive Vintage.  It's always been about the community and love of the format.   Playing for some type of vintage card (mox or drain) is worth more than making a profit from winning the event.  Any increase in attendance from great prize support is merely a short term fix on the issue, and the TO usually loses.

4.  Wizards is not going to reprint power or sanction proxy events.  There's much more for them to lose than gain by doing that.

5.  Instead, what Wizards can do is print more cards such as Chalice of the Void.  For example, if they printed something like "G - sorcery - remove all non-land cards with 0 cc from the opponent's library" or "remove all 1cc instants from the opponent's library", that would sure shake things up.  People who own the P9 could still play their super decks, but nonpowered decks would become a lot more viable.   And players without power will want to obtain power, but know that they can still play a competitive deck without power.

6.  Steve, keep up the writing, including budget decks.  Thank you.  It's crazy that some have suggested you're a negative influence on the format.  You're one of the strongest voices we have.  Other writers such as Josh Silvestri, please keep writing about Vintage too.  

11  Vintage Community Discussion / General Community Discussion / Re: A Perspective on the Health of Vintage: Why do You Attend Tournaments? on: November 17, 2008, 12:35:55 am
Unfortunately my area has no official tournaments anymore.  The shops here in Minnesota that did host now don't because a lot of the vintage players in my area play legacy instead.  Its not worth it for them to run a tournament for ten or so hardcores.  In the immediate area I Am the vintage player.  I have gotten people to build decks, testing is the only thing that happens out of it though.

We do have turnys by ourselves (immediate group) but they're always a draft or some other hindering format like peasant/chaos and most of the time I'm not allowed to play anymore due to the fact so far I had won all of the ones I was invited to and there had been complaints that it wasn't fair.  (care bears) whatever.

I agree with a need to do something to bring more life back.  Proxys are a good way to allow more people to play and are allowed at lots of non WotC events but people still stopped showing up.  The unrestriction of poor moxs are good for way of allowing more mana for decks that can abuse them and maybe balance things a bit with the powered ones.  Still it doesn't seem enough.

                                                                                                                             Dr.KnowMaD

I'm also in Minnesota, and I echo Knowmad that the vintage scene here is dead.   Just a few years ago, monthly power tournaments were getting 32+ people, but now Legacy is the favored eternal format.  I question whether a local Magic community can support two eternal formats, since the two formats typically draw from the same player base.  And given Wizards supports Legacy with professional tournaments, ratings, coverage, and larger sanctioned tournaments, I fear it will be tough to turn the tide in this community.  As for me, I've been playing MTGO-Classic, where alliied dual lands have recently been released.  We're a far ways off from getting Urza block, but we have vamp, seal, crypt, necro, and consultation.  With Tempest coming out soon, and MED3 and 4 bringing the enemy duals and potentially drain/workshop/bazaar, we could have a quasi Vintage format forming.  Who knows whether power will be released, but with a family, I'm not going to drive outside the metro limits to go to a tournament.

Another problem with Vintage's accessibility is unless you know other vintage players, it's very hard to learn how to compete effectively.  At least with Legacy, you can port an Extended (or even Standard) deck and not get completely demolished.   With Vintage, it's the same players winning the local tournaments, and new players without connections get easily frustrated with what feels like throwing away $15-$30.
12  Eternal Formats / Miscellaneous / Re: September 2008 Banned/Restricted Changes on: September 01, 2008, 09:07:42 pm
Props to Wizards for cleaning up the restricted list.  Other than Time Vault and Mox Diamond, I doubt whether we'll see much of the others used.   This Time Vault reerrata may move our top combo decks one step closer to the pure Highlander deck.

And kudos to Steve M. for lobbying for this Time Vault re-re-re-back to close to original-errata.  One question I have is whether the Flame Fusilade combo will work; i.e., I'm not sure untapping will be an activated ability or whether you have the option to do that at the beginning of your upkeep.   For sure, you'll be able to uptap it with Twiddle or Key.
13  Eternal Formats / Miscellaneous / Re: Would any restriction other than Force and Ritual really change things? on: August 12, 2008, 08:48:46 pm
Honestly, I find the idea of this thread moronic. We just had a slew of restrictions that have made many decks look like we're playing highlander. The metagame has barely settled into a semblance of 2005 and already people have been talking about what should be restricted next in both this thread, tournament reports, and in their own crusade threads.

I recall reading one of Smennen's articles that had a reference to what people thought should be restricted. In there was Weissman's thoughts on the matter, and virtually every card that could beat his deck was listed as something he thought should be restricted. Flash forward (no pun intended) and we have our most recent round of the B&R list. Shockwave's crusade to have Flash restricted may or may not have influenced the decision to add Flash to the restricted list. Since then, there's RaleighNCTourneys and Clark Kant trying to make a very public case against various cards in Ichorid.

