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1  Eternal Formats / General Strategy Discussion / Re: M11 Card - Ivory Mask Leyline (free ivory mask) on: July 05, 2010, 11:15:59 pm
It feels like Christmas.

Seriously, this is a great card for almost all formats.
2  Eternal Formats / Eternal Article Discussion / Re: [Article] May/June 2009 LARGE-scale Metagame Report on: September 18, 2009, 05:15:09 pm
This is quite interesting to read. Statistics are always welcomed. I would comment that the old Necropotence suggestion should apply to Mana Drain, but I won't. Wink
Thanks for your work!
3  Eternal Formats / Creative / Re: [Free Article] So Many Insane Plays -- The Parfait Ambush! on: September 04, 2009, 05:36:41 pm
I was thinking about this deck today, and I wondered if anyone has tried porting the Parfait card advantage engine (Land Tax+Scroll Rack) into another deck. I mean using white cards to create a soft lock is fun and all, but considering you have a card drawing engine that (if unmolested) outstrips any other engine around it seems like there are more broken possibilities.  Land Tax seemingly makes an opportunity for a solid 5 color mana base (consisting mainly of basic land, and last I heard Wasteland gets played a fair bit) and once you start Scrolling for tons more cards than your opponent, you can probably do some pretty insane stuff.
Any thoughts?  This will be my pet project of the week for sure.

Funny. I was thinking about REMOVING tax / rack from my parfait list, as it is so vulnerable to all the Null Rods around.
4  Eternal Formats / Miscellaneous / Re: B/R Changes Explained - An Actual Vintage Article on MTG.com on: June 26, 2009, 09:04:01 am
Quote
The logical consequence of only banning cards for logistical reasons is that Vintage is full of very powerful Magic cards. It is the only format in which Black Lotus, the Moxes, Balance, Yawgmoth's Will, and so on are free to roam.

I guess Balance is going to stay restricted.

My dream of having the pillars restricted is, despite what is being said in the article, getting closer. Mana Drain decks will continue to dominate, thanks to the no-ban philosophy. But then, what's left to restrict? Unless Wizards print another dredge-esque mechanic, we're stuck with the same problem.

*returns to Legacy*
5  Eternal Formats / General Strategy Discussion / Re: June 19th B+R Announcement! on: June 19, 2009, 12:24:16 am
Less drawing, more tutoring. Smmenen's Parfait is arguably better, not because of E. Tutor, but because of Aven Mindcensor which got way better.  
6  Eternal Formats / Creative / Re: [Free Article] So Many Insane Plays -- The Parfait Ambush! on: February 01, 2009, 07:58:12 pm
Finally has anyone tried Dust to Dust? Steve is right in that I always find myself short on artifact control, as a sorcery its no Rack Ruin but it allows me to keep it monoW.

Abolish is probably the best option. You could also try Replenish to reuse all those Seals/Auras.
7  Eternal Formats / Miscellaneous / Re: Mini-Primer: Mirrorire Magique (New budget combo deck) on: January 27, 2009, 08:25:09 pm
Quote
After some playtesing, here is my current build: (Sorry, the deck name is in french!!  )
Martin Bonneville
Deck: Mirroire Magique (From team Québec)

Sorry Martin, but this isn't French! "Miroir" would be more appropriate. Wink

Perhaps a victory at the upcoming Quebec Vintage Championship will convince our friends abroad better than any primer that you'll write.
8  Eternal Formats / Creative / Re: [Premium Article] So Many Insane Plays -- The Parfait Ambush! on: October 06, 2008, 09:47:03 pm
Quote from: smmenen
Huh? You cut the best card in the deck because, why exactly?

You have to know that the philosophy behind the decks we were playing until recently was different. For example, I was playing this last August :

K-Run's Evil Parfait August 2008

1 Black Lotus
1 Mox Pearl
1 Mox Jet
1 Sol Ring
1 Mox Diamond
1 Chrome Mox
1 Lotus Petal
6 Plains
2 Swamp
1 Serra’s Sanctum
1 Strip Mine
4 Scrubland

2 Seal of Cleansing
1 Oblivion Ring
2 Swords to Plowshares
1 Balance

3 Duress
2 Aven Mindcensor
3 Leyline of the Void

1 Crucible of Worlds
2 Zuran Orb
1 Fastbond

1 Vampiric Tutor
1 Demonic Tutor
1 Enlightened Tutor
2 Argivian Find

4 Scroll Rack
4 Land Tax
4 Dark Confidant

1 Bitter Ordeal
2 Painter’s Servant
1 Grindstone

Sideboard :

2 Runed Halo
4 Abolish
4 Orim’s Chant
1 Aven Mindcensor
2 Swords to Plowshares
1 Leyline of the Void
1 Righteous Aura

Aura of Silence doesn't really belong to that kind of list. Your deck looks a lot more like the 2000 version, with all its redundancy.

What Wagner pointed out is that Aura of Silence is rather weak vs Workshop decks when played as a solution rather than a threat. I mean, it's great if you can play it on first turn, but if your opponent goes double Sphere on his first turn, Aura isn't that awesome. That's why we play Seal as the default anti-artifact card. If you're concerned about Stax and the like, I suggest running 4 Abolish in the sideboard. That should do it.

Waywreth:

If you face a lot of Fish decks, you could run Pyrite Spellbomb, Seal of Fire, Seal of Doom, Vengeful Dreams, etc.
9  Eternal Formats / Creative / Re: [Premium Article] So Many Insane Plays -- The Parfait Ambush! on: October 06, 2008, 01:08:00 pm
I like the list a lot. This is close to what a mono-w Parfait should be like. I goldfished a few hand, since I was suspicious about the mana base. I think the fifth Mox could be played over the fourth Mox Diamond, as the Diamond really needs Land Tax to be good. Lotus Petal could be a potential replacement card as well. Additional Plains are good too, if you can't afford Moxes.

Orim's Chant is the superior card, but I think Abeyance should be a 4-of in this list, considering the number of Moxes.

Crucible of Worlds is mandatory. The synergy with the rest of the deck is just too good.

Props to you, Steve. In your testing, what decks did you lose to?
10  Eternal Formats / Creative / Re: [Shards of Alara]Ahum... Sharuum! on: September 18, 2008, 07:41:39 am
I'd rather play Bringer of the White Dawn with Mindslaver.
11  Eternal Formats / Miscellaneous / Re: Potential Card to Kick Vintage In the Nuts on: September 16, 2008, 11:23:29 am
Great card, but the mana cost makes it unplayable outside Workshop decks. Too bad!
12  Eternal Formats / Miscellaneous / Re: A Second Potential Nut Kicking Card on: September 16, 2008, 11:16:55 am
This might be the thing we needed to finally have Dark Ritual restricted.
13  Archives / Adept Chronicles / Re: Banned/Restricted List Discussion on: August 28, 2007, 11:54:14 pm
Smmenen said :
Quote
If Brainstorm were restricted, it would:

1) Completely reshape the format. 

2) Slow it down dramatically.   Grim Long, Pitch Long, and combo blue decks all lose a ton of "oomph"

3) weaken lots of inefficiently designed decks that rely on brainstorm to glue it together that have "bad cards" they need to Braisntorm back

4) Non Blue decks would get ALOT better

I pray for that to happen every night. No, seriously. Brainstorm is probably the reason Trinisphere got the axe instead of Workshop. As it was said before, Brainstorm allowed decks to find solutions to broken starts.

I still believe that all fast mana should be restricted. What we call «broken cards» is much less «broken» when fast mana is not around.
14  Archives / Adept Chronicles / Re: Banned/Restricted List Discussion on: August 27, 2007, 12:39:48 am
I don't really have anything to say about the cards being talked about here, except for one : Brainstorm. People have been arguing about the impact of its restriction on combo and control. I say Brainstorm's restriction would hurt both. Any deck NOT playing Brainstorm would become better and aggro could become a possibility again! Duress becomes better, Wasteland becomes better... This is a good opportunity to slow down the format and make it more interactive! I'm pretty sure no one would leave Vintage if Brainstorm was restricted, but people like me would come back.
15  Vintage Community Discussion / General Community Discussion / Re: Well, hello there again. on: August 13, 2007, 10:58:41 pm
Well, I wouldn't want to hijack Azhrei's thread, but let's just say that I've let the Power cards aside when I became single again, four years ago. I guess I'll be back when I'll be in a relationship again - a guy needs some manly hobbies, right?