You know why I gave up playing G/R aggro? (sorry Kird Ape) Because it had very few good matchups. That's the thing about each archetype. You are going to have unfavorable matchups with any deck you choose. You accept that some matchups are going to be bad. You attempt to address that by both metagaming and selecting the appropriate cards in your sideboard. If it's still a bad matchup, well then, hope you don't hit your bad matchups in the event you are playing. You know what? If you are playing Landstill, Ichorid is going to be your bad matchup. If you are playing Stax, pure aggro is going to bust your chops, etc, etc, whatever the bad matchup may be. It's immaterial to the point. No one should expect the metagame to be so balanced that any deck has at least a 50/50 chance against everything in the field. Nor should we be pressing to restrict cards until it gets to this point.

If anything, we should be pressing for unrestrictions. Instead of taking a more cautious approach to the B&R announcements, we received a thrashing of blue cards. Who knows how degenerate Flash, Gifts, or Gush would be without Merchant Scroll? If still broken, then take the further steps to restrict Brainstorm and Ponder. Lacking the consistency that those cards provided, would that have slowed the fundamental turn of those decks by 1-3 turns? Would that have been considered fair? Would Flash still be able to produce turn 1 kills with two counters as backup?

I advocate a much more moderate approach that the gangbusters job that happened and the further lobbying by others. I didn't think there was a massive problem that couldn't have been addressed that way. You don't drop random bombs on formats that are called ETERNAL. Shape it over time.

The way this has all played out has driven several people out of vintage altogether with some people selling out. I did a fun check of all the tournaments run since the B&R announcement to see that there has been a lower average turn out for a lot of events that normally pull people in...by a lot. Vintage Worlds had a good number out there...but less than it did when held at Gencon. I believe it was regularly around what...125? Canadian Nats dropped the Canadian Vintage Champs altogether. Supposedly, there wasn't enough interest in vintage. I'm hoping Vintage as a format recovers from this loss of interest in it. It's the only reason I play magic in the first place. I'm not interested in a format where I can play KirdApe.dec and have a 50/50 matchup against the field (sorry Legacy). I want to play a completely swingy format with cards that are overpowered and that can win a game in the blink of an eye.

Keep on going with these threads and others asking for restrictions, and we get closer and closer to Weissman's wish. One Deck that can beat anything. Of course, every deck would be roughly the same...probably 30-40 restricted cards, 5-6 metagaming cards, and mana. That will be the day that I quit once and for all.

So keep on plugging for unrestrictions rather than restrictions....one day Dream Halls, one day!

Most of us are not advocating for restrictions in this thread...I surely was not.  The point is actually the opposite in that restrictions have not moved the metagame in a new direction, but actually ironically backwards.    And it's questionable whether further restrictions, short of hitting cards which most of us would ever want touched (Drain, Ritual, Shop, Bazaar, Force, Will-ban), would ever change things.  The Brainstorm and Ponder restriction, which many thought would "shake things up", have just found replacements in other cards which have done well on a relative standpoint.   And as DCI sees the need to restrict each new (or old) Ponder/tutor, the top decks will find replacements where the endpoint (x/ lands) is a pure Highlander deck.  The question is what will change this path and do we care?

I agree unrestrictions would change things more than restrictions, but only if a card such as Gush were unrestricted.  Surely cards like Dream Halls, Enlightened Tutor, or Personal Tutor will not do that.

As to why players have left the format, that's a whole another thread, but I don't think the restrictions are the reason.  Cost of vintage cards, "uninteractive" decks, lack of support by Wizards, rising popularity of Legacy  and other items contribute just as well.
14  Eternal Formats / Miscellaneous / Re: Would any restriction other than Force and Ritual really change things? on: August 09, 2008, 09:06:09 am
So in summary, let's not talk about banning Will.
I agree.  That's left for another thread (or not.)

Workshop, Bazaar, Drain, and Ritual. All non-budget decks play more than one copy of at least one of these cards. In fact, nearly every non-budget deck uses at least one of these cards as a backbone. Therefore, to restrict any of these cards would be to kill an entire set of archetypes. Gush was a similar card, in the sense that it served as the backbone for a number of viable decks. When it got hit, the metagame changed. If any of the four get hit, the metagame would also change.

In a similar question, let's some some or all 4 of those cards are restricted and/or Yag Will banned. 

Would you even consider what's left Vintage (or Type 1 if you've been around)?  Or would you consider it some sort of Legacy with moxes and power (because basically that's what it would be).