I'm a French teacher now, and I only play casual Block and Standard with my roommate. I wish I could play some serious Vintage again, but right now it's complicated. And the format isn't that great at the moment. Oh well... we'll see what happens sooner or later.
16  Vintage Community Discussion / General Community Discussion / Re: Well, hello there again. on: August 13, 2007, 10:28:32 pm
Fellow teacher, it's good to see that you still devote that much energy to your passions. I will always remember the «good ol' BD days» and you're an important character in those memories. Congrats and keep up the good results!

-The person known as «K-Run» in another life...
17  Eternal Formats / Creative / Re: speed of vintage?? on: August 13, 2007, 09:23:16 pm
I'm sorry to reopen this discussion, but I wanted to know if the different protagonists were still thinking the same way, a month later. I can see that the debates we've had in the past are still the same... It's nice to see that some people like Shock Wave are following the same philosophy I used in the past. Vintage should be the format where you play with broken cards, not broken hands.

I've played vintage only once this year and one of the first thing I was told was to play 4 Leylines. We used to say that FoW was «the glue that kept Vintage together» or something... Is Leyline joining it?

*Feel free to edit/move my post if it's misplaced. I haven't posted in a while...
18  Eternal Formats / Global Vintage Tournament Reports and Results / Re: Rochester News on: June 11, 2006, 11:07:15 pm
Do you have any new info about the top 8 ?
19  Vintage Community Discussion / General Community Discussion / Re: My thanks to TMD on: April 19, 2006, 09:17:06 am
Canada is losing one of its best players and Vintage is losing someone who approched the game in a different way, who would not bow mindlessly to the ideas of others. For that Richard, you deserve my unconditional respect. Your dedication to innovation will be missed.

Hopefully, we'll meet again, someday, on the tourney scene. Good luck with your future plans!
20  Vintage Community Discussion / General Community Discussion / Re: A Trip Down Amnesia Lane on: January 03, 2006, 11:52:17 am
BurningIce :

What strikes me the most is the names at the top of each decklist... Acolytec, Alhazard, Boltbait, DerangedParrot, Elrond...

Where are those people now? That saddens me a bit...
21  Eternal Formats / Miscellaneous / Re: [Deck] Gifts: The Maindeck on: July 01, 2005, 11:53:13 am
Quote
I think that there IS an objectively best draw engine - but it almost entirely depends upon your win condition.

There is probably one, but unless you have access to all the decklists being played before a tournament, it's impossible to get the perfect decklist. You can indeed build the best deck possible according to what you play, but those choices might be less then optimal when confronted to your opponents' decks, something you cannot control. I think that's what dicemanx wanted to express, but, paradoxaly, he makes the same "mistake" by indicating himself that a card - Scrying - should be played. Funny!
22  Eternal Formats / Creative / parfait, now competetive? on: February 21, 2005, 06:56:14 pm
Just to give you an idea of what I’m playing right now...

K-Run’s Evil Parfait – February 2005

4 Duress
1 Orim’s Chant

1 Balance
4 Swords to Plowshares
2 Sicken
1 Vindicate
1 Aura of Silence
1 Seal of Cleansing

2 Humility
2 Crucible of Worlds
1 Tormod’s Crypt

2 Sacred Mesa

4 Scroll Rack
3 Land Tax
2 Zuran Orb

4 Argivian Find
1 Demonic Tutor
1 Enlightened Tutor

6 Plains
4 Scrubland
2 Swamp
1 Strip Mine
3 Wasteland
1 Library of Alexandria
1 Sol Ring
1 Black Lotus
1 Mox Pearl
1 Mox Jet
1 Mox Diamond
1 Lotus Petal
23  Eternal Formats / Miscellaneous / Discussion: The Limit of Interactivity & Restriction Pol on: February 21, 2005, 06:12:57 pm
Steve-

Thanks for explaining in proper English what I've been claiming for YEARS! Restricting Mana Drain won't "kill" control however : as long as you have FOW and Cunning Wishes, anything is manageable.
24  Vintage Community Discussion / Rules Q&A / Engineered Plague vs cip effects on: January 08, 2005, 11:08:49 pm
Exactly what I thought. Thanks to both of you!
25  Vintage Community Discussion / Rules Q&A / Engineered Plague vs cip effects on: January 08, 2005, 12:11:13 pm
Does my opponent get to use Goblin Recruiter's ability (fetching Goblins) if I have Engineered Plage (set to Goblins) in play?