My first instinct has always been I'd be ok if they just banned Will and let us play with "unfair but fair" decks, if that makes any sense (unfair = all the acceleration and power, fair = no stupid "I win" card), but I'd want to ensure that one Drain/control archetype didn't dominate (I was there for the Keeper is King what should go in our 60th Keeper slot days and I know part of Keeper's dominance was lack of metagame innovation, but it still was bleh).

I would not consider it Vintage.   We love our format because of the brokenness, and it's broken because of the mana cheats in Workshop, Ritual, and Bazaar (and to a lesser extent Drain.)  And Force will always be in the format to keep those cards in check.   If you want to play a more fair game of eternal magic, play Legacy. 

And as long as we hold those four cards unrestricted, DCI will have to keep restricting more and more cards.  Blue and black cards because they make the TPS/Slaver deck too consistent.  Artifacts such as Trinisphere because they are "unfun."  Maybe that's just premise we have to accept for having this broken format.

As the number of restrictions increases, the value of those restrictions in terms of modifying the format decreases to zero on an infinite scale.
The corollary is that as the restricted list increases, the number of tutor/filter cards at the next restriction need to increase to get the same marginal effect.   Since the last restriction was pretty dramatic yet arguably only rewound the clock, you could argue that there's nothing DCI can do now that will change our format other than print/unrestrict a bomb or hit those sacred 4 cards.

15  Vintage Community Discussion / General Community Discussion / Re: So. Cal. Crew and anyone in Minnesota on: August 08, 2008, 11:02:13 pm
Welcome to Minnesota Shawn.  I actually grew up in Mankato, but now I'm up in St. Paul.

There was a decent vintage scene in the Twin Cities a couple years ago, but it's dwindled to nothing as of late.  Minneapolis is a bit of a hike for you anyway.  Legacy is the more popular format getting 30-40 players a month at the Monster Den competing for duals and goyfs.   

I would be surprised if there was any Vintage scene in Southern Minnesota.

Tom
16  Eternal Formats / Miscellaneous / Re: Would any restriction other than Force and Ritual really change things? on: August 08, 2008, 10:52:54 pm
Mana Drain, Bazaar, and Workshop -- restricting any of these cards would make a huge change in Vintage.
Vintage would be awful if this happened. The format is already to close to highlander as it is. Seriously! How many 4x cards does CS and Long Run?
CS
-4 Thirst for knowledge
-4 Force of Will
-4 Strategic Planning

Long
-4 Force of Will
-4 duress
-4 Dark Ritual

I also don't think restricting Bazaar wouldn't do much to the metagame or top played decks.  Ichorid would be killed as would some other decks played less these days such as Ubastax, CA, and Dragon, but that doesn't represent that many players in a tournment.    I'm not even convinced restricting Mana Drain would cripple Slaver significantly, but I can't opine that strongly on that deck since I never play it.

And, while Ichorid and Stax will remain as decks with many 4-of's and will always compete, the "deck to beat" is asymtotically approaching a Highlander deck as time goes on. 

I can't say the format would be awful.  If Vintage became Highlander, we'd still have fun playing it and there would be a metagame.  Every move the DCI makes, some of us think the format will be awful, but we just adjust our decks, enjoy our tournaments, and write about the metagame and strategy.  Our format has been very resilient to DCI's changes.  I think the only thing that would truly frustate the player base permanently is if a card like Black Lotus, Ancestral, or Yawgmoth's was banned...something that didn't let us play with every card.

In response to the OP's question.  I can't agree that Ichorid would still be good with all blue and black cards restricted.  Losing 3 Ichorids, Narcos, Bridges, Therapies, Imps, Thugs, and Unmasks seems like it would hurt things a wee bit.  As for the others, well, that's almost what they're doing already so I'd agree that those wouldn't get hurt too much.
Yes, it's easy to forget that Ichorid actually uses lots of black cards when the deck is bending every rule of Magic.  Someone should try to build a Highlander Ichorid deck...add back in Nether Shadow and Ashen Ghoul....ok....too many cards to replace.   So Ichorid would be killed, but my post was more focused on the more mainstream decks played.
17  Eternal Formats / Miscellaneous / Would any restriction other than Force and Ritual really change things? on: August 08, 2008, 04:52:29 pm
Steve M. just wrote an interesting blog on the fact that these latest restrictions really did nothing, but turn back the clock, and I have to agree.  I've been thinking about this lately and I wanted to raise a more extreme question.

If the DCI proclaimed "All blue and black cards except Dark Ritual and Force of Will are restricted", would that even changes things? 

My knee-jerk reaction is no.  TPS, Slaver, Ichorid, Oath, and Shop would still be the decks to play with TPS on top.  The latest top 8 decks have so few non-land 4-of's, and cards such as Cabal Ritual, Grim Tutor, Tendrils, TFK, and Strategic Planning could find replacements.  For TPS, you could throw in academy, lion's eye, imperial seal, desire, windfall, thoughtseize, daze, and extirpate to replace others.

Don't get me wrong, I still enjoy this format and the balance between combo, shop, and control, but my main point is that unless DCI hit a pillar of the format, the metagame is still going to feel the same.

18  Eternal Formats / Miscellaneous / Re: The Stratagy Behind the "Strategic Slaver" Deck on: August 08, 2008, 02:21:05 pm
Funny translation...I would infer that they designed the card text in English but the flavor text in Chinese.   The flavor text is cool.

I was comparing that translation to the English text and noticed it said 1000 li.   Of course, I had to google "li" wondering if that was a typo, and it actually is a distance in Chinese equal to about 0.5 kilometers.   So, the translation should be 300 miles, eh?
19  Archives / Tournament Announcement Forum / Re: Custom Proxies for August on: August 03, 2008, 09:19:20 pm
Given the results at the Championship and the unavailability of the card, you might just have to add Strategic Planning to your list!
20  Eternal Formats / Global Vintage Tournament Reports and Results / Re: Ongoing Vintage Worlds Results on: August 02, 2008, 10:04:50 pm
Congrats to the top 8ers.  Does anyone know what the tournament attendance was?
21  Eternal Formats / Miscellaneous / Re: [Article] Latest Developments by Devin Low on: June 13, 2008, 07:26:30 pm
So basically if you want to dig 3+ cards, you need to be:
2 mana (e.g. Impulse) as an instant
2 mana the first time you use it (1 to cast top & 1 to use it).

Or not get the card that turn, e.g. , Portent.  I'm guessing Portent is safe because combo can't use it to go off.

I also think the explanation was much improved.  For one, they admit they wanted to stifle blue combo, regardless of whether or not Workshop and other decks were keeping them in check.  Second, in their Ponder explanation, they mention leaving Ponder unrestricted would hurt "control".  To me, this implies they want Mana Drain decks to come back!

Also, I noticed they referred to vintage top 8's throughout the article.  Does this admit the DCI is using unsanctioned proxy tournaments for their decision making?   Not blaming them, because that's all they have, but interesting how DCI does not sanction these tournaments yet uses them for their decision making.
22  Eternal Formats / Miscellaneous / Re: [Article] Latest Developments by Devin Low on: June 07, 2008, 11:21:52 am
Honestly, who cares about Turian's coming article and the DCI's justifications. Turian could easily come and copy any of the valid arguments for BS/Ponder/Gush restriction from these forums alone. It is possible to argue for the validity of just about ANY restriction, and NO ONE can challenge that validity unless they are clairvoyant. The fact is that any change, whether objective or not, is in many ways a good thing, and T1 has grown to the point where it can handle just about any archetype or strategy or B/R list change. Look at Flash for instance - this deck would never exist for as long as it did 5 years ago, but the fact that many didn't see it as grossly distorting and unfair is a testament to the ability of our format to buffer against just about any change or introduction of a powerful strategy.

Thus it ultimately doesn't matter one lick what reasons the DCI gives for the restrictions, because it is impossible to evaluate their impact until LONG after the fact. Maybe this is why the DCI initially devoted 100 words on the matter rather than 10,000 words, because either way it wouldn't make one shred of difference. Plus, the DCI seems to do things by feel - sometimes something just doesn't "feel" right even though it is tough to explain what exactly is wrong. As someone in another thread once said, "I don't know precisely what criteria to apply, but I'll know a problem when I see it".

A lot of us care.  I agree that we need to accept these changes and move on (and I might even say enjoy this new format), and we shouldn't hyperanalyze every point in Turian's expanded explanation and argue ad nauseum why we agree or disagree.  However, in any community or organization, when the leadership makes a major change or decision, they owe it the community to give an explanation of why they made such decisions.  The greater the change or decision, the more explanation is needed.   Can you imagine the CEO of a company making the most significant decision in ten years to one of its departments and tacking on a brief reason at the end of a memo primarily related to other departments?