Thanks!
26  Eternal Formats / Miscellaneous / [Discussion] The Consequence of Speed on: December 08, 2004, 05:36:13 pm
Quote
If playskills are irrelevent with the current speed of the format, why do we always see the same players Top8'ing, regardless of what they are playing?


6 rounds of swiss.

Rounds 1 & 2 : you beat bad decks and bad players (that's where skill matters the most).
Rounds 3-5 : You win 2 matchs thanks to your explosiveness. You lose 1 due to your opponent's explosiveness.
Round 6 : ID

Top 8 : The winner is determined by luck, matchups, mulligans and finally, skill when both players don't have broken first turns.

Quite (over)simplistic but that's the way I would explain it.
27  Eternal Formats / Miscellaneous / [Discussion] The Consequence of Speed on: December 08, 2004, 04:38:43 pm
JpMeyer asked:

Quote
Should decks throw out the notion of versatility and just try to "win" on turn 1, maybe with Force of Will to back them up?


Isn't that what we have right now? If not, we're closer to it than ever before. I just hope the format doesn't become deckbuilding/coin-flipping masturbation too much.

Quote
Should the fundamental turn somehow get scaled back to turn 3?


I think it should be turn somewhere between 2 and 3, to keep playing skills relevant.

Quote
Is there even a way to scale the fundamental turn back to turn 3?


Probably not, but things can be done to make fast starts less frequent.

Quote
Should this thread be locked the poster warned for posting something somewhat related to the B/R list?


Nah, these are the only discussions I enjoy! Wink
28  Eternal Formats / Miscellaneous / ravager and workshop on: December 08, 2004, 03:31:16 pm
Quote from: JACO
Quote from: Raph Caron
Quote from: JACO
This definition of a broken start is yours, and yours alone, and for that reason I wouldn't base the crux of your arguments on that point.
So what? These are my perceptions. You have yours, I have mine. I’m trying to find the source of what I think is problematic in the format. This is what I came to. Since I couldn’t find another definition, I wrote one myself. Do you have a better one to submit?
I don't think the format is problematic, nor do I think Workshop decks are problematic, so I don't see a need for defining a definition of what is too broken of a start in the format that is all about brokeness. Bram said it best, 'Our format is bah-roken, but it's not broken.


I don’t get it. There has to be a threshold for first turn brokeness, or else you would be willing to play Type 0.

Quote from: JACO
Quote from: Raph
Quote from: JACO
I don't know about you, but I playtest TYPE 1 on a weekly basis. I've playtested (not goldfished) hundreds of games as, and against, the Workshop + Trinisphere decks. When a blue deck Force of Wills the Trinisphere, and then Wastelands the Workshop on their turn, the Workshop player is quite often screwed.
I totally agree with you. But what happens if you don’t run Force of Will?
Then you need to have something else bah-roken or good in your deck. A first turn Trinisphere isn't going to win the game itself, except maybe against Charbelcher. It needs to have additional juice/pressure surrounding it, and becomes much better IF your opponent can follow it up with additional mana sources and pump out threats to your board, such as Smokestack. If you aren't playing Workshop, and you aren't playing Force of Will, then you need to be playing a deck that does something else broken if you wish to be competitive in Type 1.


That’s exactly what I regret. Since Workshop and Ritual are unrestricted, you’re forced to play them or Force of Will to stand a chance. It’s all about “being explosive”. I don’t have anything about “explosiveness”, but not on first turn consistently!