Sure, Wizards doesn't have to explain further, but if they care anything about the Vintage community, it is wise that they do.    Otherwise they risk losing their credibility and, in this case, losing players.    Even if they said what you just wrote in that it "feels right" or "we can't give specific explanations of cards but we felt Vintage was too dominated by blue and wanted to bring more diversity with other colors to the format", I could accept that.  Again, we might not agree, but at least they took the time to explain and show they cared about the Vintage community.
23  Eternal Formats / Miscellaneous / [Article] Latest Developments by Devin Low on: June 05, 2008, 11:15:15 pm
...at the bottom of today's "Latest Developments" is a very very brief explanation of the latest Vintage restrictions (and a picture of the Champs painting).  Would have expected more than that.

http://www.wizards.com/default.asp?x=mtgcom/daily/dl40


The DCI is continually looking to do what is best for the health of the Vintage format.

The combination of Flash with only a few cards, leads to too many turn zero and turn one kills. The speed and ease of these Flash combos led to Flash being added to the Restricted list.

Merchant Scroll, Brainstorm and Ponder have all been added to the restricted list. Merchant Scroll tutors for the most powerful cards. Likewise the access power of Brainstorm and Ponder make finding the powerful restricted cards in a deck too easy.

Gush returns to the restricted list. Last year, we removed four cards from the Vintage Restricted list. Of those cards only Gush has proven problematic as a free card-drawing instant.

24  Eternal Formats / Miscellaneous / Re: Brainstorm, Flash, Gush, Scroll, and Ponder Restricted on: June 01, 2008, 11:21:44 pm
Brainstorm and Ponder?  Blue has been seriously neutered.  My guess can only be that Wizards want to bring a new crowd back into Vintage where janky non-blue aggro decks can have a fighting chance.  The old guard is surely upset, but I'm dying to read Wizards reasoning on this on Friday.
25  Vintage Community Discussion / Rules Q&A / Swiss pairings question on: May 24, 2008, 08:59:39 pm
I have a question on Swiss pairings that I've been curious about.  From what I've read, players with the same match win% pair against each other randomly in the Swiss rounds.  However, in the Pro Tour Hollywood, the final 16th round pairings seemed to use the OMW% too.  So, the lowest OMW% with 36 pts had to play down to a 34 pt player.  This was disadvantageous because all the other 36 pters presumably drew in.  So, my question is does DCI Reporter use OMW% in the pairings in the final or any round?
26  Archives / Tournament Announcement Forum / Re: 2008 Vintage Championships in Chicago? on 8/2 on: May 19, 2008, 10:15:57 pm
Note, Wizard's Legacy webpage is still 2007, so maybe the 2008 Legacy Champs are in Chicago too as the bottom of the Vintage page indicates a Saturday Legacy tournament with 30/10 dual land split similar to 2006.  Or, maybe Wizards is giving up on an official Legacy Champs given it gets larger attendances at Grand Prixes.
27  Eternal Formats / Global Vintage Tournament Reports and Results / Re: The Richmond Thread on: May 12, 2008, 10:23:01 pm
Top 8 Decklists from both days have been posted.

Day 1

Day 2

Could someone explain the Greater Gargadons and Ingot Chews in the Painter's Decks' sideboards?  Are the Greater Gargadons some tech with Fastbond and Yawgmoth's Will?  I presume the Ignots were for chalice at 1, but curious how successful those were vs. other options.
28  Eternal Formats / Global Vintage Tournament Reports and Results / Re: The Richmond Thread on: May 12, 2008, 09:06:00 pm
I saw that too.  Grindstones are up to $20.  My guess is Legacy is contributing to the demand too...hard to believe Vintage would do that alone.

Congrats to the winners, and kudos to SCG for supporting our format with unbelievable payouts.   Special congrats to Alex Bertoncini who pulls in $7000 for winning both Standard tournaments.  Wow.
29  Vintage Community Discussion / Rules Q&A / Re: Interaction: Grindstone + Multiple DSCs in library on: May 11, 2008, 08:18:16 pm
Another follow-up question is do the cards actually have to go to the graveyard to check grindstone's repeating process?  For example, if Leyline of the Void is out, would Grindstone stop after two cards?  In this case, 1 DSC could stop the process as two cards never went into the graveyard.

And just to verify, you don't mill them one at a time, correct?  So, you can't mill the same DSC twice if it's the last card in your graveyard?  I'm thinking of dredge and bazaar, where draws are done 1 at a time.
30  Vintage Community Discussion / General Community Discussion / Re: CONTEST! $75 Dollars in Credit to StarCityGames.com on: December 18, 2007, 08:50:02 pm
Curiously, what is the purpose of that website when most of that same information (Vintage, Legacy, Classic, discussions, articles, events) is on The Mana Drain?  This is already a great Eternal format forum and I'm not sure why you (as an Administrator and Founder of this site) wouldn't just want the information consolidated on this site.   Don't get me wrong, it looks like a good site, it just seemed odd of you to be creating it.
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