Quote from: JACO
Quote from: Raph
Quote from: JACO
These decks often keep a questionable hand because of a promising start, and if that start doesn't screw their opponent like they had hoped, then they can easily be screwed. This is the same thing that happens when the opposing player goes first, and plays land + mox and passes the turn to the Workshop player who has a dumb look on their face when they then play Workshop and cast Trinisphere on their turn.
If the deck is that bad, why do people still play it in tournaments? Because it can beat combo? Or is it because of the random wins?
I'm not saying the deck is bad at all, I'm merely stating that these decks are not unbeatable, nor are they overly problematic if people would adjust to them. As Toad pointed out, a card like Dismantling Blow, Orim's Thunder, or even Disenchant will never be a dead card in your deck. Every deck runs artifacts and/or enchantments.


I know it’s not unbeatable. I know it's easy to metagame vs. What I mean is that Workshop decks remind me of Channel/Fireball decks of yesterday, when Channel was unrestricted. There are like 1000 ways to beat that deck easily : Lightning Bolt, Force of Will, even lifegain works. But even if you have those answers in hand, you still lose if you can’t take a turn (FoW is the exception), thanks to mana acceleration. Now, Channel was restricted for that reason, I assume : it’s ok once in a while, but you don’t want this to happen consistently.

Quote from: JACO
No, the format becomes 'ADJUST YOUR DECK OR LOSE.' It's quite simple.


It always been like that, nothing new to me.

Quote from: JACO
Too many people are falling into the trap that Type 2 and Extended players have, and that is bitching about the DCI, and relying on them to bail you out by restricting or banning x, y, or z, simply because you haven't metagamed properly.


We share the same opinion.
29  Eternal Formats / Miscellaneous / ravager and workshop on: December 08, 2004, 09:57:04 am
JACO wrote :

Quote
This definition of a broken start is yours, and yours alone, and for that reason I wouldn't base the crux of your arguments on that point.


So what? These are my perceptions. You have yours, I have mine. I’m trying to find the source of what I think is problematic in the format. This is what I came to. Since I couldn’t find another definition, I wrote one myself. Do you have a better one to submit?

Quote
You can EASILY get 3 mana on turn 1 in the new 1.5 format, and that is not broken at all.


Probably because it’s not Type 1. They let some acceleration in that format but removed most of the cards that were problematic with it.

Quote
I don't know about you, but I playtest TYPE 1 on a weekly basis. I've playtested (not goldfished) hundreds of games as, and against, the Workshop + Trinisphere decks. When a blue deck Force of Wills the Trinisphere, and then Wastelands the Workshop on their turn, the Workshop player is quite often screwed.


I totally agree with you. But what happens if you don’t run Force of Will?

Quote
These decks often keep a questionable hand because of a promising start, and if that start doesn't screw their opponent like they had hoped, then they can easily be screwed. This is the same thing that happens when the opposing player goes first, and plays land + mox and passes the turn to the Workshop player who has a dumb look on their face when they then play Workshop and cast Trinisphere on their turn.


If the deck is that bad, why do people still play it in tournaments? Because it can beat combo? Or is it because of the random wins?

Quote
Type 1 is a 'broken' format, and the goal of each and every good deck out there is to do something important early in the game, and force your opponent to be able to deal with it, or lose. This isn't just a product of Workshop + Trinisphere decks, it's the fundamental part of what makes Type 1 so much fun, and different than Type 2 and Draft. If you want a 'balanced' start to games where each player drops a land + Birds of Paradise on turn 1, then you're talking about the wrong format.


I can appreciate the format’s brokeness – that’s why it’s my favorite format – but I think it has gone over the limits of acceptability. Basically, we differ of opinion because I favor playskill over brokeness. You probably do too, but not at the same level.

Quote
IWantToPlaySacredMesaButTheFo rmatIsTooFast wrote:


Haha! I’m not talking about Parfait specifically. I’ve been maindecking artifact removal for years. Wink
30  Vintage Community Discussion / General Community Discussion / General Tips When Going To A Tournment on: December 07, 2004, 11:40:23 pm
I realized during the last tournaments that I've played in that you should sleep and eat sufficiently if you intend on winning an event. Fatigue can definitely have a negative impact on your mental capacities.

On the topic of mistakes, I never let an opponent take back an action. We playtest not only to learn more about decks and tactics, but also to make sure we play perfectly when it counts.
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